Key Passives are the final unlock in the Skill Tree and provide powerful effects that can greatly enhance your build.
Name | Cluster | Type | Description |
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Perfect Storm | Key Passive | Passive |
Vulnerable enemies take 20% increased damage. |
Nature’s Fury | Key Passive | Passive |
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Earthen Might | Key Passive | Passive |
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Lupine Ferocity | Key Passive | Passive |
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Bestial Rampage | Key Passive | Passive |
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Ursine Strength | Key Passive | Passive |
Healthy characters have more than 80% of their Life. |
Name | Cluster | Type | Description |
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Heart of the Wild | Core | Passive |
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Wild Impulses | Core | Passive |
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Abundance | Core | Passive |
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Predatory Instinct | Core | Passive |
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Digitigrade Gait | Core | Passive |
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Iron Fur | Core | Passive |
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Ancestral Fortitude | Defensive | Passive |
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Vigilance | Defensive | Passive |
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Nature's Reach | Companion | Passive |
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Clarity | Companion | Passive |
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Call of the Wild | Companion | Passive |
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Elemental Exposure | Wrath | Passive |
Vulnerable enemies take 20% increased damage. |
Charged Atmosphere | Wrath | Passive |
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Electric Shock | Wrath | Passive |
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Bad Omen | Wrath | Passive |
Vulnerable enemies take 20% increased damage. |
Endless Tempest | Wrath | Passive |
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Crushing Earth | Wrath | Passive |
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Safeguard | Wrath | Passive |
Fortified characters take 10% reduced damage. You become Fortified when you have more Fortify than current Life. |
Stone Guard | Wrath | Passive |
Fortified characters take 10% reduced damage. You become Fortified when you have more Fortify than current Life. |
Neurotoxin | Wrath | Passive |
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Toxic Claws | Wrath | Passive |
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Envenom | Wrath | Passive |
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Mending | Wrath | Passive |
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Provocation | Wrath | Passive |
Overpowering deals bonus damage based on the sum of your current Life and Fortified Life. |
Defiance | Ultimate | Passive |
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Natural Disaster | Ultimate | Passive |
Vulnerable enemies take 20% increased damage. |
Resonance | Ultimate | Passive |
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Circle of Life | Ultimate | Passive |
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Quickshift | Ultimate | Passive |
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Natural Fortitude | Ultimate | Passive |
Fortified characters take 10% reduced damage. You become Fortified when you have more Fortify than current Life. |
Heightened Senses | Ultimate | Passive |
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Defensive Posture | Ultimate | Passive |
Fortified characters take 10% reduced damage. You become Fortified when you have more Fortify than current Life. |
Thick Hide | Ultimate | Passive |
Fortified characters take 10% reduced damage. You become Fortified when you have more Fortify than current Life. |
Unrestrained | Ultimate | Passive |
Fortified characters take 10% reduced damage. You become Fortified when you have more Fortify than current Life. |
Nature's Resolve | Ultimate | Passive |
Fortified characters take 10% reduced damage. You become Fortified when you have more Fortify than current Life. |
Perfect Storm | Key Passive | Passive |
Vulnerable enemies take 20% increased damage. |
Nature's Fury | Key Passive | Passive |
|
Earthen Might | Key Passive | Passive |
|
Lupine Ferocity | Key Passive | Passive |
|
Bestial Rampage | Key Passive | Passive |
|
Ursine Strength | Key Passive | Passive |
Healthy characters have more than 80% of their Life. |
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Skills | |
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