Name | Description | Tags | Power Name | Rewards |
---|---|---|---|---|
Blood Mist | Cooldown: {24 skill_rankup_desc: Healing {0.5 | Tags: Macabre, Blood, Immune, Damage, Physical, Cooldown, Healing, Damage Reduction | Necromancer BloodMist |
|
Dreadful Blood Mist | Blood Mist Fortifies you for 0.5% Base Life each time it hits an enemy. | Tags: Macabre, Blood, Immune, Damage, Physical, Cooldown, Healing, Damage Reduction | Necromancer BloodMist |
|
Bone Spirit | Cooldown: 12 seconds skill_rankup_desc: Damage {80 | Tags: Macabre, Bone, Damage, Cooldown, Essence, Physical | Necromancer BoneSpirit |
|
Bone Prison | Cooldown: {20 skill_rankup_desc: Bone Prison Life {#} | Tags: Macabre, Bone, Cooldown | Necromancer BonePrison |
|
Ghastly Bone Prison | Enemies inside of Bone Prison are Vulnerable. | Tags: Macabre, Bone, Cooldown | Necromancer BonePrison |
|
Ghastly Bone Spirit | Bone Spirit has an additional +10% Critical Strike Chance. | Tags: Macabre, Bone, Damage, Cooldown, Essence, Physical | Necromancer BoneSpirit |
|
Ghastly Blood Mist | Blood Mist leaves behind a Corpse every 0.95 second. | Tags: Macabre, Blood, Immune, Damage, Physical, Cooldown, Healing, Damage Reduction | Necromancer BloodMist |
|
Dreadful Bone Spirit | After Bone Spirit hits an enemy, you generate 30 Essence over the next 4 seconds. | Tags: Macabre, Bone, Damage, Cooldown, Essence, Physical | Necromancer BoneSpirit |
|
Dreadful Bone Prison | Fortify for 5% Base Life for each enemy trapped by Bone Prison. | Tags: Macabre, Bone, Cooldown | Necromancer BonePrison |
|
Enhanced Blood Mist | Casting a Skill that Overpowers reduces the cooldown of Blood Mist by 2 seconds. | Tags: Macabre, Blood, Immune, Damage, Physical, Cooldown, Healing, Damage Reduction | Necromancer BloodMist |
|
Enhanced Bone Prison | If an enemy is trapped by Bone Prison, gain 15 Essence, plus an additional 5 per enemy trapped. | Tags: Macabre, Bone, Cooldown | Necromancer BonePrison |
|
Enhanced Bone Spirit | If Bone Spirit Critically Strikes, its Cooldown is reduced by 6 seconds. This effect can only happen once per cast. | Tags: Macabre, Bone, Damage, Cooldown, Essence, Physical | Necromancer BoneSpirit |
|
Name | Description | Tags | Power Name | Rewards |
---|---|---|---|---|
Decompose | Generate Essence: 7 per second skill_rankup_desc: Damage {30 | Tags: Basic, Darkness, Channeled, Damage, Shadow Damage Over Time, Essence, Corpse | Necromancer Decompose |
|
Acolyte's Decompose | You and your Minions deal x10% increased damage to enemies who are being Decomposed. | Tags: Basic, Darkness, Channeled, Damage, Shadow Damage Over Time, Essence, Corpse | Necromancer Decompose |
|
Corpse Explosion | Lucky Hit Chance: 40% (per use) skill_rankup_desc: Damage {50 | Tags: Corpse, Corruption, Damage, Physical, Cooldown | Necromancer CorpseExplosion |
|
Corpse Tendrils | Cooldown: {11 skill_rankup_desc: Damage {20 | Tags: Corpse, Corruption, Cooldown, Damage, Crowd Control, Physical | Necromancer CorpseTendrils |
|
Plagued Corpse Explosion | Corpse Explosion deals x8% increased damage to enemies that are Slowed, Stunned or Vulnerable. These damage bonuses can stack. | Tags: Corpse, Corruption, Damage, Physical, Cooldown | Necromancer CorpseExplosion |
|
Grim Harvest | Consuming a Corpse generates {2 skill_rankup_desc: Essence {2 | Tags: Essence, Corpse | Necromancer Talent 04 |
|
Hewed Flesh | Lucky Hit: Your damage has up to a {4 skill_rankup_desc: Spawn Chance {4 | Tags: Lucky Hit, Corpse | Necromancer Talent Summoning T2 N2 |
|
Necrotic Carapace | When a Corpse is formed from your Skills or your Minions, Fortify for {2 skill_rankup_desc: Fortify Amount {2 | Tags: Fortify, Corpse, Minion | Necromancer Talent 07 |
|
Initiate's Decompose | Decompose Slows enemies by 30%. | Tags: Basic, Darkness, Channeled, Damage, Shadow Damage Over Time, Essence, Corpse | Necromancer Decompose |
|
Blighted Corpse Tendrils | Corpse Tendrils has a 30% chance to drop a Blood Orb when damaging enemies. | Tags: Corpse, Corruption, Cooldown, Damage, Crowd Control, Physical | Necromancer CorpseTendrils |
|
Plagued Corpse Tendrils | Enemies damaged by Corpse Tendrils are made Vulnerable for 3 seconds. | Tags: Corpse, Corruption, Cooldown, Damage, Crowd Control, Physical | Necromancer CorpseTendrils |
|
Blighted Corpse Explosion | Corpse Explosion becomes a Darkness Skill and, instead of exploding, releases a vile miasma dealing {109.8 | Tags: Corpse, Corruption, Damage, Physical, Cooldown | Necromancer CorpseExplosion |
|
Fueled by Death | You deal x{3 skill_rankup_desc: Damage Increase x{3 | Tags: Damage, Corpse | Necromancer Talent Summoning T3 N2 |
|
Enhanced Decompose | If an enemy dies while being Decomposed, you gain 10 Essence. | Tags: Basic, Darkness, Channeled, Damage, Shadow Damage Over Time, Essence, Corpse | Necromancer Decompose |
|
Enhanced Corpse Explosion | Corpse Explosion's radius is increased by 15%. | Tags: Corpse, Corruption, Damage, Physical, Cooldown | Necromancer CorpseExplosion |
|
Enhanced Corpse Tendrils | Enemies who are in range of Corpse Tendrils are Slowed by 50% before being Pulled. | Tags: Corpse, Corruption, Cooldown, Damage, Crowd Control, Physical | Necromancer CorpseTendrils |
|
Name | Cluster | Type | Description |
---|---|---|---|
Blood Mist | Corpse & Macabre (1st Cluster) | Active |
Immune characters cannot be damaged and all negative effects are removed and prevented. |
Enhanced Blood Mist | Corpse & Macabre (1st Cluster) | Enhancement |
Overpowering deals bonus damage based on the sum of your current Life and Fortified Life. |
Dreadful Blood Mist | Corpse & Macabre (1st Cluster) | Upgrade |
|
Ghastly Blood Mist | Corpse & Macabre (1st Cluster) | Upgrade |
Fortified characters take 10% reduced damage. You become Fortified when you have more Fortify than current Life. |
Name | Cluster | Type | Description |
---|---|---|---|
Bone Prison | Corpse & Macabre (1st Cluster) | Active |
|
Enhanced Bone Prison | Corpse & Macabre (1st Cluster) | Enhancement |
|
Dreadful Bone Prison | Corpse & Macabre (1st Cluster) | Upgrade |
Fortified characters take 10% reduced damage. You become Fortified when you have more Fortify than current Life. |
Ghastly Bone Prison | Corpse & Macabre (1st Cluster) | Upgrade |
Vulnerable enemies take 20% increased damage. |
Name | Cluster | Type | Description |
---|---|---|---|
Corpse Explosion | Corpse & Macabre (1st Cluster) | Active |
|
Enhanced Corpse Explosion | Corpse & Macabre (1st Cluster) | Enhancement |
|
Blighted Corpse Explosion | Corpse & Macabre (1st Cluster) | Upgrade |
|
Plagued Corpse Explosion | Corpse & Macabre (1st Cluster) | Upgrade |
Vulnerable enemies take 20% increased damage. |
Name | Cluster | Type | Description |
---|---|---|---|
Spiked Armor | Corpse & Macabre (1st Cluster) | Passive |
|
Skeletal Warrior Mastery | Corpse & Macabre (1st Cluster) | Passive |
|
Grim Harvest | Corpse & Macabre (1st Cluster) | Passive |
|
Fueled by Death | Corpse & Macabre (1st Cluster) | Passive |
|
Items | |
---|---|
Skills | |
Guides |