Diablo 4 Necromancer Key Passives

D4 Necromancer Key Passives

Name Cluster Type Description
Ossified Essence Key Passive Passive
  • Your Bone Skills deal 1% increased damage for each point of Essence you have above 50 upon cast.
Rathma’s Vigor Key Passive Passive
  • Increase your Maximum Life by 10%. After being Healthy for 15 seconds, your next Blood skill Overpowers.

Healthy characters have more than 80% of their Life.
Overpowering deals bonus damage based on the sum of your current Life and Fortified Life.

Shadowblight Key Passive Passive
  • Shadow Damage infects enemies with Shadowblight for 2 seconds. You and your minions deal 10% bonus damage to enemies with Shadowblight.
  • Every 10th time an enemy receives Shadow damage from you or your Minions while they are affected by Shadowblight, they take additional X Shadow Damage.
Kalan’s Edict Key Passive Passive
  • After you have not taken damage in the last 3 seconds, your Minions gain 15% Attack Speed. While you have at least 7 Minions, this bonus is doubled.

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List of Diablo 4 Necromancer Passives

NameCluster Type Description
Unliving Energy Core Passive
  • Your maximum Essence is increased by 3
Imperfectly Balanced Core Passive
  • Your Core Skills cost 5% more Essence, but deal 10% increased damage.
Hewed Flesh Core Passive
  • Lucky Hit: Your damage has up to a 4% chance to create a Corpse at the target's location.
  • This chance is doubled against Bosses.
Spiked Armor Corpse & Macabre (1st Cluster) Passive
  • Gain 3 Thorns
Skeletal Warrior Mastery Corpse & Macabre (1st Cluster) Passive
  • Increase the damage and Life of your Skeletal Warriors by 15%.
Grim Harvest Corpse & Macabre (1st Cluster) Passive
  • Consuming a corpse generates 3 Essence.
Fueled by Death Corpse & Macabre (1st Cluster) Passive
  • You deal 4% increased damage for 4 seconds after consuming a Corpse.
Death's Reach Curse Passive
  • You deal 4% increased damage to Distant enemies.
Death's Embrace Curse Passive
  • Close enemies take 2% more damage from you and deal 3% less damage to you.
Amplify Damage Curse Passive
  • You deal 3% increased damage to Cursed enemies.
Skeletal Mage Mastery Curse Passive
  • Increase the damage and life of your Skeletal Mages by 15%
Gruesome Mending Corpse & Macabre (2nd Cluster) Passive
  • While below 50% Life, you receive 10% more Healing from all sources.
Transfusion Corpse & Macabre (2nd Cluster) Passive
  • Blood Orbs also Heal your Minions for 15% of the amount.

Blood Orbs Heal you for 15% of your Maximum Life when picked up.
Tides of Blood Corpse & Macabre (2nd Cluster) Passive
  • Your Blood Skills deal 5% increased Overpower damage. This bonus is doubled while you are Healthy.

Healthy characters have more than 80% of their Life.
Overpowering deals bonus damage based on the sum of your current Life and Fortified Life.
Coalesced Blood Corpse & Macabre (2nd Cluster) Passive
  • While Healthy your Blood Skills deal 6% increased damage.

Healthy characters have more than 80% of their Life.
Drain Vitality Corpse & Macabre (2nd Cluster) Passive
  • Lucky Hit: Hitting enemies with Blood Skills has up to a 25% chance to Fortify you for 2% Base Life.

Fortified characters take 10% reduced damage. You become Fortified when you have more Fortify than current Life.
Necrotic Carapace Corpse & Macabre (2nd Cluster) Passive
  • When a Corpse is formed from your Skills or your Minions, Fortify for 2% Base Life.

Fortified characters take 10% reduced damage. You become Fortified when you have more Fortify than current Life.
Serration Corpse & Macabre (2nd Cluster) Passive
  • Your Bone skills have a 0.5% increased Critical Strike Chance for each 10 Essence you have upon cast.
Compound Fracture Corpse & Macabre (2nd Cluster) Passive
  • After Critically Striking 10 times with Bone Skills, your Bone Skills deal 5% increased damage per 5 seconds.
Evulsion Corpse & Macabre (2nd Cluster) Passive
  • Your Bone Skills deal 6% increased Critical Strike Damage to Vulnerable enemies.

Vulnerable enemies take 20% increased damage.
Rapid Ossification Corpse & Macabre (2nd Cluster) Passive
  • Every 100 Essence you spend reduces the cooldowns of your Bone skills by 0.5 seconds.
Reaper's Pursuit Corpse & Macabre (2nd Cluster) Passive
  • Damaging enemies with Darkness Skills increases your movement speed by 5% for 3 Seconds.
Crippling Darkness Corpse & Macabre (2nd Cluster) Passive
  • Lucky Hit: Darkness Skills have up to a 15% chance to Stun for 1 seconds.
Terror Corpse & Macabre (2nd Cluster) Passive
  • Darkness Skills deal 3% bonus damage to enemies who are slowed, and 3% bonus damage to enemies who are stunned or immobilized. These bonuses stack and apply to shadow damage dealt by your Minions.
Gloom Corpse & Macabre (2nd Cluster) Passive
  • When you damage enemies with Darkness Skills, they take 2% increased Shadow Damage from you and your Minions for 2 seconds, stacking up to 3 times.
Golem Mastery Ultimate Passive
  • Increase the damage and Life of your Golem by 15%
Inspiring Leader Ultimate Passive
  • After you have been Healthy for at least 4 second, you and your Minions gain 4% Attack Speed.

Healthy characters have more than 80% of their Life.
Hellbent Commander Ultimate Passive
  • Your Minions deal 10% increased damage while you are Close to them.
Death's Defense Ultimate Passive
  • Your Minions cannot lose more than 75% of their Maximum Life from a single damage instance.
Bonded in Essence Ultimate Passive
  • Every 5 seconds, your Skeletal Priest's Healing will Heal your Skeletons for 20% of their Maximum Life
Stand Alone Ultimate Passive
  • Increases Damage Reduction by 6% reduced by 2% for each active Minion
Memento Mori Ultimate Passive
  • Sacrificing both Skeletal Warriors and Skeletal Mages increases their Sacrifice bonuses by 20%
Ossified Essence Key Passive Passive
  • Your Bone Skills deal 1% increased damage for each point of Essence you have above 50 upon cast.
Rathma's Vigor Key Passive Passive
  • Increase your Maximum Life by 10%. After being Healthy for 15 seconds, your next Blood skill Overpowers.

Healthy characters have more than 80% of their Life.
Overpowering deals bonus damage based on the sum of your current Life and Fortified Life.
Shadowblight Key Passive Passive
  • Shadow Damage infects enemies with Shadowblight for 2 seconds. You and your minions deal 10% bonus damage to enemies with Shadowblight.
  • Every 10th time an enemy receives Shadow damage from you or your Minions while they are affected by Shadowblight, they take additional X Shadow Damage.
Kalan's Edict Key Passive Passive
  • After you have not taken damage in the last 3 seconds, your Minions gain 15% Attack Speed. While you have at least 7 Minions, this bonus is doubled.

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