Flamewood Support is a new Strength/Intelligence Support Gem. It causes totems to fire an Avenging Flame mortar into the air, dealing fire damage in an area around the target that hit it.
Tags: Support, Totem, Spell, AoE, Fire, Projectile, Trigger. Cost & Reservation Multiplier: 140%. Requires Level 8.
Supports skills which summon totems. Cannot modify the skills of minions.
Cooldown Time: 1.00 sec. Cast Time: 1.00 sec. Critical Strike Chance: 5.00%.
Launches a fiery projectile high into the air, to drop on a target and deal area damage where it lands.
Additional Effects From Quality: (0–20)% increased Fire Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
Flame Wood Support gem causes totems to trigger projectile mortars at enemies that hit them. This is particularly synergistic with totems that can taunt enemies such as decoy totems or one of the new Chieftain ascendancy skills.
|Flamewood Support||(0–20)% increased Fire Damage||50|
|Anomalous Flamewood Support||Supported Skills have (0–10)% increased Totem Life||50||Divergent Flamewood Support||(0–10)% chance to Cover Enemies in Ash on Hit||20|
This item is given as a quest reward for the following quests:
|The Caged Brute |
This item can be bought at the listed NPC vendors, after completing the following quests:
|The Caged Brute |
|A Fixture of Fate |
|Fallen from Grace |
|Shockwave Totem||Summons a totem that shakes the earth around it, knocking back and damaging nearby enemies|
|Rejuvenation Totem||Summons a totem that has an aura which regenerates life for you and your nearby allies.|
|Decoy Totem||Summons a totem that taunts nearby monsters to attack it.|
|Devouring Totem||Summons a totem that can consume nearby corpses. If you are hurt, it will destroy a corpse to leech life to you.|
|Holy Flame Totem||Summons a totem that channels to fire a stream of flame at nearby enemies, and creates an area of consecrated ground around the totem.|
|Searing Bond||Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.|
|Siege Ballista||Summons a ballista totem that attacks with piercing arrows. Requires a Bow.|
|Ancestral Protector||Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Being near it grants you more attack speed. Requires a Melee Weapon or Unarmed.|
|Ancestral Warchief||Summons an Ancestor Totem which attacks enemies with a powerful slam while you're near it. Being near it grants you more melee damage. Requires a Melee Weapon or Unarmed.|
|Vaal Ancestral Warchief||Summons an Ancestor Totem which attacks enemies with a powerful cascading slam while you're near it. If the enemies are far away, it will leap toward them as it slams. Being near it grants you more melee damage. Requires a Melee Weapon or Unarmed.|
|Shrapnel Ballista||Summons a ballista totem that fires multiple arrows with extreme force, breaking them apart into shrapnel. Enemies can be hit by multiple arrows from the same attack. Requires a Bow.|
|Artillery Ballista||Summons a ballista totem that propels a sequence of fiery arrows into the air. The arrows impact the ground in a line, each dealing area damage to enemies around it. Requires a Bow.|
|Vaal Rejuvenation Totem||Summons a totem that has an aura which regenerates life for you and your nearby allies. When things affected by the aura are hit, the totem's life is removed instead for some of the damage.|