Name | Description | Tags | Power Name | Rewards |
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Natural Boulder | While you have any Fortify, Boulder has +20% increased Critical Strike Chance. | Tags: Wrath, Nature Magic, Earth, Physical, Damage, Cooldown, Crowd Control | Druid Boulder |
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Savage Boulder | Boulder's Critical Strike Chance is increased by +3% each time it deals damage. | Tags: Wrath, Nature Magic, Earth, Physical, Damage, Cooldown, Crowd Control | Druid Boulder |
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Savage Rabies | Rabies deals its total Poisoning damage in 4 seconds instead of 6. | Tags: Wrath, Shapeshifting, Werewolf, Poison, Damage, Cooldown | Druid Rabies |
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Savage Hurricane | Enemies affected by Hurricane deal 20% less damage. | Tags: Wrath, Nature Magic, Storm, Physical, Damage, Cooldown | Druid Hurricane |
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Savage Trample | Casting Trample grants 20 Spirit. | Tags: Wrath, Shapeshifting, Werebear, Unstoppable, Physical, Damage, Cooldown, Crowd Control | Druid Trample |
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Natural Rabies | Rabies spreads 100% faster. | Tags: Wrath, Shapeshifting, Werewolf, Poison, Damage, Cooldown | Druid Rabies |
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Rabies | Cooldown: 12 seconds skill_rankup_desc: Initial Damage {28 | Tags: Wrath, Shapeshifting, Werewolf, Poison, Damage, Cooldown | Druid Rabies |
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Natural Trample | Casting Trample grants 20% Base Life as Fortify. | Tags: Wrath, Shapeshifting, Werebear, Unstoppable, Physical, Damage, Cooldown, Crowd Control | Druid Trample |
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Trample | Cooldown: 14 seconds skill_rankup_desc: Damage {75 | Tags: Wrath, Shapeshifting, Werebear, Unstoppable, Physical, Damage, Cooldown, Crowd Control | Druid Trample |
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Natural Hurricane | Hurricane has a 15% chance to make enemies Vulnerable for 3 seconds. | Tags: Wrath, Nature Magic, Storm, Physical, Damage, Cooldown | Druid Hurricane |
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Hurricane | Cooldown: 20 seconds skill_rankup_desc: Damage {97.5 | Tags: Wrath, Nature Magic, Storm, Physical, Damage, Cooldown | Druid Hurricane |
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Boulder | Attack Speed Multiplier: 1.25 skill_rankup_desc: Damage {33 | Tags: Wrath, Nature Magic, Earth, Physical, Damage, Cooldown, Crowd Control | Druid Boulder |
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Enhanced Hurricane | Enemies who are damaged by Hurricane are Slowed by 25% for 2 seconds. | Tags: Wrath, Nature Magic, Storm, Physical, Damage, Cooldown | Druid Hurricane |
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Enhanced Boulder | When Boulder reaches the end of its path, enemies hit are Slowed by 30% for 3 seconds. If Boulder Overpowered, enemies are Stunned for 4 seconds instead. | Tags: Wrath, Nature Magic, Earth, Physical, Damage, Cooldown, Crowd Control | Druid Boulder |
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Enhanced Rabies | Rabies' Poisoning damage also increases over the lifetime of the disease, dealing x30% bonus damage at max duration. | Tags: Wrath, Shapeshifting, Werewolf, Poison, Damage, Cooldown | Druid Rabies |
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Enhanced Trample | Trample deals x150% bonus damage. This bonus is reduced by x50% for each enemy hit after the first. | Tags: Wrath, Shapeshifting, Werebear, Unstoppable, Physical, Damage, Cooldown, Crowd Control | Druid Trample |
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Name | Cluster | Type | Description |
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Hurricane | Wrath | Active |
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Enhanced Hurricane | Wrath | Enhancement |
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Natural Hurricane | Wrath | Upgrade |
Vulnerable enemies take 20% increased damage. |
Savage Hurricane | Wrath | Upgrade |
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Name | Cluster | Type | Description |
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Boulder | Wrath | Active |
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Enhanced Boulder | Wrath | Enhancement |
Overpowering deals bonus damage based on the sum of your current Life and Fortified Life. |
Natural Boulder | Wrath | Upgrade |
Fortified characters take 10% reduced damage. You become Fortified when you have more Fortify than current Life. |
Savage Boulder | Wrath | Upgrade |
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Name | Cluster | Type | Description |
---|---|---|---|
Rabies | Wrath | Active |
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Enhanced Rabies | Wrath | Enhancement |
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Natural Rabies | Wrath | Upgrade |
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Savage Rabies | Wrath | Upgrade |
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Name | Cluster | Type | Description |
---|---|---|---|
Trample | Wrath | Active |
Unstoppable characters have all Control Impairing Effects removed and prevented. |
Enhanced Trample | Wrath | Enhancement |
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Natural Trample | Wrath | Upgrade |
Fortified characters take 10% reduced damage. You become Fortified when you have more Fortify than current Life. |
Savage Trample | Wrath | Upgrade |
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Name | Cluster | Type | Description |
---|---|---|---|
Elemental Exposure | Wrath | Passive |
Vulnerable enemies take 20% increased damage. |
Charged Atmosphere | Wrath | Passive |
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Electric Shock | Wrath | Passive |
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Bad Omen | Wrath | Passive |
Vulnerable enemies take 20% increased damage. |
Endless Tempest | Wrath | Passive |
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Crushing Earth | Wrath | Passive |
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Safeguard | Wrath | Passive |
Fortified characters take 10% reduced damage. You become Fortified when you have more Fortify than current Life. |
Stone Guard | Wrath | Passive |
Fortified characters take 10% reduced damage. You become Fortified when you have more Fortify than current Life. |
Neurotoxin | Wrath | Passive |
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Toxic Claws | Wrath | Passive |
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Envenom | Wrath | Passive |
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Mending | Wrath | Passive |
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Provocation | Wrath | Passive |
Overpowering deals bonus damage based on the sum of your current Life and Fortified Life. |
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