Summon Reaper is a new minion that feeds off your other minions (literally). It inflicts bleed on enemies and can be commanded to attack specific locations.
|Melee Physical Damage Support||Supports melee attack skills.||18||Melee, Physical, Support, Attack||87%|
|Brutality Support||Supports any skill that deals damage.||38||Physical, Support||70%|
|Minion Damage Support||Supports skills which create Minions.||8||Support, Minion||67%|
|Multistrike Support||Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills or triggered skills.||38||Attack, Melee, Support||60%|
|Pulverise Support||Supports melee attack skills.||31||AoE, Support, Melee, Attack||47%|
|Impale Support||Supports attack skills.||31||Attack, Physical, Support||30%|
|Minion Speed Support||Supports skills which create Minions.||18||Movement, Support, Minion||23%|
There is about 0.2% of Path of Exile players use this gem as the main damage skill. This skill gem is inspired by the Witch's Necromancer ascendancy class. In fact, among those players, 90% of the character is Necromancer class.
The gem's tag is Physical, Minion, Spell. Therefore, the best support gems are Melee Physical Damage Support, Brutality Support, Minion Damage Support, etc.
To best increase your skill build, other main skills are also recommended: Desecrate, Flame Dash, Signal Prey, Summon Skeletons.
For Necromancer class, recommend using these passives: Mindless Aggression, Unnatural Strength, Commander of Darkness, Bone Barrier, Feasting Fiends, Mistress of Sacrifice, Renewal, Call to the Slaughter, and Unwavering Stance.
For weapons, you can choose Wand / Shield. Another choice is a two-handed Staff.
For attributes and defensive, the following is a level 93 Necromancer character example:
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Summon Reaper is a new Intelligence Skill Gem. Requires Level 28, 67 Int. Tag: Physical, Minion, Spell. Cost: (15-28) Mana. Cooldown Time: 4.00 sec. Cast Time: 0.6 sec.
Summons a powerful Reaper which uses a variety of slashing area attacks. The Reaper’s presence weakens your other minions, and it will consume them to temporarily empower and heal itself. Using this skill while the Reaper is already summoned causes it to dash to the targeted location and perform a powerful attack.
Inspired by the Witch’s Necromancer ascendancy class, Path of Exile created this skill gem.
It's interesting to juxtapose my thought process behind the sound design of Summon Reaper and Eye of Winter. I had to focus more on its gorey dual scythe skills rather than what it should sound like as just a regular minion. We wanted to give players a strong sense of satisfaction when directing the reaper towards attacking an area you select. I used layers of frequency filtered metallic swings for when it hits monsters in the targeted area. Then I blended the reverb tail of that dual swing with another reverb tail from a combination of distorted roaring sounds. The latter acted as a unique tonal layer for the reaper’s scythe. I also have numerous variations, with different lengths and layers of splattering blood sounds, to make its blood thirsty aesthetic.
|Summon Reaper||(0–20)% increased Minion Movement Speed||50|
|Anomalous Summon Reaper||Minions' Attacks have (0–10)% chance to Maim Enemies on Hit||50|
|Divergent Summon Reaper||(0–20)% increased Cooldown Recovery Rate||100|
Summon Reaper is now offered to the Witch for completing Sever the Right Hand, and can be purchased from Clarissa by the Templar and Scion.
|3||Sever the Right Hand||Quest Reward||Witch|
|3||Sever the Right Hand||Clarissa||Templar Scion|
Summon Reaper creates a single powerful minion that uses fast melee physical attacks which cause bleeding. While the Reaper is active, you can use the skill again to direct the Reaper to a specific location, dealing a powerful attack along its path.
The Reaper wants to be your only minion. It reduces the life and damage of your other minions, and will consume them to heal itself and gain damage and speed buffs.
When designing this new skill for the Necromancer, we wanted to explore the idea of having a single ultimate minion. While there were ways to somewhat achieve this before, the Reaper is quite different in its abilities and interactions with other minions. It also feels much more active and directly under your command.
One quick note though… the Reaper will absolutely eat your Animated Guardian if you’re not careful.
|The Merciless Labyrinth||Enchantment Summoned Reaper Damage 1||Summoned Reaper deals 25% increased Damage||100|
|The Eternal Labyrinth||Enchantment Summoned Reaper Damage 2||Summoned Reaper deals 40% increased Damage||100|
|The Merciless Labyrinth||Enchantment Summoned Reaper Physical Damage over time Multiplier 1||Summoned Reaper has +12% to Physical Damage over Time Multiplier||100|
|The Eternal Labyrinth||Enchantment Summoned Reaper Physical Damage over time Multiplier 2||Summoned Reaper has +20% to Physical Damage over Time Multiplier||100|
|The Merciless Labyrinth||Enchantment Summon Reaper Cooldown Recovery 1||20% increased Summon Reaper Cooldown Recovery Rate||100|
|The Eternal Labyrinth||Enchantment Summon Reaper Cooldown Recovery 2||30% increased Summon Reaper Cooldown Recovery Rate||100|