Void Sphere Path of Exile Build

PoE 3.12 introduces six new spells. A goal with these new spells is that while they are powerful in a variety of character builds, they have additional benefits when self-cast.

Void Sphere Void Sphere creates a Void Sphere which Hinders enemies in an area around it, with the debuff being stronger on enemies closer to the sphere. It also regularly releases pulses of area damage. The Void Sphere will consume the corpses of any enemies which die in its area. Can only have one Void Sphere at a time.

It requires Level 34, 79 Int. Tag: Spell, AoE, Duration, Physical, Chaos. Mana Cost: (30 - 56), Cooldown Time: 10.00 sec, Cast Time: 0.60 sec, Critical Strike Chance: 5.00% Effectiveness of Added Damage: 55%.

  • Deals (27 - 270) to (41 - 404) Physical Damage
  • +5.00 seconds to Base duration
  • Pulses every 0.40 seconds
  • 40% of Physical Damage Converted to Chaos Damage
  • Enemies in range are Hindered, with up to (30 - 40)% reduced Movement Speed, based on distance from the Void Sphere

Void Sphere Supports

  • Vile Toxins Support Vile Toxins Support(Green): 92%
  • Unbound Ailments Support Unbound Ailments Support(Blue): 58%
  • Deadly Ailments Support Deadly Ailments Support(Green): 50%
  • Second Wind Support Second Wind Support(Green): 42%
  • Poison Support Poison Support(Green): 42%
  • Void Manipulation Support Void Manipulation Support(Green): 42%
  • Power Charge On Critical Support Power Charge On Critical Support(Blue): 25%
  • Increased Area of Effect Support Increased Area of Effect Support(Blue): 17%
Void Sphere Gem

Void Sphere(Level 21)

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How to get Void Sphere?

It is now offered to the Witch, Templar, Shadow and Scion for completing Breaking the Seal quest(Act 4).

Void Sphere Build Guide

Void Sphere creates an object that generates a pulse within a large radius. This pulse deals physical and chaos damage and pulls normal, magic and rare enemies toward its centre. The first few pulses generated by Void Sphere have a much greater gravitational pull than subsequent pulses. All enemies in its area of influence will also be hindered. The effect of this debuff increases the closer enemies are to the centre of the sphere. Enemies that die within the area affected by the Void Sphere will have their corpses sucked into the void.

Void Sphere can be useful for controlling dangerous enemies, grouping a cluster of slower enemies together to inflict a concentrated damage burst and for triggering on-hit effects over a long period. The skill has a long cooldown, so it can take full advantage of the Second Wind Support to enable you to use Void Sphere twice in relatively quick succession. Note that only one Void Sphere can be active at a time.

Void Sphere Build

Alternate Quality

Default 10% increased Area of Effect
Alternate Quality 1 40% reduced Skill Effect Duration
40% increased Cooldown Recovery Rate
Alternate Quality 2 60% of Physical Damage Converted to Cold Damage
Alternate Quality 3 Void Sphere has 10% increased Pulse Frequency

List of helmet enchantment mods

Name Labyrinth Stats Spawn Weighting
Enchantment Void Sphere Cooldown 1 Merciless Labyrinth Void Sphere has 20% increased Cooldown Recovery Rate helmet 100
default 0
Enchantment Void Sphere Cooldown 2 Eternal Labyrinth Void Sphere has 30% increased Cooldown Recovery Rate helmet 100
default 0
Enchantment Void Sphere Damage Taken 1 Merciless Labyrinth Enemies in Void Sphere's range take up to 6% increased Damage, based on distance from the Void Sphere helmet 100
default 0
Enchantment Void Sphere Damage Taken 2 Eternal Labyrinth Enemies in Void Sphere's range take up to 10% increased Damage, based on distance from the Void Sphere helmet 100
default 0
Enchantment Void Sphere Pulse Rate 1 Merciless Labyrinth Void Sphere has 12% increased Pulse Frequency helmet 100
default 0
Enchantment Void Sphere Pulse Rate 2 Eternal Labyrinth Void Sphere has 18% increased Pulse Frequency helmet 100
default 0

Void Sphere Build Example

As for Void Sphere, it looks absolutely cool. The spell creates a black hole that pulls enemies, which is pretty good for crowd-control. Enemies that die near the vortex are sucked into it for some nifty visual effects. Oh, and before you ask, no, it does not affect unique bosses.

Path of Exile: Heist – Void Sphere skill

Void Sphere creates a Void Sphere that pulses with physical and chaos damage, pulling in all non-unique enemies. The sphere slows enemies with increasing intensity the closer they are to it and sucks their corpses into the void.

Related PoE Currency, Gem, Skills Build Guide