PoE 3.19 added six new Grand Spectrum jewels. Grand Spectrum is the name shared by nine different unique jewels that each grant scaling bonuses based on the number of jewels called ‘Grand Spectrum’ placed into jewel sockets on the character’s passive skill tree.
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Grand Spectrum (Cobalt Jewel, minion crit multi)
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Grand Spectrum (Cobalt Jewel, power charge)
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Grand Spectrum (Cobalt Jewel, crit chance)
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Grand Spectrum (Crimson Jewel, resistance)
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Grand Spectrum (Crimson Jewel, endurance charge)
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Grand Spectrum (Crimson Jewel, life)
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Grand Spectrum (Viridian Jewel, ailment avoidance)
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Grand Spectrum (Viridian Jewel, frenzy charge)
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Grand Spectrum (Viridian Jewel, elemental damage)
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Jewel limit: A character can’t have more than three ‘Grand Spectrum’ jewels socketed. This limit is shared across all ‘Grand Spectrum’ jewels. For example, if a character has 3 Cobalt Grand Spectrum jewels socketed in their passive tree, they cannot use any Viridian or Crimson Grand Spectrum jewels.
The total magnitude Mt of the bonuses granted by socketed Grand Spectrum jewels of type t is:
Mt = bt × nt × g
For example: if plaer has 1× Grand Spectrum(Cobalt Jewel, crit chance) and 2× Grand Spectrum (Viridian Jewel, elemental damage). This would result in:
If you equip all three Grand Spectrum of any type, you can use the following table, simply select the number of Grand Spectrum of the given type you intend to equip, and add the results:
Item | 1st | 2nd | 3rd |
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Grand Spectrum(Crimson Jewel, resistance) | +21% to all Elemental Resistances | +42% to all Elemental Resistances | +63% to all Elemental Resistances |
Grand Spectrum(Cobalt Jewel, crit chance) | 75% increased Critical Strike Chance | 150% increased Critical Strike Chance | 225% increased Critical Strike Chance |
Grand Spectrum(Viridian Jewel, elemental damage) | 45% increased Elemental Damage | 90% increased Elemental Damage | 135% increased Elemental Damage |
Grand Spectrum(Crimson Jewel, endurance charge) | +3 to Minimum Endurance Charges | +6 to Minimum Endurance Charges | +9 to Minimum Endurance Charges |
Grand Spectrum(Viridian Jewel, frenzy charge) | +3 to Minimum Frenzy Charges | +6 to Minimum Frenzy Charges | +9 to Minimum Frenzy Charges |
Grand Spectrum (Cobalt Jewel, power charge) | +3 to Minimum Power Charges | +6 to Minimum Power Charges | +9 to Minimum Power Charges |
Grand Spectrum (Viridian Jewel, ailment avoidance) | 36% chance to Avoid Elemental Ailments | 72% chance to Avoid Elemental Ailments | 100% (108%) chance to Avoid Elemental Ailments |
Grand Spectrum (Crimson Jewel, life) | 15% increased Maximum Life | 30% increased Maximum Life | 45% increased Maximum Life |
Grand Spectrum(Cobalt Jewel, minion crit multi) | Minions have +30% to Critical Strike Multiplier | Minions have +60% to Critical Strike Multiplier | Minions have +90% to Critical Strike Multiplier |
Grand Spectrum is a unique Crimson Jewel.
Flavour text: A wellspring of vitality bubbling from within. Place into an allocated jewel socket on the passive skill tree. Right click to remove from the socket. |
Life (also called Health or Hit Points) is the health source of a character or monster. For the player it is shown as a red orb in the lower left of the screen and will decrease when receiving damage. Characters die when they reach 0 life and must be resurrected in town. Players can restore life by using flasks, gaining life regeneration from passive skills and equipment, or leeching life from enemies, among other mechanics. Life is fully restored upon entering a town. Light radius is based on current life.
Every class starts out with 50 life and has the following stats:
Flat life bonuses are added directly to base life (+x to maximum Life). Percent-based modifiers apply to flat life bonuses, as well as base life and life from strength (+x% increased maximum Life).