Potent Warding |
Elemental damage and resistances are increased by 2% per point. |
5 |
Devastation |
Critical Strike chance is increased by 2% per point. |
5 |
Align The Elements |
The Mana cost of Mastery spells is reduced by 5% per point. |
5 |
Precision Magic |
All Elemental damage increases over time, up to a maximum of 5% per point after 3 seconds. Attacking resets this effect. |
5 |
Inexorable Reach |
All damage is increased by 3% per point against enemies outside of melee range. |
5 |
Elemental Attunement |
Elemental critical strikes reduce the cooldown of Defensive skills by 5% per point. |
5 |
Char To Ash |
Fire damage is increased by 6% per point each second, up to 30% per point. This effect resets on taking any damage. |
5 |
Soulfire |
Fire damage is increased by 4% per point after standing still for 1.5 seconds. Moving cancels this effect. |
5 |
Blaze of Glory |
Fire Critical Damage is increased by 3% per point, and Burning enemies deal 2% less damage per point to the Sorceress. |
5 |
Burning Resonance |
Damaging Burning enemies has up to a 25% chance to restore 2% Mana per point. |
5 |
Devouring Flames |
Each Burning effect on an enemy increases the direct damage of Fire spells by 2%, up to 2% per point. |
5 |
Endless Pyre |
Burning effects deal an additional 15% damage for each second the target remains Burning, up to a total of 75% after 5 seconds. |
5 |
Conflagration |
Direct Fire damage spells deal an additional 30% damage to Burning targets. |
1 |
Numbing Cold |
Chilled enemies deal 4% less damage to the Sorceress per point. |
5 |
Icy Touch |
Cold damage done is increased by 2% per point. |
5 |
Cold Snap |
Cold spells apply 4% more Chill per point. |
5 |
Hoarfrost |
After casting Blizzard, the next Cold spell deals 4% more damage per point. |
5 |
Frostbite |
All damage against Chilled and Frozen enemies is increased by 2% per point. |
5 |
Chill To The Bone |
Cold damage against Frozen enemies is increased by 30%. |
5 |
Endless Winter |
Critical Strike chance against Chilled and Frozen enemies is increased by 30%, but the Chill effects no longer Freeze. |
5 |
Ceaseless Bolts |
Lightning Critical Strikes increase Critical Strike chance by 2% per point for 5 seconds, up to 10% per point (stacking up to 5 times). |
5 |
Overcharge |
- Lightning spells have a 3% chance per point to create Crackling Energy.
- Crackling Energy restores 25 Mana when the Sorceress moves near it.
|
3 |
Convulsions |
Lightning spells have up to a 2% chance on hit per point to Stun enemies for 3 seconds. |
5 |
Stagger |
Enemies deal 4% less damage per point for 3 seconds after being hit by Lightning skills. |
5 |
Crackling Aura |
Deals Lightning damage to a random enemy every 11 seconds. Intervals are reduced based on allocated points. |
5 |
Shocking Strikes |
Each time Lightning skills hit an enemy, they take 8% increased Lightning damage for 1.5 seconds, stacking up to 5 times, to a maximum bonus of 40%. |
5 |
Lightning Mastery |
Lightning damage is increased by 40% against enemies within melee range. |
1 |