Diablo 4 Necromancer Paragon Board Legendary

D4 Necromancer Paragon Board Legendary

Class Legendary Node Paragon Boards Description
Necromancer Cult Leader Your Minions deal 10 increased damage for each Minion type you have active. This only applies to the Minion types: Skeletal Warrior, Skeletal Mage, and Golem.
Necromancer Hulking Monstrosity Your Golem has 30% increased Maximum Life and deals 30% increased damage.
Necromancer Flesh-eater Consuming 5 Corpses grants 40% increased damage for 6 seconds.
Necromancer Scent of Death With at least 2 Corpses Nearby, you gain 15% Damage Reduction. With no Corpses Nearby, you deal 15% increased damage.
Necromancer Bone Graft Hitting enemies with Bone Skills increases your damage by 1% and your Maximum Essence by 3 for 8 seconds, stacks up to 8% increased damage and 24 Maximum Essence.
Necromancer Blood Begets Blood Blood Orbs grant 5% increased damage, up to 15%, for 5 seconds.
Necromancer Bloodbath Attacks that are guaranteed to Overpower deal 50% increased Overpower damage.
Necromancer Wither Your Shadow damage over time effects have a 5% chance to deal 50% bonus damage each time they deal damage. This chance is increased by 1% and bonus damage is increased by 2.5% for each 50 Willpower you have.

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Related

Class Legendary Node Paragon Boards Description
Barbarian Hemorrhage Enemies that have been affected by your Bleeding for 3 or more seconds take 15% increased damage from you.
Barbarian Blood Rage Killing a Bleeding enemy has 12% chance to grant Berserking for 5 seconds.
Barbarian Carnage While Berserking, Critical Strikes increase your Attack Speed by 2%, up to 10%, for 6 seconds.
Barbarian Decimator Lucky Hit: Two-Handed Slashing Weapon attacks have up to a 10% chance to make enemies Vulnerable for 2 seconds.
Barbarian Bone Breaker Overpowers with your Two-Handed Bludgeoning Weapon Stun enemies for {buffduration:STUN} |4second:seconds; and grant you 25% of your Maximum Life [0.25 * PlayerHealthMax()] as Fortify.
Barbarian Flawless Technique Damaging enemies with One-Handed Weapons increases your Critical Strike chance by 1% for 2 seconds, up to 5%. This can only happen once per Skill cast, or twice per second while channeling Whirlwind.
Barbarian Warbinger For every 75 Fury you spend, gain 20% of your Maximum Life ([0.2 * PlayerHealthMax()]) as Fortify.
Barbarian Weapons Master Swapping weapons grants you 3 Fury.
Druid Thunderstruck Storm Skills deal 30% increased Critical Strike Damage against Vulnerable or Immobilized enemies.
Druid Earthen Devastation Your Earth Skills deal 30% increased damage to enemies afflicted by Crowd Control.
Druid Survival Instincts While in Werebear form, you deal 1% increased damage, up to 50%, for every 1% difference in current Life percent between you and the enemy.
Druid Lust for Carnage Critical Strikes with Werewolf Skills restore 2 Spirit.
Druid Heightened Malice While there are 3 or more Poisoned enemies Nearby, you deal 45% increased damage.
Druid Inner Beast After shapeshifting, your Spirit costs are reduced by 10% for 5 seconds, up to 30%.
Druid Constricting Tendrils Lucky Hit: Nature Magic Skills have up to a 15% chance to entangle the enemy with vines, Immobilizing them for 2 seconds and Poisoning them for 120% of the Base damage dealt over 4 seconds.
Druid Ancestral Guidance After spending 75 Spirit, you deal 30% increased damage for 5 seconds.
Necromancer Cult Leader Your Minions deal 10 increased damage for each Minion type you have active. This only applies to the Minion types: Skeletal Warrior, Skeletal Mage, and Golem.
Necromancer Hulking Monstrosity Your Golem has 30% increased Maximum Life and deals 30% increased damage.
Necromancer Flesh-eater Consuming 5 Corpses grants 40% increased damage for 6 seconds.
Necromancer Scent of Death With at least 2 Corpses Nearby, you gain 15% Damage Reduction. With no Corpses Nearby, you deal 15% increased damage.
Necromancer Bone Graft Hitting enemies with Bone Skills increases your damage by 1% and your Maximum Essence by 3 for 8 seconds, stacks up to 8% increased damage and 24 Maximum Essence.
Necromancer Blood Begets Blood Blood Orbs grant 5% increased damage, up to 15%, for 5 seconds.
Necromancer Bloodbath Attacks that are guaranteed to Overpower deal 50% increased Overpower damage.
Necromancer Wither Your Shadow damage over time effects have a 5% chance to deal 50% bonus damage each time they deal damage. This chance is increased by 1% and bonus damage is increased by 2.5% for each 50 Willpower you have.
Rogue Eldritch Bounty When you attack with an Imbued Skill you gain 20% Resistance and 20% increased Damage for that Imbuement’s element for 6 seconds.
Rogue Tricks of the Trade Your Marksman Skills grant your next Cutthroat Skill 25% increased damage. Your Cutthroat Skills grant your next Marksman Skill 25% increased damage.
Rogue Cheap Shot You deal 5% increased damage for each Nearby enemy that is Crowd Controlled, up to 25%.
Rogue Deadly Ambush You deal 22.5% increased Critical Strike Damage to enemies affected by your Trap Skills.
Rogue Leyrana’s Instinct When Inner Sight’s gauge becomes full, you gain 100% Dodge Chance for 1.5 seconds.
Rogue No Witnesses Your Ultimate Skills deal 30% increased damage and grant you 10% increased damage for 20 seconds when cast.
Rogue Exploit Weakness Whenever you deal damage to a Vulnerable enemy, they take 0.0225% increased damage from you for 6 seconds, up to 0.3375%.
Rogue Cunning Stratagem Your non-damage Combo Point bonuses are increased by 33.334% when you spend 3 Combo Points.
Sorcerer Searing Heat Casting Fireball or Meteor increases the Critical Strike Chance of further casts of that Skill by 5% for 5 seconds, up to 15%. Additional stacks do not refresh this timer.
Sorcerer Frigid Fate Dealing Cold Damage to Vulnerable enemies increases your Lucky Hit Chance by 1% for 5 seconds, up to 15%.
Sorcerer Static Surge Stunning Close enemies restores 10 Mana.
Sorcerer Elemental Summoner Your Conjuration Skills have a 10 reduced Cooldown or Mana cost per Conjuration Skill you have equipped.
Sorcerer Burning Instinct Your Burning damage is increased by 40% of your Critical Strike Damage, further increased by 5% for every 20 Intelligence you have. (Current Bonus: [Crit_Damage_Percent * 0.4 + (floor(Intelligence_Total / 20) * 0.05)])
Sorcerer Icefall Killing a Frozen enemy grants you 15% of your Maximum Life as a Barrier ({shield:BARRIER}) for 5 seconds.
Sorcerer Ceaseless Conduit Crackling Energy has a 25% chance to not consume a Charge when triggered. Crackling Energy’s damage is increased by 2% per 20 total Intelligence you have. (Current Bonus: [floor(Intelligence_Total / 20) * 0.02 ])
Sorcerer Enchantment Master Your Enchantments are 20% stronger.

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