Diablo 4 Cult Leader

D4 Cult Leader

Legendary Node Paragon Boards Description Class
Cult LeaderYour Minions deal 10 increased damage for each Minion type you have active. This only applies to the Minion types: Skeletal Warrior, Skeletal Mage, and Golem. Necromancer

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Related

Legendary Node Paragon Boards Description Class
HemorrhageEnemies that have been affected by your Bleeding for 3 or more seconds take 15% increased damage from you. Barbarian
Blood RageKilling a Bleeding enemy has 12% chance to grant Berserking for 5 seconds. Barbarian
CarnageWhile Berserking, Critical Strikes increase your Attack Speed by 2%, up to 10%, for 6 seconds. Barbarian
DecimatorLucky Hit: Two-Handed Slashing Weapon attacks have up to a 10% chance to make enemies Vulnerable for 2 seconds. Barbarian
Bone BreakerOverpowers with your Two-Handed Bludgeoning Weapon Stun enemies for {buffduration:STUN} |4second:seconds; and grant you 25% of your Maximum Life [0.25 * PlayerHealthMax()] as Fortify. Barbarian
Flawless TechniqueDamaging enemies with One-Handed Weapons increases your Critical Strike chance by 1% for 2 seconds, up to 5%. This can only happen once per Skill cast, or twice per second while channeling Whirlwind. Barbarian
WarbingerFor every 75 Fury you spend, gain 20% of your Maximum Life ([0.2 * PlayerHealthMax()]) as Fortify. Barbarian
Weapons MasterSwapping weapons grants you 3 Fury. Barbarian
ThunderstruckStorm Skills deal 30% increased Critical Strike Damage against Vulnerable or Immobilized enemies. Druid
Earthen DevastationYour Earth Skills deal 30% increased damage to enemies afflicted by Crowd Control. Druid
Survival InstinctsWhile in Werebear form, you deal 1% increased damage, up to 50%, for every 1% difference in current Life percent between you and the enemy. Druid
Lust for CarnageCritical Strikes with Werewolf Skills restore 2 Spirit. Druid
Heightened MaliceWhile there are 3 or more Poisoned enemies Nearby, you deal 45% increased damage. Druid
Inner BeastAfter shapeshifting, your Spirit costs are reduced by 10% for 5 seconds, up to 30%. Druid
Constricting TendrilsLucky Hit: Nature Magic Skills have up to a 15% chance to entangle the enemy with vines, Immobilizing them for 2 seconds and Poisoning them for 120% of the Base damage dealt over 4 seconds. Druid
Ancestral GuidanceAfter spending 75 Spirit, you deal 30% increased damage for 5 seconds. Druid
Cult LeaderYour Minions deal 10 increased damage for each Minion type you have active. This only applies to the Minion types: Skeletal Warrior, Skeletal Mage, and Golem. Necromancer
Hulking MonstrosityYour Golem has 30% increased Maximum Life and deals 30% increased damage. Necromancer
Flesh-eaterConsuming 5 Corpses grants 40% increased damage for 6 seconds. Necromancer
Scent of DeathWith at least 2 Corpses Nearby, you gain 15% Damage Reduction. With no Corpses Nearby, you deal 15% increased damage. Necromancer
Bone GraftHitting enemies with Bone Skills increases your damage by 1% and your Maximum Essence by 3 for 8 seconds, stacks up to 8% increased damage and 24 Maximum Essence. Necromancer
Blood Begets BloodBlood Orbs grant 5% increased damage, up to 15%, for 5 seconds. Necromancer
BloodbathAttacks that are guaranteed to Overpower deal 50% increased Overpower damage. Necromancer
WitherYour Shadow damage over time effects have a 5% chance to deal 50% bonus damage each time they deal damage. This chance is increased by 1% and bonus damage is increased by 2.5% for each 50 Willpower you have. Necromancer
Eldritch BountyWhen you attack with an Imbued Skill you gain 20% Resistance and 20% increased Damage for that Imbuement's element for 6 seconds. Rogue
Tricks of the TradeYour Marksman Skills grant your next Cutthroat Skill 25% increased damage. Your Cutthroat Skills grant your next Marksman Skill 25% increased damage. Rogue
Cheap ShotYou deal 5% increased damage for each Nearby enemy that is Crowd Controlled, up to 25%. Rogue
Deadly AmbushYou deal 22.5% increased Critical Strike Damage to enemies affected by your Trap Skills. Rogue
Leyrana's InstinctWhen Inner Sight’s gauge becomes full, you gain 100% Dodge Chance for 1.5 seconds. Rogue
No WitnessesYour Ultimate Skills deal 30% increased damage and grant you 10% increased damage for 20 seconds when cast. Rogue
Exploit WeaknessWhenever you deal damage to a Vulnerable enemy, they take 0.0225% increased damage from you for 6 seconds, up to 0.3375%. Rogue
Cunning StratagemYour non-damage Combo Point bonuses are increased by 33.334% when you spend 3 Combo Points. Rogue
Searing HeatCasting Fireball or Meteor increases the Critical Strike Chance of further casts of that Skill by 5% for 5 seconds, up to 15%. Additional stacks do not refresh this timer. Sorcerer
Frigid FateDealing Cold Damage to Vulnerable enemies increases your Lucky Hit Chance by 1% for 5 seconds, up to 15%. Sorcerer
Static SurgeStunning Close enemies restores 10 Mana. Sorcerer
Elemental SummonerYour Conjuration Skills have a 10 reduced Cooldown or Mana cost per Conjuration Skill you have equipped. Sorcerer
Burning InstinctYour Burning damage is increased by 40% of your Critical Strike Damage, further increased by 5% for every 20 Intelligence you have. (Current Bonus: [Crit_Damage_Percent * 0.4 + (floor(Intelligence_Total / 20) * 0.05)]) Sorcerer
IcefallKilling a Frozen enemy grants you 15% of your Maximum Life as a Barrier ({shield:BARRIER}) for 5 seconds. Sorcerer
Ceaseless ConduitCrackling Energy has a 25% chance to not consume a Charge when triggered. Crackling Energy's damage is increased by 2% per 20 total Intelligence you have. (Current Bonus: [floor(Intelligence_Total / 20) * 0.02 ]) Sorcerer
Enchantment MasterYour Enchantments are 20% stronger. Sorcerer

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