Diablo 4 Chill & Chilled

D4 Chill

Chilled enemies have reduced Movement Speed. Repeatedly Chilling an enemy will Freeze it. Frozen enemies are considered chilled.

Chill Application Bonus:

  • Increases the effectiveness of your outgoing Chill, causing enemies to Freeze more quickly.

Bonus Damage vs Chilled Enemies:

  • Increases damage dealt to Chilled enemies.
  • After fully Staggering a Boss, they are considered affected by all Crowd Control types, including Chill, for the Staggered duration.
  • You have +{#} of this stat from items and Paragon.

Lucky Crit Chill:

  • You have a base {#} chance to Chill enemies when you Critically Strike them.
  • This probability scales with the Skill used and your Lucky Hit Chance Bonus.

Lucky Hit Chill:

  • You have a base {#} chance to Chill enemies when you damage them.
  • This probability scales with the Skill used and your Lucky Hit Chance Bonus.

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Chill Skills

NameDescriptionTagsPower NameRewards
Cold Imbuement

Cooldown: 13 seconds
Imbue your weapons with frigid energies. Your next 2 Imbueable Skills deal Cold damage and Chill enemies for {25/27.5/30/32.5/35/37.5/40/42.5/45/47.5}% per hit.


skill_rankup_desc: Chill Amount {25/27.5/30/32.5/35/37.5/40/42.5/45/47.5}%

Tags: Imbuement, Chill, Damage, Cold, Cooldown, Crowd Control, Imbueable

Rogue ColdImbue
  • e type: 0
  • max talent ranks: 5
  • power id: 359246
  • power mod hash: 0
  • reward name: Rogue Unlock ColdImbue
Mixed Cold Imbuement

Cold Imbued Skills deal x20% damage to Crowd Controlled enemies. Double this bonus against Frozen enemies.

Tags: Imbuement, Chill, Damage, Cold, Cooldown, Crowd Control, Imbueable

Rogue ColdImbue
  • e type: 1
  • max talent ranks: 3
  • power id: 359246
  • power mod hash: 1870060411
  • reward name: Rogue Mod ColdImbue 01
Frigid Finesse

You deal x{5/10/15/20/25/30/35/40/45/50}% increased damage to Chilled enemies. This bonus increases to x{10/20/30/40/50/60/70/80/90/100}% against Frozen enemies.


skill_rankup_desc: Chilled Damage Bonus x{5/10/15/20/25/30/35/40/45/50}%
Frozen Damage Bonus x{10/20/30/40/50/60/70/80/90/100}%

Tags: Chill, Frozen, Crowd Control, Damage

Rogue Talent Cunning T4 N1
  • e type: 2
  • max talent ranks: 3
  • power id: 391678
  • power mod hash: 0
  • reward name: Rogue Talent Cunning T4 N1
Blended Cold Imbuement

Lucky Hit: Critical Strikes with Cold Imbued Skills have up to a 20% chance to instantly Freeze enemies for 3 seconds.

Tags: Imbuement, Chill, Damage, Cold, Cooldown, Crowd Control, Imbueable

Rogue ColdImbue
  • e type: 1
  • max talent ranks: 3
  • power id: 359246
  • power mod hash: 3540402146
  • reward name: Rogue Mod ColdImbue 02
Chilling Weight

Chilled enemies have their Movement Speed further reduced by up to {10/20/30/40/50/60/70/80/90/100}%.


skill_rankup_desc: Movement Speed Reduction {10/20/30/40/50/60/70/80/90/100}%

Tags: Chill, Crowd Control, Movement

Rogue Talent 03
  • e type: 2
  • max talent ranks: 3
  • power id: 1008673
  • power mod hash: 0
  • reward name: Rogue Talent 03
Enhanced Cold Imbuement

Lucky Hit: Cold Imbued Skills have up to a 30% chance to make enemies Vulnerable for 3 seconds.

Tags: Imbuement, Chill, Damage, Cold, Cooldown, Crowd Control, Imbueable

Rogue ColdImbue
  • e type: 1
  • max talent ranks: 3
  • power id: 359246
  • power mod: SkillRank
  • power mod hash: 2849853803
  • reward name: Rogue Mod ColdImbue 03
Blizzard

Mana Cost: 40
Lucky Hit Chance: 33% (per use)
Summon a frigid blizzard that deals {#}% damage and continually Chills enemies for 18% over 8 seconds.


skill_rankup_desc: Damage {#}

Tags: Mastery, Frost, Chill, Damage, Cold, Mana, Crowd Control

Sorcerer Blizzard
  • e type: 0
  • max talent ranks: 5
  • power id: 291403
  • power mod hash: 0
  • reward name: Sorc Unlock Blizzard
Frozen Orb

Mana Cost: 40
Lucky Hit Chance: 4% (per hit)
Unleash an orb that Chills for 34% and expels piercing shards, dealing a total of {31.7/34.9/38/41.2/44.4/47.5/50.7/53.9/57/60.2}% damage. Upon expiration, Frozen Orb explodes, dealing {29.2/32.2/35.1/38/41/43.9/46.8/49.7/52.6/55.6}% damage and Chilling enemies for 8.7%.


skill_rankup_desc: Shards Damage {31.7/34.9/38/41.2/44.4/47.5/50.7/53.9/57/60.2}%
Explosion Damage {29.2/32.2/35.1/38/41/43.9/46.8/49.7/52.6/55.6}%

Tags: Core, Frost, Chill, Damage, Cold, Crowd Control, Mana

Sorcerer FrozenOrb
  • e type: 0
  • max talent ranks: 5
  • power id: 291347
  • power mod hash: 0
  • reward name: Sorc Unlock FrozenOrb
Deep Freeze

Cooldown: 60 seconds
Lucky Hit Chance: 2% (per hit)
Encase yourself in ice, becoming Immune for 4 seconds, continually dealing 25% damage, and Chilling enemies for 14%. When Deep Freeze expires, it deals an additional 100% damage.

Casting Deep Freeze again ends the effect early.

Tags: Ultimate, Frost, Immune, Chill, Damage, Cold, Cooldown, Crowd Control, Damage Reduction

Sorcerer DeepFreeze
  • e type: 0
  • max talent ranks: 5
  • power id: 291827
  • power mod hash: 0
  • reward name: Sorc Unlock DeepFreeze
Prime Deep Freeze

When Deep Freeze ends, gain 10% of your Base Life as a Barrier for 6 seconds for each enemy you Froze while it was active.

Tags: Ultimate, Frost, Immune, Chill, Damage, Cold, Cooldown, Crowd Control, Damage Reduction

Sorcerer DeepFreeze
  • e type: 1
  • max talent ranks: 3
  • power id: 291827
  • power mod: Upgrade1
  • power mod hash: 2686060761
  • reward name: Sorc Mod DeepFreeze Upgrade1
Supreme Deep Freeze

When Deep Freeze ends, your Non-Ultimate Cooldowns are reduced by 50%.

Tags: Ultimate, Frost, Immune, Chill, Damage, Cold, Cooldown, Crowd Control, Damage Reduction

Sorcerer DeepFreeze
  • e type: 1
  • max talent ranks: 3
  • power id: 291827
  • power mod: Upgrade2
  • power mod hash: 2686060762
  • reward name: Sorc Mod DeepFreeze Upgrade2
Hoarfrost

You deal x{3/6/9/12/15/18/21/24/27/30}% increased damage to Chilled enemies, and x{6/12/18/24/30/36/42/48/54/60}% increased damage to Frozen enemies.


skill_rankup_desc: Chilled Damage x{3/6/9/12/15/18/21/24/27/30}%
Frozen Damage x{6/12/18/24/30/36/42/48/54/60}%

Tags: Chill, Frozen, Damage, Crowd Control

Sorcerer Talent 01
  • e type: 2
  • max talent ranks: 3
  • power id: 1003729
  • power mod hash: 0
  • reward name: Sorcerer Talent 01
Frost Bolt

Attack Speed Multiplier: 1.25
Lucky Hit Chance: 40% (per hit)
Throw a bolt of frost at an enemy, dealing {35/38.5/42/45.5/49/52.5/56/59.5/63/66.5}% damage and Chilling them for 15%.


skill_rankup_desc: Damage {35/38.5/42/45.5/49/52.5/56/59.5/63/66.5}%

Tags: Basic, Frost, Chill, Damage, Cold, Crowd Control

Sorcerer FrostBolt
  • e type: 0
  • max talent ranks: 5
  • power id: 287256
  • power mod hash: 0
  • reward name: Sorc Unlock FrostBolt
Mage's Blizzard

When cast above 50 Mana, Blizzard's duration is increased by 4 seconds.

Tags: Mastery, Frost, Chill, Damage, Cold, Mana, Crowd Control

Sorcerer Blizzard
  • e type: 1
  • max talent ranks: 3
  • power id: 291403
  • power mod: UpgradeA
  • power mod hash: 2686060809
  • reward name: Sorc Mod Blizzard UpgradeA
Flickering Frost Bolt

Frost Bolt makes Frozen enemies Vulnerable for 3 seconds.

Tags: Basic, Frost, Chill, Damage, Cold, Crowd Control

Sorcerer FrostBolt
  • e type: 1
  • max talent ranks: 3
  • power id: 287256
  • power mod: UpgradeA
  • power mod hash: 2686060809
  • reward name: Sorc Mod FrostBolt UpgradeA
Destructive Frozen Orb

Frozen Orb's explosion restores 5 Mana when hitting a Frozen enemy.

Tags: Core, Frost, Chill, Damage, Cold, Crowd Control, Mana

Sorcerer FrozenOrb
  • e type: 1
  • max talent ranks: 3
  • power id: 291347
  • power mod: UpgradeA
  • power mod hash: 2686060809
  • reward name: Sorc Mod FrozenOrb UpgradeA
Greater Frozen Orb

Frozen Orb's explosion has a 25% chance to make all enemies hit Vulnerable for 2 seconds. Frozen Orb always makes Frozen enemies Vulnerable.

Tags: Core, Frost, Chill, Damage, Cold, Crowd Control, Mana

Sorcerer FrozenOrb
  • e type: 1
  • max talent ranks: 3
  • power id: 291347
  • power mod: UpgradeB
  • power mod hash: 2686060810
  • reward name: Sorc Mod FrozenOrb UpgradeB
Glinting Frost Bolt

Frost Bolt generates 4 Mana when hitting Chilled or Frozen enemies.

Tags: Basic, Frost, Chill, Damage, Cold, Crowd Control

Sorcerer FrostBolt
  • e type: 1
  • max talent ranks: 3
  • power id: 287256
  • power mod: UpgradeB
  • power mod hash: 2686060810
  • reward name: Sorc Mod FrostBolt UpgradeB
Wizard's Blizzard

While you have an active Blizzard, your Core Skills cost 10% less Mana.

Tags: Mastery, Frost, Chill, Damage, Cold, Mana, Crowd Control

Sorcerer Blizzard
  • e type: 1
  • max talent ranks: 3
  • power id: 291403
  • power mod: UpgradeB
  • power mod hash: 2686060810
  • reward name: Sorc Mod Blizzard UpgradeB
Cold Front

While you have a Barrier active, you apply x{8/16/24/32/40/48/56/64/72/80}% more Chill.


skill_rankup_desc: Chill x{8/16/24/32/40/48/56/64/72/80}%

Tags: Barrier, Chill, Crowd Control

Sorcerer Talent Cold T2 N1
  • e type: 2
  • max talent ranks: 3
  • power id: 292836
  • power mod hash: 0
  • reward name: Sorcerer Talent Cold T2 N1
Enhanced Frost Bolt

Frost Bolt has a 15% chance to explode on Chilled enemies, hitting surrounding enemies. Chance increased to 100% against Frozen enemies.

Tags: Basic, Frost, Chill, Damage, Cold, Crowd Control

Sorcerer FrostBolt
  • e type: 1
  • max talent ranks: 3
  • power id: 287256
  • power mod: SkillRank
  • power mod hash: 2849853803
  • reward name: Sorc Mod FrostBolt SkillRank
Enhanced Frozen Orb

When cast above 50 Mana, Frozen Orb's explosion damage is increased by x30%.

Tags: Core, Frost, Chill, Damage, Cold, Crowd Control, Mana

Sorcerer FrozenOrb
  • e type: 1
  • max talent ranks: 3
  • power id: 291347
  • power mod: SkillRank
  • power mod hash: 2849853803
  • reward name: Sorc Mod FrozenOrb SkillRank
Enhanced Blizzard

Blizzard deals x25% increased damage to Frozen enemies.

Tags: Mastery, Frost, Chill, Damage, Cold, Mana, Crowd Control

Sorcerer Blizzard
  • e type: 1
  • max talent ranks: 3
  • power id: 291403
  • power mod: SkillRank
  • power mod hash: 2849853803
  • reward name: Sorc Mod Blizzard SkillRank

Control Impaired Duration Reduction:

  • Reduces the duration of incoming Control Impairing Effects, excluding Knockback.
  • These effects include Slow, Immobilize, Stun, Knockdown, Taunt, Fear, Tether, Daze, Chill, and Freeze.

Bonus Critical Strike Damage vs Crowd Controlled Enemies:

  • Extra damage granted to Skills when they Critically Strike Crowd Controlled enemies.
  • This includes those affected by Slow, Immobilize, Stun, Knockback, Knockdown, Taunt, Fear, Tether, Daze, Chill, or Freeze.
  • After fully Staggering a Boss, they are considered affected by all Crowd Control types for the Staggered duration.
  • Stacks with your normal Critical Strike Damage Bonus.

Crowd Control Duration Bonus:

  • Increases the duration of your outgoing Crowd Control effects, excluding Knockback.
  • These effects include Slow, Immobilize, Stun, Knockdown, Taunt, Fear, Tether, Daze, Chill, and Freeze.

Bonus Damage vs Crowd Controlled Enemies:

  • Increases damage dealt to Crowd Controlled enemies.
  • This includes those affected by Slow, Immobilize, Stun, Knockback, Knockdown, Taunt, Fear, Tether, Daze, Chill, or Freeze.
  • After fully Staggering a Boss, they are considered affected by all Crowd Control types for the Staggered duration.
  • You have +{#} of this stat from items and Paragon.

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