These passives are located at the very bottom of the Skill Tree and couldn’t be reached in the preview version. They are extremely powerful and define the overall playstyle of your build. Similar to Ultimate Skills, only one of them can be chosen. For the Rogue, they greatly amplify existing core playstyles or open up the gate for completely new ones.
Cutthroat Skills grant a stack of Momentum for 8 seconds if they either:
Hit a Stunned, Dazed, or Frozen enemy.
Hit any enemy from behind.
While at 3 stacks of Momentum you gain:
20% increased Damage Reduction
30% increased Energy Regeneration
15% increased Movement Speed
Dazed enemies cannot attack or use Skills but are still able to move. Frozen enemies cannot move or attack. Enemies can be Frozen by repeadly Chilling them.
Critical Strikes with Marksman Skills grant you Precision. You gain 4% increased Critical Strike Damage per stack of Precision, up to a maximum of 20%.
When you reach maximum Precision,your next Marksman Skill is a guaranteed Critical Strike that deals 40% increased Critical Strike Damage, then consumes all stacks of Precision.
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Lucky Hit: Dealing direct damage to a Vulnerable enemy has up to a 30% chance to cause an explosion, dealing 23% of the original damage to them and surrounding enemies.