Path of Exile Expedition 3.15 New Skill Gems

List of PoE Expedition 3.15 All New Gems

Path of Exile: Expedition 3.15 league created 16 new skill gems and 3 support gems that are designed around the themes of each Ascendancy Class.

Level Skill Name Description Tag Inspired by
Class
12 Manabond Manabond Creates a rune that explodes, dealing more damage or having more area of effect, based on the current state of your mana pool. Spell, AoE, Lightning, Arcane Hierophant
8 Earthbreaker Support Earthbreaker Support Summons an Ancestral Totem that uses any supported Slam Skill. Attack, Melee, Slam, AoE, Support, Totem Chieftain
28 Rage Vortex Rage Vortex Consumes your Rage to unleash a whirling vortex that rapidly hits enemies within its range. Attack, AoE, Duration, Melee Berserker
28 Boneshatter Boneshatter Strikes enemies with a forceful blow. If this attack stuns an enemy, it releases a powerful shockwave with area based on the stun’s duration. As you use  Boneshatter more, it deals more and more damage to enemies and to yourself. Attack, Melee, Strike, AoE, Duration, Physical Juggernaut
16 Defiance Banner Defiance Banner Can be used to increase your armour and evasion while reducing the critical strike chance of nearby enemies. AoE, Spell, Duration, Aura, Physical Champion
1 Shield Crush Shield Crush Swipes your shield towards your enemies and sends out forceful waves of damage based on the stats of your shield. Attack, AoE, Melee Gladiator
38 Behead Support Behead Support Can only support Strike skills and is basically like a mini- Headhunter. When your supported Strike slays a rare enemy, you’ll steal one of its modifiers at random for 20 seconds. Support, Melee, Attack, Strike Slayer
28 Storm Rain Storm Rain Fires arrows that stick into the ground. These arrows periodically pulse with lightning damage that arcs to nearby arrows. Attack, AoE, Lightning, Projectile, Bow Raider
31 Focused Ballista Support Focused Ballista Support Causes your Ballistas to focus fire on your target and only fire when you do. Support, Totem Deadeye
28 Explosive Concoction Explosive Concoction Must be used unarmed and throws an explosive projectile at your target. You can enhance this explosion by consuming charges from Ruby, Sapphire or Topaz flasks. Attack, AoE, Fire, Cold, Lightning, Projectile Pathfinder
34 Ambush Ambush It is a new Blink skill which teleports you to an enemy, blinds them and exerts your next one-handed melee attack. Spell, Movement, Duration, Travel Assassin
12 Voltaxic Burst Voltaxic Burst Grants a buff which counts down to zero, at which point it detonates, sending out a damaging lightning and chaos explosion. Enemies slain by this explosion will also explode dealing lightning and chaos damage based on a portion of their life. Spell, AoE, Chaos, Lightning, Nova, Duration Trickster
12 Blade Trap Blade Trap You throw out a mechanical device with two copies of your weapon attached. These blades spin rapidly in a circle a set number of times, dealing damage to anything they pass through. Trap, Attack, AoE Saboteur
28 Summon Reaper Summon Reaper It is a new minion that feeds off your other minions (literally). It inflicts bleed on enemies and can be commanded to attack specific locations. Physical, Minion, Spell Necromancer
16 Forbidden Rite Forbidden Rite Fires a barrage of exploding chaos projectiles at nearby enemies while also inflicting damage on you. Spell, AoE, Chaos, Projectile Occultist
28 Eye of Winter Eye of Winter It is a large projectile that fires out a torrent of cold projectiles in a spiral formation as it travels. Spell, Projectile, Cold Elementalist
24 Battlemage’s Cry Battlemage’s Cry Taunts nearby enemies and exerts subsequent attacks, causing them to trigger a linked spell on your next melee hit. Warcry, AoE, Duration Inquisitor
12 Absolution Absolution When  Absolution’s damaging shockwave kills an enemy, it creates a Sentinel of Absolution which also casts its own shockwaves. Spell, Minion, Duration, AoE, Physical, Lightning Hierophant
12 Spectral Helix Spectral Helix Throws out a spectral copy of your weapon which spirals outwards from you. Attack, Projectile Ascendant

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3.15 Skill Gem Changes

Skill Gem Changes
Ancestral Protector
  • Now deals 180% of Base Damage, and has 180% Effectiveness of Added Damage at gem level 20 (previously 144%).
Ancestral Warchief
  • Now deals 166% of Base Damage, and has 166% Effectiveness of Added Damage at gem level 20 (previously 133%).
Artillery Ballista
  • Now deals 44% of base Attack Damage at gem level 1 (previously 40%), up to 57.3% of base Attack Damage at gem level 20 (previously 51%).
  • Now has 44% Effectiveness of Added Damage at gem level 1 (previously 40%), up to 57% at gem level 20 (previously 51%).
Bane
  • Now has 28-42% more Damage per Curse applied (previously 28-47%).
Barrage
  • Now deals 47% of base Attack Damage at gem level 1 (previously 40%), up to 54.6% of base Attack Damage at gem level 20 (previously 47.6%).
  • Now has 47% Effectiveness of Added Damage at gem level 1 (previously 40%), up to 54.6% at gem level 20 (previously 48%).
Blade Blast
  • Now has “80% more Area of Effect per Blade Vortex blade detonated” (previously 35%).
  • No longer Unnerves Enemies for 4 seconds on Hit.
  • No longer has radius scaling with gem level.
  • Now has a base radius of 14 (previously 18).
Blade Flurry
  • Now deals 49% of Base Damage, and has 49% Effectiveness of Added Damage at gem level 20 (previously 45%).
Bladestorm
  • Now deals 150% of Base Damage, and has 150% Effectiveness of Added Damage at gem level 20 (previously 120%).
Blood Rage
  • Now has a Life cost of 12 at gem level 1 (previously a Mana cost of 7), up to 29 Life at gem level 20 (previously 16 Mana).
Bodyswap
  • Now has a base radius of 14 (previously 10).
  • Now has 200% more Area of Effect if Consuming a Corpse (previously 300%).
Chain Hook
  • Now deals 169% of Base Damage, and has 169% Effectiveness of Added Damage at gem level 20 (previously 135%).
Charged Dash
  • Now deals 121% of Base Damage, and has 121% Effectiveness of Added Damage at gem level 20 (previously 110%).
Cleave
  • Now deals 213% of Base Damage, and has 213% Effectiveness of Added Damage at gem level 20 (previously 170%).
Consecrated Path
  • Now deals 230% of Base Damage, and has 230% Effectiveness of Added Damage at gem level 20 (previously 184%).
Cyclone
  • Now deals 59% of Base Damage, and has 59% Effectiveness of Added Damage at gem level 20 (previously 54%).
Dash
  • Now has a Cooldown Time of 2.5 seconds (previously 2).
  • Now has 19% increased Cooldown Recovery Rate at gem level 20 (previously 57%).
Discharge
  • Now deals 62 to 186 base Lightning Damage per Power Charge removed at gem level 1 (previously 56 to 203), up to 432 to 1297 base Lightning Damage at gem level 20 (previously 394 to 1422).
  • Now deals 99 to 148 base Cold Damage per Frenzy Charge removed at gem level 1 (previously 81 to 121), up to 692 to 1037 base Cold Damage at gem level 20 (previously 566 to 849).
Dominating Blow
  • Now deals 238% of Base Damage, and has 238% Effectiveness of Added Damage at gem level 20 (previously 190%).
Double Strike
  • Now deals 140% of Base Damage, and has 140% Effectiveness of Added Damage at gem level 20 (previously 112%).
Dread Banner
  • Now has 1% increased Fortify Effect per Stage (previously 2%).
Dual Strike
  • Now deals 244% of Base Damage, and has 244% Effectiveness of Added Damage at gem level 20 (previously 195%).
Earthquake
  • Now deals 150% of Base Damage, and has 150% Effectiveness of Added Damage at gem level 20 (previously 120%).
  • Quality on the Phantasmal Earthquake Skill no longer grants “Increases and Reductions to Spell Damage also apply to Attack Damage from this Skill”. It now grants “Increases and Reductions to Spell Damage also apply to Attack Damage from this Skill at 0-50% of their value”.
Earthshatter
  • Now deals 200% of Base Damage, and has 200% Effectiveness of Added Damage at gem level 20 (previously 160%).
Explosive Arrow
  • Explosion now deals 5% more Damage with Hits and Ailments per Explosive Arrow on Target (previously 3%).
Fire Burst
  • Granted by the Cast Level 20 Fire Burst on Hit Essence Modifier.
  • Level 20 Fire Burst now deals 1122 to 1683 Fire Damage (previously 1526 to 2288).
  • Now has an 250% Effectiveness of Added Damage (previously 340%).
  • Now has a 1.5 second Cooldown (previously 1 second).
Firestorm
  • Now deals 23 to 35 Fire Damage at gem level 1 (previously 22 to 33), up to 250 to 375 Fire Damage at gem level 20 (previously 207 to 311).
  • Now has 55% Effectiveness of Added Damage (previously 50%).
  • First Impact now deals 325% more Damage with Hits and Ailments (previously 250%).
Flame Dash
  • Now has a Cooldown Time of 3.5 seconds (previously 3).
  • Now has 19% increased Cooldown Recovery Rate at gem level 20 (previously 47%).
  • Now has a Cast Time of 0.8 seconds (previously 0.7).
Flame Wall
  • Secondary Debuff now Deals 7.2 Base Fire Damage at gem level 1 (previously 8.7), up to 1520.9 at gem level 20 (previously 1852.2).
Flameblast
  • Now has 130% more Spell Damage for Each Stage (previously 110%).
Flamethrower Trap
  • Rotation speed no longer scales with increases to Cast Speed, it now has a fixed value.
Flicker Strike
  • Now deals 210% of Base Damage, and has 210% Effectiveness of Added Damage at gem level 20 (previously 168%).
Focus
  • Granted by certain Veiled modifiers.
  • Now has a base cooldown of 8 seconds (previously 12).
  • This Skill's Cooldown can no longer recover during its effect.
Frost Blades
  • Now deals 175% of Base Damage, and has 175% Effectiveness of Added Damage at gem level 20 (previously 140%).
General's Cry
  • Supported Skills now deal 45-36% less Damage (previously 45-30%).
Glacial Hammer
  • Now deals 269% of Base Damage, and has 269% Effectiveness of Added Damage at gem level 20 (previously 215%).
Ground Slam
  • Now deals 188% of Base Damage, and has 188% Effectiveness of Added Damage at gem level 20 (previously 150%).
Heavy Strike
  • Now deals 313% of Base Damage, and has 313% Effectiveness of Added Damage at gem level 20 (previously 250%).
Hexblast
  • No longer has 25% less Area Damage.
Ice Crash
  • Now deals 350% of Base Damage, and has 350% Effectiveness of Added Damage at gem level 20 (previously 280%).
Icestorm
  • Granted by the Whispering Ice Unique.
  • Now deals 3-5 Cold Damage per 10 Intelligence (previously 2-4).
Infernal Blow
  • Now deals 166% of Base Damage, and has 166% Effectiveness of Added Damage at gem level 20 (previously 133%).
Lacerate
  • Now deals 154% of Base Damage, and has 154% Effectiveness of Added Damage at gem level 20 (previously 123%).
Lancing Steel
  • Now deals 106% of Base Damage, and has 106% Effectiveness of Added Damage at gem level 20 (previously 85%).
Leap Slam
  • Now deals 150% of Base Damage, and has 150% Effectiveness of Added Damage at gem level 20 (previously 120%).
Lightning Arrow
  • No longer has “10-29% Increased Effect of Lightning Ailments”.
  • Now Shocks Enemies as though dealing 100% more Damage at gem level 1 (unchanged), up to 290% more Damage at gem level 20 (previously 195%).
  • Now deals 130% of base Attack Damage at gem level 1 (previously 110%), up to 154% of base Attack Damage at gem level 20 (previously 134%).
  • Now has 130% Effectiveness of Added Damage at gem level 1 (previously 110%), up to 154% at gem level 20 (previously 134%).
Lightning Spire Trap
  • Now deals 15 to 46 Lightning Damage at gem level 1 (previously 12 to 36), up to 207 to 622 at gem level 20 (previously 166 to 497).
  • Strike frequency now scales with Increases and Reductions to Trap Throwing Speed instead of Cast Speed.
Lightning Strike
  • Now deals 225% of Base Damage, and has 225% Effectiveness of Added Damage at gem level 20 (previously 180%).
Lightning Tendrils
  • Stronger Pulses now deal 100% more Damage with Hits and Ailments (previously 50%).
Molten Strike
  • Now deals 185% of Base Damage, and has 185% Effectiveness of Added Damage at gem level 20 (previously 148%).
Perforate
  • Now deals 213% of Base Damage, and has 213% Effectiveness of Added Damage at gem level 20 (previously 170%).
Reap
  • Now grants Blood Charges when triggered.
Reave
  • Now deals 225% of Base Damage, and has 225% Effectiveness of Added Damage at gem level 20 (previously 180%).
Rolling Magma
  • Now has 230% Effectiveness of Added Damage (previously 185%).
Seismic Cry
  • No longer has “Exerted Attacks deal 30% more Damage”.
  • No longer has “Exerted Attacks deal 20% more Damage per previous Attack Exerted by this Warcry”.
Seismic Trap
  • Now deals 65 to 98 Physical Damage at gem level 1 (previously 47 to 70), up to 853 to 1280 at gem level 20 (previously 610 to 914).
  • The small bursts now have a radius of 9 (previously 7).
  • The large bursts now have a radius of 18 (previously 12).
  • Wave frequency now scales with Increases and Reductions to Trap Throwing Speed instead of Cast Speed.
Shattering Steel
  • Now deals 159% of Base Damage, and has 159% Effectiveness of Added Damage at gem level 20 (previously 127%).
Shield Charge
  • Now has the Physical tag.
  • Now deals 16 to 25 Base Off Hand Physical Damage at gem level 1 (previously 16 to 24), up to 320 to 525 at gem level 20 (previously 190 to 284).
  • Now deals 3 to 4 Added Physical Damage per 15 Armour or Evasion Rating on Shield at gem level 1 (unchanged), up to 4 to 6 at gem level 20 (previously 3 to 4).
  • No longer has +0.2% to Critical Strike Chance per 10 Maximum Energy Shield on Shield.
Shock Nova
  • No longer has “Ring deals 50% less Damage”.
Sigil of Power
  • No longer has “10% increased Mana Cost of your Skills while in Area”.
Soulrend
  • Now deals 19 to 29 Chaos Damage at gem level 1 (previously 16 to 24), up to 494 to 741 Chaos Damage at gem level 20 (previously 448 to 672).
  • Now deals 165 Base Chaos Damage per second at gem level 1 (previously 137.1), up to 2143.1 Base Chaos Damage per second at gem level 20 (previously 1944.3).
Smite
  • Now deals 273% of Base Damage, and has 273% Effectiveness of Added Damage at gem level 20 (previously 218%).
Smoke Mine
  • No longer has increased Cooldown Recovery Rate.
  • No longer has increased Area of Effect.
  • Now has a Cooldown Time of 5 seconds (previously 2.5).
  • Now has a Base Secondary Duration of 1 second (previously 5).
  • The base Radius of the Smoke Cloud is now 18 (previously 10).
  • Buff now grants 20% increased Movement Speed at gem level 1 (previously 10%), up to 29% at gem level 20 (unchanged).
Spark
  • Now deals 2 to 29 Lightning Damage at gem level 1 (previously 1 to 29), up to 70 to 1326 Lightning Damage at gem level 20 (previously 63 to 1198).
  • Now has 125% Effectiveness of Added Damage.
Spectral Shield Throw
  • Spectral Shield Throw’s default behaviour has been reworked to be more similar to the Divide and Conquer threshold jewel (which has also been reworked).
  • No longer ‘double-hits’ against single targets in general.
  • Now requires character level 28 to use at gem level 1 (previously character level 12).
  • Now fires 3 additional Projectiles (previously 13).
  • Primary Projectile now Chains +3 times.
  • Additional Chains now apply to both the Primary and Secondary Projectiles.
  • Shard Projectiles now deal 50% less Damage (previously 75%).
  • Now deals 58 to 86 Base Off Hand Physical Damage at gem level 1 (previously 20 to 30), up to 399 to 599 at gem level 20 (previously 200 to 301).
  • Now deals 4 to 5 Added Physical Damage per 15 Armour or Evasion Rating on Shield at gem level 1, up to 6 to 8 at gem level 20 (previously 3 to 4 at all levels).
  • No longer has +0.2% to Critical Strike Chance per 10 Maximum Energy Shield on Shield.
Spectral Throw
  • Now deals 125% of Base Damage, and has 125% Effectiveness of Added Damage at gem level 20 (previously 100%).
Split Arrow
  • Now has an Attack Speed of 110% of Base.
Splitting Steel
  • Now deals 210% of Base Damage, and has 210% Effectiveness of Added Damage at gem level 20 (previously 168%).
  • Now requires 14 Dexterity to use at gem level 4 (previously 14 Strength), up to 68 Strength and 98 Dexterity to use at gem level 20 (previously 98 Strength and 68 Dexterity).
Static Strike
  • Now deals 188% of Base Damage, and has 188% Effectiveness of Added Damage at gem level 20 (previously 150%).
Storm Burst
  • Base radius now increases faster as the gem levels, up to +4 to Base Radius at gem level 20 (previously +2).
Storm Call
  • Now deals 21 to 40 Lightning Damage at gem level 1 (previously 21 to 38), up to 640 to 1188 Lightning Damage at gem level 20 (previously 510 to 947).
  • Now has 165% Effectiveness of Added Damage at gem level 20 (previously 130%).
Summon Chaos Golem
  • Chaos Golem now has an aggro range of 50.
Summon Flame Golem
  • Flame Golem now has an aggro range of 50.
Summon Greater Harbinger of Time
  • Granted from The Torrent’s Reclamation unique belt.
  • Aura from Greater Harbinger of Time now provides 10% increased Action Speed (previously 20%).
Summon Harbinger of Time
  • Granted from The Flow Untethered unique belt.
  • Aura from Harbinger of Time minion now provides 10% increased Action Speed (previously 20%).
Summon Ice Golem
  • Ice Golem now has an aggro range of 50.
Summon Lightning Golem
  • Lightning Golem now has an aggro range of 50.
Summon Stone Golem
  • Stone Golem now has an aggro range of 50.
  • Stone Golem’s roll ability is now 50% faster.
  • Increased the distance from enemies Stone Golem has to be in order to use their Roll skill.
Sunder
  • Now deals 275% of Base Damage, and has 275% Effectiveness of Added Damage at gem level 20 (previously 220%).
Sweep
  • Now deals 281% of Base Damage, and has 281% Effectiveness of Added Damage at gem level 20 (previously 225%).
  • The number of targets that Sweep can hit has been increased to 100 (previously 30).
Tectonic Slam
  • Now deals 275% of Base Damage, and has 275% Effectiveness of Added Damage at gem level 20 (previously 220%).
Vigilant Strike
  • Now deals 325% of Base Damage, and has 325% Effectiveness of Added Damage at gem level 20 (previously 260%).
Whirling Blades
  • Now deals 150% of Base Damage, and has 150% Effectiveness of Added Damage at gem level 20 (previously 120%).
Wild Strike
  • Now deals 231% of Base Damage, and has 231% Effectiveness of Added Damage at gem level 20 (previously 185%).
  • Can no longer choose the same element to attack with twice in a row.

3.15 Vaal Skill Changes

Vaal Skill Gem Changes
Vaal Ancestral Warchief
  • Now deals 154% of Base Damage, and has 154% Effectiveness of Added Damage at gem level 20 (previously 123%).
Vaal Cyclone
  • Now deals 109% of Base Damage, and has 109% Effectiveness of Added Damage at gem level 20 (previously 99%).
Vaal Double Strike
  • Now has a maximum of 8 Summoned Doubles at once.
  • Now deals 41% of Base Damage, and has 41% Effectiveness of Added Damage at gem level 20 (previously 33%).
Vaal Earthquake
  • Now deals 106% of Base Damage, and has 106% Effectiveness of Added Damage at gem level 20 (previously 85%).
Vaal Flameblast
  • Now has 140% more Spell Damage for Each Stage (previously 120%).
Vaal Glacial Hammer
  • Now deals 250% of Base Damage, and has 250% Effectiveness of Added Damage at gem level 20 (previously 200%).
Vaal Ground Slam
  • Now deals 375% of Base Damage, and has 375% Effectiveness of Added Damage at gem level 20 (previously 400%).
  • No longer always Stuns Enemies.
  • Now has 25% reduced Enemy Stun Threshold.
Vaal Lightning Strike
  • Now deals 163% of Base Damage, and has 163% Effectiveness of Added Damage at gem level 20 (previously 130%).
Vaal Reave
  • Now deals 313% of Base Damage, and has 313% Effectiveness of Added Damage at gem level 20 (previously 250%).
Vaal Spectral Throw
  • No longer fires 8 additional projectiles, no longer fires projectiles in a circle, now fires 8 projectiles in each of two mirrored spirals.
  • Now stores up to 1 use (previously 3).
  • Now deals 110% of Base Damage, and has 110% Effectiveness of Added Damage at gem level 20 (previously 170%).
  • Now throws several spectral copies of your melee weapon. They fly out and then return to you, in a spinning attack that damages enemies in their path. No longer fires projectiles in a circle.

3.15 Support Gem Changes

Support Gem Changes
Added Cold Damage Support
  • Quality on the Anomalous Added Cold Damage Support no longer grants “Supported Skills have 0-10% increased Attack and Cast Speed”. It now grants “Supported Skills have 0-10% chance to Freeze”.
Added Fire Damage Support
  • Now has a 130% Cost and Reservation Multiplier (previously 120%).
  • Supported Skills now gain 25-39% of Physical Damage as Extra Fire Damage (previously 25-44%).
Awakened Added Fire Damage Support
  • Now has a 130% Cost and Reservation Multiplier (previously 120%).
  • Quality now grants "Supported Skills deal 0-10% increased Fire Damage" (previously 0-20%).
  • Supported Skills now gain 40-44% of Physical Damage as Extra Fire Damage (previously 45-49%).
Additional Accuracy Support
  • Now has a 120% Cost and Reservation Multiplier (previously 100%).
Advanced Traps Support
  • Now has a 130% Cost and Reservation Multiplier (previously 120%).
Ancestral Call Support
  • Quality no longer grants “Supported Skills have 0-10% increased Attack Speed”. It now grants “Supported Skills deal 0-10% increased Melee Damage”.
Awakened Ancestral Call Support
  • Supported Skills now deal 1-5% more Damage (previously 8-0% less).
  • Quality no longer grants “Supported Skills have 0-10% increased Attack Speed”, or "Extra Targets for Supported Skills can be found 0-20% further away". It now grants “Supported Skills deal 0-10% increased Melee Damage”.
Arcane Surge Support
  • These buff changes affect all sources of the Arcane Surge buff, such as the one applied by Harbinger of the Arcane.
  • Arcane Surge buff no longer grants 10-19% increased Cast Speed.
  • Arcane Surge buff now grants 30-58% increased Mana Regeneration Rate (previously 0.5-1% of Mana Regenerated per second).
  • Can now support triggered spells.
Archmage Support
  • Supported Skills now gain Added Lightning Damage equal to 60% of Mana Cost, if Mana Cost is not higher than the maximum you could spend (previously 70-108%).
  • Supported Skills have base Mana Cost equal to 5% of Unreserved Maximum Mana, if that value is higher (previously 6%).
  • Can now support triggered spells.
  • Can no longer support Arcane Skills.
  • Quality on the Anomalous Archmage Support now grants “Supported Skills lose Added Lighting Damage Equal to 0-40% of Mana Cost, if Mana Cost is not higher than the maximum you could spend” (previously 0-60%), and “Supported Skills gain Added Cold Damage Equal to 0-40% of Mana Cost, if Mana Cost is not higher than the maximum you could spend" (previously 0-60%).
Area of Effect Support
  • Quality on the Anomalous Area of Effect Support no longer grants “Supported Skills have 0-10% increased Attack and Cast Speed”. It now grants “Supported Skills have 0-10% increased Area of Effect” and “Supported Skills deal 0-20% reduced Damage”.
  • Quality on the Divergent Area of Effect Support now grants “Supported Skills have 0-5% increased Area of Effect” (previously 0-10%).
Arrow Nova Support
  • Now has a 160% Cost and Reservation Multiplier (previously 140%).
  • Quality no longer grants “Supported Skills have 0-10% increased Attack Speed”. It now grants “Supported Skills deal 0-10% increased Projectile Damage”.
Awakened Arrow Nova Support
  • Now has a 160% Cost and Reservation Multiplier (previously 140%).
  • Quality no longer grants “Supported Skills have 0-20% increased Attack Speed”. It now grants “Supported Skills deal 0-20% increased Projectile Damage”.
Ballista Totem Support
  • Supported Skills deal 32-24% less Damage (from 32-20%)
Barrage Support
  • Now has a 160% Cost and Reservation Multiplier (previously 150%).
  • Quality no longer grants “Supported Skills have 0-10% increased Attack Speed”. It now grants “Supported Skills deal 0-10% increased Projectile Damage”.
Awakened Blasphemy Support
  • Quality no longer grants "+0-1 to Level of Supported Curse Skill Gems".
  • Now gains +1 to Level of Supported Curse Skill Gems at gem level 5.
Blastchain Mine Support
  • Now has a 50% Cost and Reservation Multiplier (previously 30%).
  • Supported Skills now deal 40–33% less Damage (previously 35-25%).
Blind Support
  • Now has a 120% Cost and Reservation Multiplier (previously 100%).
Bloodlust Support
  • Now has a 150% Cost and Reservation Multiplier (previously 125%).
  • Supported Skills now deal 25-39% more Melee Physical Damage against Bleeding enemies (previously 40-59%).
Bloodthirst Support
  • Now has a 150% Cost and Reservation Multiplier (previously 130%).
  • Supported Attacks now deal 0-9% more Damage (previously 10-19%).
  • Quality on the Anomalous Bloodthirst Support no longer grants “Supported Skills have 0-5% increased Attack Speed when on Low Life”. It now grants 0-10% increased Accuracy Rating when on Low Life.
Bonechill Support
  • Now has a 140% Cost and Reservation Multiplier (previously 120%).
  • No longer has “Enemies Chilled by Supported Skills take 10-29% increased Cold Damage over Time” or “Enemies in Chilling Areas from Supported Skills take 10-29% increased Cold Damage over Time”.
  • Now has “Supported Skills deal 5-14% more Cold Damage”.
Brutality Support
  • Now has a 150% Cost and Reservation Multiplier (previously 130%).
  • Supported Skills now deal 25-39% more Physical Damage (previously 40-59%).
Awakened Brutality Support
  • Now has a 150% Cost and Reservation Multiplier (previously 130%).
  • Quality no longer grants "Supported Skills Overwhelm 0-10% Physical Damage Reduction".
  • Supported Skills now deal 40-44% more Physical Damage (previously 60-64%).
Burning Damage Support
  • Now has a 140% Cost and Reservation Multiplier (previously 120%).
  • Supported Skills now deal 20-34% more Burning Damage (previously 35-54%).
Awakened Burning Damage Support
  • Now has a 140% Cost and Reservation Multiplier (previously 120%).
  • Quality no longer grants "Supported Skills have +0-10% to Fire Damage over Time Multiplier".
  • Supported Skills now deal 35-39% more Burning Damage (previously 55-59%).
Cast on Critical Strike Support
  • Supported Skills now deal 20-29% more Spell Damage (previously 20-39%).
Awakened Cast on Critical Strike Support
  • Supported Skills now deal 30-32% more Spell Damage (previously 40-42%).
Cast on Death Support
  • Now has a 0% Cost and Reservation Multiplier.
Cast when Damage Taken Support
  • Now has a 250% Cost and Reservation Multiplier.
Cast while Channelling Support
  • No longer has “Supported Triggered Spells deal 0-9% more Damage”.
  • Quality on the Anomalous Cast While Channeling Support no longer grants “Supported Skills have 0-10% increased Attack and Cast Speed”. It now grants “Supported Skills have 0-10% increased Skill Effect Duration”.
Awakened Cast while Channelling Support
  • Quality no longer grants "Supported Triggered Skills deal 0-10% increased Damage".
Chain Support
  • Now has a 160% Cost and Reservation Multiplier (previously 150%).
  • Quality no longer grants “Supported Skills have 0-20% increased Projectile Speed”. It now grants “Supported Skills have 0-10% increased Chaining Range”.
  • Quality on the Anomalous Chain Support no longer grants “Supported Skills have 0-20% increased Chaining Range”. It now grants “Supported Skills have 0-10% increased Projectile Speed”.
Awakened Chain Support
  • Now has a 160% Cost and Reservation Multiplier (previously 150%).
  • Quality no longer grants “Supported Skills have 0-10% increased Attack and Cast Speed” or "Supported Skills have 0-20% increased Projectile Speed". It now grants “Supported Skills have 0-10% increased Chaining Range”.
  • Supported Skills now deal 10-6% less Damage with Hits (previously 19-10%).
Chance to Bleed Support
  • Now has a 140% Cost and Reservation Multiplier (previously 110%).
  • Supported Attacks now deal 0-19% more Damage with Bleeding (previously 10-29%).
Close Combat Support
  • Now has a 150% Cost and Reservation Multiplier (previously 140%).
  • Supported Skills now deal up to 25-39% more Melee Damage to Enemies, based on proximity (previously 40-59%).
  • Combat Rush now grants 20% more Attack Speed to Travel Skills that are not Supported by Close Combat (previously 20-24% more Attack and Cast Speed).
Cold Penetration Support
  • Supported Skills now Penetrate 20-34% Cold Resistance (previously 18-37%).
Awakened Cold Penetration Support
  • Quality now grants "Supported Skills deal 0-10% increased Cold Damage" (previously 0-20%).
  • Supported Skills now Penetrate 35-39% Cold Resistance (previously 38-42%).
Cold to Fire Support
  • Now has a 130% Cost and Reservation Multiplier (previously 110%).
Combustion Support
  • Now has a 140% Cost and Reservation Multiplier (previously 120%).
  • Supported Skills now have 25% chance to Ignite (previously 30-49%).
  • Supported Skills now deal 10-19% more Fire Damage (previously 10-29%).
  • Enemies Ignited by Supported Skills now have -10% to Fire Resistance (previously -10-19%).
Concentrated Effect Support
  • Now has a 150% Cost and Reservation Multiplier (previously 140%).
  • Supported Skills now deal 25-39% more Area Damage (previously 35-54%).
Controlled Destruction Support
  • Now has a 150% Cost and Reservation Multiplier (previously 130%).
  • Now causes Supported Skills to deal 25% more Spell Damage at gem level 1 (unchanged) and 39% more Spell Damage at gem level 20 (previously 44%).
  • Now causes Supported Skills to have 80% less Critical Strike Chance (previously 100% reduced).
  • Quality on the Anomalous Controlled Destruction Support no longer grants “Supported Skills have 0-60% reduced Critical Strike Chance”. It now grants “Supported Skills have 0-20% less Critical Strike Chance”.
Awakened Controlled Destruction Support
  • Now has a 150% Cost and Reservation Multiplier (previously 130%).
  • Supported Skills now deal 40-44% more Spell Damage (previously 45-49%).
  • Supported Skills now have 80% less Critical Strike Chance (previously 100% reduced).
  • Quality no longer grants “Supported Skills have 0-10% increased Cast Speed”.
Cruelty Support
  • Now has a 150% Cost and Reservation Multiplier (previously 130%).
  • Supported Skills now have 0-19% increased effect of Cruelty (previously 10-20%).
  • Supported Skills now deal 15-24% more Damage with Hits (previously 20-29%).
  • Maximum Cruelty Effect is now 40% (previously 50%).
Culling Strike Support
  • Now has a 120% Cost and Reservation Multiplier (previously 110%).
  • Quality no longer grants “Supported Skills have 0-10% increased Attack Speed” or “Supported Skills have 0-10% increased Cast Speed”. It now grants “Supported Skills have 0-10% Increased Damage”.
Damage on Full Life Support
  • Now has a 140% Cost and Reservation Multiplier (previously 130%).
  • Supported Attack Skills now deal 20-34% more Damage while on Full Life (previously 30-49%).
Deadly Ailments Support
  • Now has a 150% Cost and Reservation Multiplier (previously 130%).
  • Supported Skills now deal 30-44% more Damage with Ailments (previously 45-64%).
  • Supported Skills now deal 80% less Damage with Hits (previously 10%).
Awakened Deadly Ailments Support
  • Now has a 150% Cost and Reservation Multiplier (previously 130%).
  • No longer has "Damaging Ailments inflicted with Supported Skills deal Damage faster".
  • Supported Skills now deal 45-49% more Damage with Ailments (previously 65-69%).
  • Supported Skills now deal 80% less Damage with Hits (previously 10%).
Efficacy Support
  • Now has a 140% Cost and Reservation Multiplier (previously 130%).
  • No longer has “Supported Skills deal 10-20% more Spell Damage”.
  • Supported Skills now have 15-24% increased Duration (previously 10-16%).
Elemental Army Support
  • Minions from Supported Skills now deal 10-19% more Elemental Damage (previously 20-29%).
Elemental Damage with Attacks Support
  • Supported Attack Skills now deal 20-34% more Elemental Damage (previously 35-54%).
Awakened Elemental Damage with Attacks Support
  • Quality now grants "0-10% increased Elemental Damage with Attack Skills" (previously 0-20%).
  • Supported Attack Skills now deal 35-39% more Elemental Damage (previously 55-59%).
Elemental Focus Support
  • Now has a 140% Cost and Reservation Multiplier (previously 130%).
  • Supported Skills now deal 20-34% more Elemental Damage (previously 30-49%).
Awakened Elemental Focus Support
  • Now has a 140% Cost and Reservation Multiplier (previously 130%).
  • Quality now grants "Supported Skills deal 0-10% increased Elemental Damage" (previously 0-20%).
  • Supported Skills now deal 35-39% more Elemental Damage (previously 50-54%).
Elemental Penetration Support
  • Supported Skills now Penetrate 14-28% Elemental Resistances (previously 13-32%).
Elemental Proliferation Support
  • Now has a 120% Cost and Reservation Multiplier (previously 110%).
Empower Support
  • Now has a 140% Cost and Reservation Multiplier (previously 125%).
Endurance Charge on Melee Stun Support
  • Now has a 130% Cost and Reservation Multiplier (previously 110%).
Energy Leech Support
  • Now has a 140% Cost and Reservation Multiplier (previously 130%).
  • Supported Skills now deal 10-14% more Damage while on Full Energy Shield (previously 12-24%).
  • Supported Skills now deal 15-24% more Damage while Leeching Energy Shield (previously 20-39%).
Enhance Support
  • Now has a 120% Cost and Reservation Multiplier (previously 115%).
Faster Attacks Support
  • Now has a 120% Cost and Reservation Multiplier (previously 115%).
Faster Projectiles Support
  • Now has a 130% Cost and Reservation Multiplier (previously 110%).
  • Quality no longer grants “Supported Skills have 0-10% increased Attack Speed” or “Supported Skills have 0-10% increased Cast Speed”. It now grants “Supported Skills have 0-10% increased Projectile Speed”.
  • Quality on the Divergent Faster Projectiles Support no longer grants “Supported Skills have 0-10% increased Projectile Speed”.
Fire Penetration Support
  • Supported Skills now Penetrate 20-34% Fire Resistance (previously 18-37%).
Awakened Fire Penetration Support
  • Quality now grants "Supported Skills deal 0-10% increased Fire Damage" (previously 0-20%).
  • Supported Skills now Penetrate 35-39% Fire Resistance (previously 38-42%).
Fist of War Support
  • Now has a 150% Cost and Reservation Multiplier (previously 120%).
  • Ancestrally Boosted Slams now deal 70-98% more Damage with Hits (previously 110-148%).
  • Ancestrally Boosted Slams now deal 50-69% more Damage with Ailments (previously 70-100%).
Fork Support
  • Now has a 140% Cost and Reservation Multiplier (previously 130%).
Awakened Fork Support
  • Now has a 140% Cost and Reservation Multiplier (previously 130%).
  • Quality now grants "Supported Skills have 0-10% increased Projectile Damage" (previously 0-20%).
Fortify Support
  • Now has a 140% Cost and Reservation Multiplier (previously 130%).
  • Supported Skills now deal 10-19% more Melee Damage (previously 20-34%).
  • Supported Skills now deal 10-19% more Damage with Ailments caused by Melee Hits (previously 20-34%).
  • Quality on the Anomalous Fortify Support no longer grants “Supported Skills have 0-4% increased Fortify Effect. It now grants “Supported Skills have 0-10% increased Fortify Duration”.
Awakened Generosity Support
  • Quality no longer grants "+0-1 to Level of Supported Aura Skill Gems".
  • Now gains +1 to Level of Supported Aura Skill Gems at gem level 5.
Greater Multiple Projectiles Support
  • Now has a 160% Cost and Reservation Multiplier (previously 165%).
  • Quality no longer grants “Supported Skills have 0-10% increased Attack Speed” or “Supported Skills have 0-10% increased Cast Speed”. It now grants “Supported Skills deal 0-10% increased Projectile Damage”.
Awakened Greater Multiple Projectiles Support
  • Now has a 160% Cost and Reservation Multiplier (previously 165%).
  • Quality no longer grants “Supported Skills have 0-20% increased Attack Speed” or “Supported Skills have 0-20% increased Cast Speed”. It now grants “Supported Skills deal 0-10% increased Projectile Damage”.
Greater Spell Echo Support
  • Granted by the Pledge of Hands Unique.
  • Now has a 160% Cost and Reservation Multiplier (previously 150%).
  • Now has 30% more Spell Damage per Repeat (previously 35%).
Greater Volley Support
  • Now has a 160% Cost and Reservation Multiplier (previously 165%).
Hextouch Support
  • Now has a 140% Cost and Reservation Multipler (previously 100%).
Awakened Hextouch Support
  • Now has a 140% Cost and Reservation Multipler (previously 100%).
  • Quality no longer grants "Hexes applied by Supported Curse Skills have 0-10% chance to affect Hexproof Enemies".
  • Now grants "Hexes applied by Supported Curse Skills have 10-18% chance to affect Hexproof Enemies".
  • Now grants "Supported Skills have 10-2% reduced Curse Duration".
  • No longer grants "Supported Skills can apply an additional Curse".
High-Impact Mine Support
  • Now has a 50% Cost and Reservation Multiplier (previously 30%).
  • Supported Skills now deal 35–28% less Damage (previously 30-20%).
Hypothermia Support
  • Now has a 140% Cost and Reservation Multiplier (previously 120%).
  • No longer has “Supported Skills have 20% increased Effect of Chill on Enemies”.
  • No longer has “Supported Skills deal 20-39% more Cold Damage Over Time”.
  • Supported Skills now deal 20-29% more Damage with Hits and Ailments against Chilled Enemies (previously 20-39%).
  • Supported Skills now have +20% chance to Freeze Enemies which are Chilled (previously 10%).
Ignite Proliferation Support
  • Now has a 140% Cost and Reservation Multiplier (previously 130%).
  • Supported Skills now deal 15-24% more Damage with Ignite (previously 20-39%).
Immolate Support
  • Now has a 130% Cost and Reservation Multiplier (previously 120%).
Impale Support
  • Now has a 140% Cost and Reservation Multiplier (previously 130%).
  • Supported Skills now have 60% chance to Impale (previously 40%).
  • Supported Skills now have 0-28% increased Impale Effect (previously 20-49%).
  • No longer has "Supported Skills deal 5-15% more Physical Damage".
  • No longer has “Impale Damage dealt to Enemies Impaled by Supported Skills Overwhelms 30% Physical Damage Reduction”.
Increased Critical Damage Support
  • Now has a 140% Cost and Reservation Multiplier (previously 130%).
  • Quality now grants “Supported Skills have 0-10% to Critical Strike Multiplier” (previously 0-15%).
  • Supported Skills now have +100-138% to Critical Strike Multiplier (previously 75-103%).
  • Quality on the Divergent Increased Critical Damage Support now grants “Supported Skills have +0-15% to Damage over Time Multiplier for Ailments from Critical Strikes” (previously 0-30%).
Increased Critical Strikes Support
  • Now has a 130% Cost and Reservation Multiplier (previously 115%).
  • Supported Skills now have 60-117% increased Critical Strike Chance (previously 50-88%).
  • Supported Skills now have +2% to Critical Strike Chance (previously 1-1.9%).
Infused Channelling Support
  • Supported Skills now deal 15-24% more Damage (previously 20-39%).
  • No longer has “Totems cannot gain Infusion”, but can no longer support skills used by totems.
Inspiration Support
  • Now has a 120% Cost and Reservation Multiplier (previously 115%).
  • Supported Skills now deal 3-5% more Elemental Damage per Inspiration Charge (previously 5-7%).
Intensify Support
  • Now has a 150% Cost and Reservation Multiplier (previously 140%).
  • Supported Skills now deal 10-14% more Area Damage with Hits per Intensity (previously 14-22%).
  • Supported Skills now have 30-49% increased Area of Effect (previously 35-54%).
Iron Grip Support
  • Now has a 120% Cost and Reservation Multiplier (previously 100%).
Iron Will Support
  • Now has a 120% Cost and Reservation Multipler (previously 100%).
Less Duration Support
  • Now has a 140% Cost and Reservation Multiplier (previously 120%).
  • Quality on the Anomalous Less Duration Support no longer grants “Supported Skills have 0-10% increased Attack and Cast Speed”. It now grants “Supported Skills have 0-10% increased Duration of Ailments on Enemies”.
Lesser Multiple Projectiles Support
  • Quality no longer grants “Supported Skills have 0-10% increased Attack Speed” or “Supported Skills have 0-10% increased Cast Speed”. It now grants “Supported Skills deal 0-10% increased Projectile Damage”.
Lesser Poison Support
  • Renamed to Chance to Poison Support.
  • Now has a 140% Cost and Reservation Multiplier (previously 110%).
Lightning Penetration Support
  • Supported Skills now Penetrate 20-34% Lightning Resistance (previously 18-37%).
Awakened Lightning Penetration Support
  • Quality now grants "Supported Skills deal 0-10% increased Lightning Damage" (previously 0-20%).
  • Supported Skills now Penetrate 35-39% Lightning Resistance (previously 38-42%).
Life Gain on Hit Support
  • Now has a 140% Cost and Reservation Multiplier (previously 150%).
Life Leech Support
  • Now has a 120% Cost and Reservation Multiplier (previously 130%).
Lifetap Support
  • Now has a 300% Cost and Reservation Multiplier (previously 200%).
  • Supported Skills now deal 10-19% more Damage while you have Lifetap (previously 10-29%).
  • Now Gain Lifetap after Spending a total of 23-273 Life with a Supported Skill (previously 17-205).
Maim Support
  • Now has a 140% Cost and Reservation Multiplier (previously 115%).
  • Supported Skills now deal 10-19% more Physical Damage (previously 15-30%).
  • Enemies Maimed by Supported Skills now take 10% increased Physical Damage (previously 10-14%).
Melee Physical Damage Support
  • Now grants “Supported Skills have 10% less Attack Speed”.
Awakened Melee Physical Damage Support
  • Quality no longer grants a chance to Intimidate Enemies for 4 seconds on Hit.
  • Now grants "Supported Skills have 10% less Attack Speed".
Awakened Melee Splash Support
  • Quality now grants "Supported Skills have 0-10% increased Area of Effect" (previously 0-20%).
Minefield Support
  • Now has a 150% Cost and Reservation Multiplier (previously 120%).
Minion Damage Support
  • Now has a 150% Cost and Reservation Multiplier (previously 130%).
  • Minions from Supported Skills now deal 25-39% more Damage (previously 25-49%).
  • Now has “Minions from Supported Skills have 25% less Maximum Life”.
Awakened Minion Damage Support
  • Now has a 150% Cost and Reservation Multiplier (previously 130%).
  • Quality now grants "Minions from Supported Skills deal 0-10% increased Damage" (previously 0-20%).
  • Now grants "Minions from Supported Skills deal 40-44% more Damage" (previously 50-54%).
  • Now grants "Minions from Supported Skills have 25% less Maximum Life".
Minion Life Support
  • Now has a 120% Cost and Reservation Multiplier (previously 130%).
Minion Speed Support
  • Now has a 120% Cost and Reservation Multiplier (previously 130%).
Multiple Traps Support
  • Now has a 150% Cost and Reservation Multiplier (previously 140%).
Multistrike Support
  • Supported Skills now deal 30-20% less Attack Damage (previously 20-10%).
  • Can now support melee totem skills.
Awakened Multistrike Support
  • Quality no longer grants "Supported Skills have 0-10% increased Attack Speed".
  • First Repeat of Supported Skills now deals 22% more Damage (previously 20%).
  • Second Repeat of Supported Skills now deals 44% more Damage (previously 40%).
  • Third Repeat of Supported Skills deals 66% more Damage (previously 60%).
  • Supported Skills now deal 25% less Attack Damage (previously 10%).
  • Can now support melee totem skills.
Nightblade Support
  • Now has a 150% Cost and Reservation Multiplier (previously 140%).
  • Now has “Elusive from Supported Skills also grants +100-138% to Critical Strike Multiplier for Skills Supported by Nightblade” (previously +80-99%).
  • Now has 0-38% increased Effect of Elusive from Supported Skills (previously 0-28%).
Onslaught Support
  • Now has a 120% Cost and Reservation Multiplier (previously 110%).
Physical to Lightning Support
  • Now has a 130% Cost and Reservation Multiplier (previously 110%).
Pierce Support
  • Now has a 130% Cost and Reservation Multiplier (previously 110%).
Pinpoint Support
  • Now has a 150% Cost and Reservation Multiplier (previously 140%).
  • Supported Skills now deal 20% more Projectile Damage with Hits per Intensity (previously 30%).
Poison Support
  • Renamed to Critical Strike Affliction Support.
  • Now has a 140% Cost and Reservation Multiplier (previously 135%).
  • No longer grants “Supported Skills deal 20-39% more Damage with Poison” or “Supported Skills have 60% chance to Poison on Hit”. It now grants "Supported Skills have +55-83% Damage over Time Multiplier for Ailments from Critical Strikes".
Power Charge on Critical Support
  • Now has a 130% Cost and Reservation Multiplier (previously 110%).
Predator Support
  • Now has a 150% Cost and Reservation Multiplier (previously 130%).
  • Minions from Supported Skills now deal 6-12% more Damage (previously 15-25%).
Pulverise Support
  • Supported Skills now deal 35-49% more Melee Area Damage (previously 40-59%).
Rage Support
  • Now has a 140% Cost and Reservation Multiplier (previously 130%).
Ruthless Support
  • Now has a 140% Cost and Reservation Multiplier (previously 110%).
  • Ruthless Blows with Supported Skills now deal 70-98% more Melee Damage (previously 75-132%).
  • Ruthless Blows with Supported Skills now deal 70-98% more Damage with Bleeding caused by Melee Hits (previously 75-132%).
  • Now only supports melee strike and slam skills (previously supported non-channeling melee attack skills).
  • Quality on the Anomalous Ruthless Support no longer grants “Supported Skills have 0-10% increased Attack Speed”. It now grants “Supported Skills have 0-20% increased Stun Duration on Enemies”.
Second Wind Support
  • Now has a 200% Cost and Reservation Multiplier (previously 125%).
  • Supported Skills now have 24% reduced Cooldown Recovery Rate at gem level 1 (previously 5% increased), up to 5% reduced at gem level 20 (previously 24% increased).
Shockwave Support
  • Now has a 150% Cost and Reservation Multiplier (previously 140%).
Slower Projectiles Support
  • Now has a 130% Cost and Reservation Multiplier (previously 140%).
  • Supported Skills now deal 10-19% more Projectile Damage (previously 20-29%).
Spell Cascade Support
  • Supported Skills now deal 40-31% less Damage (previously 40-21%).
  • Can now support skills with the Minion gem tag to affect casting them, but still cannot modify the skills of minions.
Awakened Spell Cascade Support
  • Quality no longer grants "Supported Skills deal 0-10% increased Spell Damage".
  • Supported Skills now have 30-26% less Area of Effect (previously 18-16%).
  • Supported Skills now deal 30-28% less Damage (previously 25-21%).
  • Can now support skills with the Minion gem tag to affect casting them, but still cannot modify the skills of minions.
Spell Echo Support
  • Now has a 160% Cost and Reservation Multiplier (previously 140%).
  • Supported Skills now have 40-54% more Cast Speed (previously 51-70%).
Awakened Spell Echo Support
  • Now has a 160% Cost and Reservation Multiplier (previously 140%).
  • Quality no longer grants "Supported Skills have 0-10% increased Cast Speed".
  • Supported Skills now have 55-59% more Cast Speed (previously 71-75%).
  • Supported Skills now deal 20% less Damage (previously 15%).
  • Final Repeat of Supported Skills now has a 25% chance to deal Double Damage (previously 15-19%).
Spell Totem Support
  • Supported Skills now deal 28-24% less Damage (previously 35-26%).
  • Spells Cast by Totem now have 40% less Cast Speed (previously 30%).
Summon Phantasm Support
  • Now has a 130% Cost and Reservation Multiplier (previously 120%).
Swift Affliction Support
  • Now has a 150% Cost and Reservation Multiplier (previously 125%).
  • Supported Skills now deal 20-34% more Damage over Time (previously 25-44%).
  • Now grants “25% less Duration of Supported Skills and Damaging Ailments they inflict” (previously 15% reduced).
  • Quality on the Anomalous Swift Affliction Support no longer grants “Supported Skills have 0-5% increased Attack and Cast Speed”.
Awakened Swift Affliction Support
  • Now has a 150% Cost and Reservation Multiplier (previously 125%).
  • Quality no longer grants "Supported Skills have +0-10% to Damage over Time Multiplier".
  • Supported Skills now deal 40-44% more Damage over Time (previously 45-49%).
  • Now grants "25% less Duration of Supported Skills and Damaging Ailments they inflict" (previously 25% reduced Duration).
Swiftbrand Support
  • Now has a 150% Cost and Reservation Multiplier (previously 110%).
  • Supported Skills now have 30-44% more Activation frequency (previously 45-64%).
  • Supported Skills now have 65% less Detached Duration (previously 40%).
Trap Support
  • Now has a 120% Cost and Reservation Multiplier (previously 110%).
Trap and Mine Damage Support
  • Now has a 140% Cost and Reservation Multiplier (previously 130%).
  • Supported Skills now have 10% less Trap Throwing Speed (previously reduced).
  • Supported Skills now have 10% less Mine Throwing Speed (previously reduced).
Trinity Support
  • Now has a 150% Cost and Reservation Multiplier (previously 140%).
  • Supported Skills now deal 3% more Elemental Damage per 5 of lowest Resonance (previously 3-5%).
  • Supported Skills now penetrate 8-16% Elemental Resistances while each Resonance is at least 25 (previously 10-20%).
  • Quality on the Anomalous Trinity Support Gem no longer grants “Supported Skills have 0-15% increased Attack and Cast Speed while each Resonance is at least 25”. It now grants “Supported Skills have 0-5% Chance to Freeze, Shock and Ignite”.
Unbound Ailments Support
  • Now has a 140% Cost and Reservation Multiplier (previously 110%).
  • Supported Skills now deal 10-19% more Damage with Ailments (previously 25-34%).
  • Supported Skills now have 35-54% increased Effect of non-Damaging Ailments on Enemies (previously 25-34%).
Awakened Unbound Ailments Support
  • Now has a 140% Cost and Reservation Multiplier (previously 110%).
  • Quality no longer grants "Supported Skills have 0-10% Damage over Time Multiplier".
  • Supported Skills now deal 20-22% more Damage with Ailments (previously 34-38%).
  • Supported Skills now have 55-59% increased Effect of non-Damaging Ailments on Enemies (previously 25-34%).
  • Supported Skills now have 55-59% increased Duration of Ailments on Enemies (previously 56-64%).
Unleash Support
  • Now has a 160% Cost and Reservation Multiplier (previously 140%).
  • Supported Skills now deal 30-21% less Damage when Reoccurring (previously 20-11%).
Awakened Unleash Support
  • Now has a 160% Cost and Reservation Multiplier (previously 140%).
  • Quality now grants "Supported Skills deal 0-10% increased Spell Damage" (previously 0-20%).
  • Supported Skills deal 20-18% less Damage when Reoccurring (previously 10-8%).
Urgent Orders Support
  • Now has a 140% Cost and Reservation Multiplier (previously 130%).
Vicious Projectiles Support
  • Now has a 140% Cost and Reservation Multiplier (previously 120%).
  • Supported Skills now deal 30-49% more Physical Projectile Attack Damage (previously 40-59%).
  • Supported Skills now deal 30-49% more Physical Damage over Time (previously 40-59%).
  • Supported Skills now deal 30-49% more Chaos Damage over Time (previously 40-59%).
Awakened Vicious Projectiles Support
  • Now has a 140% Cost and Reservation Multiplier (previously 120%).
  • Quality now grants "Supported Skills deal 0-10% increased Physical Damage" (previously 0-20%).
  • Supported Skills now deal 50-54% more Physical Projectile Attack Damage (previously 60-64%).
  • Supported Skills now deal 50-54% more Physical Damage over Time (previously 60-64%).
  • Supported Skills now deal 50-54% more Chaos Damage over Time (previously 60-64%).
Vile Toxins Support
  • Now has a 150% Cost and Reservation Multiplier (previously 120%).
  • Supported Skills now deal 10-19% more Damage with Poison (previously 30-49%).
  • Supported Skills now deal 5% more Damage with Hits for each Poison on the Enemy, up to 5-8 (previously up to 6-9).
Void Manipulation Support
  • Now has a 140% Cost and Reservation Multiplier (previously 120%).
  • Supported Skills now deal 20-34% more Chaos Damage (previously 20-39%).
  • No longer has Supported Skills deal 25% reduced Elemental Damage. It now has Supported Skills deal no Elemental Damage.
  • Quality on the Anomalous Void Manipulation Support no longer grants “Supported Skills have 0-5% increased Attack and Cast Speed”. It now grants “Supported Skills have 0-10% increased Area of Effect” (previously 0-5%).
Awakened Void Manipulation Support
  • Now has a 140% Cost and Reservation Multiplier (previously 120%).
  • Quality now grants "Supported Skills deal 0-10% increased Chaos Damage" (previously 0-20%).
  • Supported Skills now deal 35-39% more Chaos Damage (previously 40-44%).
  • No longer has "Supported Skills deal 25% reduced Elemental Damage". It now has "Supported Skills deal no Elemental Damage".

PoE 3.14 New Gems

In Path of Exile: Ultimatum, it cotains four new skill gems and four support gems. In line with Ultimatum's Vaal theme, these gems focus on blood - the idea of spending life rather than mana to use your skills. Alongside the new skill and support gems, GGG also made some adjustments to the low life mechanic. Low life, Low Mana and Low Energy Shield now all count as being on 50% or below. This makes it much easier and safer to stay on low life for builds where it matters.

Skill Name Requires Description
Exsanguinate Exsanguinate Level 12 Release several tendrils of blood from your character, targeting enemies in a narrow angle in front of you. The beams deal physical damage and inflict a physical damage over time debuff to enemies, which can stack up to 3 times. Effects which allow skills to chain can apply to these tendrils.
Corrupting Fever Corrupting Fever Level 16 Draw out your own blood to power a buff, lefting you inflict the corrupting blood debuff on enemies you hit, dealing physical damage over time for a shorter secondary duration. The buff’s duration will be refreshed if you spend enough life before it expires.
Petrified Blood Petrified Blood Level 24 Apply a buff that protects the lower half of your life, preventing some of the immediate life loss when damaged by hits and applying the loss over time instead. Your life cannot be raised above low life other than by flasks, and while above low life, skills will cost life as well as mana.
Reap Reap Level 28 A bloody scythe swipes across a selected area, applying a physical damage over time debuff in addition to hitting enemies with physical damage. If enemies survive you gain a blood charge, which raises the damage and cost of the skill.
Lifetap Support Lifetap Support Level 8 Cause supported skills to cost life instead of mana. Once the skill has spent enough life, you gain Lifetap, which multiplies the skill’s damage for a short time.
Cruelty Support Cruelty Support Level 18 Grant a buff which increases the damage over time you deal with supported skills. It also boosts the hit damage from supported skills, and the Cruelty buff gets stronger the harder you hit.
Arrogance Support Arrogance Support Level 31 Cause supported skills to reserve life instead of mana and also provides an increase to the effect of auras that it supports.
Bloodthirst Support Bloodthirst Support Level 31 Add a percentage of your life as physical weapon damage while you’re on low life.

PoE 3.13 New Gems

In Path of Exile: Ritual 3.13 league, it introduces two new gems that provide versatile ways for you to build powerful new characters. These are the Hydrosphere Hydrosphere Skill Gem and the Trinity Support Trinity Support Gem.

Hydrosphere Skill

Hydrosphere Hydrosphere creates a sphere of water, or moves an existing sphere and resets its duration. The sphere continually applies a drenched debuff with a short duration to enemies in its area or those it moves through. You can hit the sphere with other skills to inflict Cold and Lightning Ailments (other than Chill). The sphere pulses when created, at regular intervals while afflicted by an Ailment, and after moving, damaging all drenched enemies in a large area.

PoE Hydrosphere Skill

Trinity Support

Trinity Support Trinity Support gem supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. Cannot support triggered skills, instant skills, orb skills, brands, skills which reserve mana, or skills used by totems, traps, or mines. Cannot modify the skills of minions.

PoE Trinity Support

PoE Heist 3.12 New Skills

Path of Exile 3.12 contains new Skills and Support Gems, revamps of Curses, Steel Skills, and some Spells.

Level New Skill Tag Description
Level 1 Splitting Steel Splitting Steel Attack, Projectile, AoE, Physical Consume a Steel Shard to fire a single projectile that splits on impact or at the targeted location, dealing area damage when it splits and again when the split projectiles explode at the end of their flight. Requires a Sword or Axe. Steel Shards are gained with the Call of Steel Skill.
Level 4, 16 Int Flame Wall Flame Wall Spell, AoE, Duration, Fire Create a wall of fire for a duration, which deals burning damage to everything in its area. Each enemy that enters the wall also receives a secondary burning debuff which persists for a short duration after leaving the wall. Any projectiles fired through the wall by you and allies deal added fire damage and apply the wall's secondary debuff on hit.
Level 12, 33 Int Blazing Salvo Blazing Salvo Spell, AoE, Fire, Projectile Fires projectiles which fly in an arc, exploding on impact with either enemies or the ground near where you target. Targeting farther away causes the projectiles to spread out and land over a wider area.
Level 12, 14 Str, 21 Dex Shattering Steel Shattering Steel Attack, Projectile, AoE, Physical Swing an Axe or Sword, consuming Steel Shards to gain a Steel Ward that protects you for a duration, and fire projectiles which shatter on impact or soon after being launched, dealing area damage in front of where they shatter. Steel Shards are gained with the Call of Steel Skill.
Level 28, 29 Str, 42 Dex Lancing Steel Lancing Steel Attack, Projectile, Physical Thrust an Axe or Sword forward, consuming your Steel Shards to form a cluster of shards in front of you. The cluster will fire a number of projectiles in sequence, aiming at enemies in front of or close to it. Steel Shards are gained with the Call of Steel Skill.
Level 28, 67 Int Firestorm Firestorm Spell, AoE, Duration, Fire Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Level 28, 67 Int Glacial Cascade Glacial Cascade Spell, AoE, Cold, Physical Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area and knocking them back in the direction of the next burst.
Level 28, 67 Int Crackling Lance Crackling Lance Spell, AoE, Lightning Release a beam which deals lightning damage to enemies in a long area in front of you, and has several smaller beams branch off from it at an angle, hitting more enemies to the sides.
Level 28, 67 Int Hexblast Hexblast Spell, AoE, Chaos, Hex Deals chaos damage to a single enemy, dealing more damage if they are Hexed, then removes the Hex with the highest Doom. If a Hex was removed this way, also deals area damage to other enemies around the target, boosting damage and removing Hexes from those enemies in the same way.
Level 31, 52 Int Impending Doom Support Impending Doom Support Support, Hex, Spell, AoE, Chaos Supports hex curse skills, causing them to trigger Doom Blast when the hex ends. Cannot support curse skills which are triggered or applied as an aura.
Level 31, 23 Dex, 33 Int Pinpoint Support Pinpoint Support Support, Projectile, Spell Supports projectile spells you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills which reserve mana, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Level 31, 52 Int Elemental Penetration Support Elemental Penetration Support Support Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
Level 34, 35 Dex, 50 Int Frost Shield Frost Shield Spell, AoE, Duration, Cold Place a Frost Shield that drains your energy shield for one second or until you run out, gaining stages while this drain occurs. The Frost Shield takes some damage from hits in place of you and allies while in its area. Enemies in the area are Chilled. You can only have one Frost Shield active at once.
Level 34, 79 Int Void Sphere Void Sphere Spell, AoE, Duration, Physical, Chaos Creates a Void Sphere which Hinders enemies in an area around it, with the debuff being stronger on enemies closer to the sphere. It also regularly releases pulses of area damage. The Void Sphere will consume the corpses of any enemies which die in its area. Can only have one Void Sphere at a time.
Level 34, 79 Int Sigil of Power Sigil of Power Spell, AoE, Duration, Lightning Places a Sigil on the ground, which grants a buff to you and allies in the area around it for a duration. The Sigil gains stages as you spend mana in its area, making the buff more powerful. You can only have one Sigil of Power at a time.

Skill Gems Starter Guide

In Path of Exile, all of your skills (other than your default attack) come from items called ‘skill gems’. Skill gems must be socketed into your equipped weapons and armour in order for you to be able to use the skill they grant. It doesn’t matter which item the gem is socketed into, but the socket has to match the colour of the gem. In other words, red skill gems can go in red sockets, and can’t go in blue or green sockets.

PoE Skill Gems Beginner

Support gems work very similarly to skill gems, except they don’t grant you a skill by themselves. Instead, support gems can augment the skill gems they are linked to. Not all skill and support gems work together; You can’t use a ‘Melee Physical Damage Support Melee Physical Damage Support’ with a spell, for example.

For a support gem to properly augment a skill gem, both the skill and support gems must be socketed in linked sockets. If they aren’t linked, the support will have no effect.

You can tell whether or not your support gem is affecting your skill gem by looking at the on-screen skill icon. Properly linked support gems add a little letter to the skill icon on the user interface. Most support gems also change the mana cost of the skills they’re supporting.

PoE Skill Gems Beginner Guide

PoE Skill Gems Guide

You can add or remove your skill and support gems at any time, so don’t be afraid to experiment with strange gem combinations.

Related Challenge: Support a socketed Skill Gem with two or more Support Gems

Skill Gems Requirements and Restrictions

Support and skill gems, like other items, have level and attribute requirements. Unlike other items, gems can level up, and when a gem levels up, its level and attribute requirements can change. If you level a gem past the point that you can use it, or if your attributes change and disable a gem, the entire item the gem is socketed in will also be disabled. That means it’s worth checking whether or not you should level up gems that don’t require your primary attributes. Sometimes it’s better not to level up a gem!

Skill Gems Requirements

A skill gem’s features can change when it levels up, including the requirements to use it.

You may find that you want to use the same support gem for multiple skills. Simply socket that support in the same item as the skills you wish to support and make sure they are all linked. The support gem doesn’t have to be adjacent to the skill gems you want to support; they just have to all be part of the same group of linked sockets. You may also find that you want the same skill to be supported by multiple support gems. The requirements for this are the same.

Supports That Change Skill Source

Some support gems will significantly change the way the supported skills behave. A spell supported by the ‘Spell Totem’ support will now summon a totem to cast the spell for you, and you won’t be able to cast the spell yourself. The same is true for the ‘Trap’ and ‘Remote Mine Remote Mine’ supports.

Supports That Change Skill Source

Triggerable Supports

Some support gems can be used to trigger a skill automatically. The ‘Cast on Critical Strike Support’ gem casts the spells it is supporting whenever you get a critical strike with an attack it is also supporting. Any spell supported this way can only be triggered and can no longer be cast manually, similar to how the Spell Totem Support Spell Totem Support works. Skills being supported by multiple trigger gems won’t work at all. Keep this in mind when deciding which skills and supports you want to use.

PoE Triggerable Supports

Path of Exile Guides & Tips