Diablo 4 Cold Damage & Cold Resistance

Cold is one of the types of Elemental Damage. Cold Resistance reduces incoming Cold damage by X%.

D4 Cold Damage

Cold is one of the types of Elemental Damage. It is unique in that it not only damages targets, but it also often slows enemies. The effect is visible by a blue hue, and is commonly known as Chill. Frozen effect is a more powerful consequence, often added to Cold skills. Usually Cold is associated with colors blue or white.

Cold Damage Bonus:

  • Increases your Cold damage dealt.
  • You have +{#} of this stat from items and Paragon.

Cold Critical Strike Damage Bonus:

  • Extra damage granted to your Cold damage that Critically Strikes.
  • Stacks with your normal Critical Strike Damage Bonus.

Cold Resistance

For example, Cold Resistance: 5.0%.

  • Reduces incoming Cold damage by 2.5%.
  • Makes up 50% of your initial damage reduceion from Cold, with the remainder contribued by Armor.
  • As this stat increases, additional bonuses become less effective.

Intelligence

  • Increases Resistance to All Elements by {#}

Elixir of Cold Resistance

Name RequiresDescription
Weak Elixir of Cold Resistance Level 15 Increases Cold Resist by 15% and Experience by 5% for 30 minutes.
Elixir of Cold Resistance Level 45 Increases Cold Resist by 20% and Experience by 5% for 30 minutes.
Strong Elixir of Cold Resistance Level 60 Increases Cold Resist by 25% and Experience by 5% for 30 minutes.
Potent Elixir of Cold Resistance Level 75 Increases Cold Resist by 32% and Experience by 5% for 30 minutes.
Heady Elixir of Cold Resistance Level 90 Increases Cold Resist by 40% and Experience by 5% for 30 minutes.

You may only have one Elixir active at a time.

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Cold Skills

NameDescriptionTagsPower NameRewards
Cold Imbuement

Cooldown: 13 seconds
Imbue your weapons with frigid energies. Your next 2 Imbueable Skills deal Cold damage and Chill enemies for {25/27.5/30/32.5/35/37.5/40/42.5/45/47.5}% per hit.


skill_rankup_desc: Chill Amount {25/27.5/30/32.5/35/37.5/40/42.5/45/47.5}%

Tags: Imbuement, Chill, Damage, Cold, Cooldown, Crowd Control, Imbueable

Rogue ColdImbue
  • e type: 0
  • max talent ranks: 5
  • power id: 359246
  • power mod hash: 0
  • reward name: Rogue Unlock ColdImbue
Mixed Cold Imbuement

Cold Imbued Skills deal x20% damage to Crowd Controlled enemies. Double this bonus against Frozen enemies.

Tags: Imbuement, Chill, Damage, Cold, Cooldown, Crowd Control, Imbueable

Rogue ColdImbue
  • e type: 1
  • max talent ranks: 3
  • power id: 359246
  • power mod hash: 1870060411
  • reward name: Rogue Mod ColdImbue 01
Blended Cold Imbuement

Lucky Hit: Critical Strikes with Cold Imbued Skills have up to a 20% chance to instantly Freeze enemies for 3 seconds.

Tags: Imbuement, Chill, Damage, Cold, Cooldown, Crowd Control, Imbueable

Rogue ColdImbue
  • e type: 1
  • max talent ranks: 3
  • power id: 359246
  • power mod hash: 3540402146
  • reward name: Rogue Mod ColdImbue 02
Enhanced Cold Imbuement

Lucky Hit: Cold Imbued Skills have up to a 30% chance to make enemies Vulnerable for 3 seconds.

Tags: Imbuement, Chill, Damage, Cold, Cooldown, Crowd Control, Imbueable

Rogue ColdImbue
  • e type: 1
  • max talent ranks: 3
  • power id: 359246
  • power mod: SkillRank
  • power mod hash: 2849853803
  • reward name: Rogue Mod ColdImbue 03
Ice Blades

Cooldown: 16 seconds
Lucky Hit Chance: 70.801% (per use)
Conjure a pair of ice blades for 6 seconds that rapidly slash enemies for {23/25.3/27.6/29.9/32.2/34.5/36.8/39.1/41.4/43.7}% damage and have a 30% chance to make them Vulnerable for 2 seconds.


skill_rankup_desc: Damage {23/25.3/27.6/29.9/32.2/34.5/36.8/39.1/41.4/43.7}%

Tags: Conjuration, Frost, Vulnerable, Damage, Cold, Cooldown

Sorcerer IceBlades
  • e type: 0
  • max talent ranks: 5
  • power id: 291492
  • power mod hash: 0
  • reward name: Sorc Unlock IceBlades
Blizzard

Mana Cost: 40
Lucky Hit Chance: 33% (per use)
Summon a frigid blizzard that deals {#}% damage and continually Chills enemies for 18% over 8 seconds.


skill_rankup_desc: Damage {#}

Tags: Mastery, Frost, Chill, Damage, Cold, Mana, Crowd Control

Sorcerer Blizzard
  • e type: 0
  • max talent ranks: 5
  • power id: 291403
  • power mod hash: 0
  • reward name: Sorc Unlock Blizzard
Frozen Orb

Mana Cost: 40
Lucky Hit Chance: 4% (per hit)
Unleash an orb that Chills for 34% and expels piercing shards, dealing a total of {31.7/34.9/38/41.2/44.4/47.5/50.7/53.9/57/60.2}% damage. Upon expiration, Frozen Orb explodes, dealing {29.2/32.2/35.1/38/41/43.9/46.8/49.7/52.6/55.6}% damage and Chilling enemies for 8.7%.


skill_rankup_desc: Shards Damage {31.7/34.9/38/41.2/44.4/47.5/50.7/53.9/57/60.2}%
Explosion Damage {29.2/32.2/35.1/38/41/43.9/46.8/49.7/52.6/55.6}%

Tags: Core, Frost, Chill, Damage, Cold, Crowd Control, Mana

Sorcerer FrozenOrb
  • e type: 0
  • max talent ranks: 5
  • power id: 291347
  • power mod hash: 0
  • reward name: Sorc Unlock FrozenOrb
Deep Freeze

Cooldown: 60 seconds
Lucky Hit Chance: 2% (per hit)
Encase yourself in ice, becoming Immune for 4 seconds, continually dealing 25% damage, and Chilling enemies for 14%. When Deep Freeze expires, it deals an additional 100% damage.

Casting Deep Freeze again ends the effect early.

Tags: Ultimate, Frost, Immune, Chill, Damage, Cold, Cooldown, Crowd Control, Damage Reduction

Sorcerer DeepFreeze
  • e type: 0
  • max talent ranks: 5
  • power id: 291827
  • power mod hash: 0
  • reward name: Sorc Unlock DeepFreeze
Prime Deep Freeze

When Deep Freeze ends, gain 10% of your Base Life as a Barrier for 6 seconds for each enemy you Froze while it was active.

Tags: Ultimate, Frost, Immune, Chill, Damage, Cold, Cooldown, Crowd Control, Damage Reduction

Sorcerer DeepFreeze
  • e type: 1
  • max talent ranks: 3
  • power id: 291827
  • power mod: Upgrade1
  • power mod hash: 2686060761
  • reward name: Sorc Mod DeepFreeze Upgrade1
Supreme Deep Freeze

When Deep Freeze ends, your Non-Ultimate Cooldowns are reduced by 50%.

Tags: Ultimate, Frost, Immune, Chill, Damage, Cold, Cooldown, Crowd Control, Damage Reduction

Sorcerer DeepFreeze
  • e type: 1
  • max talent ranks: 3
  • power id: 291827
  • power mod: Upgrade2
  • power mod hash: 2686060762
  • reward name: Sorc Mod DeepFreeze Upgrade2
Icy Touch

You deal x{4/8/12/16/20/24/28/32/36/40}% increased Cold damage to Vulnerable enemies.


skill_rankup_desc: Damage Increase x{4/8/12/16/20/24/28/32/36/40}%

Tags: Vulnerable, Cold, Damage

Sorcerer Talent Cold T2 N3
  • e type: 2
  • max talent ranks: 3
  • power id: 334217
  • power mod hash: 0
  • reward name: Sorcerer Talent Cold T2 N3
Frigid Breeze

Lucky Hit: Cold damage against Vulnerable enemies has up to a 20% chance to generate {5/10/15/20/25/30/35/40/45/50} Mana.


skill_rankup_desc: Mana Restored {5/10/15/20/25/30/35/40/45/50}

Tags: Vulnerable, Cold, Lucky Hit, Mana

Sorcerer Talent 05
  • e type: 2
  • max talent ranks: 3
  • power id: 1003734
  • power mod hash: 0
  • reward name: Sorcerer Talent 05
Ice Shards

Attack Speed Multiplier: 1.25
Mana Cost: {#}
Lucky Hit Chance: 16% (per hit)
Launch 5 shards that deal {25/27.5/30/32.5/35/37.5/40/42.5/45/47.5}% damage each. Deals x25% increased damage to Frozen enemies.


skill_rankup_desc: Damage {25/27.5/30/32.5/35/37.5/40/42.5/45/47.5}%

Tags: Core, Frost, Frozen, Damage, Cold, Mana

Sorcerer IceShards
  • e type: 0
  • max talent ranks: 5
  • power id: 293195
  • power mod hash: 0
  • reward name: Sorc Unlock IceShards
Frost Bolt

Attack Speed Multiplier: 1.25
Lucky Hit Chance: 40% (per hit)
Throw a bolt of frost at an enemy, dealing {35/38.5/42/45.5/49/52.5/56/59.5/63/66.5}% damage and Chilling them for 15%.


skill_rankup_desc: Damage {35/38.5/42/45.5/49/52.5/56/59.5/63/66.5}%

Tags: Basic, Frost, Chill, Damage, Cold, Crowd Control

Sorcerer FrostBolt
  • e type: 0
  • max talent ranks: 5
  • power id: 287256
  • power mod hash: 0
  • reward name: Sorc Unlock FrostBolt
Mage's Blizzard

When cast above 50 Mana, Blizzard's duration is increased by 4 seconds.

Tags: Mastery, Frost, Chill, Damage, Cold, Mana, Crowd Control

Sorcerer Blizzard
  • e type: 1
  • max talent ranks: 3
  • power id: 291403
  • power mod: UpgradeA
  • power mod hash: 2686060809
  • reward name: Sorc Mod Blizzard UpgradeA
Flickering Frost Bolt

Frost Bolt makes Frozen enemies Vulnerable for 3 seconds.

Tags: Basic, Frost, Chill, Damage, Cold, Crowd Control

Sorcerer FrostBolt
  • e type: 1
  • max talent ranks: 3
  • power id: 287256
  • power mod: UpgradeA
  • power mod hash: 2686060809
  • reward name: Sorc Mod FrostBolt UpgradeA
Destructive Frozen Orb

Frozen Orb's explosion restores 5 Mana when hitting a Frozen enemy.

Tags: Core, Frost, Chill, Damage, Cold, Crowd Control, Mana

Sorcerer FrozenOrb
  • e type: 1
  • max talent ranks: 3
  • power id: 291347
  • power mod: UpgradeA
  • power mod hash: 2686060809
  • reward name: Sorc Mod FrozenOrb UpgradeA
Summoned Ice Blades

20% of Enhanced Ice Blades's Cooldown reduction is applied to your other Skills.

Tags: Conjuration, Frost, Vulnerable, Damage, Cold, Cooldown

Sorcerer IceBlades
  • e type: 1
  • max talent ranks: 3
  • power id: 291492
  • power mod: UpgradeA
  • power mod hash: 2686060809
  • reward name: Sorc Mod IceBlades UpgradeA
Destructive Ice Shards

Hitting an enemy with 5 Ice Shards in a single cast makes them Vulnerable for 2 seconds.

Tags: Core, Frost, Frozen, Damage, Cold, Mana

Sorcerer IceShards
  • e type: 1
  • max talent ranks: 3
  • power id: 293195
  • power mod: UpgradeA
  • power mod hash: 2686060809
  • reward name: Sorc Mod IceShards UpgradeA
Greater Ice Shards

While you have a Barrier active, casts of Ice Shards treat enemies as if they were Frozen.

Tags: Core, Frost, Frozen, Damage, Cold, Mana

Sorcerer IceShards
  • e type: 1
  • max talent ranks: 3
  • power id: 293195
  • power mod: UpgradeB
  • power mod hash: 2686060810
  • reward name: Sorc Mod IceShards UpgradeB
Invoked Ice Blades

Your Ice Blades gain +10% increased Attack Speed per active Ice Blades.

Tags: Conjuration, Frost, Vulnerable, Damage, Cold, Cooldown

Sorcerer IceBlades
  • e type: 1
  • max talent ranks: 3
  • power id: 291492
  • power mod: UpgradeB
  • power mod hash: 2686060810
  • reward name: Sorc Mod IceBlades UpgradeB
Greater Frozen Orb

Frozen Orb's explosion has a 25% chance to make all enemies hit Vulnerable for 2 seconds. Frozen Orb always makes Frozen enemies Vulnerable.

Tags: Core, Frost, Chill, Damage, Cold, Crowd Control, Mana

Sorcerer FrozenOrb
  • e type: 1
  • max talent ranks: 3
  • power id: 291347
  • power mod: UpgradeB
  • power mod hash: 2686060810
  • reward name: Sorc Mod FrozenOrb UpgradeB
Glinting Frost Bolt

Frost Bolt generates 4 Mana when hitting Chilled or Frozen enemies.

Tags: Basic, Frost, Chill, Damage, Cold, Crowd Control

Sorcerer FrostBolt
  • e type: 1
  • max talent ranks: 3
  • power id: 287256
  • power mod: UpgradeB
  • power mod hash: 2686060810
  • reward name: Sorc Mod FrostBolt UpgradeB
Wizard's Blizzard

While you have an active Blizzard, your Core Skills cost 10% less Mana.

Tags: Mastery, Frost, Chill, Damage, Cold, Mana, Crowd Control

Sorcerer Blizzard
  • e type: 1
  • max talent ranks: 3
  • power id: 291403
  • power mod: UpgradeB
  • power mod hash: 2686060810
  • reward name: Sorc Mod Blizzard UpgradeB
Enhanced Frost Bolt

Frost Bolt has a 15% chance to explode on Chilled enemies, hitting surrounding enemies. Chance increased to 100% against Frozen enemies.

Tags: Basic, Frost, Chill, Damage, Cold, Crowd Control

Sorcerer FrostBolt
  • e type: 1
  • max talent ranks: 3
  • power id: 287256
  • power mod: SkillRank
  • power mod hash: 2849853803
  • reward name: Sorc Mod FrostBolt SkillRank
Enhanced Frozen Orb

When cast above 50 Mana, Frozen Orb's explosion damage is increased by x30%.

Tags: Core, Frost, Chill, Damage, Cold, Crowd Control, Mana

Sorcerer FrozenOrb
  • e type: 1
  • max talent ranks: 3
  • power id: 291347
  • power mod: SkillRank
  • power mod hash: 2849853803
  • reward name: Sorc Mod FrozenOrb SkillRank
Enhanced Ice Shards

Ice Shards have a 40% chance to ricochet to another enemy. Ice Shards always ricochet off of Frozen enemies.

Tags: Core, Frost, Frozen, Damage, Cold, Mana

Sorcerer IceShards
  • e type: 1
  • max talent ranks: 3
  • power id: 293195
  • power mod: SkillRank
  • power mod hash: 2849853803
  • reward name: Sorc Mod IceShards SkillRank
Enhanced Ice Blades

Ice Blades's Cooldown is reduced by 0.5 seconds each time it hits a Vulnerable enemy.

Tags: Conjuration, Frost, Vulnerable, Damage, Cold, Cooldown

Sorcerer IceBlades
  • e type: 1
  • max talent ranks: 3
  • power id: 291492
  • power mod: SkillRank
  • power mod hash: 2849853803
  • reward name: Sorc Mod IceBlades SkillRank
Enhanced Blizzard

Blizzard deals x25% increased damage to Frozen enemies.

Tags: Mastery, Frost, Chill, Damage, Cold, Mana, Crowd Control

Sorcerer Blizzard
  • e type: 1
  • max talent ranks: 3
  • power id: 291403
  • power mod: SkillRank
  • power mod hash: 2849853803
  • reward name: Sorc Mod Blizzard SkillRank

Sapphire Gems

Name Description Requires
Crude Sapphire
  • Jewelry: 11.5% Cold Resistance
Level 15
Chipped Sapphire
  • Jewelry: 14.3% Cold Resistance
Level 20
Sapphire
  • Jewelry: 17.1% Cold Resistance
Level 40
Flawless Sapphire
  • Jewelry: 19.9% Cold Resistance
Level 50
Royal Sapphire
  • Jewelry: 22.7% Cold Resistance
Level 60

Diamond Gems

Name Description Requires
Crude Diamond
  • Jewelry: 4% Resistance to All Elements
Level 15
Chipped Diamond
  • Jewelry: 5% Resistance to All Elements
Level 20
Diamond
  • Jewelry: 6% Resistance to All Elements
Level 40
Flawless Diamond
  • Jewelry: 7% Resistance to All Elements
Level 50
Royal Diamond
  • Jewelry: 8% Resistance to All Elements
Level 60

Related Incense

Name RequiresDescription
Soothing Spices Level 75
Use: Increases all resistances by 10% and armor by 150 for every nearby player. Lasts 20 minutes.

This is a type II incense. Only one Incense of a type may be active at a time.
Storm of The Wilds Level 55
Use: Increases Lightning, Cold and Poison Resistances by 12% for every nearby player. Lasts 20 minutes.

This is a type I incense. Only one Incense of a type may be active at a time.

Characteristics

Cold damage is taken rather seriously by players because of its versatility. Cold is not known for its damage range or amount but more for its effects of slowing, freezing and shattering opponents.

The amount of the cold damage can be decreased by building up Cold Resistance (either from items or from a Thawing Potion).

Cold damage is especially useful for crowd control in both single-player and multiplayer experiences. If a monster takes Cold damage, it might become totally frozen and stay still for some time. Super Unique Monsters, on the other hand, cannot be frozen. They can only be slowed, reducing their movement and attack speed. If you take Cold damage from a monster or from PvP, you will just slow down.

If a monster dies as a result of taking Cold damage, it will sometimes shatter into pieces, leaving no corpse. This is especially useful when fighting against groups that can resurrect slain comrades like the Fallen and their Shaman. The shattered bodies simply fall apart into ice shards, which quickly melt into the ground and leave no corpses, which could be revived by the Shaman.

Cold damage is used by the Sorceress, Paladin, Druid, Amazon and Assassin classes. Out of these, the Sorceress has the greatest repertoire of Cold Spells in a single skill tree than all the other classes combined. This makes her an ideal candidate for a crowd controlling member in parties.

In Diablo III, Cold damage is used by all classes except Crusaders, often chilling or freezing its target. Critical Hits from Cold skills freeze the slain target solid, making it shatter afterwards. Note that any Cold damage hit has a chance (lower than the Proc Coefficient, though) to Chill enemy on hit.

Andariel’s Visage, Azurewrath, Utar’s Roar, Stone of Jordan, Frostburn, Wrath of the Bone King, Winter Flurry, Etrayu, Gesture of Orpheus, Lidless Wall, Swamp Land Waders and Holy Point Shot are the items with unconventional bonus to Cold skills damage. Talisman of Aranoch amulet will render the character completely immune to Cold damage (the attacks will actually heal the Nephalem).

Notable users

Cold has many effects, but the most annoying one is their slowing effect. This is especially true in the case of Cold Enchanted monsters. They have been known to slow the pace of the game forcing players to lose precious time in their games.

Cold is used by the Lord of Pain, Duriel, in the form of the Holy Freeze aura that slows down the player character to a grinding halt, often killing the player before Tal Rasha’s Chamber is even loaded.

The Lord of Terror himself, Diablo, uses Cold damage in his slowing Cold Touch attack. He raises his right hand in the air like the initiation of the deadly Red Lightning Hose, but his palm glows an eerie blue before he strikes down on the player with all his force. Most players avoid this due to the initiation action making players run before being struck by a possible red death.

The Lord of Destruction, Baal, also uses Cold in a more noteworthy style in his Hoarfrost attack. A crushing triangular wave of cold is launched towards the player, causing heavy damage, slowing and a severe knockback. A very deadly attack that can be seldom avoided at range.

Izual has a great affinity with Cold, causing the chill of Hell to sap the life from his victims.

Undead (including Reapers) often attack with Cold, likely symbolizing the chill of the grave fueling their attacks. Same applies to Undead-based abilities (like Haunt).

D4 Guides & Tips