Diablo 4 Barbarian Paragon Board Legendary

D4 Barbarian Paragon Board Legendary

Class Legendary Node Paragon Boards Description
Barbarian Hemorrhage Enemies that have been affected by your Bleeding for 3 or more seconds take 15% increased damage from you.
Barbarian Blood Rage Killing a Bleeding enemy has 12% chance to grant Berserking for 5 seconds.
Barbarian Carnage While Berserking, Critical Strikes increase your Attack Speed by 2%, up to 10%, for 6 seconds.
Barbarian Decimator Lucky Hit: Two-Handed Slashing Weapon attacks have up to a 10% chance to make enemies Vulnerable for 2 seconds.
Barbarian Bone Breaker Overpowers with your Two-Handed Bludgeoning Weapon Stun enemies for {buffduration:STUN} |4second:seconds; and grant you 25% of your Maximum Life [0.25 * PlayerHealthMax()] as Fortify.
Barbarian Flawless Technique Damaging enemies with One-Handed Weapons increases your Critical Strike chance by 1% for 2 seconds, up to 5%. This can only happen once per Skill cast, or twice per second while channeling Whirlwind.
Barbarian Warbinger For every 75 Fury you spend, gain 20% of your Maximum Life ([0.2 * PlayerHealthMax()]) as Fortify.
Barbarian Weapons Master Swapping weapons grants you 3 Fury.

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Class Legendary Node Paragon Boards Description
Barbarian Hemorrhage Enemies that have been affected by your Bleeding for 3 or more seconds take 15% increased damage from you.
Barbarian Blood Rage Killing a Bleeding enemy has 12% chance to grant Berserking for 5 seconds.
Barbarian Carnage While Berserking, Critical Strikes increase your Attack Speed by 2%, up to 10%, for 6 seconds.
Barbarian Decimator Lucky Hit: Two-Handed Slashing Weapon attacks have up to a 10% chance to make enemies Vulnerable for 2 seconds.
Barbarian Bone Breaker Overpowers with your Two-Handed Bludgeoning Weapon Stun enemies for {buffduration:STUN} |4second:seconds; and grant you 25% of your Maximum Life [0.25 * PlayerHealthMax()] as Fortify.
Barbarian Flawless Technique Damaging enemies with One-Handed Weapons increases your Critical Strike chance by 1% for 2 seconds, up to 5%. This can only happen once per Skill cast, or twice per second while channeling Whirlwind.
Barbarian Warbinger For every 75 Fury you spend, gain 20% of your Maximum Life ([0.2 * PlayerHealthMax()]) as Fortify.
Barbarian Weapons Master Swapping weapons grants you 3 Fury.
Druid Thunderstruck Storm Skills deal 30% increased Critical Strike Damage against Vulnerable or Immobilized enemies.
Druid Earthen Devastation Your Earth Skills deal 30% increased damage to enemies afflicted by Crowd Control.
Druid Survival Instincts While in Werebear form, you deal 1% increased damage, up to 50%, for every 1% difference in current Life percent between you and the enemy.
Druid Lust for Carnage Critical Strikes with Werewolf Skills restore 2 Spirit.
Druid Heightened Malice While there are 3 or more Poisoned enemies Nearby, you deal 45% increased damage.
Druid Inner Beast After shapeshifting, your Spirit costs are reduced by 10% for 5 seconds, up to 30%.
Druid Constricting Tendrils Lucky Hit: Nature Magic Skills have up to a 15% chance to entangle the enemy with vines, Immobilizing them for 2 seconds and Poisoning them for 120% of the Base damage dealt over 4 seconds.
Druid Ancestral Guidance After spending 75 Spirit, you deal 30% increased damage for 5 seconds.
Necromancer Cult Leader Your Minions deal 10 increased damage for each Minion type you have active. This only applies to the Minion types: Skeletal Warrior, Skeletal Mage, and Golem.
Necromancer Hulking Monstrosity Your Golem has 30% increased Maximum Life and deals 30% increased damage.
Necromancer Flesh-eater Consuming 5 Corpses grants 40% increased damage for 6 seconds.
Necromancer Scent of Death With at least 2 Corpses Nearby, you gain 15% Damage Reduction. With no Corpses Nearby, you deal 15% increased damage.
Necromancer Bone Graft Hitting enemies with Bone Skills increases your damage by 1% and your Maximum Essence by 3 for 8 seconds, stacks up to 8% increased damage and 24 Maximum Essence.
Necromancer Blood Begets Blood Blood Orbs grant 5% increased damage, up to 15%, for 5 seconds.
Necromancer Bloodbath Attacks that are guaranteed to Overpower deal 50% increased Overpower damage.
Necromancer Wither Your Shadow damage over time effects have a 5% chance to deal 50% bonus damage each time they deal damage. This chance is increased by 1% and bonus damage is increased by 2.5% for each 50 Willpower you have.
Rogue Eldritch Bounty When you attack with an Imbued Skill you gain 20% Resistance and 20% increased Damage for that Imbuement’s element for 6 seconds.
Rogue Tricks of the Trade Your Marksman Skills grant your next Cutthroat Skill 25% increased damage. Your Cutthroat Skills grant your next Marksman Skill 25% increased damage.
Rogue Cheap Shot You deal 5% increased damage for each Nearby enemy that is Crowd Controlled, up to 25%.
Rogue Deadly Ambush You deal 22.5% increased Critical Strike Damage to enemies affected by your Trap Skills.
Rogue Leyrana’s Instinct When Inner Sight’s gauge becomes full, you gain 100% Dodge Chance for 1.5 seconds.
Rogue No Witnesses Your Ultimate Skills deal 30% increased damage and grant you 10% increased damage for 20 seconds when cast.
Rogue Exploit Weakness Whenever you deal damage to a Vulnerable enemy, they take 0.0225% increased damage from you for 6 seconds, up to 0.3375%.
Rogue Cunning Stratagem Your non-damage Combo Point bonuses are increased by 33.334% when you spend 3 Combo Points.
Sorcerer Searing Heat Casting Fireball or Meteor increases the Critical Strike Chance of further casts of that Skill by 5% for 5 seconds, up to 15%. Additional stacks do not refresh this timer.
Sorcerer Frigid Fate Dealing Cold Damage to Vulnerable enemies increases your Lucky Hit Chance by 1% for 5 seconds, up to 15%.
Sorcerer Static Surge Stunning Close enemies restores 10 Mana.
Sorcerer Elemental Summoner Your Conjuration Skills have a 10 reduced Cooldown or Mana cost per Conjuration Skill you have equipped.
Sorcerer Burning Instinct Your Burning damage is increased by 40% of your Critical Strike Damage, further increased by 5% for every 20 Intelligence you have. (Current Bonus: [Crit_Damage_Percent * 0.4 + (floor(Intelligence_Total / 20) * 0.05)])
Sorcerer Icefall Killing a Frozen enemy grants you 15% of your Maximum Life as a Barrier ({shield:BARRIER}) for 5 seconds.
Sorcerer Ceaseless Conduit Crackling Energy has a 25% chance to not consume a Charge when triggered. Crackling Energy’s damage is increased by 2% per 20 total Intelligence you have. (Current Bonus: [floor(Intelligence_Total / 20) * 0.02 ])
Sorcerer Enchantment Master Your Enchantments are 20% stronger.

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