Hydrosphere - Path of Exile

Hydrosphere Hydrosphere is a spell gem.

Create a sphere of water, or move an existing sphere and reset its duration. The sphere continually applies a drenched debuff with a short duration to enemies in its area or those it moves through. You can hit the sphere with other skills to inflict Cold and Lightning Ailments (other than Chill). The sphere pulses when created, at regular intervals while afflicted by an Ailment, and after moving, damaging all drenched enemies in a large area.

Spell, AoE, Duration, Cold, Orb, Lightning, Physical. Level: 1–20. Cost: 12–20 Mana. Cast Time: 0.60 sec. Critical Strike Chance: 5.00%. Effectiveness of Added Damage: 110%. Requires Level 34.

  • Deals (37–510) to (56–765) Physical Damage
  • Base duration is 8 seconds
  • Base secondary duration is 4 seconds
  • Pulses every 0.4 seconds while Frozen, Shocked, Brittle or Sapped
  • Can only be Hit once every 1 second
  • Drenched Enemies have Cold and Lightning Exposure, applying -10% to Resistances
  • 100% of Physical Damage Converted to Cold Damage while Sphere has no Ailments
    100% of Physical Damage Converted to Lightning Damage while sphere is Shocked or Sapped
    100% of Physical Damage Converted to Cold Damage while Sphere is Frozen or Brittle

Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.

NameAdditional Effects From QualityWeight
Hydrosphere(0–10)% increased Pulse Frequency50

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Related Gems

PoE Elementalist Hydrosphere Build

Hydrosphere support gems:

Hydrosphere Build Guide

Hydrosphere Hydrosphere skill summons a huge sphere of water that you can move around to crush enemies. While it is active, you can apply cold or lightning ailments to it. It will then pulse for a duration, afflicting nearby enemies with damage matching that ailment.

This skill gem can be acquired from level 34 and can be supported with spell, area of effect, duration, cold, orb, lightning and physical support gems. It pulses every 0.4 seconds while an ailment is applied to it. It also converts its physical damage to cold or lightning damage based on what ailments are on it.

Level Effect

LevelRequires LevelIntelligenceCostDeals 37 to 56 Physical DamageExperience
134791237, 56252,595
236831243, 65314,394
338881351, 76388,734
440921359, 88477,437
542961469, 103583,786
6441001480, 120710,359
7461041593, 1391,355,511
84810915107, 1611,138,877
95011315124, 1861,368,233
105211716144, 2151,638,338
115412116166, 2491,956,648
125612517191, 2873,655,184
135813017221, 3313,017,327
146013418254, 3813,576,232
156213818293, 4399,164,731
166414218337, 50517,861,428
176614619387, 58046,032,386
186815119444, 66687,248,039
196915320476, 714157,972,052
207015520510, 765
217220585, 877
227421670, 1006
237621768, 1152
247821879, 1319
2580221006, 1510
2682221151, 1727
2784231316, 1974
2886231504, 2256
2988241718, 2577
3090241962, 2943
3191242096, 3144
3292252239, 3359
3393252392, 3588
3494252555, 3832
3595252729, 4093
3696252914, 4371
3797263111, 4667
3898263322, 4983
3999263547, 5320
40100263786, 5679

Hydrosphere is a skill gem that creates a sphere of water, or moves an existing sphere and resets its duration. The sphere continually applies a drenched debuff with a short duration to enemies in its area or those it moves through. You can hit the sphere with other skills to inflict cold and lightning ailments (other than chill). The sphere pulses at regular intervals while afflicted by an ailment, and after moving, damaging all drenched enemies in a large area with that ailment. It is classified as an Intelligence Skill Gem.

kill functions

You can only have one hydrosphere at a time, whenever you recast the skill, the existing hydrosphere moves to the targeted location and the duration is refreshed. Skills that hit enemies can also hit the hydrosphere. This can happen even when no enemies are around. The hydrosphere itself cannot be targeted, so skills that require a specific target and are not merely cast at a location will typically not work with Hydrosphere.

  • Critical Strike: Because Hydrosphere is only a single spell, its critical strike chance is only rolled once. If it crits, the first hit including every pulse after will be a critical strike. If it doesn't crit, none of them will be.

Skill interactions

Brands: Brands cannot attach to hydrosphere. Activations of brands attached to other creatures can hit the hydrosphere.

Chain Hook: Grants Rage when hitting the hydrosphere.

Chaining skills: Skills can chain off the hydrosphere on their first hit. They will not chain from the enemies to the hydrosphere.

Curses: Hydrosphere cannot be affected by hexes or marks, even if the player applies them on-hit. However, since Hydrosphere itself does hit with its initial pulse, it can be used to curse on hit when linked with Hextouch Support.

Explosive Arrow: Explosive Arrows can stick into a hydrosphere and will explode as expected.

Frenzy: Grants frenzy charge when hitting the hydrosphere.

Herald of Thunder: Lightning strikes will target hydrosphere but since it is not allowed to shock it would need to be able to inflict another valid ailment.

Strike skills: Strike skills that strike additional nearby targets, such as those supported by Ancestral Call Support, can choose the hydrosphere as a nearby target. When combined with skills that deal area of effect damage, such as Molten Strike or skills supported by Melee Splash Support, these extra strikes can cause an area of effect overlap back onto the primary target that may increase single target DPS.

Reflected Ailments

Maligaro's Restraint: Shocking hydrosphere reflects the same shock on the player.

The Fulcrum: All Cold and Lightning ailments applied to hydrosphere reflect to the player.

Item acquisition

Hydrosphere can drop anywhere. Drop level: 34.

Recipes

Hydrosphere can be created from the following recipes:

Amount Part Description
13 The Cataclysm Random corrupted level 21 Spell gem
6 The Fox Random level 20 gem
8 Dying Anguish Random level 19 gem with 19% alternative quality
8 The Hook Random corrupted level 21 gem with 23% alternative quality
3 Gemcutter's Promise Random gem with 20% quality
1 Gemcutter's Incubator Random gem with 1–20% quality
1 The Void Random divination card set exchange

Quest reward

This item is given as a quest reward for the following quests:

Class → Witch Shadow Ranger Duelist Marauder Templar Scion
Quest ↓
Breaking the Seal
Act 4

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class → Witch Shadow Ranger Duelist Marauder Templar Scion
Quest ↓
Breaking the Seal
Act 4
Petarus and Vanja
Fallen from Grace
Act 6
Lilly Roth

Threshold jewels

The following threshold jewels augment Hydrosphere:

Item Limit Radius Stats

Related helmet enchantments

The following helmet enchantments affect Hydrosphere.

Name Level Labyrinth Stats Spawn Weighting
Enchantment Hydrosphere Damage 1 66 Merciless Labyrinth Hydrosphere deals 25% increased Damage helmet 100
default 0
Enchantment Hydrosphere Damage 2 75 Eternal Labyrinth Hydrosphere deals 40% increased Damage helmet 100
default 0
Enchantment Hydrosphere Exposure Amount 1 66 Merciless Labyrinth Enemies Drenched by Hydrosphere have Cold and Lightning Exposure, applying -4% to Resistances helmet 100
default 0
Enchantment Hydrosphere Exposure Amount 2 75 Eternal Labyrinth Enemies Drenched by Hydrosphere have Cold and Lightning Exposure, applying -6% to Resistances helmet 100
default 0
Enchantment Hydrosphere Pulse Frequency 1 66 Merciless Labyrinth Hydrosphere has 20% increased Pulse Frequency helmet 100
default 0
Enchantment Hydrosphere Pulse Frequency 2 75 Eternal Labyrinth Hydrosphere has 30% increased Pulse Frequency helmet 100
default 0

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