Name | Description | Tags | Power Name | Rewards |
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Blood Mist | Cooldown: {24 skill_rankup_desc: Healing {0.5 | Tags: Macabre, Blood, Immune, Damage, Physical, Cooldown, Healing, Damage Reduction | Necromancer BloodMist |
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Dreadful Blood Mist | Blood Mist Fortifies you for 0.5% Base Life each time it hits an enemy. | Tags: Macabre, Blood, Immune, Damage, Physical, Cooldown, Healing, Damage Reduction | Necromancer BloodMist |
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Blood Surge | Essence Cost: 30 skill_rankup_desc: Initial Damage {20 | Tags: Core, Blood, Damage, Physical, Essence | Necromancer BloodSurge |
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Hemorrhage | Generate Essence: 8 skill_rankup_desc: Damage {25 | Tags: Basic, Blood, Blood Orb, Damage, Physical, Essence | Necromancer Hemorrhage |
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Supernatural Blood Surge | Each time an enemy is hit by Blood Surge's nova, you are Fortified for 1.1% Base Life. While you have Fortify for over 50% of your Maximum Life, Blood Surge deals x20% increased damage. | Tags: Core, Blood, Damage, Physical, Essence | Necromancer BloodSurge |
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Paranormal Blood Lance | While at least 2 enemies or a Boss are affected by Blood Lance, you gain +15% Attack Speed and Blood Lance's Essence cost is reduced by 3. | Tags: Core, Blood, Damage, Physical, Essence | Necromancer BloodLance |
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Blood Wave | Cooldown: 50 seconds | Tags: Ultimate, Blood, Damage, Cooldown, Crowd Control, Physical | Necromancer BloodWave |
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Prime Blood Wave | Blood Wave Slows enemies by 50% for 4 seconds. | Tags: Ultimate, Blood, Damage, Cooldown, Crowd Control, Physical | Necromancer BloodWave |
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Coalesced Blood | While Healthy your Blood Skills deal x{6 skill_rankup_desc: Damage Bonus x{6 | Tags: Healthy, Damage, Blood | Necromancer Talent Caster T2 N2 |
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Drain Vitality | Lucky Hit: Hitting enemies with Blood Skills has up to a 25% chance to Fortify you for {2.5 skill_rankup_desc: Fortify Amount {2.5 | Tags: Fortify, Lucky Hit, Blood | Necromancer Talent Summoning T4 N3 |
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Tides of Blood | Your Blood Skills deal x{5 skill_rankup_desc: Bonus Overpower Damage x{5 | Tags: Healthy, Overpower, Blood, Damage | Necromancer Talent Playstyle T1 N2 |
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Rathma's Vigor | Increase your Maximum Life by x10%. After being Healthy for 15 seconds, your next Blood Skill Overpowers. | Tags: Healthy, Overpower, Life, Blood | Necromancer Talent Summoning T5 N1 |
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Supreme Blood Wave | Blood Wave leaves behind 3 Blood Orbs as it travels. | Tags: Ultimate, Blood, Damage, Cooldown, Crowd Control, Physical | Necromancer BloodWave |
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Blood Lance | Essence Cost: 15 skill_rankup_desc: Damage {80 | Tags: Core, Blood, Damage, Physical, Essence | Necromancer BloodLance |
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Acolyte's Hemorrhage | Hemorrhage gains an additional +20% Attack Speed while Healthy. | Tags: Basic, Blood, Blood Orb, Damage, Physical, Essence | Necromancer Hemorrhage |
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Initiate's Hemorrhage | Hemorrhage grants 1.6% Base Life as Fortify each time it hits an enemy, and has a 1.5% chance per enemy hit to Fortify you for 100% Base Life. | Tags: Basic, Blood, Blood Orb, Damage, Physical, Essence | Necromancer Hemorrhage |
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Paranormal Blood Surge | If an enemy is damaged by Blood Surge's nova while you are Healthy, then gain 1 stack of Overwhelming Blood. When you have 5 stacks of Overwhelming Blood, your next Blood Surge Overpowers. | Tags: Core, Blood, Damage, Physical, Essence | Necromancer BloodSurge |
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Supernatural Blood Lance | After casting Blood Lance 8 times, your next cast of Blood Lance is guaranteed to Overpower and spawns a Blood Orb under the first enemy hit. | Tags: Core, Blood, Damage, Physical, Essence | Necromancer BloodLance |
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Ghastly Blood Mist | Blood Mist leaves behind a Corpse every 0.95 second. | Tags: Macabre, Blood, Immune, Damage, Physical, Cooldown, Healing, Damage Reduction | Necromancer BloodMist |
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Enhanced Hemorrhage | After picking up a Blood Orb, your next Hemorrhage also deals damage to enemies around your target and grants 2 additional Essence per enemy hit. | Tags: Basic, Blood, Blood Orb, Damage, Physical, Essence | Necromancer Hemorrhage |
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Enhanced Blood Surge | Blood Surge Heals you for 2.5% of your Maximum Life when drawing blood from enemies. If 4 or more enemies are drawn from, then Heal for an additional 2.5% of your Maximum Life. | Tags: Core, Blood, Damage, Physical, Essence | Necromancer BloodSurge |
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Enhanced Blood Lance | Blood Lance pierces through enemies who are currently lanced, dealing 15% reduced damage to subsequent enemies after the first. | Tags: Core, Blood, Damage, Physical, Essence | Necromancer BloodLance |
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Enhanced Blood Mist | Casting a Skill that Overpowers reduces the cooldown of Blood Mist by 2 seconds. | Tags: Macabre, Blood, Immune, Damage, Physical, Cooldown, Healing, Damage Reduction | Necromancer BloodMist |
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