The Necromancer has four high-level playstyles that players can choose between. These playstyles are Bone, Darkness, Blood, and the Army.
A classic direct offense and enemy detaining skills, the new iteration of Bone skills are supplemented by effects such as Critical Strike and benefit from a large Essence pool.
The battlefield can be divided with Bone Prison, to either restrict enemies into certain areas or enclose them in a narrow space to facilitate area of effect skills. Bone Spirit is a foe-seeking missile that explodes on impact, but has a cooldown and consumes all Essence though with the benefit of its firepower increased per point of Essence spent.
Name | Description | Tags | Power Name | Rewards |
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Bone Spear | Essence Cost: 25 skill_rankup_desc: Damage {85 | Tags: Core, Bone, Damage, Physical, Essence | Necromancer BoneSpear |
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Bone Splinters | Generate Essence: 6 skill_rankup_desc: Damage {8 | Tags: Basic, Bone, Damage, Physical, Essence | Necromancer BoneSplinters |
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Supernatural Bone Spear | Bone Spear makes the first enemy hit Vulnerable for 3 seconds. | Tags: Core, Bone, Damage, Physical, Essence | Necromancer BoneSpear |
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Acolyte's Bone Splinters | Hitting the same enemy at least 3 times with the same cast of Bone Splinters grants +8% Critical Strike Chance for 4 seconds. | Tags: Basic, Bone, Damage, Physical, Essence | Necromancer BoneSplinters |
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Bone Spirit | Cooldown: 12 seconds skill_rankup_desc: Damage {80 | Tags: Macabre, Bone, Damage, Cooldown, Essence, Physical | Necromancer BoneSpirit |
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Bone Prison | Cooldown: {20 skill_rankup_desc: Bone Prison Life {#} | Tags: Macabre, Bone, Cooldown | Necromancer BonePrison |
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Ghastly Bone Prison | Enemies inside of Bone Prison are Vulnerable. | Tags: Macabre, Bone, Cooldown | Necromancer BonePrison |
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Ghastly Bone Spirit | Bone Spirit has an additional +10% Critical Strike Chance. | Tags: Macabre, Bone, Damage, Cooldown, Essence, Physical | Necromancer BoneSpirit |
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Bone Storm | Cooldown: 60 seconds | Tags: Ultimate, Bone, Physical, Cooldown, Damage, Minion | Necromancer BoneStorm |
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Prime Bone Storm | Your Damage Reduction is increased by 15% while Bone Storm is active. | Tags: Ultimate, Bone, Physical, Cooldown, Damage, Minion | Necromancer BoneStorm |
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Compound Fracture | After Critically Striking 10 times with Bone Skills, your Bone Skills deal x{5 skill_rankup_desc: Damage Bonus x{5 | Tags: Critical Strikes, Damage, Bone | Necromancer Talent Caster T3 N2 |
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Serration | Your Bone Skills have a +{0.3 skill_rankup_desc: Critical Strike Chance Bonus +{0.3 | Tags: Critical Strikes, Essence, Bone | Necromancer Talent Caster T4 N3 |
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Ossified Essence | Your Bone Skills deal x1% increased damage for each point of Essence you have above 50 upon cast. | Tags: Damage, Essence, Bone | Necromancer Talent Caster T5 N1 |
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Rapid Ossification | Every 100 Essence you spend reduces the cooldowns of your Bone Skills by {0.5 skill_rankup_desc: Cooldown Reduction {0.5 | Tags: Essence, Cooldown, Bone | Necromancer Talent Playstyle T1 N1 |
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Evulsion | Your Bone Skills deal x{6 skill_rankup_desc: Critical Strike Damage Bonus x{6 | Tags: Vulnerable, Critical Strikes, Damage, Bone | Necromancer Talent Summoning T1 N2 |
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Supreme Bone Storm | Your Critical Strike Chance is increased by +20% while Bone Storm is active. | Tags: Ultimate, Bone, Physical, Cooldown, Damage, Minion | Necromancer BoneStorm |
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Initiate's Bone Splinters | Bone Splinters has a 20% chance per hit to make enemies Vulnerable for 2 seconds. | Tags: Basic, Bone, Damage, Physical, Essence | Necromancer BoneSplinters |
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Dreadful Bone Spirit | After Bone Spirit hits an enemy, you generate 30 Essence over the next 4 seconds. | Tags: Macabre, Bone, Damage, Cooldown, Essence, Physical | Necromancer BoneSpirit |
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Dreadful Bone Prison | Fortify for 5% Base Life for each enemy trapped by Bone Prison. | Tags: Macabre, Bone, Cooldown | Necromancer BonePrison |
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Paranormal Bone Spear | Bone Spear has a +5% increased Critical Strike Chance. If Bone Spear's primary projectile Critically Strikes, it fires 2 additional bone shards upon being destroyed. | Tags: Core, Bone, Damage, Physical, Essence | Necromancer BoneSpear |
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Enhanced Bone Splinters | Bone Splinters has a 25% chance to fire 2 additional projectiles if cast while you have 50 or more Essence. | Tags: Basic, Bone, Damage, Physical, Essence | Necromancer BoneSplinters |
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Enhanced Bone Spear | Bone Spear breaks into 3 shards when it is destroyed, dealing {25 | Tags: Core, Bone, Damage, Physical, Essence | Necromancer BoneSpear |
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Enhanced Bone Prison | If an enemy is trapped by Bone Prison, gain 15 Essence, plus an additional 5 per enemy trapped. | Tags: Macabre, Bone, Cooldown | Necromancer BonePrison |
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Enhanced Bone Spirit | If Bone Spirit Critically Strikes, its Cooldown is reduced by 6 seconds. This effect can only happen once per cast. | Tags: Macabre, Bone, Damage, Cooldown, Essence, Physical | Necromancer BoneSpirit |
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Bone skills are relatively physical in nature, and thus benefit more heavily from effects such as Critical Strike. These skills also benefit from having and spending large amounts of Essence, as they have various effects that can cause each of their individual attacks to be even more powerful.
Bone Spirit is back in Diablo IV, and it now has a unique twist that exemplifies what Bone skills are all about. Bone Spirit not only has a cooldown, but also consumes all Essence the player currently has. Once cast, a spirit of bone is conjured that seeks out the nearest enemy. Upon reaching them, the spirit will explode, dealing a high amount of damage to the target and all other enemies in the area. This damage is increased by a certain percentage per point of Essence spent, meaning that players who spend the maximum amount of Essence will deal a significant amount of damage to enemies hit. This skill can also be upgraded so that when it Critically Strikes its cooldown is significantly reduced, meaning that players who commit to generating lots of Essence while also having a high Critical Strike chance will get a lot of damage from this skill.
Another Bone skill that Necromancers will have access to is Bone Prison. When the player casts Bone Prison, they slam their weapon into the ground, calling forth a circular wall of Bone to surround the targeted enemy or area. Enemies cannot move through this space while the Bone Prison persists, which makes it incredibly versatile and able to be combined with many other skills, even those that are not themed around Bone. Bone Prison is great for blocking off hallways, trapping groups of enemies inside to set them up for an AoE attack, or for simply sectioning off a group of enemies to deal with later while you handle higher priority targets.
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