Key Passives: Unlocked at Level 32, Key Passives dramatically affect how your other Skills operate, tweaking your playstyle towards a unified goal as you unlock them.
Name | Cluster | Type | Description |
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Unconstrained | Key Passive | Passive |
Berserking grants 25% increased damage and 15% increased Movement Speed. This effect lasts up to 5 seconds. |
Walking Arsenal | Key Passive | Passive |
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Unbridled Rage | Key Passive | Passive |
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Gushing Wounds | Key Passive | Passive |
Overpowering deals bonus damage based on the sum of your current Life and Fortified Life. |
Key Passives are the final unlock in the Skill Tree and provide powerful effects that can greatly enhance your build.
Name | Cluster | Type | Description |
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Pressure Point | Core | Passive |
Vulnerable enemies take 20% increased damage. |
Endless Fury | Core | Passive |
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Imposing Presence | Defensive | Passive |
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Martial Vigor | Defensive | Passive |
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Outburst | Defensive | Passive |
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Tough as Nails | Defensive | Passive |
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Booming Voice | Brawling | Passive |
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Raid Leader | Brawling | Passive |
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Guttural Yell | Brawling | Passive |
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Aggressive Resistance | Brawling | Passive |
Berserking grants 25% increased damage and 15% increased Movement Speed. This effect lasts up to 5 seconds. |
Battle Fervor | Brawling | Passive |
Berserking grants 25% increased damage and 15% increased Movement Speed. This effect lasts up to 5 seconds. |
Prolific Fury | Brawling | Passive |
Berserking grants 25% increased damage and 15% increased Movement Speed. This effect lasts up to 5 seconds. |
Swiftness | Brawling | Passive |
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Quick Impulses | Brawling | Passive |
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Pit Fighter | Weapon Mastery | Passive |
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No Mercy | Weapon Mastery | Passive |
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Expose Vulnerability | Weapon Mastery | Passive |
Vulnerable enemies take 20% increased damage. |
Slaying Strike | Weapon Mastery | Passive |
Injured characters have less than 35% of their Life. |
Hamstring | Weapon Mastery | Passive |
|
Cut to the Bone | Weapon Mastery | Passive |
Vulnerable enemies take 20% increased damage. |
Thick Skin | Weapon Mastery | Passive |
Fortified characters take 10% reduced damage. You become Fortified when you have more Fortify than current Life. |
Counteroffensive | Weapon Mastery | Passive |
Fortified characters take 10% reduced damage. You become Fortified when you have more Fortify than current Life. |
Defensive Stance | Weapon Mastery | Passive |
Fortified characters take 10% reduced damage. You become Fortified when you have more Fortify than current Life. |
Duelist | Ultimate | Passive |
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Tempered Fury | Ultimate | Passive |
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Furious Impulse | Ultimate | Passive |
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Invigorating Fury | Ultimate | Passive |
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Heavy Handed | Ultimate | Passive |
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Brute Force | Ultimate | Passive |
Overpowering deals bonus damage based on the sum of your current Life and Fortified Life. |
Wallop | Ultimate | Passive |
Vulnerable enemies take 20% increased damage. |
Concussion | Ultimate | Passive |
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Unconstrained | Key Passive | Passive |
Berserking grants 25% increased damage and 15% increased Movement Speed. This effect lasts up to 5 seconds. |
Walking Arsenal | Key Passive | Passive |
|
Unbridled Rage | Key Passive | Passive |
|
Gushing Wounds | Key Passive | Passive |
Overpowering deals bonus damage based on the sum of your current Life and Fortified Life. |
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