Sentinel 3.18 Uniques - Path of Exile

PoE Sentinel New Uniques 3.18 List of Unique Sentinels New 4 variations Item Changes 3.18

List of PoE Sentinel New Uniques 3.18

Added 6 new Unique Items, as well as new variations of 4 existing Unique Items. 5 of these new Unique Items were designed by winners of the Siege of the Atlas Boss Kill Event.

Sentinel Unique Stats Notes
The Burden of Truth The Burden of Truth Crystal Belt
  • +(60–80) to maximum Energy Shield
  • (30–40)% increased Life Recovery from Flasks
  • 33% of Chaos Damage taken does not bypass Energy Shield
  • 33% of Non-Chaos Damage taken bypasses Energy Shield
  • Gain (5–10)% of Maximum Life as Extra Maximum Energy Shield
  • Supreme Decadence
  • (Life Recovery from Flasks also applies to Energy Shield. 30% less Life Recovery from Flasks)

Requires Level 79. 「Sirus, Awakener of Worlds」Limited Drop.

Supreme Decadence is a keystone:

  • Life Recovery from Flasks also applies to Energy Shield
  • 30% less Life Recovery from Flasks
  • (Life flask effects are still removed when unreserved life is filled)

This belt encourages you to have healthy energy shield and life pools, and helps you to achieve this by granting you additional energy shield based on a percentage of your maximum life value.

Echoes of Creation Echoes of Creation Royal Burgonet
  • Socketed Warcry Skills have +1 Cooldown Use
  • (80–120)% increased Armour
  • +(50–70) to maximum Life
  • When you Attack, take (15–20)% of Life as Physical Damage for each Warcry Exerting the Attack
  • Skills deal (10–15)% more Damage for each Warcry Exerting them

Requires Level 65, 148 Str. 「The Shaper」Limited Drop.

It’s designed for builds that use Warcries and grants an extra use before cooldown to Warcry Skills that are socketed in the helmet. It also grants more damage to exerted attacks based on the number of Warcries affecting them, but causes you to take a lot of damage when you use these attacks. This self-damage number looks scary, but can be mitigated by various mechanics such as armour, endurance charges and life recovery. This powerful niche helmet is ideal for characters that try to use as many warcries as they can.

The Eternal Struggle The Eternal Struggle Onyx Amulet
  • [The Searing Exarch Implicit]
  • [The Eater of Worlds Implicit]
  • +(20–50) to Strength
  • +(20–50) to Dexterity
  • +(20–50) to Intelligence
  • (10–15)% increased Global Defences
  • Critical Strikes inflict Malignant Madness if The Eater of Worlds is dominant
  • Kill Enemies that have 15% or lower Life on Hit if The Searing Exarch is dominant
  • (Armour, Evasion Rating and Energy Shield are the standard Defences)
  • (Malignant Madness reduces Damage and Action Speed by 10%, for 8 seconds)

Requires Level 61. 「The Black Star」Limited Drop. 「The Infinite Hunger」Limited Drop.

Global Defences refer to Armour, Evasion rating, Energy Shield, and Ward.

Malignant Madness is a debuff that reduces the action speed and damage of affected targets. It is applied by the monster Tentacle Fiend or applied by the player by using Impresence.

The amulet has a pair of Eldritch mods, and the one that is dominant will be based on which of the bosses dropped it. The dominant mod also controls whether the amulet gives a Malignant Madness or Culling Strike bonus. You’ll need to work out which of the two bosses to farm based on which half of the amulet you want to activate.

Call of the Void Call of the Void Sapphire Ring
  • +(20–30)% to Cold Resistance
  • +(20–30)% to Cold Resistance
  • All Damage with Hits can Chill
  • All Damage Taken from Hits can Chill you
  • Enemies Chilled by your Hits can be Shattered as though Frozen
  • Enemies Chilled by your Hits lessen their Damage dealt by half of Chill Effect
  • (Chill reduces Enemy Action Speed by up to 30%, depending on the amount of Cold Damage in the hit, for 2 seconds)

Requires Level 16. 「Uber Elder」Limited Drop.

It causes all damage to chill and causes chilled enemies to shatter on death, as though they were frozen. On top of this, chilled enemies deal less damage back to you, based on the magnitude of the chill affecting them. The only drawback is that all incoming damage also chills you, but there are many ways to mitigate this and in some cases, it’s beneficial to builds that utilise self-chill as part of some crazy combo. This ring is useful for a wide variety of different end-game builds.

Impossible Escape Impossible Escape Sapphire Ring
  • Passives in Radius of <Keystone> can be Allocated without being connected to your tree

Requires Level 20. 「The Maven」Limited Drop.

Limited to: 1. Radius: Small (800).

The jewel refers to a random keystone on your passive skill tree and enables you to be able to allocate passives within a radius around that keystone, without them being connected to the rest of the tree. While the keystone itself cannot be allocated, this jewel allows you to jump across great distances on the passive tree in a very skill-point-efficient way.

Sublime Vision Sublime Vision Prismatic Jewel
  • Always Sap while affected by Wrath
  • Auras from your Skills have (20–40)% increased Effect on you
  • Aura Skills other than Wrath are Disabled
  • (Sapped Enemies deal up to 20% less Damage, based on the Lightning Damage of the Hit, for 4 seconds)

「Uber Shaper」Limited Drop.

It has 17 different mods. See more information from here.

Limited to: 1.

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Discover Unique Sentinels

As you travel through Wraeclast, you may uncover or assemble Unique Sentinels. These valuable Sentinels behave in very specialised and powerful ways. For example, The Basilisk causes a wide area-of-effect blast that has a petrification effect on monsters. The Hollow-Eyed Skull is basically a Headhunter in Sentinel form. There are also a set of Unique Sentinels that empower specific Atlas Map Bosses, causing them to become much more dangerous and rewarding.

Sentinel Unique Stats Notes
The Hollow-Eyed Skull The Hollow-Eyed Skull Ancient Stalker Sentinel

Duration: 50 seconds. Empowers: (115-145) enemies. Empowerment: 28. Charge: 10.

  • Can only empower Rare enemies
  • Empowers +(40-70) Enemies
  • When a Character Kills an Empowered Rare Monster, they gain its Modifiers for 20 seconds
  • Unmodifiable

Requires Level 58.

It is basically a Headhunter in Sentinel form.

The Basilisk The Basilisk Ancient Pandemonium Sentinel

Duration: 10 seconds. Empowers: 80 enemies. Empowerment: 24. Charge: 10.

  • Empowers many enemies in one shot
  • Petrifies Empowered Enemies for 5 seconds
  • Unmodifiable

Requires Level 62.

It causes a wide area-of-effect blast that has a petrification effect on monsters. Petrify is a debuff. Similar to freeze, the monster or the character with this debuff, has the action speed lowered to zero.

The Angel of Vengeance The Angel of Vengeance Cosmic Apex Sentinel

Duration: 20 seconds. Empowers: 1 enemy. Empowerment: 100.

Can only Empower Suncaller Asha (Level: 83). Charge: 5.

  • Destroyed on Empowering target Enemy
  • Map Item Quantity affects number of rewards from Empowered Enemy
  • Empowered Monsters drop (8–12) Currency Rewards
  • Unmodifiable

Requires Level 75.

Challenge: Defeat Suncaller Asha in Park Map(Rare 8-mod Tier 16) while they are Empowered by The Angel of Vengeance.

The Epiphany The Epiphany Cosmic Apex Sentinel

Duration: 20 seconds. Empowers: 1 enemy. Empowerment: 100.

Can only Empower Maligaro the Mutilator (Level: 83). Charge: 5. Corrupted.

  • Destroyed on Empowering target Enemy
  • Map Item Quantity affects number of rewards from Empowered Enemy
  • Empowered Monsters drop (8–12) Currency Rewards
  • Unmodifiable

Requires Level 75.

Challenge: Defeat Maligaro the Mutilator in Overgrown Shrine Map(Rare 8-mod Tier 16) while they are Empowered by The Epiphany.

The Twisted Trinity The Twisted Trinity Cosmic Apex Sentinel

Duration: 20 seconds. Empowers: 1 enemy. Empowerment: 100.

Can only Empower Amalgam of Nightmares (Level: 83). Charge: 5. Corrupted.

  • Destroyed on Empowering target Enemy
  • Map Item Quantity affects number of rewards from Empowered Enemy
  • Empowered Monsters drop (8–12) Currency Rewards
  • Unmodifiable

Requires Level 75.

Challenge: Defeat Amalgam of Nightmares in Carcass Map(Rare 8-mod Tier 16) while they are Empowered by The Twisted Trinity.

Cosmic Apex Sentinel The Unbridled Tempest Cosmic Apex Sentinel

Duration: 20 seconds. Empowers: 1 enemy. Empowerment: 100.

Can only Empower Stone of the Currents (Level: 83). Charge: 5. Corrupted.

  • Destroyed on Empowering target Enemy
  • Map Item Quantity affects number of rewards from Empowered Enemy
  • Empowered Monsters drop (8–12) Currency Rewards
  • Unmodifiable

Requires Level 75.

Challenge: Defeat Stone of the Currents in Wharf Map(Rare 8-mod Tier 16) while they are Empowered by The Unbridled Tempest.

The Narcissist The Narcissist Cosmic Apex Sentinel

Duration: 20 seconds. Empowers: 1 enemy. Empowerment: 100.

Can only Empower Shavronne the Sickening (Level: 83). Charge: 5. Corrupted.

  • Destroyed on Empowering target Enemy
  • Map Item Quantity affects number of rewards from Empowered Enemy
  • Empowered Monsters drop (8–12) Currency Rewards
  • Unmodifiable

Requires Level 75.

Challenge: Defeat Shavronne the Sickening in Cells Map(Rare 8-mod Tier 16) while they are Empowered by The Narcissist.

The Depraved The Depraved Cosmic Apex Sentinel

Duration: 20 seconds. Empowers: 1 enemy. Empowerment: 100.

Can only Empower Portentia, the Foul (Level 83). Charge: 5. Corrupted.

  • Destroyed on Empowering target Enemy
  • Map Item Quantity affects number of rewards from Empowered Enemy
  • Empowered Monsters drop (8–12) Currency Rewards
  • Unmodifiable

Requires Level 75.

Challenge: Defeat Portentia, the Foul in Waste Pool Map(Rare 8-mod Tier 16) while they are Empowered by The Depraved.

The Raging Inferno The Raging Inferno Cosmic Apex Sentinel

Duration: 20 seconds. Empowers: 1 enemy. Empowerment: 100.

Can only Empower Fire and Fury (Level: 83). Charge: 5. Corrupted.

  • Destroyed on Empowering target Enemy
  • Map Item Quantity affects number of rewards from Empowered Enemy
  • Empowered Monsters drop (8–12) Currency Rewards
  • Unmodifiable

Requires Level 75.

Challenge: Defeat Fire and Fury in Lava Chamber Map(Rare 8-mod Tier 16) while they are Empowered by The Raging Inferno.

Insomnia Insomnia Cosmic Apex Sentinel

Duration: 20 seconds. Empowers: 1 enemy. Empowerment: 100.

Can only Empower The Restless Shade (Level 83). Charge: 5.

  • Destroyed on Empowering target Enemy
  • Map Item Quantity affects number of rewards from Empowered Enemy
  • Empowered Monsters drop (8–12) Currency Rewards
  • Unmodifiable

Requires Level 75.

Challenge: Defeat The Restless Shade in Grave Trough Map(Rare 8-mod Tier 16) while they are Empowered by Insomnia.

Escalation Escalation Brimstone Stalker Sentinel

Duration: 40 seconds. Empowers: 50 enemies. Empowerment: 22. Charge: 8. Unmodifiable.

  • Empowers +(50–80) Enemies
  • (1.6–2.4)% more Empowerment for each Enemy Empowered
  • (1.6–2.4)% increased chance to add a Reward for each Enemy Empowered
  • (Empowerment increases the damage and damage reduction of an enemy as well as increasing experience and item yield when killed)

Requires Level 38.

The Ancient Angler The Ancient Angler Emberstone Apex Sentinel

Duration: 30 seconds. Empowers: 2 enemies. Empowerment: 45. Charge: 10.

  • Can only empower Rare or Unique enemies
  • Cleanses Corrupted Fish
  • Purifies Corrupted Water
  • Unmodifiable

Requires Level 58.

The Arbiter The Arbiter Brimstone Pandemonium Sentinel

Duration: 10 seconds. Empowers: 50 enemies. Empowerment: 22. Charge: 8.

  • Empowers many enemies in one shot
  • (150–300)% increased Empowerment
  • +(8–12) to Charge
  • (40–60)% reduced number of Empowered Enemies
  • (300–400)% increased chance to add Rewards
  • local sentinel drone difficulty + [0]
  • (Empowerment increases the damage and damage reduction of an enemy as well as increasing experience and item yield when killed)
  • Unmodifiable

Requires Level 54.

The Benefactor The Benefactor Cobalt Stalker Sentinel

Duration: 40 seconds. Empowers: 30 enemies. Empowerment: 16. Charge: 8.

  • Grants Level 20 Purity of Ice Aura
  • Grants Level 20 Malevolence Aura
  • Grants Level 20 Purity of Elements Aura
  • Grants Level 20 Wrath Aura
  • Grants Level 20 Zealotry Aura
  • Cannot Empower Enemies
  • Unmodifiable

Requires Level 59.

The aura effects have different combinations. See more information form here.

The Infested The Infested Obsidian Stalker Sentinel

Duration: 50 seconds. Empowers: 85 enemies. Empowerment: 34. Charge: 8.

  • Spawns Worms
  • Unmodifiable

Requires Level 67.

The Megalomaniac The Megalomaniac Bronze Stalker Sentinel

Duration: (39-45) seconds. Empowers: (95-125) enemies. Empowerment: 10. Charge: 10.

  • (30–50)% increased Duration
  • Empowers +(70–100) Enemies
  • Empowered Enemies do not drop Items
  • Empowered Enemies cannot gain Rewards
  • Empowered Monsters grant (800–1200)% increased Sentinel Power
  • local sentinel drone difficulty + [0]
  • Unmodifiable

Requires Level 5.

The Torturer The Torturer Obsidian Pandemonium Sentinel

Duration: 10 seconds. Empowers: 100 enemies. Empowerment: 26. Charge: 8.

  • Empowers many enemies in one shot
  • +(6–10) to Charge
  • (20–25)% chance to upgrade Normal Rarity Enemies to be Rare when they are Empowered
  • Unmodifiable

Requires Level 68.

New variations of 4 existing Unique Items

PoE Sentinel has added new unique items to the uber pinnacle boss fights that can be accessed through some of the new keystone passives. These include:

  1. A different variation of Thread of Hope that can drop from Uber Sirus.
  2. A new unique jewel, Sublime Vision, which can drop from the Uber Shaper.
  3. Special Forbidden Flame and Forbidden Flesh jewels that can roll exclusive ascendancy notable passives that are not available anywhere else in the game.
Thread of Hope

Thread of Hope Thread of Hope(extra larger version, drop from Uber Sirus)

Sublime Vision

Sublime Vision Sublime Vision(drop from the Uber Shaper)

Forbidden Flame

Forbidden Flame Forbidden Flame
(special Ascendancy modifiers version, drop from Uber The Searing Exarch / Uber The Eater of Worlds.)

Forbidden Flesh

Forbidden Flesh Forbidden Flesh

(special Ascendancy modifiers version, drop from Uber The Searing Exarch / Uber The Eater of Worlds.)

Special Forbidden Flame and Forbidden Flesh jewels that can roll exclusive ascendancy notable passives that are not available anywhere else in the game.

For example, Nine Lives is an exclusive new Ascendancy modifier that can only come from Forbidden Flame Forbidden Flame jewel or Forbidden Flesh Forbidden Flesh jewel.

  • 25% Damage Taken Recouped as Life, Mana and Energy Shield
  • Recoup Effects instead occur over 3 seconds
  • (Only Damage from Hits can be Recouped, over 4 seconds following the Hit)

Item Changes 3.18

  • The following Unique Items will now be found with both Shaper- and Elder-Influence: Disintegrator, Indigon, Voidfletcher, Voidforge, The Eternity Shroud, and Replica Eternity Shroud. This change does not apply to existing versions of these Unique Items.
  • The Astromancer and The Endless Darkness Divination Cards now have both Shaper and Elder backgrounds.
  • The Draped in Dreams Divination Card now awards an Influenced Six-Link Astral Plate of Normal Rarity and an Item Level of 100.
  • The Price of Protection Divination Card now awards a Corrupted Elder Guardian Occupied Map with a Map Tier of 14-16 and 8 modifiers.
  • The Monochrome Divination Card can once again be obtained, and now awards two Elevated Sextants.
  • The Tumbleweed Divination Card now awards a Redeemer-Influenced Diamond Ring of Redemption with an Item Level of 100.
  • The Side Quest Divination Card can once again be obtained, and now awards 20 Scouting Reports.
  • The Hook Divination Card can once again be obtained, and now awards a Corrupted 23% Alternate Quality Level 21 Gem.
  • The Sambodhi's Wisdom Divination Card can once again be obtained, and now awards a 30% Quality Unique Armour.
  • Updated the description of The Messenger Divination Card to clarify it awards a Harbinger Piece, rather than a Harbinger Fragment.
  • Updated the art of the "Silence and Frost" Divination Card.
  • Updated the reminder text on the Orb of Conflict to clarify it can only be used on non-Unique Items.

List of PoE Archnemesis New Uniques 3.17

Archnemesis Unique Stats Notes
Ashes of the Stars Ashes of the Stars Onyx Amulet
  • +(10-16) to all Attributes
  • (5–10)% increased Experience Gain of Gems
  • (10–20)% increased Reservation Efficiency of Skills
  • +1 to Level of all Skill Gems
  • +(20–30)% to Quality of all Skill Gems

Requires Level 60. 「Siege of the Atlas」Limited Drop. Drops from the Eater of Worlds. It cannot be chanced.

It increases the level of all your skill gems and grants them an additional up to 30% quality. It also improves the reservation efficiency of your skills and lets you level all your gems faster, which is really useful for gems such as Empower Support Empower Support and Enlighten Support Enlighten Support.

The big boost to quality is very valuable with some alternate quality gems, as well as certain skills like curses.

Black Zenith Black Zenith Fingerless Silk Gloves
  • (12–16)% increased Spell Damage
  • Socketed Projectile Spells deal 150% more Damage with Hits
  • Socketed Projectile Spells have +4 seconds to Cooldown
  • Socketed Projectile Spells fire 4 additional Projectiles
  • Socketed Projectile Spells fire Projectiles in a circle
  • Socketed Projectile Spells have 80% less Skill Effect Duration
  • (140–180)% increased Energy Shield

Requires Level 70, 95 Int. 「Siege of the Atlas」Limited Drop. Drops from The Infinite Hunger. It cannot be chanced.

+4 seconds to Cooldown: it adds a cooldown to spells with no inherent Cooldown; spells with Cooldowns have their base Cooldown increased by 4 seconds.

Fire Projectiles in a circle: it causes spells to fire projectiles equidistant 360 degrees around you. This overrides the existing behaviour of projectile skills (e.g. Ice Spear will no longer fire in a volley).

Ceaseless Feast Ceaseless Feast Spiked Gloves
  • (16-20)% increased Melee Damage
  • Adds (2–3) to (22–26) Physical Damage to Attacks
  • (100–150)% increased Armour
  • (20–30)% chance to inflict Corrosion on Hit with Attacks
  • (20–30)% chance to gain an Endurance Charge on Hitting an Enemy with no Armour
  • (20–30)% chance to gain a Frenzy Charge on Hitting an Enemy with no Evasion Rating
  • (-5000 to total Armour and -1000 to total Evasion Rating per Corrosion. Corrosion lasts 4 seconds and refreshes the duration of existing Corrosion)

Requires Level 70, 95 Str. 「Siege of the Atlas」Limited Drop. Drops from the Infinite Hunger. It cannot be chanced.

It has a new debuff called Corrosion which you can stack up on enemies to remove their armour and evasion.

This is not only a great way to reduce their physical damage reduction, but the gloves also have an additional bonus that applies when you have stripped away all of the enemy’s armour or evasion.

Crystallised Omniscience Crystallised Omniscience Onyx Amulet
  • +(10-16) to All Attributes
  • Modifiers to Attributes instead apply to Omniscience
  • +1% to all Elemental Resistances per 10 Omniscience
  • Penetrate 1% Elemental Resistances per 10 Omniscience
  • Attribute Requirements can be satisfied by (15–25)% of Omniscience

Requires Level 61. 「Siege of the Atlas」Limited Drop. It cannot be chanced.

Modifiers to Attributes Instead Apply to Omniscience:

  • It applies broadly to most direct modifiers to Attributes, making them apply to Omniscience instead. For example, change "+# total to Strength" to "+# total to Omniscience".
  • Modifiers affecting more than one attribute can only apply once to Omniscience. For example, change "# to all Attributes" or " # to Strength and Dexterity" to "# to Omniscience".
  • Note that Base attributes (which the player possesses upon initially creating a level 1 character) are not considered a modifier and will not be affected.
Dawnbreaker Dawnbreaker Colossal Tower Shield
  • (150–250)% increased Armour
  • +(20–25)% Chance to Block
  • -1% Chance to Block Attack Damage for every 200 Fire Damage taken from Hits Recently
  • (10–20)% of Cold Damage taken as Fire
  • (10–20)% of Lightning Damage taken as Fire
  • (10–20)% of Physical Damage taken as Fire
  • Scorch Enemies in Close Range when you Block
  • (Recently refers to the past 4 seconds)
  • (Scorched Enemies have -10% to Elemental Resistances)

Requires Level 67, 159 Str. 「Siege of the Atlas」Limited Drop. Drops from the Searing Exarch. It cannot be chanced.

The "-1% Chance to Block Attack Damage" downside mod can be mitigated through damage reduction (e.g. Fortification), Fire Max Res (e.g. Purity of Fire), chance to Avoid Fire Damage when Hit (e.g. Deafening Essence of Anguish) or Fire Damage taken as Chaos (e.g. Incandescent Heart, Divine Flesh).

Note that "damage taken as" modifiers only shift damage once; Non-Fire damage taken as Fire cannot then be taken as Chaos.

Dissolution of the Flesh Dissolution of the Flesh Prismatic Jewel
  • Removes all Energy Shield
  • Life that would be lost by taking Damage is instead Reserved until you take no Damage to Life for 2 seconds
  • (20–30)% more Maximum Life

「Siege of the Atlas」Limited Drop. Drops from the Searing Exarch. It cannot be chanced.

It changes the way that you interact with incoming damage. While you have this jewel equipped, damage is taken in the form of a temporary reservation to your life pool.

If you reserve 100% of your life, you die.

This allows you to ignore life recovery completely, since the actual amount of life you have left is irrelevant as long as you manage the timing of your life reservation.

Divine Inferno Divine Inferno Crimson Jewel
  • With at least 40 Strength in Radius, Combust is Disabled
  • With at least 40 Strength in Radius, Attacks Exerted by Infernal Cry deal (40–60)% more Damage with Ignite

Requires Level 20. Radius: Medium (1200). Limited To: 1.

It can drop anywhere. It can be chanced.

The radius of Divine Inferno Divine Inferno is medium. It grants 57% More Damage with Ignite to Infernal Cry Infernal Cry skill if 40 Strength are allocatable within its radius. They do not need to be allocated, the requirement simply limits which jewel sockets can be used effectively.

Forbidden Flame Forbidden Flame Prismatic Jewel
  • Requires Class <<Random Character Class>>
  • Allocates <<Random Ascendancy Notable>> if you have the matching modifiers on Forbidden Flesh

「Siege of the Atlas」Limited Drop. Drops from the Searing Exarch. It cannot be chanced.

If you are able to equip both a Forbidden Flame Forbidden Flame and a Forbidden Flesh Forbidden Flesh jewel that specify the same skill, and you meet the class requirement, then you will be granted that Ascendancy skill.

Forbidden Flesh Forbidden Flesh Prismatic Jewel
  • Requires Class <<Random Character Class>>
  • Allocates <<Random Ascendancy Notable>> if you have the matching modifiers on Forbidden Flame

「Siege of the Atlas」Limited Drop. Drops from The Eater of Worlds. It cannot be chanced.

If you are able to equip both a Forbidden Flame Forbidden Flame and a Forbidden Flesh Forbidden Flesh jewel that specify the same skill, and you meet the class requirement, then you will be granted that Ascendancy skill.

Inextricable Fate Inextricable Fate Fugitive Boots
  • +(13-17)% to Chaos Resistance
  • +(80–100) to maximum Life
  • 30% increased Movement Speed
  • You gain 3 Grasping Vines when you take a Critical Strike
  • Nearby stationary Enemies gain a Grasping Vine every 0.5 seconds
  • All Damage inflicts Poison against Enemies affected by at least 3 Grasping Vines
  • You take (30–50)% reduced Extra Damage from Critical Strikes by Poisoned Enemies
  • (Up to 10 Vines can grasp you, inflicting 8% less Movement Speed per Vine. Broken by moving)
  • (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)

Requires Level 70, 56 Dex, 76 Int. 「Siege of the Atlas」Limited Drop. Drops from the Eater of Worlds. It cannot be chanced.

Grasping Vines is a debuff that reduces the movement speed of the character. Each stack is indicated by a vine that runs from the player to the floor. Lines of Grasping Vines are elastic. Each stack of Grasping Vines inflicts 8% less Movement Speed. Maximum stacks is 10, resulting in 80% less Movement Speed.

Teleporting with any movement skill that instantly moves you (such as Flame Dash Flame Dash or Blink Arrow Blink Arrow) instantly removes all stacks of the Grasping Vines debuff. The Stampede can bypass the penalty of the vines entirely.

Melding of the Flesh Melding of the Flesh Cobalt Jewel
  • (-80–-70)% to all Elemental Resistances
  • Elemental Resistances are capped by your highest Maximum Elemental Resistance instead

Requires Level 20. 「Siege of the Atlas」Limited Drop. Drops from the Eater of Worlds. It cannot be chanced.

Elemental Resistances include Cold Resistance, Fire Resistance, and Lightning Resistance.

For example, if you obtain Fire resistance(83%), Cold resistance(46%), and Lightning resistance(76%), by using this jewel, Fire/Cold/Lightning resistance will all become 83%.

The maximum resistances cap is 90%. You cannot raise above it.

Polaric Devastation Polaric Devastation Opal Ring
  • (15-25)% increased Elemental Damage
  • (15–25)% increased Global Critical Strike Chance
  • +(20–40)% to Fire Resistance
  • +(20–40)% to Cold Resistance
  • (10–20)% increased Duration of Ailments on Enemies
  • Left Ring slot: Cover Enemies in Ash for 5 seconds when you Ignite them
  • Right Ring slot: Cover Enemies in Frost for 5 seconds when you Freeze them
  • (Ailments are Bleeding, Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, Sapped, and Poisoned)
  • (Being Covered in Ash applies 20% less Movement Speed and 20% increased Fire Damage Taken)
  • (Being Covered in Frost applies 50% less Critical Strike Chance and 20% increased Cold Damage Taken)

Requires Level 80. 「Siege of the Atlas」Limited Drop. Drops from the Black Star. It cannot be chanced.

This is a solid ring for anyone specialising in either fire or cold damage.

Cover Enemies in Ash: 20% less Movement Speed; 20% increased Fire Damage Taken.

Cover Enemies in Frost: lowers their critical strike chance; 20% increased Cold Damage Taken.

Sudden Dawn Sudden Dawn Steel Circlet
  • (300–350)% increased Energy Shield
  • +(50–70) to maximum Mana
  • (10–20)% chance for Energy Shield Recharge to start when you Kill an Enemy
  • (30–40)% less Energy Shield Recharge Rate

Requires Level 48, 101 Int. 「Siege of the Atlas」Limited Drop. Drops from the Black Star. It cannot be chanced.

By default, the delay period for energy shield to begin to recharge is 2 seconds.

Energy shield recharge rate is a form of recovery and is by default: 20% of Energy Shield Recharged per second. Energy shield will stop recharging if the character takes damage. 

The Annihilating Light The Annihilating Light Quarterstaff
  • +18% Chance to Block Attack Damage while wielding a Staff
  • (60–70)% reduced Elemental Resistances
  • Deal Triple Damage with Elemental Skills

Requires Level 68, 78 Str, 78 Int. 「Siege of the Atlas」Limited Drop. Drops from the Searing Exarch. It cannot be chanced.

X% Reduced Resistances (not -X% to Resistances) is multiplicative with your Uncapped Resists.

Triple damage is an effect that causes a hit to deal triple its damage.

  • Chance to deal triple damage is additive.
  • Additiona l % chance exceeding 100% has no effect.
  • The damage increase is applied after all other modifiers.
  • Triple damage is currently hit-only and does not apply to Ailment damage or Damage over time.
  • Triple damage overrides double damage
  • Triple damage would not apply to Elemental Minions.
The Gluttonous Tide The Gluttonous Tide Citadel Bow
  • (120–160)% increased Physical Damage
  • (16–20)% increased Attack Speed
  • Lose all Frenzy Charges on reaching Maximum Frenzy Charges to make the next Bow Attack you perform fire that many additional Arrows
  • +(30–50)% Global Critical Strike Multiplier while you have a Frenzy Charge
  • (20–40)% chance to gain a Frenzy Charge for each Enemy you hit with a Critical Strike

Requires Level 58, 185 Dex. 「Siege of the Atlas」Limited Drop. Drops from the Eater of Worlds. It cannot be chanced.

By default, characters can accumulate a maximum of 3 charges of each type. This limit can be raised or lowered with certain passive skills and equipment.

Players gain more Damage and increased Attack and Cast Speed for each Frenzy Charge they have.

  • 4% increased Attack Speed per Frenzy Charge
  • 4% increased Cast Speed per Frenzy Charge
  • 4% more Damage per Frenzy Charge

PoE Unique Items Change 3.17

Rework the Blessing mechanic of March of the Legion to limit the number of Blessings you can have to one. Change the skill to cost mana instead of temporarily reserving mana. The process of making this change also highlighted a number of problems with other mechanics which has led to a ripple effect of other changes being required. Release Blessing as a Support gem, to make the mechanic available to builds that are not using the unique item. This is intended to be useful for high mana-use characters who wish to leave their mana unreserved and for characters using the Blood Magic keystone. Improve the aura level granted by March of the Legion so the item excels at using a Blessing aura. Remove Mortal Conviction and the life passives from behind the Blood Magic keystone and make a Mortal Conviction-style support gem that makes an aura free, and prevents you reserving mana. It will be mutually exclusive with Blessing skills, so you won't be able to use both simultaneously. This support gem provides slightly less aura effect to the skill than the Blessing Support but has no cost or upkeep involved. Change Blood Magic to also grant 10% more life to compensate for the removal of the efficient life passives behind the keystone. Change Supreme Ego to not limit you to one aura and instead give more aura effect based on how much mana an aura reserves.

Change Shade Form's cooldown to pause while the skill is active. Reduce the cooldown from 45 seconds to 40 seconds.

Strength of Blood's damage reduction no longer scales with modifiers to life recovery rate.

The Dancing Dervish's "Rampage" modifier now also has "Melee Hits count as Rampage Kills", allowing players to easily build up a new rampage streak without having to kill monsters. This stat will not affect you while rampaging as Dancing Dervish disables itself on rampage but the existing behaviour where the minion generates rampage kills on unique hits is still present. The minions summoned by Dancing Dervish now use the new, channelled version of Cyclone. Their movement speed and AI have also been adjusted to feel more proactive while clearing.

Perfidy no longer has "Dread Banner has 100-200% increased Fortification duration". Instead, it now has "Dread Banner grants an additional +2-4 to maximum Fortification when placing the Banner". This change affects existing items.

Void Shot (triggered by the Voidfletcher Unique Quiver): Now deals 25% more Area Damage (previously 100%). Now has 65% Effectiveness of Added Damage (previously 120%).

Introduced a new "Synthesised Map" Base Type, which all 5 Unique Synthesis Maps now use. This Map is not found on the Atlas.

Some of the Unique items that drop from The Maven are not powerful enough due to changes to the structure of the Endgame content. Improve these Uniques so they feel appropriate as a reward from an Endgame boss.

  • Doppelgänger Guise: Now has 30-40% less Physical and Chaos Damage Taken while sane (previously 15-25%). Existing items can be updated with a Divine Orb.
  • Arn's Anguish: Now has +1 to Maximum Endurance Charges. Existing items are unaffected by this change.
  • Olesya's Delight: Now has +1 to Maximum Frenzy Charges. Existing items are unaffected by this change.
  • Graven's Secret: Now has +1 to Maximum Power Charges. Existing items are unaffected by this change.
  • Legacy of Fury: No longer has -15 to -10% to all Resistances, existing items can be updated with a Divine Orb. Now has "Nearby Enemies are Scorched" instead of "Drops Scorched Ground while moving, lasting 4 seconds", existing items are unaffected by this change.

Trypanon now has "This Weapon's Critical Strike Chance is 100%" instead of "All Attacks with this Weapon are Critical Strikes". This change means that modifiers to Critical Strike Chance can reduce the weapon's critical chance below 100% now.

  • The Voidbringer Unique Gloves now have "Lose 40-80 Mana when you use a Skill", instead of "+40-80 to Total Mana Cost of Skills".
  • The Apep's Rage Unique Wand now has "Lose 40 Mana when you use a Skill", instead of "+40 to Total Mana Cost of Skills".

Unique Quivers have been reassigned to a base type that is most appropriate for them and their level:

  • Craghead and Cragfall are Serrated Arrow Quivers.
  • Hyrri's Bite and Hyrri's Demise are Sharktooth Arrow Quivers.
  • Asphyxia's Wrath, Seamus' Gift, and Steelworm are Feathered Arrow Quivers.
  • Drillneck is a Penetrating Arrow Quiver.
  • Rearguard, The Fracturing Spinner and Shattered Divinity are Blunt Arrow Quivers.
  • Skirmish and Rigwald's Quills are Two-Point Arrow Quivers.
  • Soul Strike and Replica Soul Strike are Spike-Point Arrow Quivers.
  • Blackgleam and Signal Fire are Blazing Arrow Quivers.
  • Maloney's Nightfall is a Vile Arrow Quiver.
  • Scorpion's Call is a Heavy Arrow Quiver.
  • Voidfletcher is a Primal Arrow Quiver.
  • Existing items are unaffected by these changes.

Threshold Jewels

  • Unique Threshold Jewels are no longer offered as a quest reward for completing "Death to Purity" in Act 5. Instead, you are now offered a choice of a Rare Crimson, Rare Cobalt, or Rare Viridian Jewel.
  • The following Unique Jewels can no longer be obtained: First Snow, Frozen Trail, Growing Agony, Overwhelming Odds, Rapid Expansion, Steel Spirit, Weight of the Empire, and Winter Burial.
  • The Hazardous Research Unique Jewel no longer has "With at least 40 Intelligence in Radius, Spark fires 2 additional Projectiles" or "15-20% reduced Spark Duration". Existing items can be updated with a Divine Orb. The Jewel's purpose is now only to enable firing Spark projectiles in a circle if you want this behaviour.
  • The Ring of Blades Unique Jewel no longer has "With at least 40 Dexterity in Radius, Ethereal Knives fires 5 additional Projectiles". Existing items can be made less pointy with a Divine Orb. The Jewel's purpose is now only to enable firing Ethereal Knives in a circle if you want this behaviour.
  • The Spreading Rot Unique Jewel is now limited to 1 (previously 2), this change affects existing items. It no longer has "With at least 40 Intelligence in Radius, Blight has 50% increased Hinder Duration". Instead, it now has "With at least 40 Intelligence in Radius, Blight has 30% reduced Cast Speed". Existing items can be updated to the new stat with a Divine Orb.

Prophecy related uniques

Remove the Prophecy mechanic from the game, and move many of its rewards to other content.

  • The following Fated Unique items will no longer be obtainable outside of trading with other players in permanent leagues: Corona Solaris, Crystal Vault, Deidbellow, Dreadsurge, Ezomyte Hold, Fox's Fortune, Greedtrap, Hrimnor's Dirge, Kaltensoul, Karui Charge, Martyr's Crown, Mirebough, Ngamahu Tiki, Panquetzaliztli, Realm Ender, Sanguine Gambol, Shavronne's Gambit, Silverbough, Sunspite, The Effigon, The Gryphon, The Oak, Voidheart, and Wall of Brambles.
  • In a few cases, the Fated version of a Unique item felt worth keeping in the game but there was little value in having the Fated and base versions of the Unique item be separate. In these cases, the Fated Unique item has been disabled, but the base Unique item has been modified to be identical or similar to the old Fated version:
  • Bloodboil has been renamed to Winterweave. It no longer has "75% reduced Effect of Chill on you". It now has "Adds 12-15 to 25-30 Cold Damage to Attacks" and "The Effect of Chill on you is reversed". It also now provides 25-30% Cold Resistance (previously 10-15%). Existing items are unaffected by these changes. The old, fated version of Winterweave can no longer be acquired.
  • Chalice of Horrors no longer has "Curse Skills have 100% increased Skill Effect Duration". It now has "1% of Damage Leeched as Life against Cursed Enemies". Existing items are unaffected by these changes. Thirst for Horrors can no longer be acquired.
  • Craghead now has "140-200% increased Stun Duration on Enemies" (previously 60-80%). Existing items can be updated to these new values with a Divine Orb. Cragfall can no longer be acquired.
  • Geofri's Crest now has "+1 to maximum number of Summoned Holy Relics" and "Summoned Holy Relics have 20-25% reduced Cooldown Recovery Rate". Existing items are unaffected by this change. Geofri's Legacy can no longer be acquired.
  • Iron Heart has been renamed to The Iron Fortress. It no longer has "8-12% Chance to Block Attack Damage" or "Cannot Block Spells". It now has "+1% Chance to Block Attack Damage per 50 Strength", "Chance to Block Spell Damage is Unlucky", and "+60-120 to Strength". Existing items are unaffected by these changes. The old, fated version of The Iron Fortress can no longer be acquired.
  • The skill granted by The Dancing Dervish is now called "Manifest Dancing Dervishes" and manifests two copies of the Sword. Existing versions of The Dancing Duo are affected by this change, and no longer have "Manifest Dancing Dervish also manifests a copy of Dancing Dervish". The Dancing Duo can no longer be acquired. The Dancing Dervish has further changes unrelated to The Dancing Duo's removal, which are detailed in the Unique Item Balance section.
  • Timeclasp no longer has "Temporal Chains has 50% reduced Effect on you". It now has "Unaffected by Temporal Chains" and "-10-10% increased Skill Effect Duration". It now also provides +40-45 to maximum Energy Shield (previously +15-25). Existing items are unaffected by these changes. Timetwist can no longer be acquired.
  • Atziri's Reflection is no longer considered a Fated Unique item, and is now a rare drop from Atziri, Queen of the Vaal in The Alluring Abyss. Atziri's Mirror can no longer be acquired.
  • Fated Unique Items not mentioned above now have a chance to drop from any endgame map boss. This is a temporary measure to maintain their availability. They will be moved to a new acquisition system in a future expansion.
  • Unique Items previously obtained by completing Prophecy chains have been added to the core drop pool.
  • The Pale Council fight is no longer accessible and its previously-exclusive Unique Items have been added to the core drop pool. Existing Pale Council Fragments will be deleted from your inventory and stash the next time you log in after the launch of 3.17.0.
  • Turning in a full stack of Akil's Prophecy now awards a Fated Unique Item.

Hit-based Bow Attacks Uniques Change

The following Uniques have had their damage adjusted, to compensate for the buffs to Bow base types:

  • Death's Harp now has 90-105% increased Physical Damage (previously 100-125%).
  • Death's Opus now has 90-105% increased Physical Damage (previously 100-125%), and now adds 6-12 to 20-25 Physical Damage (previously 10-20 to 30-35).
  • Infractem now has 70-80% increased Physical Damage (previously 110-125%).
  • Replica Infractem now has 70-80% increased Physical Damage (previously 110-125%).
  • The Crimson Storm now has 60-80% increased Physical Damage (previously 140-170%).
  • Arborix now adds 80-100 to 200-225 Physical Damage (previously 95-115 to 240-265).
  • Chin Sol now has 100-140% increased Physical Damage (previously 200-260%).
  • Darkscorn now has 60-80% increased Physical Damage (previously 130-150%).
  • Reach of the Council now adds 10-16 to 45-60 Physical Damage (previously 15-30 to 70-95).
  • Xoph's Nurture now has 165-195% increased Physical Damage (previously 265-330%).
  • Lioneye's Glare now has 90-105% increased Physical Damage (previously 150-175%).
  • Slivertongue now adds 80-95 to 220-240 Physical Damage (previously 110-125 to 245-265).
  • Existing items can be made worse with a Divine Orb, and a momentary lapse of reason.

List of PoE Scourge New Uniques 3.16

Path of Exile: Scourge 3.16 added 7 new Unique Items.

Scourge Unique Stats Notes
Gravebind Gravebind
  • (100–150)% increased Armour and Evasion
  • +(19–29)% to Chaos Resistance
  • +(15–25) Life gained on Kill
  • Nearby Enemies Killed by anyone count as being Killed by you instead.

    (It causes Minions, Party members, Allies (e.g. Einhar), and other friendly entities to attribute their kills to you, letting you fully benefit from modifiers that require Kills.)

Base Type: Hydrascale Gauntlets
Requires Level 59
Price: ~ 10x Chaos Orb
Mageblood Mageblood
  • +(25–35) to Strength
  • +(30–50) to Dexterity
  • +(15–25)% to Fire Resistance
  • +(15–25)% to Cold Resistance
  • Magic Utility Flasks cannot be Used.

    (It prevents the player from activating Magic Utility Flasks equipped on their character. Normal or Unique Flasks can be used as normal. )

  • Leftmost (2–4) Magic Utility Flasks constantly apply their Flask Effects to you.

    (It prevents effects such as Nullifer from removing flask effects on you from Magic Utility Flasks.)

  • Magic Utility Flask Effects cannot be removed.

    (It causes the effect of Magic Utility Flasks to constantly apply to the character, including suffixes that provide effects during Flask Effect. This does not count as using a Flask, and thus effects that proc on Flask Use do not apply (e.g. Sulphur Flask creating Consecrated Ground). Because it does not consume charges, using Flasks with the Alchemist's prefix and up to 70% increased effect from Enchantments using the Enkindling Orb greatly improves the effects without the downside.)

This is one of the most powerful unique items to ever exist in Path of Exile.

You'll sustain your utility flasks during 100% of gameplay, even long boss fights.

Base Type: Heavy Belt
Requires Level 44
Price: ~ 180x Exalted Orb

Stasis Prison Stasis Prison
  • +(20–25) to maximum Mana
  • (140–160)% increased Evasion and Energy Shield
  • +(90–100) to maximum Life
  • Temporal Rift has no Reservation
  • (80–100)% of Damage taken Recouped as Life.

    (It causes (80-100)% of incoming Hit damage you taken to be Recouped as Life, meaning that you will recover 25% of the Damage taken per second over 4 seconds. This can be modified with modifiers to Life Recovery Rate, such as the Soul of Arakaali and Trickster's Patient Reaper, reducing the duration it takes to fully recoup.)

  • Debuffs on you expire (80–100)% faster.

    (Only Damage from Hits can be Recouped, over 4 seconds following the Hit)

Only drop from Uber Timeless Conflict:

  • Unrelenting Timeless Karui Emblem
  • Unrelenting Timeless Maraketh Emblem
  • Unrelenting Timeless Eternal Emblem
  • Unrelenting Timeless Templar Emblem
  • Unrelenting Timeless Vaal Emblem

Base Type: Carnal Armour
Requires Level 71
Price: ~ 250x Exalted Orb

Stranglegasp Stranglegasp
  • +(10–16) to all Attributes
  • Can have 3 additional Enchantment modifiers.

    (It allows this item to have up to 4 Anointments using Oils. Like the Blight helmets, Anointments are replaced on a first in-first out basis.)

Only drop from Blight-ravaged Map(Search from Path of Exile Trade).

Amulet Enchantment modifiers are very powerful, here is the anoint list.

Base Type: Onyx Amulet
Requires Level 52
Price: ~ 24x Exalted Orb

The Oppressor The Oppressor
  • 120% increased Block Recovery
  • -10% to amount of Suppressed Spell Damage Prevented
  • +(26–32)% chance to Suppress Spell Damage
  • (200–250)% increased Armour and Evasion
  • +(9–13)% Chance to Block
  • You take 20% of Damage from Blocked Hits.

    (50% of Damage from Suppressed Hits and Ailments they inflict is prevented. It is additive with similar modifiers found on Glancing Blows and Ritual basetypes like Brimstone Treads.)

Base Type: Elegant Round Shiled
Requires Level 70
Price: 1x Orb of Alchemy

The Squire The Squire
  • 120% increased Block Recovery
  • Has 3 Sockets
  • All Sockets are White
  • +(5–8)% to Quality of Socketed Support Gems
  • Socketed Support Gems can also Support Skills from your Main Hand.

    (It includes both Skills from Gems or Skills granted by items.)

  • (100–150)% increased Armour and Evasion
  • +(3–5)% Chance to Block

Effectively allows you to wield a one-handed weapon and shield as if they were a six-link.

Base Type: Elegant Round Shield
Requires Level 70
Price: ~ 70x Exalted Orb

Uul-Netol's Vow Uul-Netol's Vow
  • Has 1 Socket
  • Socketed Support Gems can also Support Skills from your Body Armour.

    (It includes both Skills from Gems or Skills granted by items.)

  • (-30–30)% to Fire Resistance
  • (-30–30)% to Cold Resistance
  • (-30–30)% to Lightning Resistance
  • (-23–23)% to Chaos Resistance

Effectively enables you to turn any six-linked body armour into a seven-link.

Only drop from Flawless Breachstones:

  • Xoph's Flawless Breachstone
  • Tul's Flawless Breachstone
  • Esh's Flawless Breachstone
  • Uul-Netol's Flawless Breachstone
  • Chayula's Flawless Breachstone

Base Type: Unset Amulet
Requires Level 72
Price: ~ 90x Exalted Orb

Unique items are indicated by the orange color of the name. A Unique Item(Search from Path of Exile Trade) always has a specific name, unique artwork, and a predetermined list of modifiers. Generally, unique items are meant to be less powerful overall than high-level rare items, but offer unique gameplay and allow special character builds to be based around them.