PoE 3.22 New Uniques | Vaal Side Area | Ancestor Equipment | Field Item | Crucible | Forbidden Sanctum | Kalandra | Sentinel | Archnemesis | Scourge | Voidborn Reliquary Key |
PoE 3.22 added 15 new Unique Items, including 1 designed by the winner of the Crucible Boss Kill Event.
Each of the ten Karui tribes guard an exclusive unique item that embodies the essence of their tribe. These valuable heirlooms can only be earned by defeating that tribe in the Trial of the Ancestors. Hinekora, the Goddess of Death, also has four powerful unique items that may be offered to winners of the tournament.
Name | Stats | Notes |
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Ahuana's Bite Sharktooth Arrow Quiver
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Requires Level 56 Can be obtained as a reward for defeating the Ramako tribe in the Trial of the Ancestors. |
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Akoya's Gaze Regicide Mask
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Requires Level 52 Can be obtained as a reward for defeating the Tukohama tribe in the Trial of the Ancestors. |
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Bound Fate Cloth Belt
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Requires Level 16 「Ancestor Tournament」Limited Drop. |
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Defiance of Destiny Paua Amulet
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Requires Level 49 「Ancestor Tournament」Limited Drop. |
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Honoured Alliance Coral Ring
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Requires Level 49 「Ancestor Tournament」Limited Drop. Summon Spirit of Akoya summons an immortal chieftain minion of the Tukohama tribe to fight alongside you for a duration. This minion grants you a buff which regenerates rage. Shares a Cooldown with other Spirit Chieftain Skills. |
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Ikiaho's Promise Coral Amulet
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Requires Level 30 Can be obtained as a reward for defeating the Arohongui tribe in the Trial of the Ancestors. |
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Kahuturoa's Certainty Ancient Greaves
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Requires Level 46 Can be obtained as a reward for defeating the Rongokurai tribe in the Trial of the Ancestors. |
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Kaom's Binding Heavy Belt
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Requires Level 56 Can be obtained as a reward for defeating the Ngamahu tribe in the Trial of the Ancestors. |
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Kiloava's Bluster Ironwood Buckler
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Requires Level 57 Can be obtained as a reward for defeating the Valako tribe in the Trial of the Ancestors. |
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Maata's Teaching Karui Sceptre
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Requires Level 56. Can be obtained as a reward for defeating the Tawhoa tribe in the Trial of the Ancestors. |
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Rakiata's Dance Engraved Greatsword
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Requires Level 48. Can be obtained as a reward for defeating the Tasalio tribe in the Trial of the Ancestors. |
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Replica Dragonfang's Flight Flight Onyx Amulet
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Requires Level 56. |
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Tawhanuku's Timing Moonstone Ring
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Requires Level 44. Can be obtained as a reward for defeating the Hinekora tribe in the Trial of the Ancestors. |
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Utula's Hunger Majestic Plate
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Requires Level 53. Can be obtained as a reward for defeating the Kitava tribe in the Trial of the Ancestors. |
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Warrior's Tale Crimson Jewel
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「Ancestor Tournament」Limited Drop |
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The Blood of Innocence Censer Relic
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Requires Level 64. 「Lycia, Herald of the Scourge」Limited Drop |
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The Chains of Castigation Processional Relic
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Requires Level 64. 「Lycia, Herald of the Scourge」Limited Drop. |
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The Power and The Promise Tome Relic
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Requires Level 64. 「Lycia, Herald of the Scourge」Limited Drop. |
Stats |
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Bane of Chaos Vaal Side Area
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Endless Nightmare Vaal Side Area
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Grand Dreams Vaal Side Area
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When competing in the Trial of the Ancestors, you can provide your Warriors with Equipment to help you claim victory. Check out some of the Equipment Items below!
Name | Icon | Tribe | Description | Flavour Text |
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Umu Coals | ![]() | Tribe: Ngamahu | Favour: 250 Hits always Ignite All Damage can Ignite Slain Enemies have +10 seconds to their Time to Revive | Traditional meals are cooked in a great fire-stone pit. In a crisis, those stones can pull double duty. |
Firebreather Mead | ![]() | Tribe: Ngamahu | Favour: 250 Righteous Fire Enemies in the Righteous Fire have -10% to maximum Fire Resistance | The fruit of the volcanic nightshade plant can leave veteran warriors in tears. |
Volcanic Emblem | ![]() | Tribe: Ngamahu | Favour: 300 50% chance on Death to Revive immediately | The Ngamahu Tribe believes the Karui will be reforged in a volcano at the end of time. |
Dying Roar | ![]() | Tribe: Ngamahu | Favour: 150 Explode on Death, dealing 500% of Maximum Life as Fire Damage 50% increased Time to Revive | When Ngamahu's chosen truly wish to destroy an enemy, nothing can stop them. |
Ichthyic Bolas | ![]() | Tribe: Tasalio | Favour: 200 Inflict 3 Grasping Vines on Hit | Hunters of the Tasalio Tribe are just as effective on land. |
Inky Infusion | ![]() | Tribe: Tasalio | Favour: 200 200% increased Stealth | They slip through shadows of their own making. |
Sudden Fog | ![]() | Tribe: Tasalio | Favour: 200 Shroud Walker | A clear day dawns only for the lucky. |
Sea Charm | ![]() | Tribe: Tasalio | Favour: 500 300% increased Interruption Duration against Enemies Banishing Ancestral Totems | Tasalio bids you take a moment to stop and enjoy the calm of the ocean. |
Silver Ward | ![]() | Tribe: Arohongui | Favour: 150 maximum life % to add to maximum energy shield [25] 100% faster start of Energy Shield Recharge | Arohongui looks after all those in need. |
Moon's Path | ![]() | Tribe: Arohongui | Favour: 250 Chilled Ground Trail | The never-ending journey must be walked alone. |
Lunar Grace | ![]() | Tribe: Arohongui | Favour: 150 Immune to Chill Immune to Freeze | The lunar plains are cold, but the silver palace is always warm and welcoming. |
Dance of the Seasons | ![]() | Tribe: Arohongui | Favour: 600 Your Ancestral Totem periodically Freezes nearby Enemies Periodically Freeze nearby Enemies | Winter is inevitable, but so is the spring. |
Lightning Rod | ![]() | Tribe: Valako | Favour: 200 Defender Teammates gain 3 Endurance, Frenzy or Power Charges every 6 seconds | Valako's gifts are unpredictable, but welcome. |
Whaletooth Bangle | ![]() | Tribe: Valako | Favour: 400 Proximity Shield 50% increased Damage taken | An arrow in a storm may lose its course, but it will bring death where it eventually falls. |
Carved Horns | ![]() | Tribe: Valako | Favour: 200 Lightning Thorns | Passed down through the generations, they protect those who seek Valako's grace. |
Tidal Charm | ![]() | Tribe: Valako | Favour: 400 50% Chance to Block Attack Damage 50% Chance to Block Spell Damage | Only a fool fights the tide. |
Birthing Spoon | ![]() | Tribe: Hinekora | Favour: 300 25% increased Movement Speed 50% reduced Time to Revive | With each new life, the entire tribe is invigorated. |
Cyclic Bauble | ![]() | Tribe: Hinekora | Favour: 150 100% increased Cooldown Recovery Rate | The end of Time is also its beginning. |
Death Chimes | ![]() | Tribe: Hinekora | Favour: 300 Your Ancestral Totem being Banished doesn't pause your Time to Revive 100% increased Ancestral Totem Life | Hinekora is not the master of Death, but she is its Mother. |
Fate's Grasp | ![]() | Tribe: Hinekora | Favour: 300 Hinders Nearby Enemies | There is no use trying to escape destiny. |
Amber Burgeon | ![]() | Tribe: Tawhoa | Favour: 300 Regenerate 6% of Life per second | Though you might not see it, the forest is always growing. |
Spiritual Growth | ![]() | Tribe: Tawhoa | Favour: 150 50% reduced Ancestral Totem Life Ancestral Totems regenerate 5% of Life per second Your Ancestral Totem cannot recover Life while being Banished | That which is wounded may become whole again in time. |
Bone Juju | ![]() | Tribe: Tawhoa | Favour: 500 25% increased Maximum Life when Revived | Life springs from death in a grand cycle. |
Dream Catcher | ![]() | Tribe: Tawhoa | Favour: 300 Nearby Ally Players gain 6 Flask Charges every 3 seconds | Tawhoa gifted humanity the ability to dream, so that they may aspire to greater things. |
Victory Feast | ![]() | Tribe: Kitava | Favour: 250 Recover 100% of Life on Kill | "The Oriathans have generously provided us with a banquet!" |
Utula's Promise | ![]() | Tribe: Kitava | Favour: 400 Damage taken from Enemy Hits is recovered as Life by your Ancestral Totem | "If you waver, drink of my blood, and fight on!" |
Jawclamp Earrings | ![]() | Tribe: Kitava | Favour: 250 Regenerate 10% of Life per second while Banishing an Ancestral Totem | "Bite down upon your master's throat, and die before you let go!" |
Noxious Fumes | ![]() | Tribe: Kitava | Favour: 500 Nearby Enemies cannot Recover Life | "The guards will have no rest this night. When they tire, we strike..." |
Eternal Pursuit | ![]() | Tribe: Ramako | Favour: 300 50% increased Movement Speed 100% increased Damage taken | The Sun chases the Moon across the sky, thirsting for a momentary touch. |
Queen's Inspiration | ![]() | Tribe: Ramako | Favour: 500 You and nearby Allies have Tailwind | Her courage was contagious. |
Sun-blot Band | ![]() | Tribe: Ramako | Favour: 250 Skills fire 4 additional Projectiles | Let us graciously allow the enemy to fight in the shade. |
Sniper's Gambit | ![]() | Tribe: Ramako | Favour: 200 15% increased Attack Speed per Enemy in Close Range | Clever archers always have a trick in reserve. |
Ancestral Defiance | ![]() | Tribe: Tukohama | Favour: 250 100% increased Armour and Evasion Rating when on Low Life You have Onslaught while on Low Life | The warriors of the Tukohama Tribe call the brink of death home. |
Massive Chisel | ![]() | Tribe: Tukohama | Favour: 500 Banishing deals 50% increased Damage to Ancestral Totems | Ancestral wood splinters freely under the heavy weight of jade. |
War Venom | ![]() | Tribe: Tukohama | Favour: 500 Attacker Teammates gain Adrenaline for 10 seconds when spawned | The fire in the blood is like no other thrill. |
Jade Blade | ![]() | Tribe: Tukohama | Favour: 250 Debilitates Enemies for 4 seconds when Hit | A true warrior is never unarmed. |
Turtle Trinket | ![]() | Tribe: Rongokurai | Favour: 150 Movement Speed cannot be modified to below base value Action Speed cannot be modified to below base value | Slow and steady wins the race. |
Emerging Bellow | ![]() | Tribe: Rongokurai | Favour: 150 Stun nearby Enemies when you Revive Your Ancestral Totem being Banished doesn't pause your Time to Revive | "Get out of my way!" |
Goliath Knuckle | ![]() | Tribe: Rongokurai | Favour: 200 20% reduced Movement Speed 100% increased Knockback Distance Knock Enemies back on Hit | Simple, but effective. |
Nightguard | ![]() | Tribe: Rongokurai | Favour: 300 20% reduced maximum Life 100% increased Ancestral Totem Life | Rongokurai gifts his strength to protect the weak. |
Summer Charm | ![]() | Favour: 150 +50% to Cold Resistance +10% to maximum Cold Resistance | Remember the days that were not so grim and cold as today. | |
Tough Snack | ![]() | Favour: 250 100% increased maximum Life | The long chew is half the satisfaction. | |
Barbed Dagger | ![]() | Favour: 400 50% increased Damage | For enemies you do not respect. | |
Battle Call | ![]() | Favour: 250 50% reduced Time to Revive | If you hear the call, you must answer. | |
Albino Weta | ![]() | Favour: 400 60% increased Ancestral Totem Life | A blessing upon all those trees touched by the sacred spirit. |
One piece of equipment can be equipped onto each warrior, granting certain buffs themed around each tribe.
Name | Icon | Tribe | Description |
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Freezing Wave Idol | ![]() | Tribe: Ramako | Favour: 200 Sends a wave of ice out in a circle, Freezing all enemies within 50 units |
Volcanic Idol | ![]() | Tribe: Ngamahu | Favour: 300 Forms a volcano that erupts molten projectiles, sinking back into the earth after 10 seconds |
Hook Trap Idol | ![]() | Tribe: Tasalio | Favour: 200 Launches hooks at all enemies within 60 units, stunning them and pulling them in |
Tribal Reconstruction Idol | ![]() | Tribe: Hinekora | Favour: 600 Revives all Ancestral Totems within 40 units |
Reconstruction Idol | ![]() | Tribe: Hinekora | Favour: 300 Revives the nearest Ancestral Totem |
Ritual of Life Idol | ![]() | Tribe: Tawhoa | Favour: 350 Bursts healing pulses in a circle for 10 seconds |
Burst of Life Idol | ![]() | Tribe: Tawhoa | Favour: 250 Fully heals all Teammates |
Feasting Ritual Idol | ![]() | Tribe: Kitava | Favour: 300 Drains the Life from nearby Enemy Corpses, preventing them from respawning for 10 seconds |
Jadecrafter Idol | ![]() | Tribe: Tukohama | Favour: 300 Encases all enemies within 30 units in jade for 5 seconds |
Invulnerability Idol | ![]() | Tribe: Rongokurai | Favour: 500 Buffs all Teammates within 40 units for 20 seconds, making them invulnerable to damage and unable to be interrupted when banishing totems |
Great Barrier Idol | ![]() | Tribe: Rongokurai | Favour: 150 Constructs a very long wall |
Tidal Wave Idol | ![]() | Tribe: Arohongui | Favour: 300 Casts a Tidal Wave which rolls forwards, crashing on the first Enemy it hits |
Lightning Idol | ![]() | Tribe: Valako | Favour: 300 Charges a beam of lightning, unleashing it after a short time. This beam can shock Enemies. |
Regrouping Idol | ![]() | Tribe: Tasalio | Favour: 300 Pulls all Teammate totems within 40 units inwards |
Tasalio's Blessing Idol | ![]() | Tribe: Tasalio | Favour: 500 Provides more Attack Damage to all Teammates in an area |
Arohongui's Blessing Idol | ![]() | Tribe: Arohongui | Favour: 500 Provides more Spell Damage to all Teammates in an area |
Raging Storm Idol | ![]() | Tribe: Valako | Favour: 300 Shocks all enemies within 40 units for 10 seconds |
Quake Idol | ![]() | Tribe: Rongokurai | Favour: 300 Repeatedly Stuns all enemies in within 40 units for 20 seconds |
Nightcloak Idol | ![]() | Tribe: Rongokurai | Favour: 600 All Ancestral Totems within 40 units are immune to banishing for 10 seconds |
Ngamahu's Vengeance Idol | ![]() | Tribe: Ngamahu | Favour: 300 Adds a buff to all Teammates that creates a highly damaging explosion of fire when they die |
Storm's Retreat Idol | ![]() | Tribe: Valako | Favour: 300 Returns all Teammates to a location near their Ancestral Totems |
Bulwark Idol | ![]() | Tribe: Valako | Favour: 200 Creates a proximity shield for 20 seconds |
Tawhoa's Blessing Idol | ![]() | Tribe: Tawhoa | Favour: 300 Removes all ailments from Teammates within 60 units and gives them ailment immunity for 10 seconds |
Stampede Idol | ![]() | Tribe: Tawhoa | Favour: 250 Summons multiple stampedes of spiritual boars that charge forwards |
Kitava's Blessing Idol | ![]() | Tribe: Kitava | Favour: 400 All Teammates leech 100% of damage they deal as life to their Ancestal Totems for 20 seconds |
Lani Hua's Gift Idol | ![]() | Tribe: Ramako | Favour: 400 All enemies within 60 units banish totems at a slower rate for 30 seconds |
Ramako's Inspiration Idol | ![]() | Tribe: Ramako | Favour: 400 Creates a whirlwind of air that moves forward, giving all Teammates inside it Tailwind |
Path of Exile: Crucible introduces more than ten new unique items, including three that are exclusive to the Crucible Challenge League.
Crucible Unique | Stats | Notes |
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Ancestral Vision Viridian Jewel
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It can drop anywhere. It can be chanced. It allows characters to have up to 50% chance to Avoid Elemental Ailments if spell suppression chance is at capped (at 100%). Modifiers that grant spell suppression conditionally also grant ailment avoidance conditionally. |
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Blood Price Reaver Helmet
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Requires Level 40. It can drop anywhere. It can be chanced. "Reserves 8% of Nearby Enemy Monsters’ Life" does exactly what it implies, causing nearby enemies to start at 92% maximum life. While this increases your clear speed against all enemies, it's especially useful against bosses. The helmet's drawback is that it reduces your maximum life, but provides decent life regeneration and block and stun recovery to counteract this. |
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Bloodnotch Crimson Jewel
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It can drop anywhere. It can be chanced. A perfect roll jewel (or 50+% and Unfaltering) combined with a 21/20 Petrified Blood and 30% recoup, it is possible to take effectively no damage from stunning hits. However, it is still possible to die if the player takes enough damage from 60% of the hit taken to be one-shot.. |
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Bloodsoaked Medallion Amber Amulet
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Requires Level 49. It can drop anywhere. It can be chanced. Every 10 Seconds, after taking damage, Life may be restored in the following ways(These are consecutive):
It provides a cycling effect which will help keep your life topped up while you attack and slay monsters. Make Atziri proud by sustaining yourself on the blood of your foes! |
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Ceinture of Benevolence Cloth Belt
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Requires Level 40. It can drop anywhere. It can be chanced. Non-Unique Utility Flasks you Use apply to Linked Targets. It causes the effects of consumed non-unique utility flasks to also apply to linked targets. |
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Chain of Endurance Chain Belt
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Requires Level 14. It can drop anywhere. It can be chanced. It grants you life regeneration for each different ailment affecting you. Becoming available to use at a low level, this could help you get through some difficult situations, or perhaps you'll look to intentionally be affected by multiple different ailments in exchange for a large amount of life regeneration. |
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El'Abin's Visage Fencer Helm
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Requires Level 43. Drops: 「Crucible」Limited Drop. It is special in that it’s the only armor piece other than shields that can receive Crucible passive skill trees. Wearing it allows you to double down on certain properties that are only available through Crucible passive skill trees. |
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Orbala's Stand Eelskin Boots
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Requires Level 39. It can drop anywhere. It can be chanced. It prevents suppressed spell damage from stunning you and debilitates monsters when you suppress their spell damage. Consider combining this with some of the newly reworked Spell Suppression Masteries for some great synergy. Debilitate is a debuff that causes affected targets to deal 10% less damage and have 20% less movement speed.
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Soulbound Paua Ring
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Requires Level 44. It can drop anywhere. It can be chanced. It is the perfect puzzle piece for those experimenting with Link skills. |
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Stormseeker Ambush Mitts
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Requires Level 45. It can drop anywhere. It can be chanced. |
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Tainted Pact Coral Amulet
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Requires Level 42. It can drop anywhere. It can be chanced. It is an amulet that causes Chaos Damage Over Time to heal you while you're leeching life. While the amulet provides a decent amount of life leech itself, it'll certainly require a few tricks to unlock its full potential. |
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Tanu Ahi Wyrmscale Gauntlets
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Requires Level 49. It can drop anywhere. It can be chanced. It provides another way to gain Adrenaline (no Stance changing required). |
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The Fourth Vow Devout Chainmail
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Requires Level 55. It can drop anywhere. It can be chanced. It lets your armour also apply to chaos damage taken from hits, but allows physical damage taken to bypass your energy shield. Having your armour apply to multiple damage types can be quite the defensive boon! Normally, armour will only mitigate physical damage hits, not elemental or chaos damage hits. However, with this item, armour can apply to Chaos Damage hits. In cases where armour mitigates multiple types of damage, it does so separately for each type it mitigates. If you make armour apply to Chaos damage as well as physical damage, then take a hit containing both physical and Chaos damage, then armour will calculate Physical Damage Reduction based on comparing the physical damage to armour, and apply that only to the physical damage, and will calculate Chaos Damage Reduction based on comparing the Chaos damage to armour, and apply that only to the Chaos damage. |
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The Geomantic Gyre Highborn Staff
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Requires Level 52. Drops: 「Crucible」Limited Drop. It has only one socket but its Crucible Passive Skill Tree only has high level Support Passive Skills, allowing for up to 5 level 30 supports! Crucible Passive Skill Tree example:
List of Crucible Passive Skill Tree with only Support Passive Skills |
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The Redblade Gladius
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Requires Level 60. Drops: 「Crucible」Limited Drop. It has a two handed sword Crucible Passive Skill Tree, allowing for much more powerful skills than what can usually be obtained on a one handed sword. Two Handed Sword Crucible Passive Skill Tree example:
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Widowhail Crude Bow
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Requires 14 Dex. It can drop anywhere. It can be chanced. As a weapon, it does basically no base damage and doesn't grant any stats of its own, but it does dramatically increase the power of mods provided by your quiver. Needless to say, this can produce some pretty ridiculous outcomes with good rare or unique quivers. |
There are over 15 new unique items to be found from within the Forbidden Sanctum and throughout Wraeclast and the Atlas. It includes 1 designed by a supporter and 3 designed by winners of Boss Kill Events. GGG has also massively increased the power and rarity of ten existing endgame unique weapons to bring them in line with some of Path of Exile's most iconic unique items.
Forbidden Sanctum Unique | Stats | Notes |
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Annihilation’s Approach Dragonscale Boots
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Requires Level 65. Drops from Uber Searing Exarch Level 20 Approaching Flames Skill:
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Anathema Moonstone Ring
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Requires Level 49. It cannot be chanced. Drops in the Forbidden Sanctum. This new ring lets you scale your curse limit in a completely different way, by tying it to your power charge count. Or you can simply not scale it and put this on to apply 3 curses! |
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Dawnstrider Vaal Greaves
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Can drop from the Searing Exarch, and were designed by Ben. Ancestor Totems are a specific type of melee totem that grant the player a buff while it is active (which recursively applies to the totem as well). |
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Doedre's Tongue Lapis Amulet
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Requires Level 24. Can drop anywhere. It can be chanced. |
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Echoforge Infernal Sword
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Requires Level 67. Drops from Uber Maven. It has a similar theme to the Starforge and Voidforge Unique Swords. Echoforge's stat ranges are quite high, so you'll either need to be very lucky or sink a lot of Divine Orbs to get a good roll! |
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Entropic Devastation Assassin’s Mitts
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It was designed by Gucci Pradas and dropped from the Uber shaper. Currently, the ways to get a spell and pale are very limited. These gloves provide the powerful property of causing all of your spells to impale on crit. |
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Eternal Damnation Agate Amulet
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Requires Level 52. Exclusive to a Forbidden Sanctum boss. Drops from Lycia in the Forbidden Sanctum. This amulet offers a powerful way to gain additional Elemental mitigation by introducing the concept of Elemental damage reduction. Despite the drawback of reducing your maximum resistances if you have sufficient chaos resistance. This is more than compensated for, because of the roguelike nature of the Forbidden sanctum. Defeating the boss of a floor is a difficult achievement and hence rewards a lot of experience. You may fail on the way so if you do manage. It expects a good experience boost for your achievement. |
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Firesong Crimson Jewel
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Can drop anywhere. It can be chanced. Ignite, chill, freeze, shock, scorch, brittle, and sap are referred to as elemental ailments because they are associated with elemental damage types. Bleeding and poison are non-elemental ailments. |
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Immutable Force Crimson Jewel
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Can drop anywhere. It can be chanced. |
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Nimis Topaz Ring
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It was designed by Jungroan : Nimis and drops from Uber Eater. |
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Oriath's End Bismuth Flask
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Requires Level 56. It was designed by Steelmage and drops from Uber Sirus. |
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Original Sin Amethyst Ring
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Requires Level 52. It is a trophy item that symbolises the completion of a Sanctum run without getting hit at all! It can be earned by defeating the Herald of the Scourge with The Original Scripture unique relics active. |
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Progenesis Amethyst Flask
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Requires Level 60. It was designed by Ben and drops from The Uber Maven. It is a defensive flask that grants a mini version of the Petrified blood effect, but without requiring you to be on low life. This is a useful tool to prevent you from getting one shot by large amounts of incoming damage in scary situations. |
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Rational Doctrine Combat Jewel
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It was designed by Rawlings and drops from Uber venarius. By manipulating your attributes, you can change how the straw behaves. While the ideal dream outcome is that you manage to get your strength and intelligence tied for highest, enabling both of the benefits simultaneously. The jewel is still very powerful if it only grants your choice of permanent consecrated ground or permanent profane ground. |
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Sandstorm Visage Necromancer Circlet
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Requires Level 54. It cannot be chanced. Drops in the Forbidden Sanctum. It makes your Base Critical Strike Chance of Spells match the Critical Strike Chance of your main hand weapon, but makes it so you can't critically strike with attacks. Great for hand-casting spells, but maybe not so much for Cast on Crit builds! |
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Stormshroud Viridian Jewel
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Ignite, chill, freeze, shock, scorch, brittle, and sap are referred to as elemental ailments because they are associated with elemental damage types. Bleeding and poison are non-elemental ailments. Can drop anywhere. It can be chanced. |
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The Balance of Terror Cobalt Jewel
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「Sanctum」Limited Drop. It cannot be chanced. It can roll a plethora of mods based on Hexes that you cast. Think of it as a Watcher's Eye, but for Hexes! |
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The Broken Censer Tome Relic
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It makes it so you can't gain Inspiration or recover Resolve, but guarantees that the final boss drops an extra Invocation! Drop from the final form of the Sanctum Boss. It challenges you to complete an entire run of The Forbidden Sanctum at area level 80+ under special rules. If you're able to complete such a run, you'll be rewarded in new and special ways. However, the Unique Relic will be destroyed regardless of the outcome of your run, so if you fail to complete it, you'll forfeit your potential rewards. |
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The First Crest Coffer Relic
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The First Crest comes in three variations that convert your Aureus Coins into Experience, Relics or Unique Items upon defeating the final boss of the Sanctum. Drop from the final form of the Sanctum Boss. |
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The First Crest Coffer Relic
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The First Crest comes in three variations that convert your Aureus Coins into Experience, Relics or Unique Items upon defeating the final boss of the Sanctum. Drop from the final form of the Sanctum Boss. |
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The First Crest Coffer Relic
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The First Crest comes in three variations that convert your Aureus Coins into Experience, Relics or Unique Items upon defeating the final boss of the Sanctum. Drop from the final form of the Sanctum Boss. |
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The Gilded Chalice Processional Relic
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The 3.20.1 update introduces the concept of Unique Relics. Every time you defeat the final form of the Sanctum Boss, she’ll drop a Unique Relic which challenges you to complete an entire run of The Forbidden Sanctum at area level 80+ under special rules. If you’re able to complete such a run, you’ll be rewarded in new and special ways. However, the Unique Relic will be destroyed regardless of the outcome of your run, so if you fail to complete it, you’ll forfeit your potential rewards. Drop from the final form of the Sanctum Boss. |
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The Hour of Divinity Censer Relic
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It guarantees that the final boss of the Sanctum drops two additional Sanctified Relics but prevents you from collecting Boons. Drop from the final form of the Sanctum Boss. |
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The Night Lamp Urn Relic
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It guarantees extra Sanctified Relics upon slaying the final boss, but hides the details of each room. Drop from the final form of the Sanctum Boss. |
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The Original Scripture Papyrus Relic
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It turns your next Sanctum into a hardcore no-hit run but should you conquer it, you'll receive the mysterious Original Sin... Drop from the final form of the Sanctum Boss. |
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The Second Sacrament Candlestick Relic
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It gives you the opportunity for a three-mod Balance of Terror but powers up the final boss! Drop from the final form of the Sanctum Boss. |
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The Winds of Fate Foul Staff
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「Sanctum」Limited Drop. Requires Level 55. It is a new Unique Staff that gives a huge damage boost, but caps your Maximum Critical Strike Chance at 50% and makes your non-critical strikes deal no damage. You'll need to find the right balance (or combination of mechanics) to take advantage of it. |
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Wilma's Requital Solaris Circlet
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Requires Level 59. Can drop anywhere. It can be chanced. It was designed by a supporter. The supporter wanted its visual design to match Shavronne's Wrappings and makes increases and reductions to your Cast Speed apply to your Attack Speed as well! |
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Witchbane Cobalt Jewel
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Witchbane can drop anywhere. It can be chanced. GGG has improved Jewels as a source of ailment mitigation and have replaced most existing unique Jewels with some powerful new ones. GGG has also rebalanced Hexes to make them stronger against endgame bosses and have reworked most curse mechanics and curse uniques as a result. |
Kalandra Unique | Stats | Notes |
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Elevore Wolf Pelt
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Requires level 30, 66 Dex. Can drop anywhere. It can be chanced. Ignite, chill, freeze, shock, scorch, brittle, and sap are referred to as elemental ailments because they are associated with elemental damage types. |
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Ghostwrithe Silken Vest
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Requires Level 11, 37 Int. Can drop anywhere. It can be chanced. It is a leveling unique which allows you to play as an almost pure energy shield character during early parts of the campaign. |
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Grand Spectrum (Cobalt Jewel, minion crit multi)
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Limited to: 3. |
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Grand Spectrum (Cobalt Jewel, power charge)
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Limited to: 3 |
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Grand Spectrum (Crimson Jewel, endurance charge)
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Limited to: 3 |
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Grand Spectrum (Crimson Jewel, life)
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Limited to: 3 |
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Grand Spectrum (Viridian Jewel, ailment avoidance)
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Limited to: 3 |
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Grand Spectrum (Viridian Jewel, frenzy charge)
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Limited to: 3 |
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Kalandra's Touch Ring
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Kalandra league-exclusive ring. Drop from Kalandra league content. If you're very lucky, you might find a special league-exclusive Unique ring at the Lake. Kalandra's Touch mirrors the effect of your other ring. Bring your own rings to the Mist. It will magnify, distort and reflect them, providing access to previously-unattainable power on rare items. |
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Kaom's Spirit Titan Gauntlets
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Requires Level 69, 98 Str. Can drop anywhere. It can be chanced. |
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Soul Ascension Carnal Mitts
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Requires Level 50, 39 Dex, 39 Int Drop from the Uber Uber Elder. Soul Eater is a very powerful buff, but it is usually hard to obtain in boss fights. This unique grants you the ability to gain stacks of Soul Eater when you hit a unique enemy, but also makes you lose those stacks if you aren’t near one. |
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The Poised Prism Primal Arrow Quiver
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Requires Level 66. Can drop anywhere. It can be chanced. |
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The Tower of Ordeals Engraved Ultimatum
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Map Tier: 16. You can create this map by combining Ultimatum Aspect pieces:
Boss: The Trialmaster Challenge the Trialmaster and potentially earn unique items from the Ultimatum league. You can create this map by completing endgame Vaal content. |
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Thrillsteel Barbute Helmet
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Requires 42 Str, Level 18. Can drop anywhere. It can be chanced. |
In this expansion, added 14 new unique items including a league-exclusive ring, a new pinnacle boss reward, a supporter unique, six new Grand Spectrum jewels and even some levelling uniques. Also improved over 100 unique items, including both levelling uniques and endgame ones. Finding a unique item is now more likely to be an exciting moment, especially during the campaign.
Introduced another unique map, The Tower of Ordeals. In this map, you may challenge the Trialmaster and potentially earn unique items from the Ultimatum league. You can create this map by completing endgame Vaal content.
PoE 3.19 introduced extremely rare foil versions of Pinnacle Unique Items. These are functionally equivalent to the regular versions, just shiny.
Examples:
foil Hands of the High Templar | foil Watcher's Eye |
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In this expansion it's possible to very rarely find special foil versions of any pinnacle boss unique item. These have the same stats as regular ones, but are certain to be highly prized by collectors or wealthy players wanting to show off.
Added 6 new Unique Items, as well as new variations of 4 existing Unique Items. 5 of these new Unique Items were designed by winners of the Siege of the Atlas Boss Kill Event.
Sentinel Unique | Stats | Notes |
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The Burden of Truth Crystal Belt
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Requires Level 79. 「Sirus, Awakener of Worlds」Limited Drop. Supreme Decadence is a keystone:
This belt encourages you to have healthy energy shield and life pools, and helps you to achieve this by granting you additional energy shield based on a percentage of your maximum life value. |
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Echoes of Creation Royal Burgonet
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Requires Level 65, 148 Str. 「The Shaper」Limited Drop. It’s designed for builds that use Warcries and grants an extra use before cooldown to Warcry Skills that are socketed in the helmet. It also grants more damage to exerted attacks based on the number of Warcries affecting them, but causes you to take a lot of damage when you use these attacks. This self-damage number looks scary, but can be mitigated by various mechanics such as armour, endurance charges and life recovery. This powerful niche helmet is ideal for characters that try to use as many warcries as they can. |
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The Eternal Struggle Onyx Amulet
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Requires Level 61. 「The Black Star」Limited Drop. 「The Infinite Hunger」Limited Drop. Global Defences refer to Armour, Evasion rating, Energy Shield, and Ward. Malignant Madness is a debuff that reduces the action speed and damage of affected targets. It is applied by the monster Tentacle Fiend or applied by the player by using Impresence. The amulet has a pair of Eldritch mods, and the one that is dominant will be based on which of the bosses dropped it. The dominant mod also controls whether the amulet gives a Malignant Madness or Culling Strike bonus. You’ll need to work out which of the two bosses to farm based on which half of the amulet you want to activate. |
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Call of the Void Sapphire Ring
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Requires Level 16. 「Uber Elder」Limited Drop. It causes all damage to chill and causes chilled enemies to shatter on death, as though they were frozen. On top of this, chilled enemies deal less damage back to you, based on the magnitude of the chill affecting them. The only drawback is that all incoming damage also chills you, but there are many ways to mitigate this and in some cases, it’s beneficial to builds that utilise self-chill as part of some crazy combo. This ring is useful for a wide variety of different end-game builds. |
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Impossible Escape Sapphire Ring
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Requires Level 20. 「The Maven」Limited Drop. Limited to: 1. Radius: Small (800). The jewel refers to a random keystone on your passive skill tree and enables you to be able to allocate passives within a radius around that keystone, without them being connected to the rest of the tree. While the keystone itself cannot be allocated, this jewel allows you to jump across great distances on the passive tree in a very skill-point-efficient way. |
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Sublime Vision Prismatic Jewel
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「Uber Shaper」Limited Drop. It has 17 different mods. See more information from here. Limited to: 1. |
As you travel through Wraeclast, you may uncover or assemble Unique Sentinels. These valuable Sentinels behave in very specialised and powerful ways. For example, The Basilisk causes a wide area-of-effect blast that has a petrification effect on monsters. The Hollow-Eyed Skull is basically a Headhunter in Sentinel form. There are also a set of Unique Sentinels that empower specific Atlas Map Bosses, causing them to become much more dangerous and rewarding.
Sentinel Unique | Stats | Notes |
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The Hollow-Eyed Skull Ancient Stalker Sentinel Duration: 50 seconds. Empowers: (115-145) enemies. Empowerment: 28. Charge: 10.
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Requires Level 58. It is basically a Headhunter in Sentinel form. |
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The Basilisk Ancient Pandemonium Sentinel Duration: 10 seconds. Empowers: 80 enemies. Empowerment: 24. Charge: 10.
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Requires Level 62. It causes a wide area-of-effect blast that has a petrification effect on monsters. Petrify is a debuff. Similar to freeze, the monster or the character with this debuff, has the action speed lowered to zero. |
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The Angel of Vengeance Cosmic Apex Sentinel Duration: 20 seconds. Empowers: 1 enemy. Empowerment: 100. Can only Empower Suncaller Asha (Level: 83). Charge: 5.
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Requires Level 75. Challenge: Defeat Suncaller Asha in Park Map(Rare 8-mod Tier 16) while they are Empowered by The Angel of Vengeance. |
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The Epiphany Cosmic Apex Sentinel Duration: 20 seconds. Empowers: 1 enemy. Empowerment: 100. Can only Empower Maligaro the Mutilator (Level: 83). Charge: 5. Corrupted.
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Requires Level 75. Challenge: Defeat Maligaro the Mutilator in Overgrown Shrine Map(Rare 8-mod Tier 16) while they are Empowered by The Epiphany. |
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The Twisted Trinity Cosmic Apex Sentinel Duration: 20 seconds. Empowers: 1 enemy. Empowerment: 100. Can only Empower Amalgam of Nightmares (Level: 83). Charge: 5. Corrupted.
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Requires Level 75. Challenge: Defeat Amalgam of Nightmares in Carcass Map(Rare 8-mod Tier 16) while they are Empowered by The Twisted Trinity. |
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The Unbridled Tempest Cosmic Apex Sentinel Duration: 20 seconds. Empowers: 1 enemy. Empowerment: 100. Can only Empower Stone of the Currents (Level: 83). Charge: 5. Corrupted.
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Requires Level 75. Challenge: Defeat Stone of the Currents in Wharf Map(Rare 8-mod Tier 16) while they are Empowered by The Unbridled Tempest. |
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The Narcissist Cosmic Apex Sentinel Duration: 20 seconds. Empowers: 1 enemy. Empowerment: 100. Can only Empower Shavronne the Sickening (Level: 83). Charge: 5. Corrupted.
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Requires Level 75. Challenge: Defeat Shavronne the Sickening in Cells Map(Rare 8-mod Tier 16) while they are Empowered by The Narcissist. |
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The Depraved Cosmic Apex Sentinel Duration: 20 seconds. Empowers: 1 enemy. Empowerment: 100. Can only Empower Portentia, the Foul (Level 83). Charge: 5. Corrupted.
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Requires Level 75. Challenge: Defeat Portentia, the Foul in Waste Pool Map(Rare 8-mod Tier 16) while they are Empowered by The Depraved. |
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The Raging Inferno Cosmic Apex Sentinel Duration: 20 seconds. Empowers: 1 enemy. Empowerment: 100. Can only Empower Fire and Fury (Level: 83). Charge: 5. Corrupted.
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Requires Level 75. Challenge: Defeat Fire and Fury in Lava Chamber Map(Rare 8-mod Tier 16) while they are Empowered by The Raging Inferno. |
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Insomnia Cosmic Apex Sentinel Duration: 20 seconds. Empowers: 1 enemy. Empowerment: 100. Can only Empower The Restless Shade (Level 83). Charge: 5.
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Requires Level 75. Challenge: Defeat The Restless Shade in Grave Trough Map(Rare 8-mod Tier 16) while they are Empowered by Insomnia. |
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Escalation Brimstone Stalker Sentinel Duration: 40 seconds. Empowers: 50 enemies. Empowerment: 22. Charge: 8. Unmodifiable.
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Requires Level 38. |
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The Ancient Angler Emberstone Apex Sentinel Duration: 30 seconds. Empowers: 2 enemies. Empowerment: 45. Charge: 10.
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Requires Level 58. |
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The Arbiter Brimstone Pandemonium Sentinel Duration: 10 seconds. Empowers: 50 enemies. Empowerment: 22. Charge: 8.
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Requires Level 54. |
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The Benefactor Cobalt Stalker Sentinel Duration: 40 seconds. Empowers: 30 enemies. Empowerment: 16. Charge: 8.
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Requires Level 59. The aura effects have different combinations. See more information form here. |
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The Infested Obsidian Stalker Sentinel Duration: 50 seconds. Empowers: 85 enemies. Empowerment: 34. Charge: 8.
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Requires Level 67. |
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The Megalomaniac Bronze Stalker Sentinel Duration: (39-45) seconds. Empowers: (95-125) enemies. Empowerment: 10. Charge: 10.
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Requires Level 5. |
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The Torturer Obsidian Pandemonium Sentinel Duration: 10 seconds. Empowers: 100 enemies. Empowerment: 26. Charge: 8.
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Requires Level 68. |
PoE Sentinel has added new unique items to the uber pinnacle boss fights that can be accessed through some of the new keystone passives. These include:
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Special Forbidden Flame and Forbidden Flesh jewels that can roll exclusive ascendancy notable passives that are not available anywhere else in the game. For example, Nine Lives is an exclusive new Ascendancy modifier that can only come from
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Archnemesis Unique | Stats | Notes |
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Ashes of the Stars Onyx Amulet
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Requires Level 60. 「Siege of the Atlas」Limited Drop. Drops from the Eater of Worlds. It cannot be chanced. It increases the level of all your skill gems and grants them an additional up to 30% quality. It also improves the reservation efficiency of your skills and lets you level all your gems faster, which is really useful for gems such as The big boost to quality is very valuable with some alternate quality gems, as well as certain skills like curses. |
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Black Zenith Fingerless Silk Gloves
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Requires Level 70, 95 Int. 「Siege of the Atlas」Limited Drop. Drops from The Infinite Hunger. It cannot be chanced. +4 seconds to Cooldown: it adds a cooldown to spells with no inherent Cooldown; spells with Cooldowns have their base Cooldown increased by 4 seconds. Fire Projectiles in a circle: it causes spells to fire projectiles equidistant 360 degrees around you. This overrides the existing behaviour of projectile skills (e.g. Ice Spear will no longer fire in a volley). |
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Ceaseless Feast Spiked Gloves
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Requires Level 70, 95 Str. 「Siege of the Atlas」Limited Drop. Drops from the Infinite Hunger. It cannot be chanced. It has a new debuff called Corrosion which you can stack up on enemies to remove their armour and evasion. This is not only a great way to reduce their physical damage reduction, but the gloves also have an additional bonus that applies when you have stripped away all of the enemy’s armour or evasion. |
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Crystallised Omniscience Onyx Amulet
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Requires Level 61. 「Siege of the Atlas」Limited Drop. It cannot be chanced. Modifiers to Attributes Instead Apply to Omniscience:
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Dawnbreaker Colossal Tower Shield
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Requires Level 67, 159 Str. 「Siege of the Atlas」Limited Drop. Drops from the Searing Exarch. It cannot be chanced. The "-1% Chance to Block Attack Damage" downside mod can be mitigated through damage reduction (e.g. Fortification), Fire Max Res (e.g. Purity of Fire), chance to Avoid Fire Damage when Hit (e.g. Deafening Essence of Anguish) or Fire Damage taken as Chaos (e.g. Incandescent Heart, Divine Flesh). Note that "damage taken as" modifiers only shift damage once; Non-Fire damage taken as Fire cannot then be taken as Chaos. |
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Dissolution of the Flesh Prismatic Jewel
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「Siege of the Atlas」Limited Drop. Drops from the Searing Exarch. It cannot be chanced. It changes the way that you interact with incoming damage. While you have this jewel equipped, damage is taken in the form of a temporary reservation to your life pool. If you reserve 100% of your life, you die. This allows you to ignore life recovery completely, since the actual amount of life you have left is irrelevant as long as you manage the timing of your life reservation. |
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Divine Inferno Crimson Jewel
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Requires Level 20. Radius: Medium (1200). Limited To: 1. It can drop anywhere. It can be chanced. The radius of |
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Forbidden Flame Prismatic Jewel
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「Siege of the Atlas」Limited Drop. Drops from the Searing Exarch. It cannot be chanced. If you are able to equip both a |
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Forbidden Flesh Prismatic Jewel
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「Siege of the Atlas」Limited Drop. Drops from The Eater of Worlds. It cannot be chanced. If you are able to equip both a |
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Inextricable Fate Fugitive Boots
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Requires Level 70, 56 Dex, 76 Int. 「Siege of the Atlas」Limited Drop. Drops from the Eater of Worlds. It cannot be chanced. Grasping Vines is a debuff that reduces the movement speed of the character. Each stack is indicated by a vine that runs from the player to the floor. Lines of Grasping Vines are elastic. Each stack of Grasping Vines inflicts 8% less Movement Speed. Maximum stacks is 10, resulting in 80% less Movement Speed. Teleporting with any movement skill that instantly moves you (such as |
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Melding of the Flesh Cobalt Jewel
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Requires Level 20. 「Siege of the Atlas」Limited Drop. Drops from the Eater of Worlds. It cannot be chanced. Elemental Resistances include Cold Resistance, Fire Resistance, and Lightning Resistance. For example, if you obtain Fire resistance(83%), Cold resistance(46%), and Lightning resistance(76%), by using this jewel, Fire/Cold/Lightning resistance will all become 83%. The maximum resistances cap is 90%. You cannot raise above it. |
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Polaric Devastation Opal Ring
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Requires Level 80. 「Siege of the Atlas」Limited Drop. Drops from the Black Star. It cannot be chanced. This is a solid ring for anyone specialising in either fire or cold damage. Cover Enemies in Ash: 20% less Movement Speed; 20% increased Fire Damage Taken. Cover Enemies in Frost: lowers their critical strike chance; 20% increased Cold Damage Taken. |
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Sudden Dawn Steel Circlet
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Requires Level 48, 101 Int. 「Siege of the Atlas」Limited Drop. Drops from the Black Star. It cannot be chanced. By default, the delay period for energy shield to begin to recharge is 2 seconds. Energy shield recharge rate is a form of recovery and is by default: 20% of Energy Shield Recharged per second. Energy shield will stop recharging if the character takes damage. |
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The Annihilating Light Quarterstaff
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Requires Level 68, 78 Str, 78 Int. 「Siege of the Atlas」Limited Drop. Drops from the Searing Exarch. It cannot be chanced. X% Reduced Resistances (not -X% to Resistances) is multiplicative with your Uncapped Resists. Triple damage is an effect that causes a hit to deal triple its damage.
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The Gluttonous Tide Citadel Bow
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Requires Level 58, 185 Dex. 「Siege of the Atlas」Limited Drop. Drops from the Eater of Worlds. It cannot be chanced. By default, characters can accumulate a maximum of 3 charges of each type. This limit can be raised or lowered with certain passive skills and equipment. Players gain more Damage and increased Attack and Cast Speed for each Frenzy Charge they have.
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Path of Exile: Scourge 3.16 added 7 new Unique Items.
Scourge Unique | Stats | Notes |
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Gravebind
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Base Type: Hydrascale Gauntlets Requires Level 59 Price: ~ 10x Chaos Orb |
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Mageblood
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This is one of the most powerful unique items to ever exist in Path of Exile. You'll sustain your utility flasks during 100% of gameplay, even long boss fights. Base Type: Heavy Belt |
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Stasis Prison
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Only drop from Uber Timeless Conflict:
Base Type: Carnal Armour |
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Stranglegasp
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Only drop from Blight-ravaged Map(Search from Path of Exile Trade). Amulet Enchantment modifiers are very powerful, here is the anoint list. Base Type: Onyx Amulet |
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The Oppressor
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Base Type: Elegant Round Shiled |
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The Squire
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Effectively allows you to wield a one-handed weapon and shield as if they were a six-link. Base Type: Elegant Round Shield |
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Uul-Netol's Vow
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Effectively enables you to turn any six-linked body armour into a seven-link. Only drop from Flawless Breachstones:
Base Type: Unset Amulet |
Unique items are indicated by the orange color of the name. A Unique Item(Search from Path of Exile Trade) always has a specific name, unique artwork, and a predetermined list of modifiers. Generally, unique items are meant to be less powerful overall than high-level rare items, but offer unique gameplay and allow special character builds to be based around them.