Diablo 4 Scosglen

Diablo IV utilizes an open world structure with five unique regions. These are Kehjistan (specifically its northern desert region), Scosglen, the Dry Steppes, the Fractured Peaks, and the swamplands of Hawezar. Each of these areas will be 10–20 times larger than even the largest areas in Diablo III. Each of the regions are connected, and players can traverse the areas without interruption. The geography of the regions shifts in accordance with this. For instance, if a player heads south from the Fractured Peaks to Hawezar, they will see a series of waterfalls, as snowmelt feeds the swamps.

Diablo 4 Scosglen Locations How to get to Scosglen?

Scosglen is located in the northeast and out from its shores lies the Frozen Sea. This region is the ancestral home to a people of warrior-poets of nature called the Druids. The terrain is rugged with rocky highlands and dense, dark forests. The grandest tree in Scosglen is the mighty oak Glór-an-Fháidha, and is a source of guidance and knowledge for the Druids.

Diablo 4 Scosglen Locations

Scosglen is a geographic area in Sanctuary's northeast.

Scosglen location on map

At the top of Diablo 4's playable landmass is Scosglen, which has a long coastline along The Frozen Sea. To its south are the regions of the Dry Steppes and Fractured Peaks:

Diablo 4 Scosglen Locations

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Known Locations

Landforms

Regions

Towns

Other


Area description

The untamed lands of Scosglen are as verdant as they are deadly. Those who get lost in the woods seldom return, their screams muted by spine-chilling howls. The druids who dwell here will do anything to protect their way of life, including risking the loss of their humanity to unleash the beast within.

Scosglen will be one of the five major regions to be explored in Diablo IV, and is the second zone in the game.

The zone includes Scosglen's coastline and hinterland. As the player transitions toward the shores from inland, the coastal biome is first evidenced by the longer, more directional grasses that react to the driving offshore winds.


Scosglen Environment

Home to the Druids, this verdant and rainy land is heavily forested and borders the coast. Werewolves lurk in the thick foliage and the new monster family, the Drowned, crowd the haunted coastlines, waiting to drag unsuspecting victims to a watery doom.

Diablo 4 Scosglen Environment

Drawing inspiration from the highlands of Scotland, this scenic yet damp locale is great for those who enjoy rolling hills and white sandy beaches. You’ll have to keep an eye out for copious amounts of Drowned, undead bodies of souls that perished at sea, roaming Scosland’s coastline, including a particularly large population guarding an abandoned lighthouse at the continent’s peak. 

“At the very end, there's this huge drowned, almost Queen if you will, called the Sea Hag,” says quest designer Madeleine James. “And she's, like, three times as big as all together drowned, and it's just like this, almost bloated mass of body parts, and so that's a really fun enemy to see at the end of that moment.”

Diablo 4 Scosglen

Scoglen serves as the home for the shapeshifting, nature-loving druid class, their college, and a storyline tied to a Stronghold, Diablo IV’s co-op-focused events. A faction known as the Knights Penitent has also carved out a place for themselves here, alongside plenty of werewolves and giant spiders. The already inhospitable and dangerous Shrouded Moors area from Diablo III has been rebranded as the Blood Moors, a not-so-subtle sign the area’s fortunes have somehow plummeted even further.  


Lore & History

Home to the Druids, Scosglen is located in the northeastern part of Sanctuary. It borders the Dry Steppes to the south and the Frozen Sea in the northwest. Rugged and beautiful, it is an untamed verdant wilderness, covered by emerald forests infested by Werewolves. Those who get lost in the woods seldom return, their screams muted by spine-chilling howls. The forests are constantly covered by rain and gloomy fog, and the people of Scosglen are in a constant battle against the encroaching wilderness. Scosglen has a cold climate.

The dwellings of Scosglen consist of ancient stone towers called druid colleges, scattered throughout the land. While this form of civilization might seem crude to some, the Druids do not value urban centers in the same way as the Kehjistani. On the coast, the state of affairs is more desparate. In a futile attempt to withstand the harsh elements, Scosglen's coastal structures are comprised of whatever materials the locals can lay their hands on and are in various forms of disrepair. Stone walls, salvaged wood, and thatch for the roofs. A place of consolation for the brave fishermen that trawl the treacherous Frozen Sea. An exception is dwellings found atop the coast's hilltops, which have deep rooted foundations.

History

The Druids entered Scosglen at around the same time Bul-Kathos united the Barbarian tribes of the Northern Steppes. Vasily gathered together a small group consisting of the tribes' greatest warrior-poets and shamans and retreated into the forests surrounding the area known as Scosglen. There, he and his people created the first of the Druid Colleges, forging a new way of life for themselves. They created a new culture and language, cutting themselves off from their Barbarian cousins and their ways, vowing not to return to the Northern Steppes until the time of the Uileloscadh Mór. With the coming of the conflict, Scosglen became a battleground between the Druids and the minions of Baal.

By the Reign of Enmity, the entirety of Scosglen's coastline had been overrun by the Drowned, and the inland areas fared little better. The beaches were bleak and littered with seaweed, kelp and rotting carcasses. Inland, khazra rampaged across Scosglen, slaughtering farmers mere feet from the walls of their towns.

Trivia

  • Scosglen is based on Scotland.
  • The environment design for Scosglen took inspiration from highlands and moors.

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