Elemental Penetration Support

Elemental Penetration Support Elemental Penetration Support supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.

Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.

Support. Level: 1–20. Cost & Reservation Multiplier: 130%. Requires Level 31.

  • Supported Skills Penetrate (14–28)% Elemental Resistances

This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.

NameAdditional Effects From QualityWeight
Elemental Penetration SupportSupported Skills deal (0–10)% increased Elemental Damage50

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Elemental Penetration Support Recipe

Outcome Vendor Recipes Notes
  • 1x Unbound Ailments Support Unbound Ailments Support
  • 1x Inspiration Support Inspiration Support
  • 1x Immolate Support Immolate Support
  • 1x Ice Bite Support Ice Bite Support
  • 1x Innervate Support Innervate Support
  • 1x Elemental Penetration Support Elemental Penetration Support
  • 1x Replica Bitterdream Replica Bitterdream
  • 1x level 20 Fire Penetration Support Fire Penetration Support
  • 1x level 20 Cold Penetration Support Cold Penetration Support
  • 1x level 20 Lightning Penetration Support Lightning Penetration Support
The resulting Immolate, Ice Bite, and Innervate Gems are level 10, all the others are level 1.

Selling Replica Bitterdream Replica Bitterdream to a vendor in exchange for the following support gems.

Elemental Penetration Support Recipe

How does elemental penetration interact with overcapped max resistance? For example, I manage to stack a total of 95% max cold res on my character. Since there is a 90% cap on max res it will display as 90% in my character sheet and I will take damage as if I had 90%?

No. Because there is a cap on maximum cold resistance, you actually do have 90% maximum cold resistance. There is no "as if you had" involved. Your maximum cold resistance cannot be raised above 90%, so 90% is the value it actually has. You just have an additional +5% to maximum cold resistance that's doing nothing, because it can't make the value bigger.

Now I do know that if this character enters a map with -10% max res that this will be deducted from my "hidden" overcap and leave me at 85% max res instead of 80%.

No. Modifiers which subtract from maximum resistance values are not any different from those which add to them - they are in fact the same modifiers, with different (negative) values.

Just like your "total of 95%" is not a single modifier but a lot of smaller modifiers to a value, the modifier applied by the map applies to the same value. Your base maximum cold resistance is 75%. You have some number of modifiers that change this value - the one from the map is one of them. The final value of the modifier is capped.

For a specific example, say your modifiers to maximum cold resistance outside the map were +10%, +5%, and +5%. These total +20%, which is added to the base of 75%, but fails to raise it above 90%, resulting in the value being 90%. Once you enter the map, you gain a new modifier of -10% to maximum cold resistance. Your modifiers to maximum cold resistance are now +10%, +5%, +5% and -10%, which results in a total of +10%, which is applied to the base of 75% and results in a total of 85% maximum cold resistance. The 90% cap isn't doing anything any more, because you're no longer trying to raise the value above 90%.

But my question is: Does it work the same way if I fight an enemy with elemental penetration?

Elemental Penetration has no interaction at all with maximum resistance, only with resistance, which is a different value. Just like maximum resistance cannot be raised above 90%, resistance cannot be raised above maximum resistance. But Penetration only cares about resistance. It doesn't look at maximum resistance at all.

Example: I get hit by a ball from the Shaper that has 25% penetration on the skill. Do I take damage as if I had 95%-25%=70% resistance or 90%-25%=65% resistance?

You technically haven't provided enough information to answer this, because you've only told me how much maximum resistance you have, not how much resistance you have.

From the numbers you gave at the start, your maximum cold resistance, as previously noted, is 90%. This means your cold resistance cannot be higher than 90%.

Base Cold Resistance is zero. If we assume that your total modifiers to cold resistance (which includes any negative ones from Kitava or things like curses) total at least +90%, then the value of your cold resistance is 90% (because it cannot be higher).

Penetration means your resistance is treated as lower than its actual value for a specific hit. If this hit penetrates 25% cold resistance, then your cold resistance against that hit is treated as 25 lower than its actual value. Since the actual value of your cold resistance is 90%, it is treated as 65% against this hit.

And as an addon to this: Is there a hidden "max" max res - or in other words a limit of how high I can overcap?

There is no limit to the number of +max res modifiers you can get, they just stop doing anything at total +15%, because the value of maximum cold resistance cannot be raised above 90% (and the base is 75%).

Related Gems

Level Effect

LevelRequires LevelIntelligenceSupported Skills Penetrate 14% Elemental ResistancesExperience
1315214285,815
2345714252,595
3366015314,394
4386316388,734
5406617477,437
6426917583,786
7447218710,359
84675191,355,511
94878201,138,877
105081201,368,233
115284211,638,338
125487221,956,648
135690233,655,184
145893233,017,327
156096247,720,126
1662992515,058,455
17641022625,964,218
18661052662,460,771
196810827211,508,743
207011128
217229
227429
237630
247831
258032
268232
278433
288634
298835
309035
319136
329236
339336
349437
359537
369638
379738
389838
399939
4010039

Item acquisition

Elemental Penetration Support has restrictions on where or how it can drop. Elemental Penetration Support is a recipe-only gem. One of the ingredients is a Grand Heist mechanic exclusive. The alternative quality version of this gem can be acquired by using Secondary Regrading Lens on this gem. Drop level: 31.

Recipes

Elemental Penetration Support can be created from the following recipes:

Amount Part Notes Description
1 Replica Bitterdream N/A Vendor recipe; returns level 1 Elemental Penetration Support and 5 other gems
1 Fire Penetration Support level 20
1 Cold Penetration Support level 20
1 Lightning Penetration Support level 20

Corrupted level 20 gems can be used as ingredients . Quality does not matter as the recipe always yield a level 1, 0 quality Elemental Penetration Support gem.

Related unique items

The following unique items are related to Elemental Penetration Support:

Item Base Item Level Stats
Replica Bitterdream Shadow Sceptre 32 22% increased Elemental DamageSocketed Gems are Supported by Level 1 Elemental Penetration
Socketed Gems are Supported by Level 15 Immolate
Socketed Gems are Supported by Level 15 Unbound Ailments
Socketed Gems are Supported by Level 15 Ice Bite
Socketed Gems are Supported by Level 15 Inspiration
Socketed Gems are Supported by Level 15 Innervate
The Hungry Loop Unset Ring 70 Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level
Can Consume 4 Uncorrupted Support Gems
Has not Consumed any Gems
<Consumed support gem modifier>
Shroud of the Lightless Carnal Armour 71 +(20-25) to maximum ManaHas 1 Abyssal Socket
Socketed Gems are Supported by Level 25 Elemental Penetration
20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill
(160-180)% increased Evasion and Energy Shield
(6-10)% increased maximum Life
(9-15)% increased maximum Mana
1% increased Maximum Life per Abyss Jewel affecting you
1% increased Maximum Mana per Abyss Jewel affecting you

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