Boneshatter PoE Build

Boneshatter Boneshatter strikes enemies with a forceful blow. If this attack stuns an enemy, it releases a powerful shockwave with area based on the stun’s duration. As you use Boneshatter more, it deals more and more damage to enemies and to yourself.

Attack enemies with a forceful melee strike that also hurts you. Successive uses will raise the damage dealt both to enemies and you. Stunning an enemy with the strike releases a damaging pulse. Requires a Mace, Sceptre, Axe or Staff.

Attack, Melee, Strike, AoE, Duration, Physical. Level: 1–20. Cost: 5 Mana. Attack Speed: 85% of base. Attack Damage: 200–250% of base. Effectiveness of Added Damage: 200–250%. Requires Level 28.

  • (11–158) to (17–238) Added Attack Physical Damage
  • +2 to Melee Strike Range
  • Gain 1 Trauma the first time this Attack Hits an Enemy
    Take (6–194) Physical Damage per Trauma when you gain Trauma
    Trauma lasts 6 seconds
  • (2–4)% more Damage per Trauma
  • Pulse has 15% increased Area of Effect per 0.1s of Stun Duration, up to 400%

Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.

NameAdditional Effects From QualityWeight
Boneshatter(0–20)% increased Stun Duration on enemies50

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Related Gems

Boneshatter Supports Build

Support Gems Description Requires
Level
Tag Popularity
Brutality Support Brutality Support Supports any skill that deals damage. 38 Physical, Support 80%
Melee Physical Damage Support Melee Physical Damage Support Supports melee attack skills. 18 Melee, Physical, Support, Attack 64%
Endurance Charge on Melee Stun Support Endurance Charge on Melee Stun Support Supports melee attack skills. 18 Support, Melee, Attack 60%
Ruthless Support Ruthless Support Supports melee strike or slam skills. Every third time you use a supported attack, that use of the skill will be more powerful. 1 Slam, Support, Melee, Attack, Strike 57%
Fortify Support Fortify Support Supports melee attack skills that are not triggered. 31 Attack, Support, Melee 47%
Impale Support Impale Support Supports attack skills. 31 Attack, Physical, Support 43%
Bloodthirst Support Bloodthirst Support Supports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines. 31 Attack, Physical, Support 42%

PoE Boneshatter Build

There is about 0.6% of Path of Exile players use this gem as the main damage skill. Among those players, 85% are Juggernaut.

It is a physical melee attack skill. Therefore, recommend using these support gems: Brutality Support, Melee Physical Damage Support, Endurance Charge on Melee Stun Support, Ruthless Support, Fortify Support, and Impale Support.

For a Level 94 Juggernaut, the physical DPS is about 340K.

For the best use of Boneshatter skill, these skills are also recommended: Leap Slam, Pride, Blood Rage, Ancestral Warchief, Immortal Call.

For the Juggernaut class, these passives are recommended: Unflinching, Unbreakable, Call to Arms, Unstoppable, Undeniable, Unrelenting, Resolute Technique.

Weapons recommend using Staff or Two-Handed Mace.

For attributes and defensive, here is an example of a Level 94 Juggernaut character:

Name Value
Strength1139
Dexterity217
Intelligence115
Life6489
Mana0
Energy shield78
Armour65704
Evasion rating269

Can Boneshatter's self-damage be converted(physical to cold, for example) or critically strike?

It cannot be converted because self-damage does not come from your/your skill's stats - if it did all your increased/more damage modifiers would also apply to it. For similar reasons it cannot crit, but stats on you can affect the crit chance of hits you take, so despite it not being able to roll a crit, in theory a future stat that caused all hits you take to be critical strikes would apply.

Level Effect

LevelRequires LevelStrengthBase DamageGain 1 Trauma the first time this Attack Hits an Enemy
Take 6 Physical Damage per Trauma when you gain Trauma
Trauma lasts 6 seconds
11 to 17 Added Attack Physical Damage2% more Damage per TraumaExperience
12867200%6, 611, 172199,345
23173202.6%6, 814, 212285,815
33479205.3%6, 1018, 262401,344
43785207.9%6, 1222, 332554,379
54092210.5%6, 1527, 402477,437
64296213.2%6, 1730, 452583,786
744100215.8%6, 2034, 522710,359
846104218.4%6, 3139, 5831,355,511
948109221.1%6, 3644, 6631,138,877
1050113223.7%6, 4150, 7531,368,233
1152117226.3%6, 4756, 8431,638,338
1254121228.9%6, 5463, 9531,956,648
1356125231.6%6, 6271, 10733,655,184
1458130234.2%6, 7080, 12033,017,327
1560134236.8%6, 8090, 13537,759,995
1662138239.5%6, 92101, 152315,138,193
1764142242.1%6, 105113, 170326,083,825
1866146244.7%6, 120127, 190362,620,247
1968151247.4%6, 136142, 2133211,708,088
2070155250%6, 194158, 2384
2172252.6%6, 221177, 2654
2274255.3%6, 251197, 2954
2376257.9%6, 286219, 3294
2478260.5%6, 324244, 3664
2580263.2%6, 368271, 4074
2682265.8%6, 418301, 4524
2784268.4%6, 474334, 5014
2886271.1%6, 538370, 5554
2988273.7%6, 610410, 6154
3090276.3%6, 691453, 6804
3191277.6%6, 735477, 7154
3292278.9%6, 783501, 7514
3393280.3%6, 833526, 7894
3494281.6%6, 886553, 8294
3595282.9%6, 942581, 8714
3696284.2%6, 1203610, 9145
3797285.5%6, 1280640, 9605
3898286.8%6, 1361671, 10075
3999288.2%6, 1447704, 10575
40100289.5%6, 1539739, 11085

Boneshatter Sound Design

  • Composer: Javier.

This is a new melee skill released in Expedition League to wreak havoc in Wraeclast. I wanted it to have a really satisfying gritty sound each time you hit, rather than just a big impact. I took the Boneshatter name as inspiration and went full ‘ASMR’' on that bone cracking. The main impact sound was made from a mix of bullet and hammered wall impacts with rocks, marble, celery, styrofoam and rupture sounds. The charge up was a buzzing, spark, energy mix. And the shockwave was made with wind and dirt movements, focusing on the high end to be less present and leave more space in the lows and mids for the impact to be really felt.

Is Boneshatter bugged? It looks like its shockwave doesn't trigger sometimes.

The short answer is no. There are some mechanical shortfalls of the way Stun currently works. GGG has plans to improve how this works in the future but it most likely won't happen during 3.15's patch series. GGG has also seen reports that Boneshatter's weapon range isn't scaling correctly. GGG has investigated this and found that it is scaling correctly but the visual representation of it isn't clear enough.

Skill functions and interactions

Hitting an enemy with Boneshatter will grant you a Trauma stack, giving you more damage (2% to 4%) with the skill. However, you will also take Physical Damage per Trauma stack.

Repeated attacks from Multistrike Support support will not give you additional Trauma stacks.

The damage taken per Trauma stack counts as a hit, which means that skills like Vengeance will trigger. It also allows your armour prevent some of the physical damage taken. However, the damage cannot be blocked.

Each Trauma stack counts as an individual buff, giving the skill good synergy with unique items like Mantra of Flames. This most likely occurs because each Trauma stack has its own independent duration.

With a level 20 gem and N current Trauma stacks, you will take 194*(N+1) physical damage (before damage mitigation) upon your next attack.

Damage conversions do not affect self-damage type. However, modifiers like #% of Physical Damage from Hits taken as Fire Damage will convert the taken damage equal to the %. Trauma has no crit roll, and can only crit you if hits you take always crit you.

Item acquisition

Boneshatter can drop anywhere.

Recipes

Boneshatter can be created from the following recipes:

Amount Part Description
6 The Fox Random level 20 gem
8 Dying Anguish Random level 19 gem with 19% alternative quality
8 The Hook Random corrupted level 21 gem with 23% alternative quality
3 Gemcutter's Promise Random gem with 20% quality
1 Gemcutter's Incubator Random gem with 1–20% quality
1 The Void Random divination card set exchange

Quest reward

This item is given as a quest reward for the following quests:

Class → Witch Shadow Ranger Duelist Marauder Templar Scion
Quest ↓
Sever the Right Hand
Act 3

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class → Witch Shadow Ranger Duelist Marauder Templar Scion
Quest ↓
A Fixture of Fate
Act 3
Siosa
Sever the Right Hand
Act 3
Clarissa
Fallen from Grace
Act 6
Lilly Roth

Related helmet enchantments

The following helmet enchantments affect Boneshatter.

Name Level Labyrinth Stats Spawn Weighting
Enchantment Boneshatter Chance for Additional Trauma 1 66 Merciless Labyrinth Boneshatter has 16% chance to grant +1 Trauma helmet 100
default 0
Enchantment Boneshatter Chance for Additional Trauma 2 75 Eternal Labyrinth Boneshatter has 24% chance to grant +1 Trauma helmet 100
default 0
Enchantment Boneshatter Damage 1 66 Merciless Labyrinth 25% increased Boneshatter Damage helmet 100
default 0
Enchantment Boneshatter Damage 2 75 Eternal Labyrinth 40% increased Boneshatter Damage helmet 100
default 0
Enchantment Boneshatter Stun Duration 1 66 Merciless Labyrinth 25% increased Boneshatter Stun Duration helmet 100
default 0
Enchantment Boneshatter Stun Duration 2 75 Eternal Labyrinth 40% increased Boneshatter Stun Duration helmet 100
default 0

PoE Boneshatter Skill Build 3.15

Boneshatter Boneshatter strikes your enemies with a forceful blow. If an enemy is stunned by this attack, a powerful shockwave is released. The area of effect of the shockwave is determined by the duration of the stun you inflicted.

Each time you use Boneshatter Boneshatter against an enemy, you take physical damage and gain a Trauma stack. The more stacks you have, the more damage Boneshatter Boneshatter will deal to both you and your enemies. This self-damage mechanic makes the Juggernaut the ideal class for this skill because they have easy access to lots of armour to mitigate the downside. Also, the Juggernaut has Ascendancy passives that grant increased stun duration which help make sure the shockwave is as large as possible.