Imbiber | - Description: For every 5 Willpower purchased within range, you deal +{1.838/2.206/2.573/2.941/3.308/3.676/4.044/4.411/4.779/5.146/5.514/5.882/6.249/6.617/6.984/7.352/7.72/8.087/8.455/8.822}% increased damage while Healthy.
- Tags: Willpower, Healthy, Damage, Healing.
- Additional Bonus(if requirements met): You gain +30% increased Potion Healing.
- Threshold Requirements: 25 Willpower
| Barbarian |
Territorial | - Description: For every 5 Dexterity purchased within range, you deal +{2/2.4/2.8/3.2/3.6/4/4.4/4.8/5.2/5.6/6/6.4/6.8/7.2/7.6/8/8.4/8.8/9.2/9.6}% increased damage to Close targets.
- Tags: Dexterity, Damage, Damage Reduction.
- Additional Bonus(if requirements met): You gain 10% Damage Reduction against Close enemies.
- Threshold Requirements: 25 Dexterity
| Barbarian |
Exploit | - Description: For every 5 Dexterity purchased within range, you deal +{1.5/1.8/2.1/2.4/2.7/3/3.3/3.6/3.9/4.2/4.5/4.8/5.1/5.4/5.7/6/6.3/6.6/6.9/7.2}% increased damage to Vulnerable targets.
- Tags: Dexterity, Vulnerable, Damage.
- Additional Bonus(if requirements met): When an enemy is damaged by you, they become Vulnerable for 3 seconds. This cannot happen more than once every 20 seconds per enemy.
- Threshold Requirements: 25 Dexterity
| Barbarian |
Ambidextrous | - Description: Grants +{40/48/56/64/72/80/88/96/104/112/120/128/136/144/152/160/168/176/184/192}% bonus to all Magic nodes within range.
- Tags: Strength, Damage, Dual Wield.
- Additional Bonus(if requirements met): You deal x8% increased damage while wielding One-Handed weapons.
- Threshold Requirements: 40 Strength
| Barbarian |
Might | - Description: Grants +{40/48/56/64/72/80/88/96/104/112/120/128/136/144/152/160/168/176/184/192}% bonus to all Magic nodes within range.
- Tags: Strength, Damage, Two-Handed.
- Additional Bonus(if requirements met): You deal x8% increased damage while wielding Two-Handed weapons.
- Threshold Requirements: 40 Strength
| Barbarian |
Cleaver | - Description: For every 5 Strength purchased within range, you deal +{1.5/1.8/2.1/2.4/2.7/3/3.3/3.6/3.9/4.2/4.5/4.8/5.1/5.4/5.7/6/6.3/6.6/6.9/7.2}% increased damage while wielding an Axe.
- Tags: Strength, Damage, Critical Strikes, Slashing.
- Additional Bonus(if requirements met): While wielding an Axe, you deal x12% increased Critical Strike Damage.
- Threshold Requirements: 40 Strength
| Barbarian |
Seething | - Description: For every 5 Strength purchased within range, you deal +{1.5/1.8/2.1/2.4/2.7/3/3.3/3.6/3.9/4.2/4.5/4.8/5.1/5.4/5.7/6/6.3/6.6/6.9/7.2}% increased damage while wielding a Sword.
- Tags: Strength, Damage, Fury, Slashing.
- Additional Bonus(if requirements met): While wielding a Sword, you gain 3 Fury when you kill an enemy.
- Threshold Requirements: 40 Strength
| Barbarian |
Crusher | - Description: For every 5 Strength purchased within range, you deal +{1.5/1.8/2.1/2.4/2.7/3/3.3/3.6/3.9/4.2/4.5/4.8/5.1/5.4/5.7/6/6.3/6.6/6.9/7.2}% increased damage while wielding a Mace.
- Tags: Strength, Damage, Overpower, Bludgeoning.
- Additional Bonus(if requirements met): While wielding a Mace, you deal x30% increased Overpower damage.
- Threshold Requirements: 40 Strength
| Barbarian |
Executioner | - Description: For every 5 Strength purchased within range, you deal +{1.5/1.8/2.1/2.4/2.7/3/3.3/3.6/3.9/4.2/4.5/4.8/5.1/5.4/5.7/6/6.3/6.6/6.9/7.2}% increased damage while wielding a Polearm.
- Tags: Strength, Damage, Healthy, Injured, Slashing.
- Additional Bonus(if requirements met): While wielding a Polearm, you deal x10% increased damage to Healthy or Injured enemies.
- Threshold Requirements: 40 Strength
| Barbarian |
Ire | - Description: For every 5 Strength purchased within range, you deal +{1.5/1.8/2.1/2.4/2.7/3/3.3/3.6/3.9/4.2/4.5/4.8/5.1/5.4/5.7/6/6.3/6.6/6.9/7.2}% increased damage while Berserking.
- Tags: Strength, Berserking, Damage, Elite Monsters, Damage Reduction.
- Additional Bonus(if requirements met): While Berserking, you take 10% reduced damage from Elites.
- Threshold Requirements: 40 Strength
| Barbarian |
Marshal | - Description: Grants +{40/48/56/64/72/80/88/96/104/112/120/128/136/144/152/160/168/176/184/192}% bonus to all Magic nodes within range.
- Tags: Strength, Shout, Cooldown.
- Additional Bonus(if requirements met): After casting a Shout Skill, the active Cooldown of every other Shout Skill is reduced by 1.2 seconds.
- Threshold Requirements: 40 Strength
| Barbarian |
Bloodfeeder | - Description: For every 5 Dexterity purchased within range, you deal +{1.5/1.8/2.1/2.4/2.7/3/3.3/3.6/3.9/4.2/4.5/4.8/5.1/5.4/5.7/6/6.3/6.6/6.9/7.2}% increased damage to Bleeding targets.
- Tags: Dexterity, Bleed, Damage, Critical Strikes.
- Additional Bonus(if requirements met): You have 5% increased Critical Strike Chance against Bleeding enemies.
- Threshold Requirements: 25 Dexterity
| Barbarian |
Wrath | - Description: For every 5 Dexterity purchased within range, Core Skills deal +{3.425/4.11/4.795/5.48/6.165/6.85/7.535/8.22/8.905/9.59/10.275/10.96/11.645/12.33/13.015/13.7/14.385/15.07/15.755/16.44}% increased Critical Strike Damage.
- Tags: Core, Dexterity, Critical Strikes, Damage, Fury.
- Additional Bonus(if requirements met): Skills that Critically Strike generate 3 Fury.
- Threshold Requirements: 25 Dexterity
| Barbarian |
Weapon Master | - Description: Paragon nodes within range gain +{30/36/42/48/54/60/66/72/78/84/90/96/102/108/114/120/126/132/138/144}% bonus to their Physical damage and damage reduction modifiers.
- Tags: Physical, Armor, Damage, Dexterity, Weapon Mastery, Cooldown.
- Additional Bonus(if requirements met): Hitting with a Weapon Mastery Skill reduces the active Cooldown of another random Weapon Mastery Skill by 2 seconds.
- Threshold Requirements: 25 Dexterity
| Barbarian |
Mortal Draw | - Description: For every 5 Dexterity purchased within range, Skills that Swap to a different weapon deal +{3.505/4.206/4.907/5.608/6.309/7.01/7.711/8.412/9.113/9.814/10.515/11.216/11.917/12.618/13.319/14.02/14.721/15.422/16.123/16.824}% increased damage.
- Tags: Dexterity, Damage, Critical Strikes.
- Additional Bonus(if requirements met): Swapping weapons has a 18% chance to cause the Skill's damage to Critically Strike.
- Threshold Requirements: 25 Dexterity
| Barbarian |
Revenge | - Description: Grants +{40/48/56/64/72/80/88/96/104/112/120/128/136/144/152/160/168/176/184/192}% bonus to all Rare nodes within range.
- Tags: Willpower, Damage.
- Additional Bonus(if requirements met): Dealing Thorns damage to an enemy increases all damage it takes from you by x1%, up to x8%, for 10 seconds.
- Threshold Requirements: 25 Willpower
| Barbarian |
Undaunted | - Description: For every 5 Willpower purchased within range, you deal +{1.5/1.8/2.1/2.4/2.7/3/3.3/3.6/3.9/4.2/4.5/4.8/5.1/5.4/5.7/6/6.3/6.6/6.9/7.2}% increased damage while Fortified.
- Tags: Willpower, Fortify, Damage, Damage Reduction.
- Additional Bonus(if requirements met): You gain up to 10% Damage Reduction the more Fortify you have.
- Threshold Requirements: 25 Willpower
| Barbarian |
Dominate | - Description: For every 5 Willpower purchased within range, you deal +{6/7.2/8.4/9.6/10.8/12/13.2/14.4/15.6/16.8/18/19.2/20.4/21.6/22.8/24/25.2/26.4/27.6/28.8}% increased Overpower damage.
- Tags: Willpower, Overpower, Damage.
- Additional Bonus(if requirements met): After not Overpowering for 30 seconds, your next attack will Overpower.
- Threshold Requirements: 25 Willpower
| Barbarian |
Disembowel | - Description: For every 5 Willpower purchased within range, you deal +{1.5/1.8/2.1/2.4/2.7/3/3.3/3.6/3.9/4.2/4.5/4.8/5.1/5.4/5.7/6/6.3/6.6/6.9/7.2}% increased Bleeding damage.
- Tags: Willpower, Bleed, Damage, Cooldown.
- Additional Bonus(if requirements met): Killing a Bleeding enemy has a 10% chance to reduce the Cooldowns of your Non-Ultimate active Cooldowns by 1 second.
- Threshold Requirements: 25 Willpower
| Barbarian |
Brawl | - Description: Paragon nodes within range gain +{30/36/42/48/54/60/66/72/78/84/90/96/102/108/114/120/126/132/138/144}% bonus to their Physical damage and damage reduction modifiers.
- Tags: Physical, Armor, Damage, Willpower, Brawling.
- Additional Bonus(if requirements met): Brawling Skills deal x18% increased damage.
- Threshold Requirements: 25 Willpower
| Barbarian |
Guzzler | - Description: For every 5 Intelligence purchased within range, you deal +{1.838/2.206/2.573/2.941/3.308/3.676/4.044/4.411/4.779/5.146/5.514/5.882/6.249/6.617/6.984/7.352/7.72/8.087/8.455/8.822}% increased damage while Healthy.
- Tags: Intelligence, Healthy, Damage, Healing.
- Additional Bonus(if requirements met): You gain +30% increased Potion Healing.
- Threshold Requirements: 25 Intelligence
| Druid |
Protector | - Description: Grants +{50/60/70/80/90/100/110/120/130/140/150/160/170/180/190/200/210/220/230/240}% bonus to all Rare nodes within range.
- Tags: Intelligence, Barrier, Damage Reduction.
- Additional Bonus(if requirements met): You gain 10% Damage Reduction while you have an active Barrier.
- Threshold Requirements: 25 Intelligence
| Druid |
Poise | - Description: Grants +{50/60/70/80/90/100/110/120/130/140/150/160/170/180/190/200/210/220/230/240}% bonus to all Rare nodes within range.
- Tags: Dexterity, Barrier, Shapeshifting.
- Additional Bonus(if requirements met): You have a 30% chance when Shapeshifting to gain a Barrier that absorbs 5% of your Maximum Life in damage for 4 seconds.
- Threshold Requirements: 25 Dexterity
| Druid |
Territorial | - Description: For every 5 Dexterity purchased within range, you deal +{2/2.4/2.8/3.2/3.6/4/4.4/4.8/5.2/5.6/6/6.4/6.8/7.2/7.6/8/8.4/8.8/9.2/9.6}% increased damage to Close targets.
- Tags: Dexterity, Damage, Damage Reduction.
- Additional Bonus(if requirements met): You gain 10% Damage Reduction against Close enemies.
- Threshold Requirements: 25 Dexterity
| Druid |
Exploit | - Description: For every 5 Dexterity purchased within range, you deal +{1.5/1.8/2.1/2.4/2.7/3/3.3/3.6/3.9/4.2/4.5/4.8/5.1/5.4/5.7/6/6.3/6.6/6.9/7.2}% increased damage to Vulnerable targets.
- Tags: Dexterity, Vulnerable, Damage.
- Additional Bonus(if requirements met): When an enemy is damaged by you, they become Vulnerable for 3 seconds. This cannot happen more than once every 20 seconds per enemy.
- Threshold Requirements: 25 Dexterity
| Druid |
Undaunted | - Description: For every 5 Intelligence purchased within range, you deal +{2/2.4/2.8/3.2/3.6/4/4.4/4.8/5.2/5.6/6/6.4/6.8/7.2/7.6/8/8.4/8.8/9.2/9.6}% increased damage while Fortified.
- Tags: Intelligence, Fortify, Damage, Damage Reduction.
- Additional Bonus(if requirements met): You gain up to 10% Damage Reduction the more Fortify you have.
- Threshold Requirements: 25 Intelligence
| Druid |
Dominate | - Description: For every 5 Intelligence purchased within range, you deal +{6/7.2/8.4/9.6/10.8/12/13.2/14.4/15.6/16.8/18/19.2/20.4/21.6/22.8/24/25.2/26.4/27.6/28.8}% increased Overpower damage.
- Tags: Intelligence, Overpower, Damage.
- Additional Bonus(if requirements met): When you Overpower an enemy, all damage they take from you is increased by x12% for 5 seconds.
- Threshold Requirements: 25 Intelligence
| Druid |
Fang and Claw | - Description: Grants +{50/60/70/80/90/100/110/120/130/140/150/160/170/180/190/200/210/220/230/240}% bonus to all Magic nodes within range.
- Tags: Willpower, Werebear, Werewolf, Damage.
- Additional Bonus(if requirements met): While in Werewolf or Werebear form, Close enemies take x12% increased damage from you.
- Threshold Requirements: 40 Willpower
| Druid |
Earth and Sky | - Description: Grants +{50/60/70/80/90/100/110/120/130/140/150/160/170/180/190/200/210/220/230/240}% bonus to all Magic nodes within range.
- Tags: Willpower, Vulnerable, Nature Magic, Crowd Control, Damage.
- Additional Bonus(if requirements met): Nature Magic Skills deal x10% increased damage to Crowd Controlled or Vulnerable enemies.
- Threshold Requirements: 40 Willpower
| Druid |
Wilds | - Description: For every 5 Intelligence within range, Companion Skills deal +{5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24}% increased damage.
- Tags: Companion, Intelligence, Damage.
- Additional Bonus(if requirements met): The Passive portion of Companion Skills deal x80% increased damage.
- Threshold Requirements: 25 Intelligence
| Druid |
Werebear | - Description: For every 5 Willpower purchased within range, you deal +{2/2.4/2.8/3.2/3.6/4/4.4/4.8/5.2/5.6/6/6.4/6.8/7.2/7.6/8/8.4/8.8/9.2/9.6}% increased damage while in Werebear form.
- Tags: Willpower, Werebear, Damage, Damage Reduction.
- Additional Bonus(if requirements met): You gain 10% Damage Reduction while in Werebear form.
- Threshold Requirements: 40 Willpower
| Druid |
Werewolf | - Description: For every 5 Willpower purchased within range, you deal +{2/2.4/2.8/3.2/3.6/4/4.4/4.8/5.2/5.6/6/6.4/6.8/7.2/7.6/8/8.4/8.8/9.2/9.6}% increased damage while in Werewolf form.
- Tags: Willpower, Werewolf, Damage, Damage Reduction.
- Additional Bonus(if requirements met): You gain 10% Damage Reduction while in Werewolf form.
- Threshold Requirements: 40 Willpower
| Druid |
Human | - Description: For every 5 Willpower purchased within range, you deal +{2/2.4/2.8/3.2/3.6/4/4.4/4.8/5.2/5.6/6/6.4/6.8/7.2/7.6/8/8.4/8.8/9.2/9.6}% increased damage while in Human form.
- Tags: Willpower, Damage, Damage Reduction.
- Additional Bonus(if requirements met): You gain 10% Damage Reduction while in Human form.
- Threshold Requirements: 40 Willpower
| Druid |
Bane | - Description: For every 5 Intelligence purchased within range, you deal +{2/2.4/2.8/3.2/3.6/4/4.4/4.8/5.2/5.6/6/6.4/6.8/7.2/7.6/8/8.4/8.8/9.2/9.6}% increased Poison damage.
- Tags: Intelligence, Poison, Damage.
- Additional Bonus(if requirements met): Poisoning damage effects have a 10% chance to deal double the amount of damage over their duration.
- Threshold Requirements: 25 Intelligence
| Druid |
Keeper | - Description: Grants +{50/60/70/80/90/100/110/120/130/140/150/160/170/180/190/200/210/220/230/240}% bonus to all Rare nodes within range.
- Tags: Intelligence, Companion, Non-Physical, Damage.
- Additional Bonus(if requirements met): You and your Companions deal x10% increased Non-Physical damage.
- Threshold Requirements: 25 Intelligence
| Druid |
Fulminate | - Description: For every 5 Dexterity purchased within range, you deal +{2/2.4/2.8/3.2/3.6/4/4.4/4.8/5.2/5.6/6/6.4/6.8/7.2/7.6/8/8.4/8.8/9.2/9.6}% increased Lightning damage.
- Tags: Dexterity, Lightning, Damage, Healthy, Injured.
- Additional Bonus(if requirements met): You deal x12% increased Lightning damage to both Healthy and Injured enemies.
- Threshold Requirements: 25 Dexterity
| Druid |
Tracker | - Description: For every 5 Dexterity purchased within range, you deal +{2/2.4/2.8/3.2/3.6/4/4.4/4.8/5.2/5.6/6/6.4/6.8/7.2/7.6/8/8.4/8.8/9.2/9.6}% increased damage to Poisoned targets.
- Tags: Dexterity, Poison, Damage.
- Additional Bonus(if requirements met): Poisoning damage effects last x33.3% longer.
- Threshold Requirements: 25 Dexterity
| Druid |
Outmatch | - Description: Grants +{50/60/70/80/90/100/110/120/130/140/150/160/170/180/190/200/210/220/230/240}% bonus to all Rare nodes within range.
- Tags: Dexterity, Physical, Damage.
- Additional Bonus(if requirements met): You deal x16% increased Physical damage to Non-Elites and Bosses.
- Threshold Requirements: 25 Dexterity
| Druid |
Spirit | - Description: For every 5 Dexterity purchased within range, Core Skills deal +{4/4.8/5.6/6.4/7.2/8/8.8/9.6/10.4/11.2/12/12.8/13.6/14.4/15.2/16/16.8/17.6/18.4/19.2}% increased Critical Strike Damage.
- Tags: Core, Dexterity, Critical Strikes, Damage.
- Additional Bonus(if requirements met): Critical Strikes increase the damage an enemy takes from you by x2% for 20 seconds, up to x12%.
- Threshold Requirements: 25 Dexterity
| Druid |
Shapeshifter | - Description: Grants +{50/60/70/80/90/100/110/120/130/140/150/160/170/180/190/200/210/220/230/240}% bonus to all Rare nodes within range.
- Tags: Dexterity, Critical Strikes, Shapeshifting.
- Additional Bonus(if requirements met): Shapeshifting has a 20% chance to cause the Skill's damage to Critically Strike.
- Threshold Requirements: 25 Dexterity
| Druid |
Imbiber | - Description: For every 5 Willpower purchased within range, you deal +{1.838/2.206/2.573/2.941/3.308/3.676/4.044/4.411/4.779/5.146/5.514/5.882/6.249/6.617/6.984/7.352/7.72/8.087/8.455/8.822}% increased damage while Healthy.
- Tags: Willpower, Healthy, Damage, Healing.
- Additional Bonus(if requirements met): You gain +30% increased Potion Healing.
- Threshold Requirements: 25 Willpower
| Necromancer |
Territorial | - Description: For every 5 Dexterity purchased within range, you deal +{2/2.4/2.8/3.2/3.6/4/4.4/4.8/5.2/5.6/6/6.4/6.8/7.2/7.6/8/8.4/8.8/9.2/9.6}% increased damage to Close targets.
- Tags: Dexterity, Damage, Damage Reduction.
- Additional Bonus(if requirements met): You gain 10% Damage Reduction against Close enemies.
- Threshold Requirements: 25 Dexterity
| Necromancer |
Control | - Description: For every 5 Intelligence purchased within range, you deal +{3/3.6/4.2/4.8/5.4/6/6.6/7.2/7.8/8.4/9/9.6/10.2/10.8/11.4/12/12.6/13.2/13.8/14.4}% increased damage to Crowd Controlled targets.
- Tags: Intelligence, Crowd Control, Damage, Chill, Frozen, Minion.
- Additional Bonus(if requirements met): You and your Minions deal x10% increased damage to Slowed or Chilled enemies or, instead, x20% increased damage to Stunned or Frozen enemies.
- Threshold Requirements: 40 Intelligence
| Necromancer |
Revenge | - Description: Grants +{50/60/70/80/90/100/110/120/130/140/150/160/170/180/190/200/210/220/230/240}% bonus to all Rare nodes within range.
- Tags: Willpower, Damage, Minion.
- Additional Bonus(if requirements met): Thorns damage increases all damage an enemy takes from you and your Minions by x1%, up to x10%, for 10 seconds.
- Threshold Requirements: 25 Willpower
| Necromancer |
Undaunted | - Description: For every 5 Willpower purchased within range, you deal +{1.5/1.8/2.1/2.4/2.7/3/3.3/3.6/3.9/4.2/4.5/4.8/5.1/5.4/5.7/6/6.3/6.6/6.9/7.2}% increased damage while Fortified.
- Tags: Willpower, Fortify, Damage, Damage Reduction.
- Additional Bonus(if requirements met): You gain up to 10% Damage Reduction the more Fortify you have.
- Threshold Requirements: 25 Willpower
| Necromancer |
Dominate | - Description: For every 5 Willpower purchased within range, you deal +{6/7.2/8.4/9.6/10.8/12/13.2/14.4/15.6/16.8/18/19.2/20.4/21.6/22.8/24/25.2/26.4/27.6/28.8}% increased Overpower damage.
- Tags: Willpower, Overpower, Damage, Minion.
- Additional Bonus(if requirements met): When you Overpower an enemy, all damage they take from you and your Minions is increased by x12% for 5 seconds.
- Threshold Requirements: 25 Willpower
| Necromancer |
Corporeal | - Description: Paragon nodes within range gain +{40/48/56/64/72/80/88/96/104/112/120/128/136/144/152/160/168/176/184/192}% bonus to their Physical damage and damage reduction modifiers.
- Tags: Physical, Armor, Damage, Intelligence, Minion.
- Additional Bonus(if requirements met): You and your Minions deal x10% increased Physical damage.
- Threshold Requirements: 40 Intelligence
| Necromancer |
Abyssal | - Description: Paragon nodes within range gain +{40/48/56/64/72/80/88/96/104/112/120/128/136/144/152/160/168/176/184/192}% bonus to their Non-physical damage and damage reduction modifiers.
- Tags: Non-Physical, Resistance, Damage, Dexterity, Minion.
- Additional Bonus(if requirements met): You and your Minions deal x10% increased Non-Physical damage.
- Threshold Requirements: 25 Dexterity
| Necromancer |
Warrior | - Description: For every 5 Dexterity purchased within range, Skeletal Warriors deal +{4/4.8/5.6/6.4/7.2/8/8.8/9.6/10.4/11.2/12/12.8/13.6/14.4/15.2/16/16.8/17.6/18.4/19.2}% increased damage.
- Tags: Dexterity, Minion, Damage, Armor.
- Additional Bonus(if requirements met): Skeletal Warriors gain +20% increased Armor.
- Threshold Requirements: 25 Dexterity
| Necromancer |
Gravekeeper | - Description: Grants +{50/60/70/80/90/100/110/120/130/140/150/160/170/180/190/200/210/220/230/240}% bonus to all Rare nodes within range.
- Tags: Dexterity, Damage, Corpse.
- Additional Bonus(if requirements met): You deal x2% increased damage, up to x12%, for every Close Corpse.
- Threshold Requirements: 25 Dexterity
| Necromancer |
Essence | - Description: For every 5 Dexterity purchased within range, Core Skills deal +{4/4.8/5.6/6.4/7.2/8/8.8/9.6/10.4/11.2/12/12.8/13.6/14.4/15.2/16/16.8/17.6/18.4/19.2}% increased Critical Strike Damage.
- Tags: Core, Dexterity, Critical Strikes, Damage, Healthy.
- Additional Bonus(if requirements met): Critical Strikes deal x22% increased damage to enemies that are not Healthy.
- Threshold Requirements: 25 Dexterity
| Necromancer |
Sacrificial | - Description: Grants +{50/60/70/80/90/100/110/120/130/140/150/160/170/180/190/200/210/220/230/240}% bonus to all Magic nodes within range.
- Tags: Intelligence, Damage.
- Additional Bonus(if requirements met): You deal x10% increased damage while you have no active Minions.
- Threshold Requirements: 40 Intelligence
| Necromancer |
Blood-drinker | - Description: Grants +{50/60/70/80/90/100/110/120/130/140/150/160/170/180/190/200/210/220/230/240}% bonus to all Magic nodes within range.
- Tags: Intelligence, Blood Orb, Fortify.
- Additional Bonus(if requirements met): Blood Orbs Fortify you for 6.7% of your Maximum Life.
- Threshold Requirements: 40 Intelligence
| Necromancer |
Deadraiser | - Description: Paragon nodes within range gain +{40/48/56/64/72/80/88/96/104/112/120/128/136/144/152/160/168/176/184/192}% bonus to their Minion damage and damage reduction modifiers.
- Tags: Minion, Damage, Damage Reduction, Intelligence.
- Additional Bonus(if requirements met): Whenever your Minions deal damage to an enemy, that enemy takes x1% increased damage from you and your Minions, up to x12%, for 10 seconds.
- Threshold Requirements: 40 Intelligence
| Necromancer |
Mage | - Description: For every 5 Intelligence purchased within range, Skeleton Mages deal +{4/4.8/5.6/6.4/7.2/8/8.8/9.6/10.4/11.2/12/12.8/13.6/14.4/15.2/16/16.8/17.6/18.4/19.2}% increased damage.
- Tags: Intelligence, Minion, Damage, Non-Physical, Resistance.
- Additional Bonus(if requirements met): Skeletal Mages gain 25% increased Resistance to All Elements.
- Threshold Requirements: 40 Intelligence
| Necromancer |
Amplify | - Description: Grants +{50/60/70/80/90/100/110/120/130/140/150/160/170/180/190/200/210/220/230/240}% bonus to all Magic nodes within range.
- Tags: Intelligence, Curse, Damage, Minion.
- Additional Bonus(if requirements met): Enemies affected by Curse Skills take x10% increased damage from you and your Minions.
- Threshold Requirements: 40 Intelligence
| Necromancer |
Golem | - Description: For every 5 Willpower purchased within range, Golems gain +{4/4.8/5.6/6.4/7.2/8/8.8/9.6/10.4/11.2/12/12.8/13.6/14.4/15.2/16/16.8/17.6/18.4/19.2}% increased damage.
- Tags: Willpower, Minion, Damage, Life.
- Additional Bonus(if requirements met): Golems gain x25% increased Maximum Life.
- Threshold Requirements: 25 Willpower
| Necromancer |
Scourge | - Description: For every 5 Willpower purchased within range, you deal +{2/2.4/2.8/3.2/3.6/4/4.4/4.8/5.2/5.6/6/6.4/6.8/7.2/7.6/8/8.4/8.8/9.2/9.6}% increased Shadow damage over time.
- Tags: Willpower, Shadow Damage Over Time, Damage, Minion.
- Additional Bonus(if requirements met): You and your Minions deal x10% increased damage to enemies affected by Shadow damage over time effects.
- Threshold Requirements: 25 Willpower
| Necromancer |
Darkness | - Description: For every 5 Willpower purchased within range, you deal +{2/2.4/2.8/3.2/3.6/4/4.4/4.8/5.2/5.6/6/6.4/6.8/7.2/7.6/8/8.4/8.8/9.2/9.6}% increased Shadow damage.
- Tags: Willpower, Shadow, Damage, Damage Reduction, Minion.
- Additional Bonus(if requirements met): Whenever you or your Minions deal Shadow damage to an enemy, that enemy deals 2% reduced damage, up to 10%, for 5 seconds.
- Threshold Requirements: 25 Willpower
| Necromancer |
Exploit | - Description: For every 5 Dexterity purchased within range, you deal +{1.5/1.8/2.1/2.4/2.7/3/3.3/3.6/3.9/4.2/4.5/4.8/5.1/5.4/5.7/6/6.3/6.6/6.9/7.2}% increased damage to Vulnerable targets.
- Tags: Dexterity, Vulnerable, Damage.
- Additional Bonus(if requirements met): Dealing damage to a Vulnerable enemy increases your damage by x1% for 6 seconds, up to x10%.
- Threshold Requirements: 25 Dexterity
| Necromancer |
Turf | - Description: For every 5 Strength purchased within range, you deal +{2/2.4/2.8/3.2/3.6/4/4.4/4.8/5.2/5.6/6/6.4/6.8/7.2/7.6/8/8.4/8.8/9.2/9.6}% increased damage to Close targets.
- Tags: Strength, Damage, Damage Reduction.
- Additional Bonus(if requirements met): You gain 10% Damage Reduction against Close enemies.
- Threshold Requirements: 25 Strength
| Rogue |
Exploit | - Description: For every 5 Strength purchased within range, you deal +{1.5/1.8/2.1/2.4/2.7/3/3.3/3.6/3.9/4.2/4.5/4.8/5.1/5.4/5.7/6/6.3/6.6/6.9/7.2}% increased damage to Vulnerable targets.
- Tags: Strength, Vulnerable, Damage.
- Additional Bonus(if requirements met): When an enemy is damaged by you, they become Vulnerable for 3 seconds. This cannot happen more than once every 20 seconds per enemy.
- Threshold Requirements: 25 Strength
| Rogue |
Control | - Description: For every 5 Intelligence purchased within range, you deal +{3/3.6/4.2/4.8/5.4/6/6.6/7.2/7.8/8.4/9/9.6/10.2/10.8/11.4/12/12.6/13.2/13.8/14.4}% increased damage to Crowd Controlled targets.
- Tags: Intelligence, Crowd Control, Damage, Chill, Frozen.
- Additional Bonus(if requirements met): You deal x10% increased damage to Slowed or Chilled enemies or, instead, x20% increased damage to Stunned or Frozen enemies.
- Threshold Requirements: 25 Intelligence
| Rogue |
Bane | - Description: For every 5 Strength purchased within range, you deal +{2/2.4/2.8/3.2/3.6/4/4.4/4.8/5.2/5.6/6/6.4/6.8/7.2/7.6/8/8.4/8.8/9.2/9.6}% increased Poison damage.
- Tags: Strength, Poison, Damage.
- Additional Bonus(if requirements met): Poisoning damage effects have a 10% chance to deal double the amount of damage over their duration.
- Threshold Requirements: 25 Strength
| Rogue |
Tracker | - Description: For every 5 Intelligence purchased within range, you deal +{2/2.4/2.8/3.2/3.6/4/4.4/4.8/5.2/5.6/6/6.4/6.8/7.2/7.6/8/8.4/8.8/9.2/9.6}% increased damage to Poisoned targets.
- Tags: Intelligence, Poison, Damage.
- Additional Bonus(if requirements met): Poisoning damage effects last x33.3% longer.
- Threshold Requirements: 25 Intelligence
| Rogue |
Versatility | - Description: Grants +{50/60/70/80/90/100/110/120/130/140/150/160/170/180/190/200/210/220/230/240}% bonus to all Magic nodes within range.
- Tags: Dexterity, Damage.
- Additional Bonus(if requirements met): Non-Basic and Non-Core Skills deal x15% increased damage.
- Threshold Requirements: 40 Dexterity
| Rogue |
Closer | - Description: For every 5 Dexterity purchased within range, Cutthroat Skills deal +{2/2.4/2.8/3.2/3.6/4/4.4/4.8/5.2/5.6/6/6.4/6.8/7.2/7.6/8/8.4/8.8/9.2/9.6}% increased damage.
- Tags: Cutthroat, Dexterity, Damage, Damage Reduction.
- Additional Bonus(if requirements met): While wielding a Melee weapon, you take 10% reduced damage.
- Threshold Requirements: 40 Dexterity
| Rogue |
Ranger | - Description: For every 5 Dexterity purchased within range, Marksman Skills deal +{2/2.4/2.8/3.2/3.6/4/4.4/4.8/5.2/5.6/6/6.4/6.8/7.2/7.6/8/8.4/8.8/9.2/9.6}% increased damage.
- Tags: Marksman, Dexterity, Damage, Damage Reduction.
- Additional Bonus(if requirements met): While wielding a Ranged weapon, you take 10% reduced damage.
- Threshold Requirements: 40 Dexterity
| Rogue |
Chip | - Description: For every 5 Dexterity purchased within range, you deal +{2/2.4/2.8/3.2/3.6/4/4.4/4.8/5.2/5.6/6/6.4/6.8/7.2/7.6/8/8.4/8.8/9.2/9.6}% increased Physical damage.
- Tags: Dexterity, Physical, Damage.
- Additional Bonus(if requirements met): Physical damage increases the damage an enemy takes from you by x1%, up to x10%, for 15 seconds.
- Threshold Requirements: 40 Dexterity
| Rogue |
Frostfeeder | - Description: For every 5 Dexterity purchased within range, you deal +{3/3.6/4.2/4.8/5.4/6/6.6/7.2/7.8/8.4/9/9.6/10.2/10.8/11.4/12/12.6/13.2/13.8/14.4}% increased damage to Chilled targets.
- Tags: Dexterity, Chill, Damage.
- Additional Bonus(if requirements met): You gain x20% increased Chill effect.
- Threshold Requirements: 40 Dexterity
| Rogue |
Fluidity | - Description: Grants +{50/60/70/80/90/100/110/120/130/140/150/160/170/180/190/200/210/220/230/240}% bonus to all Magic nodes within range.
- Tags: Dexterity, Agility, Energy.
- Additional Bonus(if requirements met): When you cast an Agility Skill, you gain x9% increased Energy Regeneration for 6 seconds.
- Threshold Requirements: 40 Dexterity
| Rogue |
Infusion | - Description: For every 5 Intelligence purchased within range, Skills that are Imbued deal +{3/3.6/4.2/4.8/5.4/6/6.6/7.2/7.8/8.4/9/9.6/10.2/10.8/11.4/12/12.6/13.2/13.8/14.4}% increased damage.
- Tags: Intelligence, Imbuement, Damage, Cooldown.
- Additional Bonus(if requirements met): Casting an Imbuement Skill reduces the active Cooldown of another random Imbuement Skill by 0.5 seconds.
- Threshold Requirements: 25 Intelligence
| Rogue |
Devious | - Description: Grants +{50/60/70/80/90/100/110/120/130/140/150/160/170/180/190/200/210/220/230/240}% bonus to all Magic nodes within range.
- Tags: Dexterity, Crowd Control, Damage.
- Additional Bonus(if requirements met): When you hit an enemy with an attack that applies a Crowd Control effect, they take x2%, up to x10%, increased damage from you for 20 seconds.
- Threshold Requirements: 40 Dexterity
| Rogue |
Combat | - Description: For every 5 Intelligence purchased within range, Core Skills deal +{4/4.8/5.6/6.4/7.2/8/8.8/9.6/10.4/11.2/12/12.8/13.6/14.4/15.2/16/16.8/17.6/18.4/19.2}% increased Critical Strike Damage.
- Tags: Core, Intelligence, Critical Strikes, Damage, Energy.
- Additional Bonus(if requirements met): Skills that Critically Strike restore 12% of their Energy cost.
- Threshold Requirements: 25 Intelligence
| Rogue |
Canny | - Description: For every 5 Intelligence purchased within range, you deal +{2/2.4/2.8/3.2/3.6/4/4.4/4.8/5.2/5.6/6/6.4/6.8/7.2/7.6/8/8.4/8.8/9.2/9.6}% increased Non-physical damage.
- Tags: Intelligence, Non-Physical, Damage.
- Additional Bonus(if requirements met): Non-Physical damage increases all the Non-Physical damage an enemy takes from you by x1%, up to x10%, for 15 seconds.
- Threshold Requirements: 25 Intelligence
| Rogue |
Efficacy | - Description: Grants +{50/60/70/80/90/100/110/120/130/140/150/160/170/180/190/200/210/220/230/240}% bonus to all Rare nodes within range.
- Tags: Intelligence, Imbuement.
- Additional Bonus(if requirements met): Imbuement Skill effects have x20% increased potency.
- Threshold Requirements: 25 Intelligence
| Rogue |
Snare | - Description: For every 5 Intelligence purchased within range, Trap Skills deal +{2.666/3.199/3.732/4.266/4.799/5.332/5.865/6.398/6.932/7.465/7.998/8.531/9.064/9.598/10.131/10.664/11.197/11.73/12.264/12.797}% increased damage.
- Tags: Trap, Intelligence, Damage.
- Additional Bonus(if requirements met): Non-Ultimate Trap Skills have x25% increased radius.
- Threshold Requirements: 25 Intelligence
| Rogue |
Pride | - Description: Paragon nodes within range gain +{40/48/56/64/72/80/88/96/104/112/120/128/136/144/152/160/168/176/184/192}% bonus to their Physical damage and damage reduction modifiers.
- Tags: Physical, Armor, Damage, Strength, Healthy, Injured.
- Additional Bonus(if requirements met): You deal x13% increased Physical damage to both Healthy and Injured enemies.
- Threshold Requirements: 25 Strength
| Rogue |
Ambush | - Description: For every 5 Strength purchased within range, you deal +{2/2.4/2.8/3.2/3.6/4/4.4/4.8/5.2/5.6/6/6.4/6.8/7.2/7.6/8/8.4/8.8/9.2/9.6}% increased damage to targets affected by Trap Skills.
- Tags: Trap, Strength, Damage.
- Additional Bonus(if requirements met): Enemies affected by Trap Skills take x10% increased damage from you.
- Threshold Requirements: 25 Strength
| Rogue |
Diminish | - Description: Grants +{50/60/70/80/90/100/110/120/130/140/150/160/170/180/190/200/210/220/230/240}% bonus to all Rare nodes within range.
- Tags: Strength, Vulnerable, Physical, Damage Reduction.
- Additional Bonus(if requirements met): You take 10% reduced Physical damage from Vulnerable enemies.
- Threshold Requirements: 25 Strength
| Rogue |
Enchanter | - Description: For every 5 Intelligence purchased within range, you deal +{2/2.4/2.8/3.2/3.6/4/4.4/4.8/5.2/5.6/6/6.4/6.8/7.2/7.6/8/8.4/8.8/9.2/9.6}% increased Non-physical damage.
- Tags: Intelligence, Non-Physical, Damage, Resistance.
- Additional Bonus(if requirements met): For each Skill equipped in your Enchantment Slots, gain 13.3% Resistance to that Skill's element.
- Threshold Requirements: 40 Intelligence
| Sorcerer |
Unleash | - Description: Grants +{50/60/70/80/90/100/110/120/130/140/150/160/170/180/190/200/210/220/230/240}% bonus to all Magic nodes within range.
- Tags: Intelligence, Mana, Damage.
- Additional Bonus(if requirements met): After spending 50 Mana, you deal x6.7% increased damage and gain 6.7% increased Mana Regeneration for 3 seconds.
- Threshold Requirements: 40 Intelligence
| Sorcerer |
Elementalist | - Description: Paragon nodes within range gain +{40/48/56/64/72/80/88/96/104/112/120/128/136/144/152/160/168/176/184/192}% bonus to their Non-physical damage and damage reduction modifiers.
- Tags: Non-Physical, Resistance, Damage, Intelligence, Fire, Cold, Lightning.
- Additional Bonus(if requirements met): Dealing Fire, Cold, or Lightning damage to an enemy increases all damage you deal to them by x5% for 10 seconds, stacking once per element.
- Threshold Requirements: 40 Intelligence
| Sorcerer |
Adept | - Description: For every 5 Intelligence within range, Mastery Skills gain +{3/3.6/4.2/4.8/5.4/6/6.6/7.2/7.8/8.4/9/9.6/10.2/10.8/11.4/12/12.6/13.2/13.8/14.4}% increased damage.
- Tags: Mastery, Intelligence, Damage.
- Additional Bonus(if requirements met): Mastery Skills have 20% increased area.
- Threshold Requirements: 40 Intelligence
| Sorcerer |
Conjurer | - Description: For every 5 Intelligence within range, Conjuration Skills gain +{4/4.8/5.6/6.4/7.2/8/8.8/9.6/10.4/11.2/12/12.8/13.6/14.4/15.2/16/16.8/17.6/18.4/19.2}% increased damage.
- Tags: Conjuration, Intelligence, Damage.
- Additional Bonus(if requirements met): Conjuration Skills have 20% increased duration.
- Threshold Requirements: 40 Intelligence
| Sorcerer |
Charged | - Description: For every 5 Intelligence purchased within range, Crackling Energy deals +{4/4.8/5.6/6.4/7.2/8/8.8/9.6/10.4/11.2/12/12.8/13.6/14.4/15.2/16/16.8/17.6/18.4/19.2}% increased damage.
- Tags: Intelligence, Crackling Energy, Damage.
- Additional Bonus(if requirements met): Picking up Crackling Energy grants you x5% increased damage for 5 seconds, up to x15%.
- Threshold Requirements: 40 Intelligence
| Sorcerer |
Torch | - Description: For every 5 Willpower purchased within range, you deal +{2/2.4/2.8/3.2/3.6/4/4.4/4.8/5.2/5.6/6/6.4/6.8/7.2/7.6/8/8.4/8.8/9.2/9.6}% increased Burning damage.
- Tags: Willpower, Burn, Damage.
- Additional Bonus(if requirements met): You deal x2.5% increased damage per Nearby Burning enemy, up to x12.5%.
- Threshold Requirements: 25 Willpower
| Sorcerer |
Pyromaniac | - Description: Paragon nodes within range gain +{40/48/56/64/72/80/88/96/104/112/120/128/136/144/152/160/168/176/184/192}% bonus to their Fire damage and damage reduction modifiers.
- Tags: Fire, Resistance, Damage, Willpower, Pyromancy.
- Additional Bonus(if requirements met): Every Pyromancy Skill you cast or every second you channel Incinerate increases your Fire damage by x2% for 6 seconds, up to x10%.
- Threshold Requirements: 25 Willpower
| Sorcerer |
Frostbite | - Description: For every 5 Willpower purchased within range, you deal +{3/3.6/4.2/4.8/5.4/6/6.6/7.2/7.8/8.4/9/9.6/10.2/10.8/11.4/12/12.6/13.2/13.8/14.4}% increased damage to Chilled targets.
- Tags: Willpower, Chill, Damage, Frozen, Damage Reduction.
- Additional Bonus(if requirements met): Enemies deal 13.3% reduced damage to you for 5 seconds after they are no longer Frozen.
- Threshold Requirements: 25 Willpower
| Sorcerer |
Tactician | - Description: Grants +{50/60/70/80/90/100/110/120/130/140/150/160/170/180/190/200/210/220/230/240}% bonus to all Rare nodes within range.
- Tags: Dexterity, Defensive, Damage.
- Additional Bonus(if requirements met): You deal x10% increased damage for 4 seconds after casting a Defensive Skill.
- Threshold Requirements: 25 Dexterity
| Sorcerer |
Imbiber | - Description: For every 5 Willpower purchased within range, you deal +{1.838/2.206/2.573/2.941/3.308/3.676/4.044/4.411/4.779/5.146/5.514/5.882/6.249/6.617/6.984/7.352/7.72/8.087/8.455/8.822}% increased damage while Healthy.
- Tags: Willpower, Healthy, Damage, Healing.
- Additional Bonus(if requirements met): You gain +30% increased Potion Healing.
- Threshold Requirements: 25 Willpower
| Sorcerer |
Reinforced | - Description: Grants +{50/60/70/80/90/100/110/120/130/140/150/160/170/180/190/200/210/220/230/240}% bonus to all Rare nodes within range.
- Tags: Willpower, Barrier, Damage Reduction.
- Additional Bonus(if requirements met): You gain 10% Damage Reduction while you have an active Barrier.
- Threshold Requirements: 25 Willpower
| Sorcerer |
Territorial | - Description: For every 5 Dexterity purchased within range, you deal +{2/2.4/2.8/3.2/3.6/4/4.4/4.8/5.2/5.6/6/6.4/6.8/7.2/7.6/8/8.4/8.8/9.2/9.6}% increased damage to Close targets.
- Tags: Dexterity, Damage, Damage Reduction.
- Additional Bonus(if requirements met): You gain 10% Damage Reduction against Close enemies.
- Threshold Requirements: 25 Dexterity
| Sorcerer |
Flamefeeder | - Description: For every 5 Dexterity purchased within range, you deal +{2/2.4/2.8/3.2/3.6/4/4.4/4.8/5.2/5.6/6/6.4/6.8/7.2/7.6/8/8.4/8.8/9.2/9.6}% increased damage to Burning targets.
- Tags: Dexterity, Burn, Damage.
- Additional Bonus(if requirements met): You deal x10% increased direct damage to Burning enemies.
- Threshold Requirements: 25 Dexterity
| Sorcerer |
Winter | - Description: Paragon nodes within range gain +{40/48/56/64/72/80/88/96/104/112/120/128/136/144/152/160/168/176/184/192}% bonus to their Cold damage and damage reduction modifiers.
- Tags: Cold, Resistance, Damage, Dexterity, Chill.
- Additional Bonus(if requirements met): Whenever you Chill an enemy, you deal x3% increased Cold damage for 10 seconds, up to x15%.
- Threshold Requirements: 25 Dexterity
| Sorcerer |
Electrocute | - Description: Paragon nodes within range gain +{40/48/56/64/72/80/88/96/104/112/120/128/136/144/152/160/168/176/184/192}% bonus to their Lightning damage and damage reduction modifiers.
- Tags: Lightning, Resistance, Damage, Dexterity, Critical Strikes, Frozen, Crowd Control.
- Additional Bonus(if requirements met): Your Lightning damage has a +5% increased chance to Critically Strike enemies who are Stunned, Immobilized, or Frozen.
- Threshold Requirements: 25 Dexterity
| Sorcerer |
Destruction | - Description: For every 5 Dexterity purchased within range, Core Skills deal +{4/4.8/5.6/6.4/7.2/8/8.8/9.6/10.4/11.2/12/12.8/13.6/14.4/15.2/16/16.8/17.6/18.4/19.2}% increased Critical Strike Damage.
- Tags: Core, Dexterity, Critical Strikes, Damage.
- Additional Bonus(if requirements met): Critical Strikes increase all damage the enemy takes from you by x2% for 10 seconds, up to x12%.
- Threshold Requirements: 25 Dexterity
| Sorcerer |
Control | - Description: For every 5 Dexterity purchased within range, you deal +{3/3.6/4.2/4.8/5.4/6/6.6/7.2/7.8/8.4/9/9.6/10.2/10.8/11.4/12/12.6/13.2/13.8/14.4}% increased damage to Crowd Controlled targets.
- Tags: Dexterity, Crowd Control, Damage, Chill, Frozen.
- Additional Bonus(if requirements met): You deal x10% increased damage to Slowed or Chilled enemies or, instead, x20% increased damage to Stunned or Frozen enemies.
- Threshold Requirements: 25 Dexterity
| Sorcerer |
Warding | - Description: Grants +{50/60/70/80/90/100/110/120/130/140/150/160/170/180/190/200/210/220/230/240}% bonus to all Rare nodes within range.
- Tags: Willpower, Damage Reduction, Mana.
- Additional Bonus(if requirements met): You take reduced damage the less Mana you have, up to 13.3%.
- Threshold Requirements: 25 Willpower
| Sorcerer |
Exploit | - Description: For every 5 Dexterity purchased within range, you deal +{1.5/1.8/2.1/2.4/2.7/3/3.3/3.6/3.9/4.2/4.5/4.8/5.1/5.4/5.7/6/6.3/6.6/6.9/7.2}% increased damage to Vulnerable targets.
- Tags: Dexterity, Vulnerable, Damage.
- Additional Bonus(if requirements met): Dealing damage to a Vulnerable enemy increases your damage by x1% for 6 seconds, up to x10%.
- Threshold Requirements: 25 Dexterity
| Sorcerer |