Diablo 4 Monsters Season 2 Changes & Enemies

Season 2 Monsters Changes

  • All monsters and bosses across the game have been rebalanced around all the other changes slated for Season of Blood to ensure the overall difficulty of the game does not drastically change.
  • Level Scaling in the open world has been adjusted. Levels of the monsters encountered in the Open World will scale with the player's Level, with a minimum and maximum Level determined by the World Tier.
    • World Tiers I and II: Level 1–50
    • World Tier III: Min 55 - Max 70
    • World Tier IV: Min 75 - Max 100
  • We have generally reduced the evasiveness of many monsters.
  • The cooldown for Teleport cast by Knight monsters has been increased and the range has been decreased.
  • The Spider Host Cold Explosion now Chills instead of Freezes.
  • The Bloated Corpsefiend Death Explosion no longer has knockback.
  • Spider Hosts, Bloated Corpsefiends, and Fly Hosts will no longer spawn with the Fire Enchanted or Plaguebearer affixes.
  • The Seething Abomination's Ground Slam ability now also spawns a poison pool under the player.
  • Ghost monsters have received a visual upgrade.

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In each higher World Tier, monsters are more challenging. They run faster; their projectiles are more accurate and faster; their powerful attacks have reduced cooldown and are stronger; and Elite affixes are more powerful.

List of D4 Monster Family

Monster families have higher chances to drop certain types of items - for example, Skeletons can drop crossbows as a bonus, no matter the class you are playing.


Monster Types

Monster Types: Undead, Demon, Beast, Human, Breakable, Scenery, Ally, Team, Helper, Reaper, Ancient Beast, Blood Golem, Elite, Champion, Minion


Monster Affix

iconname
Damage Resistance Aura
Terrifying
Chilling Wind
Cold Enchanted
Shock Lance
Explosive
Fire Enchanted
Frozen
Electrified Obelisks
Lightning Enchanted
Mortar
Multishot
Plaguebearer
Poison Enchanted
Shadow Enchanted
Summoner
Suppressor
Teleporter
Chaos
Hellbound
Vampiric
Tempest
Waller

Enemies

  • Enemies are considered affected by Rogue Traps when they are within a Trap’s persistent area or afflicted with its harmful effects.
  • Elite enemies include Champions, Elites, Bosses, and Bloodmarked Players.
  • Necromancers have the ability to see and interact with Corpses. Kill enemies to spawn their Corpse, and use that Corpse to raise Skeletons to fight for you!
  • Players and enemies are Healthy when they are above 80% Life and Injured when they are below 35% Life.
  • Close enemies are those who are in Melee range. Distant enemies are those who are outside of Melee range.

Monster Names

pre/sufname
Suffix Frostburn
Suffix Boltrend
Suffix Flamefinger
Suffix Icelust
Suffix Icefist
Suffix Frostgrip
Suffix Nightrend
Suffix Bloodrazor
Suffix Firemaw
Suffix Ironshield
Suffix Rothusk
Suffix Bloodfang
Suffix Blightcall
Suffix Doomcaller
Suffix Pusblister
Suffix Shadowtouch
Suffix Gorethief
Suffix Razorpulse
Suffix Deadshot
Suffix Raplikashu
Suffix Hoarfrost
Suffix Frostbite
Suffix Flarebang
Suffix Flaregut
Suffix Mindbreaker
Suffix Dreadlust
Suffix Dreadtouch
Suffix Gustraze
Suffix Bitewind
Suffix Deathwind
Suffix Boltcrawler
Suffix Shockweaver
Suffix Burntfist
Suffix Flamemaw
Suffix Blisterskin
Suffix Infernum
Suffix Infernoblight
Suffix Shivermaw
Suffix Iceblade
Suffix Shiverstriker
Suffix Deathflash
Suffix Skystriker
Suffix Sparktouch
Suffix Sparkfist
Suffix Sparklasher
Suffix Meatcrisper
Suffix Stormkiller
Suffix Stormbender
Suffix Bilespew
Suffix Wormgut
Suffix Goretaint
Suffix Sloughskin
Suffix Doomspawn
Suffix Blockheart
Suffix Peacestopper
Suffix Evershift
Suffix Blinkswift
Suffix Thunderstroke
Suffix Cagemaster
Suffix Preymaker
Suffix Chainbinder
Suffix Coldshank
Suffix Snowblast
Suffix Coldclaw
Suffix Earthshaker
Suffix Gravemaker
Suffix Doomtrap
Suffix Windshifter
Suffix Windbender
Suffix Windweaver
Suffix Stormeye
Suffix Thunderfist
Suffix Thundershifter
Suffix Thunderdancer
Suffix Sparkburn
Suffix Sparkcall
Suffix Sparkspawn
Suffix Stormlasher
PrefixColenzo
PrefixSyn
Suffix Rotthruster
Suffix Bloodpulse
Suffix Wretchbane
Suffix Glacium
Suffix Plaguespew
Suffix Doomblood
Suffix Stormfeast
PrefixSir Giles
PrefixRoulf
PrefixSir Roulf
PrefixCommander Roulf
PrefixCaptain Roulf
PrefixLord Roulf
PrefixLieutenant Roulf
PrefixSir Frederic
PrefixSir Jurdi
PrefixSir Hughoc
PrefixSir Evrat
PrefixSir Bertelemi
PrefixAdinet
PrefixEvrat
PrefixBertelemi
PrefixFouques
PrefixIsemberd
PrefixFrederic
PrefixJurdi
PrefixGylbard
PrefixGualtier
PrefixBarnabas
PrefixOdinel
PrefixBersaba
PrefixHoudouyn
PrefixYda
PrefixCedany
PrefixCommander Frederic
PrefixCommander Jurdi
PrefixCommander Adinet
PrefixCommander Evrat
PrefixCommander Bertelemi
PrefixCommander Gylbard
PrefixCaptain Frederic
PrefixCommander Fouques
PrefixCommander Hughoc
PrefixCommander Isemberd
PrefixCaptain Jurdi
PrefixCaptain Adinet
PrefixCaptain Evrat
PrefixCaptain Bertelemi
PrefixCaptain Fouques
PrefixCaptain Hughoc
PrefixCaptain Isemberd
PrefixCaptain Gylbard
PrefixLord Frederic
PrefixLord Jurdi
PrefixLord Adinet
PrefixLord Evrat
PrefixLord Bertelemi
PrefixLord Fouques
PrefixLord Hughoc
PrefixLord Isemberd
PrefixLord Gylbard
PrefixLord Gualtier
PrefixLieutenant Frederic
PrefixLieutenant Hervoet
PrefixLieutenant Jurdi
PrefixLieutenant Adinet
PrefixLieutenant Evrat
PrefixLieutenant Bertelemi
PrefixLieutenant Fouques
PrefixLieutenant Hughoc
PrefixLieutenant Isemberd
PrefixLieutenant Gylbard
PrefixRanulph
PrefixVauquelin
PrefixFolcard
PrefixDowd
PrefixHervoet
PrefixGurkag
PrefixDarzach
PrefixVelpez
PrefixXirgirosh
PrefixBrashtronnog
PrefixMal'gushu
PrefixKargrosh
PrefixElvumoz
PrefixXazzonnosh
PrefixTralmaxish
PrefixRakoshan
PrefixRishikana
PrefixKozinishu
PrefixDamreus
PrefixShocking
PrefixStormy
PrefixThundering
PrefixScorching
PrefixShattering
PrefixWindy
PrefixSnowy
PrefixGrave
PrefixBloodthirsty
PrefixBlocking
PrefixDreadful
PrefixHellcaller
PrefixBinding
PrefixWretched
PrefixMirroring
PrefixShivering
PrefixNightmare
PrefixSparking
PrefixBurning
PrefixTainted
PrefixFiery
PrefixRosaline
PrefixBethia
PrefixMahault
PrefixHawys
PrefixCaria
PrefixFiona
PrefixWarde
PrefixAeran
PrefixDamiane
PrefixTorne
PrefixEmelote
PrefixFlaym
PrefixPawer
PrefixKul'gi
PrefixEriac
PrefixHewwes
PrefixMariela
PrefixHarvine
PrefixAyanna
PrefixKaterina
PrefixStefan
PrefixBronwen
PrefixCorin
PrefixNigel
PrefixLyndon
PrefixEudeline
PrefixMadlen
PrefixYsabell
PrefixEmlin
PrefixGabriela
PrefixUvarotia
PrefixBriverra
PrefixEgiviah
PrefixOzavash
PrefixOchroroti
PrefixAnchier
PrefixFery
PrefixBardolph
PrefixOgier
PrefixHubard
PrefixWrouthik
PrefixXobrum
PrefixEdothum
PrefixZrixius
PrefixEgrulazar
PrefixAyeizis
PrefixHarig
PrefixTrygn
PrefixArric
PrefixMarlowe
PrefixRynders
PrefixAluxious
PrefixKirnon
PrefixZachariah
PrefixLucas
PrefixDorian
PrefixOrsova
PrefixJael
PrefixDragos
PrefixDamian
PrefixDesmond
PrefixVladimir
PrefixKhem
PrefixKrinn
PrefixGelalk
PrefixTyag
PrefixLosgof
PrefixMaulk
PrefixBhul
PrefixScolad
PrefixAshot
PrefixCleavant
PrefixNayte
PrefixOrson
PrefixWalworth
PrefixWoodward
PrefixWheaton
PrefixEndicott
PrefixEarland
PrefixUmona
PrefixEcthrois
PrefixSybil
PrefixVelorina
PrefixLucretia
PrefixSisiarh
PrefixLlayla
PrefixTrik
PrefixZeph
PrefixYizla
PrefixHeinrik
PrefixRumlar
PrefixSceledrus
PrefixOrfeo
PrefixUlysson
PrefixDextaro
PrefixOswell
PrefixVravak
PrefixVoduk
PrefixXazeus
PrefixGarafrad
PrefixBalam
PrefixBleassot
PrefixBraigh
PrefixBaaral
PrefixRaim
PrefixBaraim
PrefixEloain
PrefixMosuk
PrefixOdrazad
PrefixCrokhar
PrefixXopent
PrefixZreilak
PrefixOdrekar
PrefixGixius
PrefixRauffe
PrefixGeoffroi
PrefixArnaut
PrefixGaleren
PrefixAleyn
PrefixZardar
PrefixGorssa
PrefixSapeond
PrefixYentouff
PrefixLacluarm
PrefixJrampa
PrefixEeclops
PrefixTheanara
PrefixVraitrice
PrefixKnosr
PrefixTeeveja
PrefixDeathquill
PrefixSpineshank
PrefixTreehead
PrefixWoodfist
PrefixTreefist
PrefixWoodhead
PrefixKreqzokaax
PrefixRecikrex
PrefixIavaq'zat
PrefixSeerrorter
PrefixIrk'aq
PrefixKrelrichiaq
PrefixZraarzur
PrefixSzikees
PrefixYerziq
PrefixSzaqilrai
PrefixShix'k
PrefixThosz
PrefixUcaontizk
PrefixUtszucci
PrefixJutrazisk
PrefixDrox
PrefixUathru
PrefixAkxoazk
PrefixStigzas
PrefixCzisauc
PrefixDrenlisa
PrefixKylraya
PrefixDhysryss
PrefixXisvia
PrefixTinnixi
PrefixQyrlith
PrefixLilintarish
PrefixCharixis
PrefixVyoras
PrefixAlassrix
PrefixAstroiss
PrefixVydyll
PrefixVyjuz
PrefixGnarryd
PrefixVohrer
PrefixZahreth
PrefixDharlyx
PrefixIgararax
PrefixSuryxir
PrefixAz'skaron
PrefixHegelb
PrefixGorash
Suffix Zephyretes
Suffix Galebringer
Suffix Windburn
Suffix Hazemaw
Suffix Shockblade
Suffix Scorchmaw
Suffix Infernostrife
Suffix Shatterstrike
Suffix Firestarter
Suffix Firebrand
Suffix Duplicius
Suffix Taintspur
Suffix Festerpool
Suffix Sloughloam
Suffix Sloughlayer
Suffix Midnight
Suffix Darkfist
Suffix Nightfist
Suffix Doombind
Suffix Deathtrap
Suffix Doomfetter
Suffix Fettersnap
Suffix Cagebane
PrefixPhyrix
PrefixGundir
PrefixIvagont
PrefixAglaya
PrefixFitret
PrefixRaphpuph
PrefixChomz
PrefixElevendra
PrefixThrayn
PrefixBegulboorih
PrefixSephuz
PrefixTyrius
PrefixHecate
PrefixHabohet
PrefixJafix
PrefixKaze
PrefixDiwen
PrefixKylxi
PrefixRecov
PrefixThraxi
PrefixWodin
PrefixAlaurei
PrefixBrrtatoz
Suffix Fireborn
PrefixSchmultz
PrefixGhombi
PrefixJoulez
PrefixNubarb
PrefixTeosum
PrefixKyo
PrefixFryzoh
PrefixStyhlez
PrefixAudie
PrefixPalmira
PrefixKyra
PrefixDemie
PrefixAriella
PrefixHailee
PrefixJanae
PrefixBrionna
PrefixRyleigh
PrefixKaylyn
PrefixIdina
PrefixMiah
PrefixYuliana
PrefixAshi
PrefixMaci
PrefixWhitlock
PrefixRawson
PrefixStroud
PrefixRycroft
PrefixNorwyn
PrefixWallach
PrefixGilford
PrefixMaitland
PrefixCael
PrefixRiobard
PrefixWardell
PrefixMorven
PrefixAlvertos
PrefixDhalk
PrefixGiyvid
PrefixKuldrauk
PrefixKrandarr
PrefixNurthaes
PrefixHralk
PrefixBemkeilr
PrefixVodgudr
PrefixBhasgar
PrefixMayze
PrefixDiamanda
PrefixSephiran
PrefixMaggart
PrefixValaine
PrefixCordelia
PrefixViessa
PrefixElegia
PrefixLarsa
PrefixSeverina
PrefixXylia
PrefixKolfinna
PrefixVenkalth
PrefixZeidan
PrefixZayin
PrefixDommik
PrefixKapral
PrefixYulis
PrefixCyran
PrefixOklarth
PrefixScias
PrefixQheslyss
PrefixZrixyss
PrefixUrileli
PrefixBriznys
PrefixVhesrya
PrefixXentora
PrefixYserrahne
PrefixXyltyse
PrefixSharysha
PrefixMazrahn
PrefixEzrintihr
PrefixVohrynad
PrefixEransyx
PrefixSuranoth
PrefixRyzix
PrefixWraxtihr
PrefixOndroth
PrefixDurward
PrefixHaslett
PrefixNorwell
PrefixCobden
PrefixDerwin
PrefixTarleton
PrefixEthewlin
PrefixCrosley
PrefixSedgley
PrefixEsclamonde
PrefixTheophania
PrefixYmenia
PrefixImayne
PrefixYseulte
PrefixGuibourc
PrefixAuisia
PrefixEdolina
PrefixIzett
PrefixAleneite
PrefixMiriald
PrefixTeffan
PrefixBelsante
PrefixClaremonde
PrefixAnfroy
PrefixBarnet
PrefixRemondin
PrefixWymund
PrefixGeofridus
PrefixAdekin
PrefixJoppa
PrefixGuarnier
PrefixAlphonsins
PrefixUmfridus
PrefixSymme
PrefixBardol
PrefixHamelen
PrefixReimond
PrefixAndreu
PrefixArthak
PrefixBuras
PrefixHrugowl
PrefixKrelm
PrefixLogrut
PrefixLorzak
PrefixMelmak
PrefixNalghban
PrefixReggrel
PrefixCharuch
PrefixGhallem
PrefixGroak
PrefixHyrug
PrefixMaggrus
PrefixMalgash
PrefixShertik
PrefixKorbal
PrefixMawdol
PrefixTalos
PrefixShogg
PrefixMalduxus
PrefixWrevris
PrefixStroucilia
PrefixWoxith
PrefixOnemek
PrefixVidrex
PrefixVromek
PrefixGozelinus
PrefixMaugre
PrefixAzorius
PrefixArminel
PrefixGylbarde
PrefixWymerus
PrefixErnaldus
PrefixHugon
PrefixRenodet
PrefixGuiraudet
PrefixHemonnet
PrefixYeza
PrefixSyerrakhuth
PrefixYoraasz
PrefixKixhetzaaz
PrefixZsuderra
PrefixLaazishisj
PrefixSzokzash
PrefixDhruka
PrefixEszeshix
PrefixCrixhakh
PrefixChak'zux
PrefixYiakkeq
PrefixQhizruzes
PrefixSak'thalleh
PrefixKliqish
PrefixHievazsath
PrefixHeqak'sith
PrefixZren'qox
PrefixKrol'zietix
PrefixCyprian
PrefixKarpov
PrefixLycidas
PrefixNeculai
PrefixCadogan
PrefixKellam
PrefixAzerrad
PrefixZy
PrefixDerther
PrefixVossler
PrefixOrdan
PrefixTrmin
PrefixGreil
PrefixOsyn
PrefixDuradel
PrefixRoderic
PrefixRandulfr
PrefixDannan
PrefixBaryn
PrefixRodion
PrefixOsiston
PrefixYelpeek
PrefixPolndi
PrefixRoojan
PrefixWraadorm
PrefixRuafin
PrefixChodorm
PrefixIkculsest
PrefixUxingis
PrefixZillah
PrefixViktoria
PrefixKatreena
PrefixCidolfus
PrefixGalexialyn
PrefixNifsara
PrefixHebkya
PrefixCellica
PrefixMarekyn
PrefixThancred
PrefixGervesin
PrefixAnsfrid
PrefixNorrix
PrefixSepitus
PrefixUzuvras
PrefixFiovras
Suffix Taintspawn
Suffix Festerspawn
PrefixDaemvyra
Suffix Mirrowen
Suffix Multinze
Suffix Hydraxius
Suffix Duplicon
Suffix Repliton
Suffix Multaise
Suffix Forthwind
Suffix Landgrave
Suffix Mirrolley
PrefixMira
Suffix Shatterton
Suffix Infernovic
Suffix Thunderra
Suffix Windsborough
Suffix Stormont
Suffix Burnier
Suffix Nightford
Suffix Flareney
Suffix Sparkov
Suffix Shocklin
Suffix Icecott
Suffix Rottinov
PrefixTyssla
PrefixAva
PrefixVelda
PrefixInquisitor Roulf
PrefixInquisitor Frederic
PrefixInquisitor Jurdi
PrefixInquisitor Hughoc
PrefixInquisitor Evrat
PrefixInquisitor Bertelemi
PrefixInquisitor Adinet
PrefixInquisitor Fouques
PrefixInquisitor Isemberd
PrefixInquisitor Gylbard
PrefixInquisitor Hervoet
PrefixInquisitor Barnabas
PrefixInquisitor Odinel
PrefixInquisitor Bersaba
PrefixInquisitor Houdouyn
PrefixInquisitor Yda
PrefixInquisitor Cedany
PrefixInquisitor Ranulph
PrefixInquisitor Thrayn
PrefixInquisitor Donathan
PrefixDonathan
PrefixSir Donathan
PrefixCommander Donathan
PrefixLord Donathan
PrefixCaptain Donathan
PrefixLieutenant Donathan
PrefixChilmala
PrefixKhaxhirun
PrefixIdughlatai
PrefixSegexanira
PrefixKiribixh
PrefixJellatai
PrefixKirixenur
PrefixArgarin
PrefixAshiji
PrefixSanchedei
PrefixJamuremur
PrefixSorkharan
PrefixDinzorig
PrefixXordhur
PrefixChizorig
PrefixSechezhosun
PrefixTunzorig
PrefixQorikim
PrefixTamaxhigin
PrefixBogarmazkhan
PrefixJelgrot
PrefixCagrot
PrefixKuzhnege
PrefixAchiketu
PrefixDurulbuccha
PrefixBaihinkuder
PrefixTabujam
PrefixHorkhuji
PrefixJelsemur
PrefixKhagagrot
PrefixArgakul
PrefixBorjiqadar
PrefixKhaishirin
PrefixChuacegei
PrefixAmagrot
PrefixJelbuccha
PrefixMerritai
PrefixUkhuji
PrefixUraganira
PrefixQorigetei
PrefixLothian
PrefixRadulfr
PrefixBarnet
PrefixBernet
PrefixArcadio
PrefixWulfear
PrefixDernold
PrefixMarrok
Suffix Coldrage
Suffix Venomfang
Suffix Terrorclaw
Suffix Shadowfang
Suffix Blaze
Suffix Ebonhowl
PrefixOrym
PrefixNuvius
PrefixKhezzol
PrefixInru
PrefixDecillus
PrefixSir Decillus
PrefixCommander Decillus
PrefixLord Decillus
PrefixCaptain Decillus
PrefixLieutenant Decillus
PrefixDhagob
PrefixTothe
Suffix Chillsbreath
Suffix Rimewalker
Suffix Rimeclaw
Suffix Pusmaw

Related Elixir

Name RequiresDescription
Elixir of Undead-Slaying Level 36 Increases damage against Vampires, Skeletons, Zombies, Ghosts, and Drowned by 20% and Experience gained by 5% for 30 minutes.
Elixir of Man-Slaying Level 36 Increases damage against Cannibals, Bandits, Knights Penitent, and Cultists by 20% and Experience gained by 5% for 30 minutes.
Elixir of Demon-Slaying Level 36 Increases damage against Goatmen, Fallen, Flies, and Demons by 20% and Experience gained by 5% for 30 minutes.
Elixir of Beast-Slaying Level 36 Increases damage against Spiders, Wildlife, Maggots, Snakes, and Werewolves by 20% and Experience gained by 5% for 30 minutes.

You may only have one Elixir active at a time.


Bandits Challenges

NameDescriptionRewards
Bandit SlayerSlay 1000 Bandits.Dirty, Bandit(Player Titles)
Bandit DestroyerSlay 5000 Bandits.Mad, Brigand(Player Titles)
Bandit MassacreSlay 10000 Bandits.Callous, Blackguard(Player Titles)

Titles


Cannibals Challenges

NameDescriptionRewards
Cannibal SlayerSlay 1000 Cannibals.Hungry, Brute(Player Titles)
Cannibal DestroyerSlay 5000 Cannibals.Ravenous, Glutton(Player Titles)
Cannibal MassacreSlay 10000 Cannibals.Insatiable, Butcher(Player Titles)

Cannibals Titles


Cultists Challenges

NameDescriptionRewards
Cultist SlayerSlay 1000 Cultists.Devoted, Acolyte(Player Titles)
Cultist DestroyerSlay 5000 Cultists.Dark, Zealot(Player Titles)
Cultist MassacreSlay 10000 Cultists.Profane, Heretic(Player Titles)

Cultists Titles


Fallen Challenges

NameDescriptionRewards
Fallen SlayerSlay 1000 Fallen.Little, Imp(Player Titles)
Fallen DestroyerSlay 5000 Fallen.Wicked, Devil(Player Titles)
Fallen MassacreSlay 10000 Fallen.Cackling, Fiend(Player Titles)

Fallen Titles


Ghosts Challenges

NameDescriptionRewards
Ghost SlayerSlay 1000 Ghosts.Lonely, Echo(Player Titles)
Ghost DestroyerSlay 5000 Ghosts.Vengeful, Ghost(Player Titles)
Ghost MassacreSlay 10000 Ghosts.Tortured, Wraith(Player Titles)

Ghosts Titles


Demons Challenges

NameDescriptionRewards
Demon SlayerSlay 1000 Demons.Steadfast, Slayer(Player Titles)
Demon DestroyerSlay 5000 Demons.Faithful, Exorcist(Player Titles)
Demon MassacreSlay 10000 Demons.Sanctified, Horadrim(Player Titles)

Demons Titles


Drowned Challenges

NameDescriptionRewards
Drowned SlayerSlay 1000 Drowned.Rusted, Wretch(Player Titles)
Drowned DestroyerSlay 5000 Drowned.Salty, Mariner(Player Titles)
Drowned MassacreSlay 10000 Drowned.Drowned, Pirate(Player Titles)

Drowned Titles


Goatmen Challenges

NameDescriptionRewards
Goatman SlayerSlay 1000 Goatmen.Foul, Goat(Player Titles)
Goatman DestroyerSlay 5000 Goatmen.Vile, Shaman(Player Titles)
Goatman MassacreSlay 10000 Goatmen.Horned, Abomination(Player Titles)

Goatmen Titles


Skeletons Challenges

NameDescriptionRewards
Skeleton SlayerSlay 1000 Skeletons.Grave, Breaker(Player Titles)
Skeleton DestroyerSlay 5000 Skeletons.Grim, Undertaker(Player Titles)
Skeleton MassacreSlay 10000 Skeletons.Laughing, Skull(Player Titles)

Skeletons Titles


Snakes Challenges

NameDescriptionRewards
Snake Slayer Slay 1000 Snakes. Slinking, Charmer(Player Titles)
Snake DestroyerSlay 5000 Snakes.Winding, Striker(Player Titles)
Snake MassacreSlay 10000 Snakes.Fanged, Scourge(Player Titles)

Snakes Titles


Spiders Challenges

NameDescriptionRewards
Spider SlayerSlay 1000 Spiders.
Stamping, Boots(Player Titles)
Spider DestroyerSlay 5000 Spiders.Silken, Spider(Player Titles)
Spider MassacreSlay 10000 Spiders.Venomous, Nemesis(Player Titles)

Spiders Titles


Vampires Challenges

NameDescriptionRewards
Vampire SlayerSlay 1000 Vampires.Nocturnal, Creature(Player Titles)
Vampire DestroyerSlay 5000 Vampires.Ashen, Aristocrat(Player Titles)
Vampire MassacreSlay 10000 Vampires.Bloodsoaked, Immortal(Player Titles)

Vampires Titles


Werewolves Challenges

NameDescriptionRewards
Werewolf SlayerSlay 1000 Werewolves.Dogged, Stalker(Player Titles)
Werewolf DestroyerSlay 5000 Werewolves.Vicious, Claw(Player Titles)
Werewolf MassacreSlay 10000 Werewolves.Silver, Bane(Player Titles)

Werewolves Titles


Zombies Challenges

NameDescriptionRewards
Zombie SlayerSlay 1000 Zombies.Risen, Fear(Player Titles)
Zombie DestroyerSlay 5000 Zombies.Shambling, Dread(Player Titles)
Zombie MassacreSlay 10000 Zombies.Necrotic, Horror(Player Titles)

Zombies Titles


Monsters of Sanctuary D4

You know where you’re going to kill things, and how you’re going to kill them. But what, exactly, is threatening you? Let’s look at some of the enemies you can expect to face in Diablo IV.

Monsters appear in Diablo IV. The game employs a concept called "monster families," which groups the game's enemies into "disparate, yet thematically linked creatures." Each of these families are further divided into archetypes. The appearance of monsters will shift in accordance with their environment.

Various zones in the world have "monster levels" associated with them.

List of Archetypes

To breathe new and realistic life into the world of Sanctuary, we’re taking a fundamentally new approach to how we create and design monsters. Each monster is now part of a Monster Family, which usually includes a handful of different enemies based around a theme and location. Check out one of our new families, the Drowned.

The Drowned are watery entities that can be found around the coasts of Scosglen. You won’t find them anywhere else in the world, and if you’re looking specifically to hunt them down, you’ll need to travel to find them. Each member of the family has a specialty or signature ability that synergizes with other members of that family, becoming stronger when they’re fighting together.


Reimagining Affixes

Affixes work a little differently this time around. While you’ll still see expected effects like Molten, you might be surprised at how the Multishot affix changes up strategic gameplay depending on which enemy it affects.

For example, take the Fallen family. A Multishot enchanted ranged Fallen might throw three projectiles at you, as you’d probably expect. Put that Multishot enchantment on a Fallen Shaman, though, and your priorities change as he begins to revive three of his friends at a time instead of just one. Affixes should change the way you look at and strategize against your enemies, as well as offer different gameplay depending on the monsters they affect.

Ashava and World Bosses

If you got your hands on our BlizzCon demo or watched our gameplay trailer closely, you may have noticed a massive new addition: Ashava. Ashava, the first of our new World Bosses, is an ancient demon lurking below Sanctuary who will take more than just one mighty hero to fell.

Diablo 4 Ashava and World Bosses

Not only will you need to group up (or at least join several other players) to challenge Ashava, but you’ll want to pay close attention to her abilities and carefully make use of your skills. Avoid her deadly strikes with the baseline Evade ability and leverage the new Stagger mechanic in your favor. Rather than having bosses be immune to crowd control effects, they can instead become Staggered, losing some of their capabilities or powering down once a certain threshold has been met. When battling Ashava, Staggering her will shatter her arm blades and greatly diminish the range of her whirlwind attack, making her a little less deadly for you and your friends.


Diablo 4 Creatures

Enemies in Diablo 4 covers a compendium of all the hostile creatures you'll encounter in the game. These creatures who inhabit the different Locations and Dungeons, have their own distinct features and set of attacks which make each enemy stand out on its very own. Although they pose a threat and an ever-changing challenge, these enemies provide various drops that reward players with items they will need as they continue to progress through the game.

Diablo 4 Creatures

Meet the few Diablo IV creatures in Sanctuary that won't kill you.


Monster Overview

Monsters are the creatures that do not reside in towns, and basically any non-player enemy in game is a monster.

Monsters will attack the player on sight, as soon as they notice them (each monster has a line of sight and detection radius). With some very rare exceptions, monsters offer no interaction other than combat.

As the combat progresses, the monster's health bar goes down. If the last slice of health disappears, the player will see one or more of the following happen:

  • The monster dies and you will see its death animation. The corpse is left behind: it can be walked on freely, but will block doors.
  • Experience is rewarded to you. The tougher the monster was, the more experience you will get. If you earn more experience than there is room on the Experience bar and you are level 98 or lower, your character gains an extra character level.
  • There is a chance that the monster drops items on the ground. The tougher the monster was, the better the items you might get. It is not guaranteed that there will be drops. There is also a fair chance that nothing is dropped. The loot dropped has nothing to do with the weaponry an enemy is carrying: i.e. killing a Skeletal Archer does not grant any extra chance to drop a Bow compared to a regular Skeleton. There are some exceptions to it, though: some monsters, usually quest monsters (see next) may drop a guaranteed item.
  • Some tough enemies are quest monsters. Defeating them for the first time completes a quest. Killing an Act Boss grants you access to the next Act. Killing the final boss grants access to the next difficulty (in Diablo II) or Adventure Mode (in Diablo III).

Most monsters are classified as one of three major types: Animal, Undead and Demon. If the monster-type is not displayed, the monster is usually an animal. Some attacks and skills are stronger if they are directed against a specific type.

  • Animals (a.k.a. Beasts) are mostly creatures native to Sanctuary, usually non-sapient and savage.
  • Demons are hellspawned creatures, often sapient and native to Burning Hells. Most Bosses are of this type.
  • Undead are beings risen from the grave, regardless of their origin. In all three games, they are vulnerable to blunt weaponry and holy magic.

Tips

  • Monster families are an essential part of Diablo IV. They have unique abilities and their family members synergize with each other.
  • These families also adapt to their surroundings, e.g. the snowy goatmen of Fractured Peaks.
  • A new monster family named the Nengari are twisted amalgamations of both human and snake body parts.
  • A small but significant detail: You can pet the dogs in Diablo IV!

D4 Guides & Tips