It is not obtainable in 3.21, as it only dropped from Sanctum content.
Mechanics
This jewel can have 2 random modifiers of the following: (note: it is possible to roll both variants of the same Hex’s modifiers together)
- You are Unaffected by Ignite if you’ve cast Flammability in the past 10 seconds
- Inflict Fire Exposure on Hit if you’ve cast Flammability in the past 10 seconds
- You are Unaffected by Freeze if you’ve cast Frostbite in the past 10 seconds
- Inflict Cold Exposure on Hit if you’ve cast Frostbite in the past 10 seconds
- You are Unaffected by Shock if you’ve cast Conductivity in the past 10 seconds
- Inflict Lightning Exposure on Hit if you’ve cast Conductivity in the past 10 seconds
- Immune to Exposure if you’ve cast Elemental Weakness in the past 10 seconds
- Gain (30-40)% of Physical Damage as a Random Element if you’ve cast Elemental Weakness in the past 10 seconds
- You are Unaffected by Bleeding if you’ve cast Vulnerability in the past 10 seconds
- (6-10)% chance to deal Double Damage if you’ve cast Vulnerability in the past 10 seconds
- Take no Extra Damage from Critical Strikes if you’ve cast Enfeeble in the past 10 seconds
- +(30-40)% to Critical Strike Multiplier if you’ve cast Enfeeble in the past 10 seconds
- Immune to Curses if you’ve cast Despair in the past 10 seconds
- Inflict Withered for 2 seconds on Hit if you’ve cast Despair in the past 10 seconds
- Action Speed cannot be Slowed below Base Value if you’ve cast Temporal Chains in the past 10 seconds
- (20-25)% increased Cooldown Recovery Rate if you’ve cast Temporal Chains in the past 10 seconds
- Immune to Reflected Damage if you’ve cast Punishment in the past 10 seconds
- Intimidate Enemies on Hit if you’ve cast Punishment in the past 10 seconds
Item acquisition
The Balance of Terror has restrictions on where or how it can drop. It cannot be chanced.