Diablo 4 Fire Damage

D4 Fire Damage

Fire is one of the types of Elemental Damage. The amount of fire damage received can be decreased by increasing Fire Resistance. Fire is often depicted in orange or red.

Fire Damage Bonus:

  • Increases your Fire damage dealt. This includes both direct Fire damage and Burning damage over time.
  • You have +{#} of this stat from items and Paragon.

Fire Critical Strike Damage Bonus:

  • Extra damage granted to your Fire damage that Critically Strikes.
  • Stacks with your normal Critical Strike Damage Bonus.

Burning Damage Bonus:

  • Increases your Burning damage dealt. This includes Fire damage over time, but not direct Fire damage.
  • You have +{#} of this stat from items and Paragon.

Fire Resistance:

  • Reduces incoming Fire damage by {#}. This applies to both direct Fire damage and Burning damage over time.
  • Makes up 50% of your initial damage reduction from Fire, with the remainder contributed by Armor.
  • As this stat increases, additional bonuses become less effective.

Intelligence

  • Increases Resistance to All Elements by {#}

Elixir of Fire Resistance

Name RequiresDescription
Weak Elixir of Fire Resistance Level 15 Increases Fire Resist by 15% and Experience by 5% for 30 minutes.
Elixir of Fire Resistance Level 45 Increases Fire Resist by 20% and Experience by 5% for 30 minutes.
Strong Elixir of Fire Resistance Level 60 Increases Fire Resist by 25% and Experience by 5% for 30 minutes.
Potent Elixir of Fire Resistance Level 75 Increases Fire Resist by 32% and Experience by 5% for 30 minutes.
Heady Elixir of Fire Resistance Level 90 Increases Fire Resist by 40% and Experience by 5% for 30 minutes.

You may only have one Elixir active at a time.

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Ruby Gems

Name Description Requires
Crude Ruby
  • Jewelry: 11.5% Fire Resistance
Level 15
Chipped Ruby
  • Jewelry: 14.3% Fire Resistance
Level 20
Ruby
  • Jewelry: 17.1% Fire Resistance
Level 40
Flawless Ruby
  • Jewelry: 19.9% Fire Resistance
Level 50
Royal Ruby
  • Jewelry: 22.7% Fire Resistance
Level 60

Diamond Gems

Name Description Requires
Crude Diamond
  • Jewelry: 4% Resistance to All Elements
Level 15
Chipped Diamond
  • Jewelry: 5% Resistance to All Elements
Level 20
Diamond
  • Jewelry: 6% Resistance to All Elements
Level 40
Flawless Diamond
  • Jewelry: 7% Resistance to All Elements
Level 50
Royal Diamond
  • Jewelry: 8% Resistance to All Elements
Level 60

Related Incense

Name RequiresDescription
Soothing Spices Level 75
Use: Increases all resistances by 10% and armor by 150 for every nearby player. Lasts 20 minutes.

This is a type II incense. Only one Incense of a type may be active at a time.
Desert Escape Level 55
Use: Increases Fire and Shadow Resistances by 7.5% and armor by 75 for every nearby player. Lasts 20 minutes.

This is a type I incense. Only one Incense of a type may be active at a time.

Fire Skills

NameDescriptionTagsPower NameRewards
Hydra

Mana Cost: 20
Lucky Hit Chance: 53.212% (per use)
Summon a 3-headed hydra for 10 seconds. Each head spits fire at enemies, dealing {12/13.2/14.4/15.6/16.8/18/19.2/20.4/21.6/22.8}% damage.

Maximum 1 active Hydras at a time.


skill_rankup_desc: Damage {12/13.2/14.4/15.6/16.8/18/19.2/20.4/21.6/22.8}%

Tags: Conjuration, Pyromancy, Damage, Fire, Mana

Sorcerer Hydra
  • e type: 0
  • max talent ranks: 5
  • power id: 146743
  • power mod hash: 0
  • reward name: Sorc Unlock Hydra
Meteor

Mana Cost: 40
Lucky Hit Chance: 40% (per use)
Summon a meteor that strikes the target location, dealing {80/88/96/104/112/120/128/136/144/152}% damage and Burning the ground for {35/38.5/42/45.5/49/52.5/56/59.5/63/66.5}% damage over 3 seconds.


skill_rankup_desc: Impact Damage {80/88/96/104/112/120/128/136/144/152}%
Burning Damage {35/38.5/42/45.5/49/52.5/56/59.5/63/66.5}%

Tags: Mastery, Pyromancy, Damage, Fire, Mana, Burn

Sorcerer Meteor
  • e type: 0
  • max talent ranks: 5
  • power id: 296998
  • power mod hash: 0
  • reward name: Sorc Unlock Meteor
Esu's Ferocity

Your Fire Critical Strike Damage is increased by x25% against enemies above 50% Life. Your Fire Critical Strike Chance is increased by +5% against enemies below 50% Life.

Killing an enemy with a Critical Strike grants both bonuses against all enemies for 3 seconds.

Tags: Damage, Critical Strikes, Life, Fire

Sorcerer Talent Fire T3 N2
  • e type: 2
  • max talent ranks: 1
  • power id: 333197
  • power mod hash: 0
  • reward name: Sorcerer Talent Fire T3 N2
Fire Bolt

Lucky Hit Chance: 35% (per use)
Hurl a flaming bolt, dealing {10/11/12/13/14/15/16/17/18/19}% damage and Burning for {40/44/48/52/56/60/64/68/72/76}% damage over 8 seconds.


skill_rankup_desc: Damage {10/11/12/13/14/15/16/17/18/19}%
Burning Damage {40/44/48/52/56/60/64/68/72/76}%

Tags: Basic, Pyromancy, Damage, Fire, Burn

Sorcerer FireBolt
  • e type: 0
  • max talent ranks: 5
  • power id: 153249
  • power mod hash: 0
  • reward name: Sorc Unlock FireBolt
Fireball

Attack Speed Multiplier: 1.25
Mana Cost: 40
Lucky Hit Chance: 33% (per hit)
Hurl an exploding ball of fire, dealing {60/66/72/78/84/90/96/102/108/114}% damage to surrounding enemies.


skill_rankup_desc: Damage {60/66/72/78/84/90/96/102/108/114}%

Tags: Core, Pyromancy, Damage, Fire, Mana

Sorcerer Fireball
  • e type: 0
  • max talent ranks: 5
  • power id: 165023
  • power mod hash: 0
  • reward name: Sorc Unlock Fireball
Destructive Fireball

Fireball's explosion's Critical Strike Damage is increased by +10%. Each enemy it hits increases this bonus by +5%, up to +25% total.

Tags: Core, Pyromancy, Damage, Fire, Mana

Sorcerer Fireball
  • e type: 1
  • max talent ranks: 3
  • power id: 165023
  • power mod: UpgradeA
  • power mod hash: 2686060809
  • reward name: Sorc Mod Fireball UpgradeA
Flickering Fire Bolt

Fire Bolt generates 2 Mana when hitting a Burning enemy.

Tags: Basic, Pyromancy, Damage, Fire, Burn

Sorcerer FireBolt
  • e type: 1
  • max talent ranks: 3
  • power id: 153249
  • power mod: UpgradeA
  • power mod hash: 2686060809
  • reward name: Sorc Mod FireBolt UpgradeA
Summoned Hydra

Hydra also Burns enemies for an additional 12% of its Base damage dealt over 6 seconds.

Tags: Conjuration, Pyromancy, Damage, Fire, Mana

Sorcerer Hydra
  • e type: 1
  • max talent ranks: 3
  • power id: 146743
  • power mod: UpgradeA
  • power mod hash: 2686060809
  • reward name: Sorc Mod Hydra UpgradeA
Mage's Meteor

Meteor falls 30% faster.

Tags: Mastery, Pyromancy, Damage, Fire, Mana, Burn

Sorcerer Meteor
  • e type: 1
  • max talent ranks: 3
  • power id: 296998
  • power mod: UpgradeA
  • power mod hash: 2686060809
  • reward name: Sorc Mod Meteor UpgradeA
Wizard's Meteor

Meteor's impact Immobilizes enemies for 2 seconds.

Tags: Mastery, Pyromancy, Damage, Fire, Mana, Burn

Sorcerer Meteor
  • e type: 1
  • max talent ranks: 3
  • power id: 296998
  • power mod: UpgradeB
  • power mod hash: 2686060810
  • reward name: Sorc Mod Meteor UpgradeB
Greater Fireball

Fireball deals 10% of the Burning damage you've applied to enemies as additional direct damage.

Tags: Core, Pyromancy, Damage, Fire, Mana

Sorcerer Fireball
  • e type: 1
  • max talent ranks: 3
  • power id: 165023
  • power mod: UpgradeB
  • power mod hash: 2686060810
  • reward name: Sorc Mod Fireball UpgradeB
Invoked Hydra

After you Critically Strike, your Hydras gain +30% Critical Strike Chance for 3 seconds.

Tags: Conjuration, Pyromancy, Damage, Fire, Mana

Sorcerer Hydra
  • e type: 1
  • max talent ranks: 3
  • power id: 146743
  • power mod: UpgradeB
  • power mod hash: 2686060810
  • reward name: Sorc Mod Hydra UpgradeB
Glinting Fire Bolt

Critical Strikes with Fire Bolt increase the Burning damage you deal to the enemy by x20% for 4 seconds.

Tags: Basic, Pyromancy, Damage, Fire, Burn

Sorcerer FireBolt
  • e type: 1
  • max talent ranks: 3
  • power id: 153249
  • power mod: UpgradeB
  • power mod hash: 2686060810
  • reward name: Sorc Mod FireBolt UpgradeB
Enhanced Fire Bolt

Fire Bolt pierces through Burning enemies.

Tags: Basic, Pyromancy, Damage, Fire, Burn

Sorcerer FireBolt
  • e type: 1
  • max talent ranks: 3
  • power id: 153249
  • power mod: SkillRank
  • power mod hash: 2849853803
  • reward name: Sorc Mod FireBolt SkillRank
Enhanced Fireball

Fireball's radius is increased based on distance traveled, up to 50%.

Tags: Core, Pyromancy, Damage, Fire, Mana

Sorcerer Fireball
  • e type: 1
  • max talent ranks: 3
  • power id: 165023
  • power mod: SkillRank
  • power mod hash: 2849853803
  • reward name: Sorc Mod Fireball SkillRank
Enhanced Hydra

While Healthy, your casts of Hydra gain 1 additional head.

Tags: Conjuration, Pyromancy, Damage, Fire, Mana

Sorcerer Hydra
  • e type: 1
  • max talent ranks: 3
  • power id: 146743
  • power mod: SkillRank
  • power mod hash: 2849853803
  • reward name: Sorc Mod Hydra SkillRank
Enhanced Meteor

If a cast of Meteor hits 3 or more enemies, there is a 30% chance an additional Meteor falls on the same location.

Tags: Mastery, Pyromancy, Damage, Fire, Mana, Burn

Sorcerer Meteor
  • e type: 1
  • max talent ranks: 3
  • power id: 296998
  • power mod: SkillRank
  • power mod hash: 2849853803
  • reward name: Sorc Mod Meteor SkillRank

Characteristics

Unlike the extremely high but seldom dependable Lightning and the slow death of Poison, Fire takes the middle ground. It has less maximum damage potential than lightning but has a very consistent damage range, making it less unpredictable. Fire damages immediately, but some fire skills produce burning flames on the ground that can deal damage over time to anything that stands in the flames. Fire is found in all the Acts’ dungeons as traps or just for environmental effect. But players must still take care to stand near burning bodies or piles, lest they themselves get burnt and add fuel to the fire.

Almost all kinds of demons have resistances to fire. A very notable exception is the Maiden of Anguish, Andariel, who has a lowered resistance to Fire than others of her kind. In the Hell setting, the majority of monsters have resistance or immunities to this elemental damage.

Fire is used by the Sorceress, Paladin (Vengeance, Holy Fire), Druid, Amazon, Necromancer (Fire Golem, Corpse Explosion) and Assassin classes in their skills, making it one of the most used elemental damage types in Diablo II, mostly for its reliable damage range.

In Diablo III, all classes except Necromancers, as well as many monsters, use Fire damage. Many Fire skills ignite the enemy, dealing damage over time, leave deadly pools of flame on the ground, deal increased plain damage, or have larger than usual area of effect. Enemies killed by Fire are charred and burnt to ashes, while Critical Hits make the target explode, leaving only chunks of burning flesh scattered around.

Lidless Wall, Stone of Jordan, Andariel’s Visage, Magefist, Burning Axe of Sankis, Devastator, Firebird’s Eye, Cindercoat, Balefire Caster, Maximus, Gesture of Orpheus, Swamp Land Waders and Holy Point Shot are the items with unconventional bonus to Fire skills damage. Firebird’s Finery set is entirely dedicated to Fire damage.

Due to the number and composition of items that can boost Fire damage, it is potentially the strongest element in terms of raw damage. The Star of Azkaranth amulet will render the character completely immune to Fire damage (the attacks will actually heal the Nephalem).

Notable users

Fire damage is the first type of damage that the player experiences when just starting their quest in Sanctuary, if they have not met Corpsefire, who having Spectral Hit can do damage of all types. Fire Bolt are used by Fallen Shamans as their primary ranged attack. This can be extremely deadly when a group of unique or champion Shaman spawn with lesser Fallen.

All kinds of Vampires, except the Banished, also use a life-stealing Fire Ball-type attack as their primary ranged attack. Some more powerful variants have the ability to summon Fire Wall and Meteor to vanquish their foes.

Fire is also used by the Lord of Terror himself, Diablo, in his extremely deadly, but avoidable Fire Nova attack. He creates a ring of fire that spreads outwards but has gaps in between. The player may choose to brave the flames or dodge through the gaps as the Nova comes towards them.

Urzael is known for his mania for Fire. Imperius also used the torrent of holy flames from Solarion to expose Diablo’s true form.

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