Name | Description | Tags | Power Name | Rewards |
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Supreme Iron Maelstrom | Dealing direct damage to an enemy after swapping weapons reduces Iron Maelstrom's Cooldown by 1 second. | Tags: Ultimate, Crowd Control, Bleed, Damage, Physical, Cooldown, Two-Handed, Bludgeoning, Dual Wield, Slashing | Barbarian IronMaelstrom |
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Supreme Call of the Ancients | Each of the Ancients gains additional power: | Tags: Ultimate, Damage, Physical, Cooldown | Barbarian CalloftheAncients |
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Prime Iron Maelstrom | Iron Maelstrom gains +10% increased Critical Strike Chance and deals x20% increased Critical Strike Damage. | Tags: Ultimate, Crowd Control, Bleed, Damage, Physical, Cooldown, Two-Handed, Bludgeoning, Dual Wield, Slashing | Barbarian IronMaelstrom |
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Supreme Wrath of the Berserker | While Wrath of the Berserker is active, every 50 Fury you spend increases Berserk's damage bonus by x25%. | Tags: Ultimate, Unstoppable, Berserking, Cooldown, Basic | Barbarian WrathoftheBerserker |
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Prime Call of the Ancients | While Call of the Ancients is active, gain +10% bonus Attack Speed and x10% increased damage. | Tags: Ultimate, Damage, Physical, Cooldown | Barbarian CalloftheAncients |
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Prime Wrath of the Berserker | While Wrath of the Berserker is active, gain +20% increased Movement Speed and increase Fury Generation by x30%. | Tags: Ultimate, Unstoppable, Berserking, Cooldown, Basic | Barbarian WrathoftheBerserker |
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Call of the Ancients | Cooldown: 50 seconds | Tags: Ultimate, Damage, Physical, Cooldown | Barbarian CalloftheAncients |
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Iron Maelstrom | Cooldown: 60 seconds | Tags: Ultimate, Crowd Control, Bleed, Damage, Physical, Cooldown, Two-Handed, Bludgeoning, Dual Wield, Slashing | Barbarian IronMaelstrom |
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Wrath of the Berserker | Cooldown: 60 seconds | Tags: Ultimate, Unstoppable, Berserking, Cooldown, Basic | Barbarian WrathoftheBerserker |
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Supreme Lacerate | Lacerate's initial strike is guaranteed to Critically Strike and deals x150% increased damage. | Tags: Ultimate, Shapeshifting, Werewolf, Immune, Physical, Damage, Cooldown, Damage Reduction | Druid Lacerate |
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Supreme Grizzly Rage | Gain 8% Base Life as Fortify per second while Grizzly Rage is active. | Tags: Ultimate, Shapeshifting, Werebear, Damage Reduction, Damage, Cooldown | Druid GrizzlyRage |
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Supreme Cataclysm | Lightning strikes from Cataclysm make enemies Vulnerable for 2 seconds. | Tags: Ultimate, Nature Magic, Storm, Lightning, Damage, Cooldown, Crowd Control | Druid Cataclysm |
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Supreme Petrify | Killing an enemy affected by Petrify grants 25 Spirit. | Tags: Ultimate, Nature Magic, Earth, Crowd Control, Cooldown, Critical Strikes | Druid Petrify |
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Prime Lacerate | Each time Lacerate deals a Critical Strike, Heal for 3% Maximum Life. | Tags: Ultimate, Shapeshifting, Werewolf, Immune, Physical, Damage, Cooldown, Damage Reduction | Druid Lacerate |
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Prime Grizzly Rage | You are Unstoppable while Grizzly Rage is active. | Tags: Ultimate, Shapeshifting, Werebear, Damage Reduction, Damage, Cooldown | Druid GrizzlyRage |
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Prime Cataclysm | Cataclysm's duration is increased by 2 seconds. | Tags: Ultimate, Nature Magic, Storm, Lightning, Damage, Cooldown, Crowd Control | Druid Cataclysm |
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Prime Petrify | Petrify's effect durations are increased by 1 second. | Tags: Ultimate, Nature Magic, Earth, Crowd Control, Cooldown, Critical Strikes | Druid Petrify |
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Lacerate | Cooldown: 45 seconds | Tags: Ultimate, Shapeshifting, Werewolf, Immune, Physical, Damage, Cooldown, Damage Reduction | Druid Lacerate |
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Grizzly Rage | Cooldown: 50 seconds | Tags: Ultimate, Shapeshifting, Werebear, Damage Reduction, Damage, Cooldown | Druid GrizzlyRage |
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Cataclysm | Cooldown: 60 seconds | Tags: Ultimate, Nature Magic, Storm, Lightning, Damage, Cooldown, Crowd Control | Druid Cataclysm |
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Petrify | Cooldown: 50 seconds | Tags: Ultimate, Nature Magic, Earth, Crowd Control, Cooldown, Critical Strikes | Druid Petrify |
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Army of the Dead | Cooldown: 70 seconds | Tags: Ultimate, Damage, Cooldown, Physical | Necromancer ArmyoftheDead |
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Bone Storm | Cooldown: 60 seconds | Tags: Ultimate, Bone, Physical, Cooldown, Damage, Minion | Necromancer BoneStorm |
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Blood Wave | Cooldown: 50 seconds | Tags: Ultimate, Blood, Damage, Cooldown, Crowd Control, Physical | Necromancer BloodWave |
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Prime Army of the Dead | When Army of the Dead's Volatile Skeletons explode, they have a 15% chance to leave behind a Corpse. | Tags: Ultimate, Damage, Cooldown, Physical | Necromancer ArmyoftheDead |
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Prime Bone Storm | Your Damage Reduction is increased by 15% while Bone Storm is active. | Tags: Ultimate, Bone, Physical, Cooldown, Damage, Minion | Necromancer BoneStorm |
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Prime Blood Wave | Blood Wave Slows enemies by 50% for 4 seconds. | Tags: Ultimate, Blood, Damage, Cooldown, Crowd Control, Physical | Necromancer BloodWave |
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Supreme Blood Wave | Blood Wave leaves behind 3 Blood Orbs as it travels. | Tags: Ultimate, Blood, Damage, Cooldown, Crowd Control, Physical | Necromancer BloodWave |
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Supreme Bone Storm | Your Critical Strike Chance is increased by +20% while Bone Storm is active. | Tags: Ultimate, Bone, Physical, Cooldown, Damage, Minion | Necromancer BoneStorm |
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Supreme Army of the Dead | Army of the Dead also raises your Skeletal Warriors and Skeletal Mages. | Tags: Ultimate, Damage, Cooldown, Physical | Necromancer ArmyoftheDead |
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Rain of Arrows | Cooldown: 60 seconds | Tags: Ultimate, Marksman, Imbueable, Damage, Physical, Cooldown | Rogue RainofArrows |
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Shadow Clone | Cooldown: 60 seconds | Tags: Ultimate, Damage, Physical, Cooldown | Rogue ShadowClone |
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Death Trap | Cooldown: 50 seconds | Tags: Ultimate, Trap, Damage, Shadow, Cooldown | Rogue DeathTrap |
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Prime Shadow Clone | You are Unstoppable for 5 seconds after casting Shadow Clone. | Tags: Ultimate, Damage, Physical, Cooldown | Rogue ShadowClone |
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Prime Death Trap | Enemies are Pulled into Death Trap when it activates. | Tags: Ultimate, Trap, Damage, Shadow, Cooldown | Rogue DeathTrap |
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Supreme Shadow Clone | Your Shadow Clone deals an additional 20% of your damage. | Tags: Ultimate, Damage, Physical, Cooldown | Rogue ShadowClone |
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Supreme Death Trap | If Death Trap kills an enemy, its Cooldown is reduced by 10 seconds. | Tags: Ultimate, Trap, Damage, Shadow, Cooldown | Rogue DeathTrap |
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Aftermath | After using an Ultimate Skill, restore {25 skill_rankup_desc: Energy {25 | Tags: Energy, Ultimate | Rogue Talent Discipline T4 N3 |
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Prime Rain of Arrows | Imbuement Skill effects applied by Rain of Arrows have x20% increased potency. | Tags: Ultimate, Marksman, Imbueable, Damage, Physical, Cooldown | Rogue RainofArrows |
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Supreme Rain of Arrows | Rain of Arrows' second wave Knocks Down enemies for 3 seconds. | Tags: Ultimate, Marksman, Imbueable, Damage, Physical, Cooldown | Rogue RainofArrows |
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Inferno | Cooldown: 45 seconds | Tags: Ultimate, Pyromancy, Damage, Burn, Cooldown | Sorcerer Inferno |
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Unstable Currents | Cooldown: 70 seconds | Tags: Ultimate, Shock, Damage, Lightning, Cooldown | Sorcerer UnstableCurrents |
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Prime Inferno | Inferno repeatedly Pulls enemies to its center. | Tags: Ultimate, Pyromancy, Damage, Burn, Cooldown | Sorcerer Inferno |
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Deep Freeze | Cooldown: 60 seconds | Tags: Ultimate, Frost, Immune, Chill, Damage, Cold, Cooldown, Crowd Control, Damage Reduction | Sorcerer DeepFreeze |
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Supreme Unstable Currents | While Unstable Currents is active, Crackling Energy continually pulses and consumes no charges. | Tags: Ultimate, Shock, Damage, Lightning, Cooldown | Sorcerer UnstableCurrents |
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Supreme Inferno | While Inferno is active, your Pyromancy Skills cost no Mana. | Tags: Ultimate, Pyromancy, Damage, Burn, Cooldown | Sorcerer Inferno |
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Prime Deep Freeze | When Deep Freeze ends, gain 10% of your Base Life as a Barrier for 6 seconds for each enemy you Froze while it was active. | Tags: Ultimate, Frost, Immune, Chill, Damage, Cold, Cooldown, Crowd Control, Damage Reduction | Sorcerer DeepFreeze |
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Prime Unstable Currents | Unstable Currents increases your Attack Speed by +25% while active. | Tags: Ultimate, Shock, Damage, Lightning, Cooldown | Sorcerer UnstableCurrents |
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Supreme Deep Freeze | When Deep Freeze ends, your Non-Ultimate Cooldowns are reduced by 50%. | Tags: Ultimate, Frost, Immune, Chill, Damage, Cold, Cooldown, Crowd Control, Damage Reduction | Sorcerer DeepFreeze |
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Ultimate Skills: These Skills incur a cooldown after being used but you’ll be extremely grateful for having them in your arsenal. Ultimate Skills channel immense power and leave devastation in their wake.
Deep Freeze is an Ultimate Cold spell used by Sorceress in Diablo IV.
Name | Cluster | Type | Description |
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Deep Freeze | Ultimate | Active |
Chilled enemies have reduced Movement Speed. Repeatedly Chilling an enemy will Freeze it. Immune characters cannot be damaged and all negative effects are removed and prevented. |
Prime Deep Freeze | Ultimate | Upgrade |
Barriers absorb damage from all sources up to a specified amount. Frozen enemies cannot move or attack. Enemies can be Frozen by repeadly Chilling them. |
Supreme Deep Freeze | Ultimate | Upgrade |
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Inferno is an Ultimate Fire spell used by Sorceress in Diablo IV.
Name | Cluster | Type | Description |
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Inferno | Ultimate | Active |
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Prime Inferno | Ultimate | Upgrade |
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Supreme Inferno | Ultimate | Upgrade |
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Name | Cluster | Type | Description |
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Unstable Currents | Ultimate | Active |
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Prime Unstable Currents | Ultimate | Upgrade |
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Supreme Unstable Currents | Ultimate | Upgrade |
Crackling Energy periodically damages surrounding enemies when picked up. |
Name | Weapon | Requires Level |
---|---|---|
Crude Diamond |
| 15 |
Chipped Diamond |
| 20 |
Diamond |
| 40 |
Flawless Diamond |
| 50 |
Royal Diamond |
| 60 |
Name | Cluster | Type | Description |
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Permafrost | Ultimate | Passive |
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Icy Touch | Ultimate | Passive |
Vulnerable enemies take 20% increased damage. |
Frigid Breeze | Ultimate | Passive |
Vulnerable enemies take 20% increased damage. |
Hoarfrost | Ultimate | Passive |
Chilled enemies have reduced Movement Speed. Repeatedly Chilling an enemy will Freeze it. Frozen enemies cannot move or attack. Enemies can be Frozen by repeadly Chilling them. |
Fiery Surge | Ultimate | Passive |
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Soulfire | Ultimate | Passive |
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Warmth | Ultimate | Passive |
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Endless Pyre | Ultimate | Passive |
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Coursing Currents | Ultimate | Passive |
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Conduction | Ultimate | Passive |
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Convulsions | Ultimate | Passive |
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Electrocution | Ultimate | Passive |
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Guides |