Diablo 4 Season 2 New Uniques & Unique Items Drop Table Locations - Diablo 4

List of D4 Season 2 New Uniques & Unique Items

NameClass Description Drops From
Tassets of The Dawning Sky Generic Unique Pants When you take damage from a Non-Physical damage type, you gain +6-10% Maximum Resistance to that damage type for 6 seconds. This effect can only apply to one damage type at a time. Boss: The Beast in the Ice(All Classes)
Tuskhelm of Joritz the Mighty Barbarian Unique Helm When you gain Berserking while already Berserk, you have a 40-60% chance to become more enraged granting 15% (multiplicative damage) [x] increased damage, 2 Fury per second, and 10% Cooldown Reduction. Boss: Echo of Duriel(Barbarian)
Dolmen Stone Druid Unique Amulet Casting Boulder while Hurricane is active will cause your boulders to rotate around you. Boss: Echo of Duriel(Druid)
Scoundrel's Leathers Rogue Unique Chest While you have unlimited Energy from Inner Sight, your Core Skills have a 60-80% chance to spawn Caltrops, Poison Trap, or Death Trap. Boss: Echo of Duriel(Rogue)
Blood Moon Breeches Necromancer Unique Pants Your Minions have a 3-7% chance to curse enemies. Enemies affected by at least 1 of your curses take 70% [x] (multiplicative damage) increased Overpower damage from you. Boss: Echo of Duriel(Necromancer)
Blue Rose Sorcerer Unique Ring Lucky Hit: Damaging an enemy has up to a 30% chance of forming an exploding Ice Spike, dealing 0.25-0.35 Cold damage. Triple this chance if the enemy is Frozen. Boss: Echo of Duriel(Sorcerer)
Godslayer Crown Generic Unique Helm When you Stun, Freeze, or Immobilize an Elite enemy, or damage a Boss, it pulls in nearby enemies. You deal 30-60% [x] increased damage to them for 3 seconds. This effect can only occur once every 12 seconds. Boss: Echo of Duriel(All Classes)
Flickerstep Generic Unique Boots Each enemy you Evade through reduces your active Ultimate Cooldown by 2-4 seconds, up to 10 seconds. Boss: Echo of Duriel(All Classes)
Tibault's Will Generic Unique Pants You deal 20-40% [x] increased damage while Unstoppable and for 4 seconds after. When you become Unstoppable, gain 50 of your Primary Resource. Boss: Echo of Duriel(All Classes)
X'Fal's Corroded Signet Generic Unique Ring Lucky Hit: Your damage over time effects have up to a 50% chance to erupt, dealing 5.0-6.0 damage of the same type to Nearby enemies. Boss: Echo of Duriel(All Classes)
Soulbrand Unique Generic Chest Your Healing Potion no longer Heals instantly, instead it grants a Barrier for 200% of the healing for 4 seconds. While you have a Barrier, you gain 10-20% Damage Reduction. Boss: Echo of Duriel(All Classes)
Banished Lord's Talisman Unique Generic Amulet After you spend 300 of your Primary Resource, your next Core Skill is guaranteed to Overpower. Your Critical Strikes that Overpower deal 80-120% [x] increased damage. Boss: Echo of Duriel(All Classes)

How to get it?

New Unique items harboring immense power have been unearthed just in time for Season of Blood. The Unique items above can only be acquired from playing on World Tier IV in either the Eternal or Seasonal Realms.

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Diablo 4 Unique Items Drop Table Locations

Unique Item NameDrops from
Staff of Lam EsenBoss: Grigoire, The Galvanic Saint(Sorcerer)
Iceheart BraisBoss: Grigoire, The Galvanic Saint(Sorcerer)
Gloves of the IlluminatorBoss: Grigoire, The Galvanic Saint(Sorcerer)
Insatiable FuryBoss: Grigoire, The Galvanic Saint(Druid)
Hunter's ZenithBoss: Grigoire, The Galvanic Saint(Druid)
Waxing GibbousBoss: Grigoire, The Galvanic Saint(Druid)
The Butcher's CleaverBoss: Grigoire, The Galvanic Saint(Druid)
Ramaladni's Magnum OpusBoss: Grigoire, The Galvanic Saint(Barbarian)
Rage of HarrogathBoss: Grigoire, The Galvanic Saint(Barbarian)
Ancients' OathBoss: Grigoire, The Galvanic Saint(Barbarian)
Battle TranceBoss: Grigoire, The Galvanic Saint(Barbarian)
The Butcher's CleaverBoss: Grigoire, The Galvanic Saint(Barbarian)
Blood Artisan's CurirassBoss: Grigoire, The Galvanic Saint(Necromancer)
Howl from BelowBoss: Grigoire, The Galvanic Saint(Necromancer)
Greaves of the Empty TombBoss: Grigoire, The Galvanic Saint(Necromancer)
Word of HakanBoss: Grigoire, The Galvanic Saint(Rogue)
Grasp of ShadowBoss: Grigoire, The Galvanic Saint(Rogue)
WindforceBoss: Grigoire, The Galvanic Saint(Rogue)
Penitent GreavesBoss: Grigoire, The Galvanic Saint(Rogue)
Penitent GreavesBoss: Grigoire, The Galvanic Saint(All Classes)
Staff of Endless RageBoss: Echo of Varshan(Sorcerer)
Esu's HeirloomBoss: Echo of Varshan(Sorcerer)
Raiment of the InfiniteBoss: Echo of Varshan(Sorcerer)
Mad Wolf's GleeBoss: Echo of Varshan(Druid)
Vasily's PrayerBoss: Echo of Varshan(Druid)
Greatstaff of the CroneBoss: Echo of Varshan(Druid)
Fields of CrimsonBoss: Echo of Varshan(Barbarian)
100,000 StepsBoss: Echo of Varshan(Barbarian)
Gohr's Devastating GripsBoss: Echo of Varshan(Barbarian)
Bloodless ScreamBoss: Echo of Varshan(Necromancer)
Deathless VisageBoss: Echo of Varshan(Necromancer)
Deathspeaker's PendantBoss: Echo of Varshan(Necromancer)
CondemnationBoss: Echo of Varshan(Rogue)
Eyes in the DarkBoss: Echo of Varshan(Rogue)
SkyhunterBoss: Echo of Varshan(Rogue)
FrostburnBoss: Echo of Varshan(All Classes)
Mother's EmbraceBoss: Echo of Varshan(All Classes)
Staff of Lam EsenBoss: The Beast in the Ice(Sorcerer)
Esu's HeirloomBoss: The Beast in the Ice(Sorcerer)
Gloves of the IlluminatorBoss: The Beast in the Ice(Sorcerer)
The OculusBoss: The Beast in the Ice(Sorcerer)
Insatiable FuryBoss: The Beast in the Ice(Druid)
Hunter's ZenithBoss: The Beast in the Ice(Druid)
Waxing GibbousBoss: The Beast in the Ice(Druid)
Storm's CompanionBoss: The Beast in the Ice(Druid)
Fields of CrimsonBoss: The Beast in the Ice(Barbarian)
100,000 StepsBoss: The Beast in the Ice(Barbarian)
Ancients' OathBoss: The Beast in the Ice(Barbarian)
Battle TranceBoss: The Beast in the Ice(Barbarian)
HellhammerBoss: The Beast in the Ice(Barbarian)
Bloodless ScreamBoss: The Beast in the Ice(Necromancer)
Howl from BelowBoss: The Beast in the Ice(Necromancer)
Deathspeaker's PendantBoss: The Beast in the Ice(Necromancer)
Ring of MendelnBoss: The Beast in the Ice(Necromancer)
CondemnationBoss: The Beast in the Ice(Rogue)
Word of HakanBoss: The Beast in the Ice(Rogue)
WindforceBoss: The Beast in the Ice(Rogue)
EaglehornBoss: The Beast in the Ice(Rogue)
FrostburnBoss: The Beast in the Ice(All Classes)
Mother's EmbraceBoss: The Beast in the Ice(All Classes)
Fists of FateBoss: The Beast in the Ice(All Classes)
Tassets of the Dawning SkyBoss: The Beast in the Ice(All Classes)
Staff of Endless RageBoss: Lord Zir (Dark Master)(Sorcerer)
Iceheart BraisBoss: Lord Zir (Dark Master)(Sorcerer)
Raiment of the InfiniteBoss: Lord Zir (Dark Master)(Sorcerer)
Easdora's Overflowing CameoBoss: Lord Zir (Dark Master)(Sorcerer)
Mad Wolf's GleeBoss: Lord Zir (Dark Master)(Druid)
Vasily's PrayerBoss: Lord Zir (Dark Master)(Druid)
Greatstaff of the CroneBoss: Lord Zir (Dark Master)(Druid)
FleshrenderBoss: Lord Zir (Dark Master)(Druid)
The Butcher's CleaverBoss: Lord Zir (Dark Master)(Druid)
Ramaladni's Magnum OpusBoss: Lord Zir (Dark Master)(Barbarian)
Rage of HarrogathBoss: Lord Zir (Dark Master)(Barbarian)
Gohr's Devastating GripsBoss: Lord Zir (Dark Master)(Barbarian)
OverkillBoss: Lord Zir (Dark Master)(Barbarian)
The Butcher's CleaverBoss: Lord Zir (Dark Master)(Barbarian)
Blood Artisan's CuirassBoss: Lord Zir (Dark Master)(Necromancer)
Deathless VisageBoss: Lord Zir (Dark Master)(Necromancer)
Greaves of the Empty TombBoss: Lord Zir (Dark Master)(Necromancer)
Lidless WallBoss: Lord Zir (Dark Master)(Necromancer)
Grasp of ShadowBoss: Lord Zir (Dark Master)(Rogue)
Eyes in the DarkBoss: Lord Zir (Dark Master)(Rogue)
SkyhunterBoss: Lord Zir (Dark Master)(Rogue)
Asheara's KhanjarBoss: Lord Zir (Dark Master)(Rogue)
Penitent GreavesBoss: Lord Zir (Dark Master)(All Classes)
RazorplateBoss: Lord Zir (Dark Master)(All Classes)
TemerityBoss: Lord Zir (Dark Master)(All Classes)
FlamescarBoss: Echo of Duriel(Sorcerer)
Blue RoseBoss: Echo of Duriel(Sorcerer)
Tempest RoarBoss: Echo of Duriel(Druid)
Dolmen StoneBoss: Echo of Duriel(Druid)
AzurewrathBoss: Echo of Duriel(Barbarian)
Tuskhelm of Joritz the MightyBoss: Echo of Duriel(Barbarian)
Black RiverBoss: Echo of Duriel(Necromancer)
Blood Moon BreechesBoss: Echo of Duriel(Necromancer)
Cowl of the NamelessBoss: Echo of Duriel(Rogue)
Scoundrel's LeathersBoss: Echo of Duriel(Rogue)
Godslayer CrownBoss: Echo of Duriel(All Classes)
FlickerstepBoss: Echo of Duriel(All Classes)
Tibault's WillBoss: Echo of Duriel(All Classes)
X'Fal's Corroded SignetBoss: Echo of Duriel(All Classes)
SoulbrandBoss: Echo of Duriel(All Classes)
Banished Lord's TalismanBoss: Echo of Duriel(All Classes)
Doombringer(Barb, Necro, Rogue)Boss: Echo of Duriel(Uber Uniques)
The Grandfather(Barb, Necro)Boss: Echo of Duriel(Uber Uniques)
Melted Heart of SeligBoss: Echo of Duriel(Uber Uniques)
Andariel's VisageBoss: Echo of Duriel(Uber Uniques)
Harlequin CrestBoss: Echo of Duriel(Uber Uniques)
Ring of Starless SkiesBoss: Echo of Duriel(Uber Uniques)
Ahavarion, Spear of Lycander(Druid, Sorcerer)Boss: Echo of Duriel(Uber Uniques)

2. List of Diablo 4 Unique items

Diablo 4 Unique Items

Waxing Gibbous

Unique Axe
725 Item Power

856 Damage Per Second
  • [622 – 933] Damage per Hit
  • 1.10 Attacks per Second (Fast)
  • +28% Damage to Healthy Enemies

  • +[14 – 21]% Critical Strike Damage
  • +[16.5 – 23.5]% Damage to Close Enemies
  • +[21 – 35]% Damage to Injured Enemies
  • +[0.02 – 0.048] Life On Kill
  • Gain Stealth for 2 seconds when killing enemies with Shred. Breaking Stealth with an attack grants Ambush which guarantees Critical Strikes for [1 – 2.5] seconds.
  • Flavour Text: The nights preceding the full moon are sometimes far more dangerous than the event itself. The frenzy has begun to rise, yet the night is just dark enough to obscure a hunter from their prey's sight.
    Requires Level 60
    Druid

    The Butcher's Cleaver

    Unique Axe
    725 Item Power

    856 Damage Per Second
    • [622 – 933] Damage per Hit
    • 1.10 Attacks per Second (Fast)
  • +28% Damage to Healthy Enemies

  • +[10.5 – 17.5]% Physical Damage
  • +[17.5 – 31.5]% Damage to Crowd Controlled Enemies
  • +[14 – 21]% Critical Strike Damage
  • +[4.5 – 12]% Critical Strike Chance Against Injured Enemies
  • Lucky Hit: When you Critically Strike an enemy you have up to a 100% chance to Fear and Slow them by [61 – 75]% for 4 seconds.
  • Flavour Text: A nightmarish amalgam of blood, bone and steel, this axe is as horrific, and as deadly, as its creator.
    Requires Level 60
    Barbarian, Druid

    Condemnation

    Unique Dagger
    725 Item Power

    856 Damage Per Second
    • [570 – 856] Damage per Hit
    • 1.20 Attacks per Second (Very Fast)
  • +20% Damage to Close Enemies

  • +[4.4 – 10]% Basic Skill Attack Speed
  • +[14 – 21]% Critical Strike Damage
  • +[10.5 – 17.5]% Damage with Dual-Wielded Weapons
  • +[12.5 – 19.5]% Core Skill Damage
  • Your Core Skills deal x[20 – 40]% increased damage when spending 3 Combo Points. Your Basic Skills using this weapon have a 30% chance to generate 3 Combo Points.
  • Flavour Text: "I've never seen such ruthless butchery. He deserves to be be shipped off to die in the swamps with the rest of the godless murderers."
    - Witness to the murder of Sergeant Walcot
    Requires Level 50
    Rogue

    Asheara's Khanjar

    Unique Dagger
    725 Item Power

    856 Damage Per Second
    • [570 – 856] Damage per Hit
    • 1.20 Attacks per Second (Very Fast)
  • +20% Damage to Close Enemies

  • +[18.5 – 39.5]% Basic Skill Damage
  • +[5 – 12]% Damage to Crowd Controlled Enemies
  • Elite_Kill_Movement_Speed
  • +[5.4 – 11]% Lucky Hit Chance
  • Hits with this weapon increase your Attack Speed by +[4 – 6]% for 4 seconds, up to [[0.2 – 0.3] * 100|1%+|].
  • Flavour Text: When Caldeum's gates closed, Asheara led her Iron Wolves out of the city knowing full well they would never return. Instead they roamed Kehjistan pledging their blades to any who were in need.
    Requires Level 60
    Rogue

    Fleshrender

    Unique Mace
    725 Item Power

    856 Damage Per Second
    • [622 – 933] Damage per Hit
    • 1.10 Attacks per Second (Fast)
  • +52.5}% Overpower Damage

  • +[21 – 35]% Damage while Shapeshifted
  • +[7 – 14]% Damage to Poisoned Enemies
  • +[12.5 – 19.5]% Core Skill Damage
  • +[1.4 – 2] Ranks of All Defensive Skills
  • Debilitating Roar and Blood Howl deal [412.5 – 825] damage to Nearby Poisoned enemies, increased by 10% for every 100 Willpower you have.
  • Flavour Text: "This weapon is a reminder of the unbridled savagery of our druidic ancestors, the wisdom of which I see more clearly with every day that passes."
    - Moreg, Druidic Scholar
    Requires Level 60
    Druid

    Black River

    Unique Scythe
    725 Item Power

    856 Damage Per Second
    • [622 – 933] Damage per Hit
    • 1.10 Attacks per Second (Fast)
  • +0.034 Life On Kill

  • +[38 – 52] Intelligence
  • +[1.4 – 2] Ranks of the Hewed Flesh Passive
  • +[1.4 – 3] Ranks of All Corpse Skills
  • +1.4 Ranks of the Fueled by Death Passive
  • Corpse Explosion consumes up to 4 additional Corpses around the initial Corpse, dealing x[122 – 130]% increased damage and with a [21 – 25]% larger radius per additional Corpse.
  • Flavour Text: "The scrolls describe a river of tar that separated the living from the land of the dead. Any unfortunate soul who tried to cross would be dragged down into oblivion."
    - Notes of Scholar Kamien
    Requires Level 60
    Necromancer

    Lidless Wall

    Unique Shield
    725 Item Power

    856 Damage Per Second
    • [684 – 1,027] Damage per Hit
    • 1.00 Attacks per Second
  • 20% Block Chance
  • 60% Blocked Damage Reduction
  • +[0.8 * 100|%|] Main Hand Weapon Damage
  • +[0.21] Thorns

  • +[[0.12 – 0.26]] Maximum Life
  • +[4.4 – 10]% Attack Speed
  • Lucky Hit: Up to a 5% Chance to Restore +[7 – 14]% Primary Resource
  • +[[5 – 13]] Maximum Essence
  • Lucky Hit: While you have an active Bone Storm, hitting an enemy outside of a Bone Storm has up to a [5 – 25]% chance to spawn an additional Bone Storm at their location. Each of your active Sacrifice bonuses increase the chance by 25% and the total additional Bone Storms you can have by +1.
  • Flavour Text: Initially an unpopular choice to replace Mendeln as Deathspeaker, Daros quickly proved his worth with the creation of this masterpiece.
    Requires Level 60
    Necromancer

    Ramaladni's Magnum Opus

    Unique Sword
    725 Item Power

    856 Damage Per Second
    • [622 – 933] Damage per Hit
    • 1.10 Attacks per Second (Fast)
  • +17.5% Critical Strike Damage

  • +[10.5 – 17.5]% Damage with Dual-Wielded Weapons
  • +[16.5 – 23.5]% Damage to Close Enemies
  • +[[12 – 20]] Maximum Fury
  • Lucky Hit: Up to a 5% Chance to Restore +[7 – 14]% Primary Resource
  • Skills using this weapon deal x[0.2 – 0.4]% increased damage per point of Fury you have, but you lose 2 Fury every second.
  • Flavour Text: "Without him the wine is less sweet, the hearth less warm, and our blades less keen. Our blood brother is gone, but Bul-Kathos willing, we will meet again one day."
    - Sorrowsong for Ramaladni
    Requires Level 50
    Barbarian

    Azurewrath

    Unique Sword
    725 Item Power

    856 Damage Per Second
    • [622 – 933] Damage per Hit
    • 1.10 Attacks per Second (Fast)
  • +17.5% Critical Strike Damage

  • +[4.4 – 10]% Attack Speed
  • +[12.5 – 19.5]% Core Skill Damage
  • +[31.5 – 52.5]% Non-Physical Damage
  • +[5 – 12]% Damage to Crowd Controlled Enemies
  • Lucky Hit: Your Core Skills have up to a 20% chance to Freeze enemies for 3 seconds and deal [618.75 – 1237.5] Cold damage to them.
  • Flavour Text: The ancient runeblade of the angel Izual, Azurewrath was miraculously spared the corruption that consumed its master.
    Requires Level 60
    Barbarian

    Doombringer

    Unique Sword
    725 Item Power

    856 Damage Per Second
    • [622 – 933] Damage per Hit
    • 1.10 Attacks per Second (Fast)
  • +17.5% Critical Strike Damage

  • +19.5% Core Skill Damage
  • +17.5% Damage
  • Lucky Hit: Up to a 5% Chance to Heal +[0.315] Life
  • 26% Maximum Life
  • Lucky Hit: Up to a [15 – 25]% chance to deal 1072.5 Shadow damage to surrounding enemies and reduce their damage done by 20% for 5 seconds.
  • Flavour Text: Whenever this ancient sword has reappeared throughout history, it portends a time of great strife, as well as a devastating loss of life.
    Requires Level 85
    Barbarian, Necromancer, Rogue

    Flamescar

    Unique Wand
    725 Item Power

    856 Damage Per Second
    • [570 – 856] Damage per Hit
    • 1.20 Attacks per Second (Very Fast)
  • +10% Lucky Hit Chance

  • +[7 – 14]% Damage to Burning Enemies
  • [4.2 – 7]% Mana Cost Reduction
  • +[4.4 – 10]% Lucky Hit Chance with Fire Damage
  • +[4 – 5] Ranks of Incinerate
  • While Channeling Incinerate, you periodically shoot embers that are attracted to enemies, each dealing [165 – 247.5] Fire damage.
  • Flavour Text: The burn may heal, but the pain is eternal.
    Requires Level 60
    Sorcerer

    The Oculus

    Unique Wand
    725 Item Power

    856 Damage Per Second
    • [570 – 856] Damage per Hit
    • 1.20 Attacks per Second (Very Fast)
  • +10% Lucky Hit Chance

  • +[[1 – 2]] Maximum Evade |4Charge:Charges;
  • Attacks Reduce Evade's Cooldown by [0.6 – 0.8] |4Second:Seconds;
  • +[17.5 – 31.5]% Damage
  • +[5 – 10] Ranks of Teleport
  • Gain the effect of the Teleport Enchantment for free. When you Evade using Teleport Enchantment you are taken to a random location.
  • Flavour Text: "The rhythm of the orb, which had pulsed steadily for five centuries, quickened as its owner took his final ragged breaths. It were as if some intelligence within reveled in the sight."
    - Master Eos
    Requires Level 60
    Sorcerer

    Ancients' Oath

    Unique Two-Handed Axe
    725 Item Power

    1,711 Damage Per Second
    • [1,521 – 2,281] Damage per Hit
    • 0.90 Attacks per Second (Slow)
  • +28% Damage to Healthy Enemies

  • +[16.5 – 23.5]% Damage to Close Enemies
  • +[12.5 – 19.5]% Vulnerable Damage
  • +[7 – 14]% Damage while Berserking
  • +[2 – 3] Ranks of Steel Grasp
  • Steel Grasp launches 2 additional chains. Enemies hit by Steel Grasp take x[30 – 50]% increased damage from you for 3 seconds.
  • Flavour Text: "Weapons wielded by the fiercest warriors often catch the eye of the Ancient spirits. If the wielder is worthy, the spirits may bless the steel with their strength."
    - Gerti, Oxen Tribe Forgemaster
    Requires Level 60
    Barbarian

    Skyhunter

    Unique Bow
    725 Item Power

    1,711 Damage Per Second
    • [1,244 – 1,867] Damage per Hit
    • 1.10 Attacks per Second (Fast)
  • +20% Damage to Distant Enemies

  • +[38 – 52] Dexterity
  • +[10.5 – 17.5]% Marksman Skill Damage
  • +[14 – 21]% Critical Strike Damage
  • +[0.5 – 1] Ranks of the Exploit Passive
  • The first direct damage you deal to an enemy is a guaranteed Critical Strike. If you have maximum stacks of the Precision Key Passive when you cast a Core Skill, that Skill gains x[10 – 20]% increased Critical Strike Damage and you gain [[10 – 20] / 2|1|] Energy.
  • Flavour Text: "Genai took up her bow and aimed at the sun itself. The light burned her eyes, but her arrow flew true. Wounded, the sun hid, and brought forth the first night."
    - Fable of the Great Sky-Hunt
    Requires Level 60
    Rogue

    Windforce

    Unique Bow
    725 Item Power

    1,711 Damage Per Second
    • [1,244 – 1,867] Damage per Hit
    • 1.10 Attacks per Second (Fast)
  • +20% Damage to Distant Enemies

  • +[12.5 – 19.5]% Vulnerable Damage
  • +[14 – 28]% Core Skill Damage
  • +[0.5 – 1] Ranks of the Concussive Passive
  • +[0.5 – 1] Ranks of the Impetus Passive
  • Lucky Hit: Hits with this weapon have up to a [20 – 30]% chance to deal double damage and Knock Back the target.
  • Flavour Text: "There have been numerous world-shaping conflicts throughout history. This bow has been found on the battlefield of every one, and always in the hands of the victors."
    - Barrett's Book of Implements
    Requires Level 60
    Rogue

    Eaglehorn

    Unique Bow
    725 Item Power

    1,711 Damage Per Second
    • [1,244 – 1,867] Damage per Hit
    • 1.10 Attacks per Second (Fast)
  • +20% Damage to Distant Enemies

  • +[1.8 – 5]% Critical Strike Chance
  • +[10.5 – 17.5]% Physical Damage
  • +[12.5 – 19.5]% Vulnerable Damage
  • +[16.5 – 23.5]% Damage to Elites
  • Penetrating Shot has a [30 – 80]% chance to fire an arrow that bounces off walls and scenery. Damaging 5 enemies with Penetrating Shot will cause the next cast to make enemies hit Vulnerable for 3 seconds.
  • Flavour Text: "Scholars have been unable to decipher the runes carved into this bow, however all agree they are related to its uncanny ability to bend arrows towards their targets."
    - Barrett's Book of Implements
    Requires Level 60
    Rogue

    Hellhammer

    Unique Two-Handed Mace
    725 Item Power

    1,711 Damage Per Second
    • [1,521 – 2,281] Damage per Hit
    • 0.90 Attacks per Second (Slow)
  • +52.5}% Overpower Damage

  • +[10.5 – 17.5]% Damage with Two-Handed Bludgeoning Weapons
  • +[1.5 – 2] Ranks of Upheaval
  • +[21 – 35]% Damage to Burning Enemies
  • [3 – 5.8]% Damage Reduction from Burning Enemies
  • Upheaval ignites the ground Burning enemies for an additional [701.25 – 907.5] damage over 4 seconds.
  • Flavour Text: The demon prince Ikonoth slew hundreds of the Heavenly Host with this infernal hammer before falling to none other than the Archangel Imperius himself.
    Requires Level 60
    Barbarian

    Overkill

    Unique Two-Handed Mace
    725 Item Power

    1,711 Damage Per Second
    • [1,521 – 2,281] Damage per Hit
    • 0.90 Attacks per Second (Slow)
  • +52.5}% Overpower Damage

  • +[10.5 – 17.5]% Physical Damage
  • +[[42 – 63]}|1%|] Overpower Damage
  • +[21 – 35]% Damage to Injured Enemies
  • +[1.5 – 2] Ranks of Death Blow
  • Death Blow creates a shockwave, dealing [24 – 38]% of its Base damage to enemies. Enemies who die to this effect also reset Death Blow’s Cooldown.
  • Flavour Text: The malformed snake creatures that live in the swamps are not content with simply killing their prey. They seem to take a malicious pleasure from inflicting as much suffering as possible before death.
    Requires Level 60
    Barbarian

    Bloodless Scream

    Unique Two-Handed Scythe
    725 Item Power

    1,711 Damage Per Second
    • [1,521 – 2,281] Damage per Hit
    • 0.90 Attacks per Second (Slow)
  • +0.034 Life On Kill

  • +[10.5 – 17.5]% Darkness Skill Damage
  • +[7 – 14]% Damage to Chilled Enemies
  • +[38 – 52] Intelligence
  • +[19 – 40]% Cold Resistance
  • Your Darkness Skills Chill enemies for up to 100% and deal [([7 – 10] * 10) - 50|%x|] increased damage to Frozen enemies.

    Lucky Hit: Your Darkness Skills have up to a 100% chance to generate [7 – 10] additional Essence against Frozen targets.
  • Flavour Text: "My companion swung her odd weapon in a wide arc, and our pursuer stopped short. The look of horror on his face as his body fell to pieces will haunt me forever."
    - The Ebon Pages, Canto II, Verse XI
    Requires Level 50
    Necromancer

    Greatstaff of the Crone

    Unique Staff
    725 Item Power

    1,711 Damage Per Second
    • [1,369 – 2,053] Damage per Hit
    • 1.00 Attacks per Second
  • +17.5% Damage to Crowd Controlled Enemies

  • +[16.5 – 23.5]% Damage to Close Enemies
  • +[5 – 12]% Damage to Crowd Controlled Enemies
  • +[10.5 – 17.5]% Non-Physical Damage
  • +[2 – 3] Ranks of Claw
  • Claw is now a Storm Skill and also casts Storm Strike at [120 – 150]% normal damage.
  • Flavour Text: "She has existed in Scosglen since before Fiacla-Géar walked the land. Her purpose is a mystery to us all. However, approach her with deference; she may grant you her counsel."
    - Airidah, to Donan
    Requires Level 60
    Druid

    Ahavarion, Spear of Lycander

    Unique Staff
    725 Item Power

    1,711 Damage Per Second
    • [1,369 – 2,053] Damage per Hit
    • 1.00 Attacks per Second
  • +17.5% Damage to Crowd Controlled Enemies

  • +8% Critical Strike Chance
  • +[0.1 * 100|1%|] Attack Speed
  • +17.5% Damage
  • Lucky Hit: Up to a +[0.14 * 100|1%|] Chance to Stun
  • Gain a random Shrine effect for [10 – 20] seconds after killing an Elite enemy. Can only occur once every 30 seconds.
  • Flavour Text: "The angel Lycander left us a portion of her power in this spear. It is all the proof I need that she watches over us still."
    - Oracle Argoysni
    Requires Level 85
    Druid, Sorcerer

    Staff of Endless Rage

    Unique Staff
    725 Item Power

    1,711 Damage Per Second
    • [1,369 – 2,053] Damage per Hit
    • 1.00 Attacks per Second
  • +17.5% Damage to Crowd Controlled Enemies

  • +[12.5 – 19.5]% Core Skill Damage
  • +[16.5 – 23.5]% Damage to Close Enemies
  • +[10.5 – 17.5]% Fire Damage
  • +[0.5 – 1] Ranks of the Inner Flames Passive
  • Every 3rd cast of Fireball launches 2 additional projectiles and deals x[20 – 40]% increased damage.
  • Flavour Text: "Leaving even blackened bones for your kin to mourn is too good an end for you."
    - Josiah
    Requires Level 50
    Sorcerer

    Staff of Lam Esen

    Unique Staff
    725 Item Power

    1,711 Damage Per Second
    • [1,369 – 2,053] Damage per Hit
    • 1.00 Attacks per Second
  • +17.5% Damage to Crowd Controlled Enemies

  • +[10.5 – 17.5]% Lightning Damage
  • +[16.5 – 23.5]% Damage to Close Enemies
  • +[14 – 21]% Critical Strike Damage
  • Lucky Hit: Up to a 5% Chance to Restore +[7 – 14]% Primary Resource
  • Your casts of Charged Bolts have a [30 – 50]% chance to be attracted to enemies and last 300% longer.
  • Flavour Text: "Also known as the Greatstaff of the Old Religion, this powerful relic is one of only a small handful of Skatsimi artifacts that have survived to this day."
    - Barrett's Book of Implements
    Requires Level 50
    Sorcerer

    Fields of Crimson

    Unique Two-Handed Sword
    725 Item Power

    1,711 Damage Per Second
    • [1,369 – 2,053] Damage per Hit
    • 1.00 Attacks per Second
  • +17.5% Critical Strike Damage

  • +[10.5 – 17.5]% Damage with Two-Handed Slashing Weapons
  • +[7 – 14]% Damage Over Time
  • +[14 – 21]% Critical Strike Damage
  • [7 – 14]% Rupture Cooldown Reduction
  • While using this weapon, damaging at least one enemy with Rupture creates a blood pool that inflicts [181.5 – 313.5] Bleeding damage over 6 seconds. Enemies standing in the pool take x20% increased Bleeding damage.
  • Flavour Text: "We've been fighting these flesh-eaters for so long, been soaked in so much blood, that after a while it's difficult to tell what side you're truly on."
    - Daelyr, Crane Tribe warrior
    Requires Level 50
    Barbarian

    The Grandfather

    Unique Two-Handed Sword
    725 Item Power

    1,711 Damage Per Second
    • [1,369 – 2,053] Damage per Hit
    • 1.00 Attacks per Second
  • +17.5% Critical Strike Damage

  • +28% Damage
  • +[0.455] Maximum Life
  • +36 All Stats
  • Ignores Durability Loss
  • Increases your Critical Strike Damage by x[60 – 100]%.

    The other properties on this weapon can roll higher than normal.
  • Flavour Text: An unbroken lineage of unwavering strength.
    Requires Level 85
    Barbarian, Necromancer

    Battle Trance

    Unique Amulet
    725 Item Power

  • +X% Resistance to All Elements

  • [4.2 – 7]% Cooldown Reduction
  • [7 – 14]% Damage Reduction from Close Enemies
  • +[[3 – 9]] Maximum Fury
  • +[4 – 6] Ranks of Frenzy
  • Increase Frenzy's maximum stacks by 2.  While you have maximum Frenzy, your other Skills gain +[35 – 45]% increased Attack Speed.
  • Flavour Text: "The change that overtook my brother in battle was terrifying. His eyes turned hard like diamonds, and the way he moved... it was like he was dancing to music only he could hear."
    - Captain Dervin
    Requires Level 60
    Barbarian

    Dolmen Stone

    Unique Amulet
    725 Item Power

  • +X% Resistance to All Elements

  • +[2 – 3] Ranks of All Wrath Skills
  • [7 – 14]% Nature Magic Skill Cooldown Reduction
  • [5 – 12]% Resource Generation
  • +[[0.12 – 0.26]] Maximum Life
  • Casting Boulder while Hurricane is active will cause your boulders to rotate around you.
  • Flavour Text: As the hateful mob beat on his door, he gripped the pulsing shard tightly and screamed for calm. When he opened his eyes, all that greeted him was silence and the blood-smeared ruins of his cottage.
    Requires Level 60
    Druid

    Melted Heart of Selig

    Unique Amulet
    725 Item Power

  • +X% Resistance to All Elements

  • +18 All Stats
  • +19.5% Core Skill Damage
  • +23.5% Damage while Healthy
  • 12% Resource Generation
  • Gain 30 Maximum Resource. In addition, when you take damage, drain [3 – 8] Resource for every 1% of Life you would have lost instead.
  • Flavour Text: "Do not allow your passions to become obsessions. Fuel the fire that burns within you, but it is madness to allow yourself to become ash to please an uncaring universe."
    - Last words of Master Selig
    Requires Level 85

    Banished Lord's Talisman

    Unique Amulet
    725 Item Power

  • +X% Resistance to All Elements

  • [5 – 12]% Resource Generation
  • +[[21 – 42]}|1%|] Overpower Damage
  • +[1.8 – 5]% Critical Strike Chance
  • +1.4 Ranks of All Core Skills
  • After you spend 300 of your Primary Resource, your next Core Skill is guaranteed to Overpower. Your Critical Strikes that Overpower deal x[80 – 120]% increased damage.
  • Flavour Text: "His name has been lost to history, but to have been exiled from a land as cursed as Hawezar, his deeds must have been truly depraved."
    - Scholar's Notes
    Requires Level 85

    Deathspeaker's Pendant

    Unique Amulet
    725 Item Power

  • +X% Resistance to All Elements

  • [9.5 – 16.5]% Essence Cost Reduction
  • +[21 – 35]% Summoning Skill Damage
  • +[10.5 – 17.5]% Blood Skill Damage
  • +[1.4 – 2] Ranks of the Coalesced Blood Passive
  • Blood Surge casts a mini nova on your Minions, dealing [123.75 – 165] damage. Damage is increased by 10% per target drained by the initial cast, up to 50%.
  • Flavour Text: Once a sanctum for Rathma's studies, the Temple of the Deathspeaker became a proving grounds for potential leaders of his priesthood. Its halls are filled with the corpses of those who failed.
    Requires Level 60
    Necromancer

    Word of Hakan

    Unique Amulet
    725 Item Power

  • +X% Resistance to All Elements

  • [14 – 21]% Rain of Arrows Cooldown Reduction
  • +[42 – 63]% Ultimate Skill Damage
  • +[10.5 – 17.5]% Movement Speed
  • +[1.4 – 2] Ranks of All Imbuement Skills
  • Your Rain of Arrows is always Imbued with all Imbuements at once.
  • Flavour Text: "Let the great gates of Caldeum be sealed. Let its proud walls stand fiercely defended. The rest of Kehjistan may suffer this plague, but my city, and my people, will not."
    - Proclamation of Hakan II
    Requires Level 50
    Rogue

    Esadora's Overflowing Cameo

    Unique Amulet
    725 Item Power

  • +X% Resistance to All Elements

  • [4.2 – 7]% Cooldown Reduction
  • +[21 – 42]% Crackling Energy Damage
  • +[1.4 – 2] Ranks of the Shocking Impact Passive
  • +[10.5 – 17.5]% Movement Speed
  • Upon collecting Crackling Energy, there's a 15% chance to release a lightning nova, dealing [511.5 – 660] Lightning damage, increased by 50% for every 100 Intelligence you have.
  • Flavour Text: The only thing more potent than Esadora's magic was her endless hatred of humanity. As she lay dying, the pale amulet around her neck drank in both.
    Requires Level 60
    Sorcerer

    100,000 Steps

    Unique Boots
    725 Item Power

    362 Armor
  • +[2] Maximum Evade |4Charge:Charges;

  • +[70 – 84] Dexterity
  • +[21 – 35]% Damage with Skills that Swap to New Weapons
  • +[10.5 – 17.5]% Movement Speed
  • +[2 – 3] Ranks of Ground Stomp
  • After gaining the final damage bonus from the Walking Arsenal Key Passive, you automatically cast Ground Stomp and gain [32 – 50] Fury. This cannot happen more than once every 15 seconds.
  • Flavour Text: "While many Barbarians remained in the Dreadlands, small groups from the Oxen, Crane and Bear tribes instead chose to search the land for a new home."
    - A History of the Children of Bul-Kathos
    Requires Level 50
    Barbarian

    Penitent Greaves

    Unique Boots
    725 Item Power

    362 Armor
  • Evade_Dodge

  • +[10.5 – 17.5]% Movement Speed
  • +[5 – 12]% Crowd Control Duration
  • [13 – 20]% Slow Duration Reduction
  • +[19 – 40]% Cold Resistance
  • You leave behind a trail of frost that Chills enemies. You deal x[7 – 10]% more damage to Chilled enemies.
  • Flavour Text: Remorseful devotees of the Cathedral of Light must undertake a grueling pilgrimage, journeying across the frigid glacier known as the Serac Rapture. Only then may their gravest sins be forgiven.
    Requires Level 60

    Flickerstep

    Unique Boots
    725 Item Power

    362 Armor
  • Attacks Reduce Evade's Cooldown by 0.8 |4Second:Seconds;

  • +[10.5 – 17.5]% Movement Speed
  • +[10 – 18] All Stats
  • [7 – 14]% Damage Reduction from Close Enemies
  • +[31.5 – 52.5]% Ultimate Skill Damage
  • Each enemy you Evade through reduces your active Ultimate Cooldown by [2 – 4] seconds, up to 10 seconds.
  • Flavour Text: "Considered a failure by their creator, it wasn't until the assassination of an "untouchable" Caldeum noble that these boots' true power was understood."
    - Barrett's Book of Implements
    Requires Level 85

    Greaves of the Empty Tomb

    Unique Boots
    725 Item Power

    362 Armor
  • +[2] Maximum Evade |4Charge:Charges;

  • +[10.5 – 17.5]% Movement Speed
  • [4.2 – 7]% Essence Cost Reduction
  • +[4.4 – 10]% Lucky Hit Chance with Shadow Damage
  • [5 – 12]% Damage Reduction from Shadow Damage Over Time-Affected Enemies
  • Create Desecrated Ground beneath your Sever spectres as they travel, damaging enemies for [247.5 – 346.5] Shadow damage over 2 seconds.
  • Flavour Text: "The massive door to my family's crypt, which had taken a dozen men to close, was thrown open. Had I known the horrors to come I never would have set foot inside!"
    -The Ebon Pages, Canto I, Verse VII
    Requires Level 60
    Necromancer

    Esu's Heirloom

    Unique Boots
    725 Item Power

    362 Armor
  • Evade_MovementSpeed_Longer_UNIQUE

  • +[10.5 – 17.5]% Movement Speed
  • Elite_Kill_Movement_Speed
  • [4.2 – 7]% Mana Cost Reduction
  • +[14 – 21]% Critical Strike Damage
  • Your Critical Strike Chance is increased by [20 – 30]% of your Movement Speed bonus.
  • Flavour Text: "While scholars have proven these boots were not created by Esu herself, it is noteworthy that they have been passed down since the formation of the Mage Clans."
    - Barrett's Book of Implements
    Requires Level 50
    Sorcerer

    Rage of Harrogath

    Unique Chest Armor
    725 Item Power

    1268 Armor
  • +[10.5 – 17.5]% Physical Damage
  • +[3 – 8]% Critical Strike Chance with Physical Damage Against Elites
  • [7 – 14]% Damage Reduction from Bleeding Enemies
  • +[[0.14 – 0.28]] Thorns
  • Lucky Hit: Up to a [20 – 40]% chance to reduce the Cooldowns of your Non-Ultimate Skills by 1.5 seconds when you inflict Bleeding on Elites.
  • Flavour Text: Harrogath, the final bastion of resistance against Baal's assault on Mt. Arreat was destroyed along with the Worldstone. The survivors never forgave the betrayal that led to the loss of their home.
    Requires Level 50
    Barbarian

    Mad Wolf's Glee

    Unique Chest Armor
    725 Item Power

    1268 Armor
  • +[16.5 – 23.5]% Damage
  • +[[0.12 – 0.26]] Maximum Life
  • [5 – 12]% Damage Reduction from Poisoned Enemies
  • +[4.4 – 10]% Movement Speed
  • Werewolf form is now your true form, and you gain +3 Ranks to all Werewolf Skills.
  • Flavour Text: “He was not a victim of the curse - he sought it out. As his skin split and his bones cracked, his laughter never ceased."
    – Tale of the Mad Nobleman
    Requires Level 50
    Druid

    Insatiable Fury

    Unique Chest Armor
    725 Item Power

    1268 Armor
  • +[10.5 – 17.5]% Physical Damage
  • +[[0.84 – 1.26]*100}|1%|] Overpower Damage
  • [4.9 – 10.5]% Damage Reduction while Fortified
  • +[25.5 – 46.5]% Total Armor while in Werebear Form
  • Werebear form is now your true form, and you gain +3 Ranks to all Werebear Skills.
  • Flavour Text: When the Days of Ash began, the great druid Nafain reminded his disciples that nothing, not even the loss of their humanity, was too great a sacrifice to protect Túr Dúlra from Astaroth's flames.
    Requires Level 50
    Druid

    Razorplate

    Unique Chest Armor
    725 Item Power

    1268 Armor
  • Gain [1650 – 2268.75] Thorns.
  • Flavour Text: Crafted by the cannibal Armoda, each piece of this interlocking armor has been sharpened into a knife's edge. Even a century after death, the plate remained on her corpse, unable to be removed safely.
    Requires Level 60

    Soulbrand

    Unique Chest Armor
    725 Item Power

    1268 Armor
  • +[[0.12 – 0.26]] Maximum Life
  • +[4.4 – 10]% Lucky Hit Chance while You Have a Barrier
  • +[7 – 14]% Barrier Generation
  • [7 – 14]% Damage Reduction from Close Enemies
  • Your Healing Potion no longer Heals instantly, instead it grants a Barrier for 200% of the healing for 4 seconds. While you have a Barrier, you gain [10 – 20]% Damage Reduction.
  • Flavour Text: "To create such an artifact would require an impossible mastery over alchemy, transmutation and the subtle magics of the soul. By all rights, it should not exist, yet it does."
    - Artisan Callas
    Requires Level 85

    Blood Artisan's Cuirass

    Unique Chest Armor
    725 Item Power

    1268 Armor
  • BloodOrb_Damage
  • +[10.5 – 17.5]% Blood Orb Healing
  • +[[0.12 – 0.26]] Maximum Life
  • +[2 – 3] Ranks of Bone Spirit
  • When you pick up [5 – 10] Blood Orbs, a free Bone Spirit is spawned, dealing bonus damage based on your current Life percent.
  • Flavour Text: "The infamous Necromancer Gaza-Thul's mastery over blood magic was indisputable. Many suspect that upon his death, his skin was used to fashion this eldritch armor."
    - Barrett's Book of Implements
    Requires Level 50
    Necromancer

    Scoundrel's Leathers

    Unique Chest Armor
    725 Item Power

    1268 Armor
  • +[7 – 14]% Damage to Enemies Affected by Trap Skills
  • [9.5 – 16.5]% Damage Reduction from Enemies Affected by Trap Skills
  • +[42 – 70]% Trap Skill Damage
  • [3.1 – 7.3]% Dodge Chance
  • While you have unlimited Energy from Inner Sight, your Core Skills have a [60 – 80]% chance to spawn Caltrops, Poison Trap, or Death Trap.
  • Flavour Text: "Rumor has it he lost them in a game of Skull & Anchor, but the boss is a devil with the dice. I think he wanted to give the poor sod something to keep him warm without wounding his pride."
    - Elstir
    Requires Level 60
    Rogue

    Raiment of the Infinite

    Unique Chest Armor
    725 Item Power

    1268 Armor
  • +[28 – 42] Intelligence
  • +[16.5 – 23.5]% Damage to Close Enemies
  • +[16.5 – 23.5]% Damage to Stun Enemies
  • +1.4 Ranks of the Glass Cannon Passive
  • After using Teleport, Close enemies are Pulled to you and Stunned for [2 – 3] seconds, but Teleport's Cooldown is increased by 20%.
  • Flavour Text: The power you have is never enough.
    Requires Level 60
    Sorcerer

    Gohr's Devastating Grips

    Unique Gloves
    725 Item Power

    362 Armor
  • +[3 – 8]% Critical Strike Chance Against Close Enemies
  • +[5.4 – 11]% Lucky Hit Chance
  • +[10.5 – 17.5]% Damage
  • +[2 – 3] Ranks of Whirlwind
  • Whirlwind explodes every 2 seconds and after it ends, dealing [16 – 26]% of the Base damage dealt to surrounding enemies as Fire damage.
  • Flavour Text: "The brutish construction of these gloves belies the strength they bestow. Gohr was clearly no craftsman, but it would be foolish to ignore the triumph of his work."
    - Barrett's Book of Implements
    Requires Level 60
    Barbarian

    Fists of Fate

    Unique Gloves
    725 Item Power

    362 Armor
  • Lucky_Hit_Damage_UNIQUE
  • Lucky Hit: Up to a 5% Chance to Restore +[7 – 14]% Primary Resource
  • Lucky Hit: Up to a +[9.5 – 16.5]% Chance to Immobilize
  • Lucky Hit: Up to a +[9.5 – 16.5]% Chance to Daze
  • Your attacks randomly deal 1% to [200 – 300]% of their normal damage.
  • Flavour Text: "Will you let fear cheat you, or will you risk everything to find understanding? After all, death is simply the coin with which we purchase life."
    - Zurke
    Requires Level 60

    Frostburn

    Unique Gloves
    725 Item Power

    362 Armor
  • +[3 – 8]% Critical Strike Chance
  • +[4.4 – 10]% Attack Speed
  • +[13 – 20]% Freeze Duration
  • Lucky Hit: Up to a 5% Chance to Restore +[7 – 14]% Primary Resource
  • Lucky Hit: Up to a [15 – 25]% chance to Freeze enemies for 2 seconds.
  • Flavour Text: A touch so frigid it stops the heart and chills the very soul.
    Requires Level 60

    Howl from Below

    Unique Gloves
    725 Item Power

    362 Armor
  • +[5.4 – 11]% Lucky Hit Chance
  • +[10.5 – 17.5]% Corpse Skill Attack Speed
  • Lucky Hit: Up to a +[7 – 14]% Chance to Stun
  • Lucky Hit: Up to a +[9.5 – 16.5]% Chance to Fear
  • Instead of detonating immediately, Corpse Explosion summons a Volatile Skeleton that charges at a random enemy and explodes. Corpse Explosion's damage is increased by x[30 – 40]%.
  • Flavour Text: "Can you not hear it? That endless scream from the cold earth beneath your feet!? They are down there, trapped, blind with rage! Waiting to drag us down into the sod!"
    - Ravings of Madman Gustav
    Requires Level 50
    Necromancer

    Grasp of Shadow

    Unique Gloves
    725 Item Power

    362 Armor
  • +[4.4 – 10]% Attack Speed
  • +[28 – 42] Dexterity
  • +[31.5 – 52.5]% Shadow Clone Damage
  • +[3 – 4] Ranks of All Core Skills
  • Lucky Hit: Damaging a Vulnerable enemy with a Marksman or Cutthroat Skill has up to a [24 – 34]% chance to summon a Shadow Clone that mimics your attack.
  • Flavour Text: Dark wisps creep hungrily across these gloves, like an assassin's blade seeking a life to steal on a moonless night.
    Requires Level 50
    Rogue

    Gloves of the Illuminator

    Unique Gloves
    725 Item Power

    362 Armor
  • +[3 – 8]% Critical Strike Chance
  • +[4.2 – 7]% Fireball Attack Speed
  • Lucky Hit: Up to a 5% Chance to Restore +[13 – 20]% Primary Resource
  • +[2 – 3] Ranks of Fireball
  • Fireball now bounces as it travels, exploding each time it hits the ground, but its explosion deals [25 – 35]% less damage.
  • Flavour Text: After Inarius returned to Sanctuary, he sought a way back to the High Heavens. His first step was to reignite the religion he had abandoned millennia before: the Cathedral of Light.
    Requires Level 60
    Sorcerer

    Tuskhelm of Joritz the Mighty

    Unique Helm
    725 Item Power

    906 Armor
  • +[7 – 14]% Damage while Berserking
  • +[[5 – 13]] Maximum Fury
  • +[4.4 – 10]% Attack Speed
  • +[2 – 3] Ranks of the Aggressive Resistance Passive
  • When you gain Berserking while already Berserk, you have a [40 – 60]% chance to become more enraged granting xAffix."Static_Value_0"% increased damage, [Affix."Static_Value_1"] Fury per second, and Affix."Static_Value_2"% Cooldown Reduction.
  • Flavour Text: As he fought with side by side with Raekor to liberate the labor camp, Joritz claimed this dented helm from a fallen foe. As his legend grew, its unique shape became synonymous with his great deeds.
    Requires Level 60
    Barbarian

    Tempest Roar

    Unique Helm
    725 Item Power

    906 Armor
  • +[10.5 – 17.5]% Damage while Shapeshifted
  • +[14 – 21]% Critical Strike Damage
  • +[[5 – 13]] Maximum Spirit
  • +[19 – 40]% Poison Resistance
  • Lucky Hit: Storm Skills have up to a [15 – 25]% chance to grant 4 Spirit.

    Your base Storm Skills are now also Werewolf Skills
  • Flavour Text: "Listen, child, to the music of the storm. It has its own rhythm. Its own melody. Hear how beautifully it sings, and perhaps one day you will be able to join in its harmony."
    – Airidah
    Requires Level 60
    Druid

    Vasily's Prayer

    Unique Helm
    725 Item Power

    906 Armor
  • +[10.5 – 17.5]% Damage while Shapeshifted
  • +[[42 – 63]}|1%|] Overpower Damage
  • +[[0.12 – 0.26]] Maximum Life
  • +[19 – 40]% Lightning Resistance
  • Your Earth Skills are now also Werebear Skills and Fortify you for .
  • Flavour Text: "Roots from the Great Oak growing at the seaward statue of Vasily will, on rare occasions, be found twisted back upon themselves, suffused with ferocious magic."
    - Barrett's Book of Implements
    Requires Level 50
    Druid

    Andariel's Visage

    Unique Helm
    725 Item Power

    906 Armor
  • +18 All Stats
  • +[0.1 * 100|1%|] Attack Speed
  • +2% Life Steal
  • +60% Poison Resistance
  • Lucky Hit: Up to a [15 – 20]% chance to trigger a poison nova that applies 1856.25 Poisoning damage over 5 seconds to enemies in the area.
  • Flavour Text: The horrific whispers of the Maiden of Anguish flicker through your mind, pushing you ever closer to madness...
    Requires Level 85

    Harlequin Crest

    Unique Helm
    725 Item Power

    906 Armor
  • +[0.455] Maximum Life
  • 7% Cooldown Reduction
  • 12% Resource Generation
  • +28 All Stats
  • Gain [10 – 20]% Damage Reduction.
    In addition, gain +4 Ranks to all Skills.
  • Flavour Text: "This headdress was once worn by an assassin disguised as a court mage. Her treachery was unveiled, but not before she used its magic to curse the king's entire lineage."
    - The Fall of House Aston
    Requires Level 85

    Godslayer Crown

    Unique Helm
    725 Item Power

    906 Armor
  • [4.2 – 7]% Cooldown Reduction
  • +[[0.12 – 0.26]] Maximum Life
  • +[10.5 – 17.5]% Damage
  • +[5 – 12]% Crowd Control Duration
  • When you Stun, Freeze, or Immobilize an Elite enemy, or damage a Boss, it Pulls In Nearby enemies. You deal x[30 – 60]% increased damage to them for 3 seconds. This effect can only occur once every 12 seconds.
  • Flavour Text: "The Sahptev faithful believe in a thousand and one gods. If it takes me as many lifetimes, I will find and kill them all."
    - Gaspar Stilbian, Veradani Outcast
    Requires Level 85

    Deathless Visage

    Unique Helm
    725 Item Power

    906 Armor
  • [3.1 – 7.3]% Damage Reduction
  • +[10.5 – 17.5]% Physical Damage
  • +[14 – 21]% Critical Strike Damage with Bone Skills
  • +[[5 – 13]] Maximum Essence
  • Bone Spear leaves behind echoes as it travels that explode, dealing [206.25 – 288.75] damage, increased by 5% for every 30% of your Critical Strike Damage Bonus.
  • Flavour Text: "Rathma is endless. He was the first Ancient, and will remain at the end. He is the master of the Great Cycle of Being. When Death comes for him, why should he fear it?"
    - Vauntus, Acolyte of Rathma
    Requires Level 50
    Necromancer

    Cowl of the Nameless

    Unique Helm
    725 Item Power

    906 Armor
  • [7 – 14]% Damage Reduction from Close Enemies
  • [4.2 – 7]% Cooldown Reduction
  • +[5 – 12]% Crowd Control Duration
  • +[2 – 3] Ranks of All Imbuement Skills
  • You gain x[15 – 25]% increased Lucky Hit Chance against Crowd Controlled enemies.
  • Flavour Text: "He is banished from the Guild, his name stricken from the Book. His punishment is to never have been."
    - Excerpt from a burned parchment
    Requires Level 60
    Rogue

    Storm's Companion

    Unique Pants
    725 Item Power

    725 Armor
  • While Injured, Your Potion Also Grants 30% Movement Speed for 2 Seconds

  • +[[0.12 – 0.26]] Maximum Life
  • +[28 – 49]% Companion Movement Speed
  • [3.1 – 7.3]% Damage Reduction
  • +[2 – 3] Ranks of Wolves
  • Your Wolf Companions are infused with the power of the storm, dealing Lightning damage and gaining the Storm Howl ability.
  • Flavour Text: "The storm's rage is my own, brother. I call, and the skies roar in reply."
    - Vasily, to Bul-Kathos
    Requires Level 60
    Druid

    Temerity

    Unique Pants
    725 Item Power

    725 Armor
  • While Injured, Your Potion Also Grants 30% Movement Speed for 2 Seconds

  • +[[0.12 – 0.26]] Maximum Life
  • +[12 – 26]% Potion Drop Rate
  • Lucky Hit: Up to a 5% Chance to Heal +[[0.175 – 0.315]] Life
  • +[7 – 14]% Healing Received
  • Effects that Heal you beyond 100% Life grant you a Barrier up to [40 – 80]% of your Maximum Life that lasts for 8 seconds. Potions can be used while at full Life.
  • Flavour Text: "The revelation that master tailor Callas was in fact a witch only served to further fuel the desire for her uniquely enchanted legwraps."
    - Barrett's Book of Implements
    Requires Level 60

    Tassets of the Dawning Sky

    Unique Pants
    725 Item Power

    725 Armor
  • While Injured, Your Potion Also Grants 30% Movement Speed for 2 Seconds

  • +[5.4 – 11]% Resistance to All Elements
  • +[[0.12 – 0.26]] Maximum Life
  • +[10 – 18] All Stats
  • [5 – 12]% Control Impaired Duration Reduction
  • When you take damage from a Non-Physical damage type, you gain +[6 – 10]% Maximum Resistance to that damage type for [Affix."Static_Value_0"] seconds. This effect can only apply to one damage type at a time.
  • Flavour Text: “May the Light of Father Inarius shine down upon all weary travelers of this holy land. Turn your face toward his radiance and find your strength renewed.”
    - Statue Inscription
    Requires Level 60

    Tibault's Will

    Unique Pants
    725 Item Power

    725 Armor
  • While Injured, Your Potion Also Restores 20% Resource

  • +[2 – 3] Potion Capacity
  • [7 – 14]% Damage Reduction from Close Enemies
  • +[10.5 – 17.5]% Damage
  • +[[5 – 13]] Maximum Resource
  • You deal x[20 – 40]% increased damage while Unstoppable and for 4 seconds after. When you become Unstoppable, gain 50 of your Primary Resource.
  • Flavour Text: "The younger apprentices think wearing heavy plate in the swamps is foolish. They fail to understand that our armor is our legacy, and without it we are nothing."
    - Crusader Pembroke
    Requires Level 85

    Blood Moon Breeches

    Unique Pants
    725 Item Power

    725 Armor
  • While Injured, Your Potion Also Grants 30% Movement Speed for 2 Seconds

  • [4.4 – 8.6]% Damage Reduction from Enemies Affected by Curse Skills
  • +[[0.12 – 0.26]] Maximum Life
  • +1.4 Ranks of the Amplify Damage Passive
  • +[1.4 – 2] Ranks of All Curse Skills
  • Your Minions have a [3 – 7]% chance to curse enemies.

    Enemies affected by at least 1 of your curses take 70% increased Overpower damage from you.
  • Flavour Text: A naturally occurring curiosity, the blood moon persists as a sign of woe for the most superstitious Zakarum faithful. Children born under it are often considered cursed and cast out, lest it spread.
    Requires Level 60
    Necromancer

    Eyes in the Dark

    Unique Pants
    725 Item Power

    725 Armor
  • While Injured, Your Potion Also Grants 30% Movement Speed for 2 Seconds

  • [3.1 – 7.3]% Damage Reduction
  • +[10.5 – 17.5]% Shadow Damage
  • +[[0.12 – 0.26]] Maximum Life
  • +[21 – 35]% Damage to Enemies Affected by Trap Skills
  • Death Trap deals x[30 – 50]% increased damage. Unless it hits a Boss or Player, Death Trap will continue to re-arm itself until it kills an enemy.
  • Flavour Text: "And so, when the sun dipped behind the hills each night, he knew that Ashen Jack would soon be near. Watching, and waiting."
    - Greenslade's Tales, Chapter 2: "Each Long Night"
    Requires Level 50
    Rogue

    Iceheart Brais

    Unique Pants
    725 Item Power

    725 Armor
  • While Injured, Your Potion Also Restores 20% Resource

  • +[[0.12 – 0.26]] Maximum Life
  • +[9.5 – 16.5]% Damage to Freeze Enemies
  • [3.1 – 7.3]% Damage Reduction
  • +[5 – 12]% Freeze Duration
  • Enemies that die while Frozen have a [11 – 20]% chance to unleash a Frost Nova.
  • Flavour Text: The mad artisan saw his fingers turn black from frostbite as he worked the cloth, but refused to stay the needle and thread for even a moment.
    Requires Level 50
    Sorcerer

    Hunter's Zenith

    Unique Ring
    725 Item Power

  • +X% Resistance to All Elements
  • +Y% Lightning Resistance

  • +[14 – 28]% Damage while Shapeshifted
  • +[1.8 – 5]% Critical Strike Chance
  • +[1.4 – 2] Ranks of the Heightened Senses Passive
  • +[2 – 3] Ranks of the Quickshift Passive
  • Gain a bonus when you kill with a Shapeshifting Skill:
    Werewolf: Your next Non-Ultimate Werebear Skill costs no Resource and has no Cooldown.
    Werebear: Your next Werewolf Skill will Heal you for when damage is first dealt.
  • Flavour Text: "By fang, claw, spear, or sword - send the bastards back to the flames from which they crawled! Soak the peat with their blood! For Fiacla-Géar! For Scosglen!"
    - Nafain, during the Days of Ash
    Requires Level 50
    Druid

    Mother's Embrace

    Unique Ring
    725 Item Power

  • +X% Resistance to All Elements
  • +Y% Shadow Resistance

  • +[10 – 18] All Stats
  • +[3.2 – 6]% Lucky Hit Chance
  • +[14 – 21]% Critical Strike Damage
  • +[[0.12 – 0.26]] Maximum Life
  • If a Core Skill hits 4 or more enemies, [20 – 40]% of the Resource cost is refunded.
  • Flavour Text: "Every tome, every scroll, every book in this temple produces the same answer. The only being willing to stand against the Eternal Conflict, against the Prime Evils, was Lilith."
    - Elias
    Requires Level 60

    Ring of Starless Skies

    Unique Ring
    725 Item Power

  • +X% Resistance to All Elements
  • +X% Resistance to All Elements

  • +6% Lucky Hit Chance
  • +5% Critical Strike Chance
  • +17.5% Critical Strike Damage
  • +19.5% Core Skill Damage
  • Casting a Core Skill cast reduces the Resource cost of your Core Skills by [8 – 12]%, up to a maximum of 40%. Resets upon using a non-Core Skill.
  • Flavour Text: "Yours is the power to pluck the stars from the heavens with the ease of a child gathering fruit from the bough."
    - Unknown
    Requires Level 85

    X'Fal's Corroded Signet

    Unique Ring
    725 Item Power

  • +X% Resistance to All Elements
  • +Y% Fire Resistance

  • +[20 – 28] All Stats
  • +[14 – 28]% Damage Over Time
  • +[3.2 – 6]% Lucky Hit Chance
  • [4.2 – 7]% Cooldown Reduction
  • Lucky Hit: Your damage over time effects have up to a 50% chance to erupt, dealing [4125 – 4950] damage of the same type to Nearby enemies.
  • Flavour Text: Skulking in the shadows of the Realm of Destruction, the Scarred Baron plots the downfall of the mortal who banished him there.
    Requires Level 85

    Ring of Mendeln

    Unique Ring
    725 Item Power

  • +X% Resistance to All Elements
  • +Y% Shadow Resistance

  • +[3.2 – 6]% Lucky Hit Chance
  • +[7 – 14]% Minion Attack Speed
  • [17.5 – 31.5]% Maximum Minion Life
  • +[[0.14 – 0.28]] Thorns
  • Lucky Hit: Up to a 10% chance to empower all of your Minions, causing the next attack from each to explode for [2475 – 3300] Physical damage.
  • Flavour Text: The signet of Mendeln ul-Diomed, the founder of the Priests of Rathma and the first Necromancer, was lost for over 3,000 years. The immense power over death held within, however, has not diminished.
    Requires Level 60
    Necromancer

    Blue Rose

    Unique Ring
    725 Item Power

  • +X% Resistance to All Elements
  • +Y% Cold Resistance

  • +[3.2 – 6]% Lucky Hit Chance
  • +[21 – 42]% Ice Spike Damage
  • +[14 – 21]% Critical Strike Damage
  • [9.5 – 16.5]% Mana Cost Reduction
  • Lucky Hit: Damaging an enemy has up to a 30% chance to form an exploding Ice Spike, dealing [206.25 – 288.75] Cold damage. Triple this chance if the enemy is Frozen.
  • Flavour Text: "Her lover's spirit faded, and in her sorrow she wept frozen tears. Where they fell, roses of the purest ice would blossom each winter."
    - Greenslade's Tales, Chapter 7: "The Myth of Irina Coldheart"
    Requires Level 60
    Sorcerer

    Ring of Misfortune

    Unique Ring
    725 Item Power

  • +13% Resistance to All Elements
  • +13 All Stats
  • +[13] Armor
  • +[0.325] Thorns
  • +[0.325] Maximum Life
  • +[0.325] Life Regeneration while Not Damaged Recently

  • Lucky Hit: Up to a 100% chance to lose all of your Resource.
  • Flavour Text: A seemingly ordinary ring, but wearing it fills you with dread

    Season of Blood Unique Items

    We’ve heard the overwhelming community feedback that Unique items aren’t as exciting and impactful as they need to be. In Season of Blood, we’ve done a large design rework on our Unique items and updated nearly all of them in the game. The following is our four-fold strategy to how we’re updating our Unique items currently, and the philosophy we want to adhere to for our Uniques to have special properties in the future. Here are some theoretical examples:

    1. Adding completely new stats to Unique items.
      • Ex: “Bonus Spirit Generation while Tornadoes are active,” is not a normal stat, but could potentially exist on a Unique.
    2. Allowing existing stats that roll on Unique to roll in increased ranges.
      • Ex: Bonus Fire Damage normally rolls between +15–25%, but on a Unique it could roll between +30–45%.
    3. Adding stats to slots where they typically would not exist.
      • Cooldown Reduction can’t normally roll on a weapon, but it can on a Unique weapon.
    4. Updating Unique powers and effects.
      • A Unique power requires shooting enemies from behind to deal bonus damage. Now this power deals bonus damage on much simpler conditions, such as hitting enemies 5 times or dealing more damage all the time.

    The following are some examples of our updates that you can look forward to finding.

    1. New Stats

    Rain of Arrows Cooldown Reduction has now been added to the Word of Hakan Unique:

    Diablo 4 Season 2 New Unique Items

    2. Larger Existing Stat Ranges

    The Stat range for Non-Physical Damage here been significantly increased:

    Diablo 4 Season 2 New Unique Items

    3. Adding Stats to New Slots

    Increased Ranks of Death Blow have been added to this Unique items stats:

    Diablo 4 Season 2 New Unique Items

    4. Updated Unique Effects

    Unique effects are far more likely to activate more frequently and be more effective:

    Diablo 4 Season 2 New Unique Items

    We sometimes see a Unique with a potentially powerful effect fal l by the wayside due to a lack of specific stats that are too important to ignore. In this vein, you’ll see that our Unique items will have key stats for the builds they fit in far more often, including powerful new or thematic stats that relate to their effect. We’re hoping that this will reduce the opportunity cost of playing with these items, which should entice players to try them out more often.



    Diablo 4 How Many Uniques Can You Equip

    You can equip multiple different uniques and gain each of their benefits.

    How To Get Unique Items

    Unique Items can be found in World Tier 3: Nightmare and even more can be found in World Tier 4: Torment.


    Unique Items return in D4. They've been described as "super-charged" versions of Legendaries, and only drop at high levels. They are exceptionally rare, and are designed as "pinnacle items" for specific builds. They cannot be traded.

    Powerful, build-changing Unique items can be found in World Tier 3: Nightmare and even more can be found in World Tier 4: Torment.

    Uniques are the most powerful items in Diablo IV. With Best-in-Slot attributes and distinctive looks they are reserved for the bravest heroes of Sanctuary.

    You can wear multiple different unique items and gain each of their benefits.

    How to get Unique Items in Diablo 4?

    Unique Items: Unlike Legendary Items, these rarefied pieces of Gear should be coveted. The bonuses they provide cannot be transferred from one item to another through extraction (more on this below). Dozens of these high-powered, build-changing items will be available at launch, so keep your eyes peeled for the off chance that you may encounter one. Unique Items can only be acquired in Nightmare and Torment World Tiers. Also, treasures from a bygone era have been unearthed in Diablo IV—Unique Items from previous Diablo games, such as Windforce, have returned!

    While on Nightmare and Torment difficulty, endgame activities like Nightmare Dungeons, Helltide areas, and the Diablo 4 world bosses all have a chance of dropping a Unique item.

    • Clear the Cathedral of Light Capstone Dungeon on world tier two.
    • Select the third or fourth world tier difficulty.
    • World Bosses. Defeat bosses throughout Sanctuary.
    • Nightmare Dungeons.
    • Opening Tortured Gifts in Helltide areas. It is possible to get several loot drops from the Tortured Gift of Mysteries after farming Cinders in these special zones.
    • Repeat until a Unique item drops.

    Some Uniques drop from specific bosses. Right now, we know of two: the Mother's Embrace ring that drops after fighting the campaign's final boss, and The Butcher's Cleaver axe that you have a small chance of obtaining after you kill him.


    Uniques

    Color: brown

    Max affixes: 6 total (5 Regular + 1 Unique)

    Uniques contain a Unique affix, which is multiple times more powerful than a regular affix. They typically interact with one or more of a class's skills.

    Drop rates

    Unique items are very, very rare - and build defining. Their drop rate is the rarest in the game. Regular players can expect a few per Season. They also drop in later stages of the game.

    Fixed stats

    Unique items' stats are fixed, meaning all players will have the same version of the item.

    Class-specific

    Some Uniques will be class-specific to help fulfill certain fantasies for that class, while others will be equipable by all classes.

    Sacred and Ancestral Unique Items

    Both Sacred Unique items and Ancestral Unique items exist, with the latter being the most powerful (Item Power ~800). They'll have the same affixes as regular Uniques, but higher stats.

    Regular and Sacred Unique items begin dropping in World Tier 3. Ancestral Unique items only drop in World Tier 4.

    Uniques Items D4

    Unique items are making a comeback in a big way in Diablo IV. We’re embracing the fantasy of these build-around items with completely fixed affixes, heavily thematic and usually class-specific powers, and distinctive looks.

    Diablo 4 Uniques

    Three Unique items available at level 20. A Unique will always appear with the same affixes.

    We still like the idea of Mythic items, but we don’t want to create an item quality that invalidates all others, so they’re out for now. One of the things we loved most about them was the promise of getting random legendary powers on an item, so we folded that into our baseline legendary design.

    With the addition of the skills and passives tree, primary stat points, and changes to items in Diablo IV, we can’t wait to see all the builds you’ll create. Maybe you’ll focus on skills augmented by Uniques we designed, create something from scratch out of different legendary affixes, discover a creative pairing of primary stats with specific skills, or even incorporate the odd Rare or Magic item to maximize a specific affix to great effect.

    Are we going to see big multipliers on Uniques in Diablo IV, similar to Diablo III?

    No. Joe Shely explained that they want to "reduce the overall scaling multipliers and damage numbers in combat [in Diablo IV]". Their focus on implementing Legendary powers is to create new builds or to have them change builds. The philosophy of reducing the overall scaling multipliers applies to Legendaries, Uniques, and also Sets (in the future).

    Joe Shely added that Sets can be great for having a cohesive look and that they can be excellent for new players that don't want to create their own builds, but they can have the negative effect of simplifying interesting builds that are available by taking up a lot of item slots.


    Diablo II

    Unique Items are by far the most sought-after, possessing many magical properties that no Magical, Rare, or Crafted Item has. There is usually only one Unique item for every type of weapon and armor in the game. Unique items are denoted by their names being colored gold. Set Items are different from Unique ones, but very similar to them in terms of how they work and rarity.

    Unique Item Appearance Limit

    In earlier versions of Diablo II, if any player in a game had a certain Unique item in their possession, the game would not generate another of it. However, this limitation was revised with one of the patches to the game. It is now possible for the game to generate a Unique item even if someone in the game has it already. But it will not appear more than once in a single play.

    Note that items are actually generated during gambling, even if you do not buy them. This means that if a unique appeared in the gambling window, it will not be dropped by enemies until you start a new session. Therefore, it may be advisable to restart your game after spending a significant amount of time gambling.

    Level Requirements

    In Classic Diablo II, Unique items have no experience level requirements. In Lord of Destruction, these items do have determined level requirements, to prevent players from having characters with low levels, but high stats. Also, Exceptional and Elite Uniques each have higher level requirements than their Normal counterparts. Exceptional and Elite Uniques do not appear in Classic Diablo II.

    Elite Uniques

    Elite Unique items are somewhat sparse. There are weapon and armor classes that don't have a Unique for every type. For instance, there is no Unique Hydra Edge (Elite Falchion) or Conquest Sword (Elite Broad Sword). However, there are classes of equipment that actually have two Unique items of the same type. There are two Unique Phase Blades (Elite Crystal Sword); Lightsabre and Azurewrath. There are two Unique Scourges (Elite Flail); Horizon's Tornado and Stormlash. There are even two Unique Thunder Mauls (Elite Great Maul); The Cranium Basher and Earth Shifter.

    The reason for some of these instances of two Unique Elite items of the same type is because early in the release of Lord of Destruction, Blizzard added Unique Elite weapons and armor that were based on the most famous Unique items in the original Diablo, such as The Cranium Basher maul, Windforce bow, and The Grandfather two-handed sword. Later on, new Elite Unique items were added, and a few of them were of the same types as the returning items from Diablo I.


    Diablo III

    In Diablo III, Unique items are replaced with legendary items, with only Death's Breath having a unique (teal) level of quality, indicating its special reagent status.