Diablo 4 Cooldown

D4 Cooldown Reduction

  • Reduces the Cooldowns of all active Skills.

This stat reduces cooldowns of your active skills, as well as Charge Cooldowns of skills with charges. You can get Cooldown Reduction on your Helmet, Focus (Sorcerer only), or on a unique Amulet we found (Melted Heart of Selig). Cooldown Reduction from different sources stacks multiplicatively.

In each higher World Tier, monsters are more challenging. They run faster; their projectiles are more accurate and faster; their powerful attacks have reduced cooldown and are stronger; and Elite affixes are more powerful.

Cooldown Reduction for Imbuements:

  • Reduces the cooldown of your Imbuements.
  • Stacks with your normal Cooldown Reduction.

Cooldown Reduction for Shouts:

  • Reduces the cooldown of your Shouts.
  • Stacks with your normal Cooldown Reduction.

Cooldown Reduction for Traps:

  • Reduces the cooldown of your Traps.
  • Stacks with your normal Cooldown Reduction.

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Diablo 4 Items With Cooldown Reduction

1. [4.2 – 7]% Cooldown Reduction

Item Power
0 [0.01 – 0.012]
150 [0.015 – 0.023]
340 [0.018 – 0.03]
460 [0.026 – 0.04]
625 [0.03 – 0.05]
725 [0.042 – 0.07]
Amulet, Totem, Focus, Focus, Helm, Shield

2. [4.2 – 7]% Imbuement Skill Cooldown Reduction

Item Power
0 [0.01 – 0.012]
150 [0.015 – 0.023]
340 [0.018 – 0.03]
460 [0.026 – 0.04]
625 [0.03 – 0.05]
725 [0.042 – 0.07]
Amulet, Pants

3. [4.2 – 7]% Trap Skill Cooldown Reduction

Item Power
0 [0.01 – 0.012]
150 [0.015 – 0.023]
340 [0.018 – 0.03]
460 [0.026 – 0.04]
625 [0.03 – 0.05]
725 [0.042 – 0.07]
Amulet, Gloves

4. [4.4 – 10]% Storm Skill Cooldown Reduction

Item Power
0 [0.01 – 0.014]
150 [0.014 – 0.03]
340 [0.021 – 0.045]
460 [0.032 – 0.06]
625 [0.035 – 0.075]
725 [0.044 – 0.1]
Amulet, Gloves

Cooldown Skills

NameDescriptionTagsPower NameRewards
Power War Cry

If at least 6 enemies are Nearby when you cast War Cry, your damage bonus is increased by an additional x10%.

Tags: Brawling, Shout, Damage, Cooldown

Barbarian WarCry
  • e type: 1
  • max talent ranks: 3
  • power id: 184600
  • power mod: UpgradeA
  • power mod hash: 2686060809
  • reward name: Barb Mod WarCry UpgradeA
Mighty War Cry

War Cry grants you 15% Base Life as Fortify.

Tags: Brawling, Shout, Damage, Cooldown

Barbarian WarCry
  • e type: 1
  • max talent ranks: 3
  • power id: 184600
  • power mod: UpgradeB
  • power mod hash: 2686060810
  • reward name: Barb Mod WarCry UpgradeB
Fighter's Rupture

Hitting at least 1 enemy with Rupture Heals you for 15% of your Maximum Life.

Tags: Weapon Mastery, Bleed, Damage, Physical, Cooldown, Slashing

Barbarian Rupture
  • e type: 1
  • max talent ranks: 3
  • power id: 215027
  • power mod: UpgradeA
  • power mod hash: 2686060809
  • reward name: Barb Mod Rupture UpgradeA
Warrior's Rupture

Hitting enemies with Rupture increases your Attack Speed by +20% for 4 seconds.

Tags: Weapon Mastery, Bleed, Damage, Physical, Cooldown, Slashing

Barbarian Rupture
  • e type: 1
  • max talent ranks: 3
  • power id: 215027
  • power mod: UpgradeB
  • power mod hash: 2686060810
  • reward name: Barb Mod Rupture UpgradeB
Tactical Rallying Cry

Rallying Cry generates 20 Fury and grants you an additional x20% Resource Generation.

Tags: Defensive, Shout, Fury, Movement, Cooldown

Barbarian RallyingCry
  • e type: 1
  • max talent ranks: 3
  • power id: 211938
  • power mod: UpgradeA
  • power mod hash: 2686060809
  • reward name: Barb Mod RallyingCry UpgradeA
Strategic Rallying Cry

Rallying Cry grants you 10% Base Life as Fortify. While Rallying Cry is active, you gain an additional 2% Base Life as Fortify each time you take or deal direct damage.

Tags: Defensive, Shout, Fury, Movement, Cooldown

Barbarian RallyingCry
  • e type: 1
  • max talent ranks: 3
  • power id: 211938
  • power mod: UpgradeB
  • power mod hash: 2686060810
  • reward name: Barb Mod RallyingCry UpgradeB
Fighter's Steel Grasp

If Steel Grasp damages an enemy, gain Berserking for 2 seconds.

Tags: Weapon Mastery, Crowd Control, Damage, Physical, Cooldown

Barbarian SteelGrasp
  • e type: 1
  • max talent ranks: 3
  • power id: 964631
  • power mod: UpgradeA
  • power mod hash: 2686060809
  • reward name: Barb Mod PrimalAxe UpgradeA
Warrior's Steel Grasp

Steel Grasp gains 1 additional Charge.

Tags: Weapon Mastery, Crowd Control, Damage, Physical, Cooldown

Barbarian SteelGrasp
  • e type: 1
  • max talent ranks: 3
  • power id: 964631
  • power mod: UpgradeB
  • power mod hash: 2686060810
  • reward name: Barb Mod PrimalAxe UpgradeB
Power Leap

If Leap damages at least one enemy, gain 40 Fury.

Tags: Brawling, Crowd Control, Damage, Physical, Cooldown

Barbarian Leap
  • e type: 1
  • max talent ranks: 3
  • power id: 196545
  • power mod: UpgradeA
  • power mod hash: 2686060809
  • reward name: Barb Mod Leap UpgradeA
Mighty Leap

Enemies damaged by Leap are Slowed by 50% for 5 seconds.

Tags: Brawling, Crowd Control, Damage, Physical, Cooldown

Barbarian Leap
  • e type: 1
  • max talent ranks: 3
  • power id: 196545
  • power mod: UpgradeB
  • power mod hash: 2686060810
  • reward name: Barb Mod Leap UpgradeB
Strategic Ground Stomp

Reduce the Cooldown of your Ultimate Skill by 1 second for each enemy damaged by Ground Stomp.

Tags: Defensive, Crowd Control, Damage, Physical, Cooldown

Barbarian GroundStomp
  • e type: 1
  • max talent ranks: 3
  • power id: 186358
  • power mod: UpgradeB
  • power mod hash: 2686060810
  • reward name: Barb Mod GroundStomp UpgradeB
Tactical Ground Stomp

Ground Stomp generates 25 Fury.

Tags: Defensive, Crowd Control, Damage, Physical, Cooldown

Barbarian GroundStomp
  • e type: 1
  • max talent ranks: 3
  • power id: 186358
  • power mod: UpgradeA
  • power mod hash: 2686060809
  • reward name: Barb Mod GroundStomp UpgradeA
Power Kick

If Kick damages an enemy, it consumes all of your Fury and deals an additional 20% damage per 10 Fury spent. Kick no longer Knocks Back enemies.

Tags: Brawling, Crowd Control, Damage, Physical, Cooldown

Barbarian Kick
  • e type: 1
  • max talent ranks: 3
  • power id: 199516
  • power mod: UpgradeA
  • power mod hash: 2686060809
  • reward name: Barb Mod Kick UpgradeA
Mighty Kick

Kicked enemies deal 54% damage to enemies they collide with while being Knocked Back. Enemies damaged this way are Knocked Down for 2 seconds.

Tags: Brawling, Crowd Control, Damage, Physical, Cooldown

Barbarian Kick
  • e type: 1
  • max talent ranks: 3
  • power id: 199516
  • power mod: UpgradeB
  • power mod hash: 2686060810
  • reward name: Barb Mod Kick UpgradeB
Tactical Iron Skin

While Iron Skin is active, Heal for 10% of the Barrier's original amount as Life per second.

Tags: Defensive, Barrier, Cooldown, Life

Barbarian IronSkin
  • e type: 1
  • max talent ranks: 3
  • power id: 512222
  • power mod: UpgradeA
  • power mod hash: 2686060809
  • reward name: Barb Mod IronSkin UpgradeA
Strategic Iron Skin

Iron Skin also grants 15% Base Life as Fortify. Double this amount if cast while below 50% Life.

Tags: Defensive, Barrier, Cooldown, Life

Barbarian IronSkin
  • e type: 1
  • max talent ranks: 3
  • power id: 512222
  • power mod: UpgradeB
  • power mod hash: 2686060810
  • reward name: Barb Mod IronSkin UpgradeB
Power Charge

Reduce Charge's Cooldown by 3 seconds if it Knocks Back an enemy into terrain.

Tags: Brawling, Unstoppable, Crowd Control, Damage, Physical, Cooldown

Barbarian Charge
  • e type: 1
  • max talent ranks: 3
  • power id: 204662
  • power mod: UpgradeA
  • power mod hash: 2686060809
  • reward name: Barb Mod Charge UpgradeA
Mighty Charge

Damaging enemies with Charge makes them Vulnerable for 2 seconds.

Tags: Brawling, Unstoppable, Crowd Control, Damage, Physical, Cooldown

Barbarian Charge
  • e type: 1
  • max talent ranks: 3
  • power id: 204662
  • power mod: UpgradeB
  • power mod hash: 2686060810
  • reward name: Barb Mod Charge UpgradeB
Fighter's Death Blow

If Death Blow damages at least one enemy, gain 20 Fury.

Tags: Weapon Mastery, Damage, Physical, Cooldown

Barbarian DeathBlow
  • e type: 1
  • max talent ranks: 3
  • power id: 323105
  • power mod: UpgradeA
  • power mod hash: 2686060809
  • reward name: Barb Mod DeathBlow UpgradeA
Warrior's Death Blow

If Death Blow damages at least one enemy, gain Berserking for 3 seconds.

Tags: Weapon Mastery, Damage, Physical, Cooldown

Barbarian DeathBlow
  • e type: 1
  • max talent ranks: 3
  • power id: 323105
  • power mod: UpgradeB
  • power mod hash: 2686060810
  • reward name: Barb Mod DeathBlow UpgradeB
Tactical Challenging Shout

While Challenging Shout is active, you gain 3 Fury each time you take damage.

Tags: Defensive, Shout, Crowd Control, Damage Reduction, Cooldown

Barbarian ChallengingShout
  • e type: 1
  • max talent ranks: 3
  • power id: 375484
  • power mod: UpgradeA
  • power mod hash: 2686060809
  • reward name: Barb Mod ChallengingShout UpgradeA
Strategic Challenging Shout

While Challenging Shout is active, gain Thorns equal to 30% of your Maximum Life.

Tags: Defensive, Shout, Crowd Control, Damage Reduction, Cooldown

Barbarian ChallengingShout
  • e type: 1
  • max talent ranks: 3
  • power id: 375484
  • power mod: UpgradeB
  • power mod hash: 2686060810
  • reward name: Barb Mod ChallengingShout UpgradeB
Supreme Iron Maelstrom

Dealing direct damage to an enemy after swapping weapons reduces Iron Maelstrom's Cooldown by 1 second.

Tags: Ultimate, Crowd Control, Bleed, Damage, Physical, Cooldown, Two-Handed, Bludgeoning, Dual Wield, Slashing

Barbarian IronMaelstrom
  • e type: 1
  • max talent ranks: 3
  • power id: 217175
  • power mod: UpgradeB
  • power mod hash: 2686060810
  • reward name: Barb Mod IronMaelstrom UpgradeB
Supreme Call of the Ancients

Each of the Ancients gains additional power:
Korlic: You gain 10 Fury each time Korlic damages an enemy with his Frenzy.
Talic: Enemies are Slowed by 50% for 1 second when damaged by his Whirlwind.
Madawc: 30% chance to Stun enemies for 3 seconds when using his Upheaval.

Tags: Ultimate, Damage, Physical, Cooldown

Barbarian CalloftheAncients
  • e type: 1
  • max talent ranks: 3
  • power id: 309802
  • power mod: UpgradeB
  • power mod hash: 2686060810
  • reward name: Barb Mod CalloftheAncients UpgradeB
Prime Iron Maelstrom

Iron Maelstrom gains +10% increased Critical Strike Chance and deals x20% increased Critical Strike Damage.

Tags: Ultimate, Crowd Control, Bleed, Damage, Physical, Cooldown, Two-Handed, Bludgeoning, Dual Wield, Slashing

Barbarian IronMaelstrom
  • e type: 1
  • max talent ranks: 3
  • power id: 217175
  • power mod: UpgradeA
  • power mod hash: 2686060809
  • reward name: Barb Mod IronMaelstrom UpgradeA
Supreme Wrath of the Berserker

While Wrath of the Berserker is active, every 50 Fury you spend increases Berserk's damage bonus by x25%.

Tags: Ultimate, Unstoppable, Berserking, Cooldown, Basic

Barbarian WrathoftheBerserker
  • e type: 1
  • max talent ranks: 3
  • power id: 211871
  • power mod: FuryScaling
  • power mod hash: 146590919
  • reward name: Barb Mod WrathoftheBerserker FuryScaling
Prime Call of the Ancients

While Call of the Ancients is active, gain +10% bonus Attack Speed and x10% increased damage.

Tags: Ultimate, Damage, Physical, Cooldown

Barbarian CalloftheAncients
  • e type: 1
  • max talent ranks: 3
  • power id: 309802
  • power mod: UpgradeA
  • power mod hash: 2686060809
  • reward name: Barb Mod CalloftheAncients UpgradeA
Prime Wrath of the Berserker

While Wrath of the Berserker is active, gain +20% increased Movement Speed and increase Fury Generation by x30%.

Tags: Ultimate, Unstoppable, Berserking, Cooldown, Basic

Barbarian WrathoftheBerserker
  • e type: 1
  • max talent ranks: 3
  • power id: 211871
  • power mod: ResourceGeneration
  • power mod hash: 3211550068
  • reward name: Barb Mod WrathoftheBerserker ResourceGeneration
Call of the Ancients

Cooldown: 50 seconds
Lucky Hit Chance: 30% (per hit)
Call upon 3 Ancients to aid you in battle for 6 seconds.
Korlic leaps at enemies, dealing 104% damage and swings his weapons in a frenzy, dealing 39% damage per hit.
Talic spins in a whirlwind rapidly attacking enemies for 65% damage.
Madawc upheaves the ground, dealing 195% damage.

Tags: Ultimate, Damage, Physical, Cooldown

Barbarian CalloftheAncients
  • e type: 0
  • max talent ranks: 5
  • power id: 309802
  • power mod hash: 0
  • reward name: Barb Unlock CalloftheAncients
Iron Maelstrom

Cooldown: 60 seconds
Lucky Hit Chance: 24.167% (per hit)
Activate three times to attach chains to each of your weapons and perform an attack:
First, your Two-Handed Bludgeoning weapon slams into the ground, dealing 60% damage and Stunning enemies for 2 seconds.
Next, your Two-Handed Slashing weapon swipes in front of you, dealing 20% damage and inflicting 120% Bleeding damage over 5 seconds.
Finally, your Dual Wield weapons swing around you, dealing 32.5% damage per hit.

Tags: Ultimate, Crowd Control, Bleed, Damage, Physical, Cooldown, Two-Handed, Bludgeoning, Dual Wield, Slashing

Barbarian IronMaelstrom
  • e type: 0
  • max talent ranks: 5
  • power id: 217175
  • power mod hash: 0
  • reward name: Barb Unlock IronMaelstrom
Wrath of the Berserker

Cooldown: 60 seconds
Explode into rage, Knocking Back surrounding enemies and gaining Berserking and Unstoppable for 5 seconds. For the next 10 seconds, dealing direct damage with Basic Skills grants Berserking for 5 seconds.

Tags: Ultimate, Unstoppable, Berserking, Cooldown, Basic

Barbarian WrathoftheBerserker
  • e type: 0
  • max talent ranks: 5
  • power id: 211871
  • power mod hash: 0
  • reward name: Barb Unlock WrathoftheBerserker
Charge

Attack Speed Multiplier: 1.5
Cooldown: {17/16.15/15.3/14.62/13.94/13.43/12.92/12.58/12.24/11.9/11.56/11.22/11.05/10.88/10.71/10.54/10.455/10.37/10.285/10.2} seconds
Lucky Hit Chance: 33% (per hit)
Become Unstoppable and rush forward, pushing enemies with you then swinging through them for {25/27.5/30/32.5/35/37.5/40/42.5/45/47.5}% damage and Knocking them Back.


skill_rankup_desc: Damage {25/27.5/30/32.5/35/37.5/40/42.5/45/47.5}%
Cooldown {17/16.15/15.3/14.62/13.94/13.43/12.92/12.58/12.24/11.9/11.56/11.22/11.05/10.88/10.71/10.54/10.455/10.37/10.285/10.2} seconds

Tags: Brawling, Unstoppable, Crowd Control, Damage, Physical, Cooldown

Barbarian Charge
  • e type: 0
  • max talent ranks: 5
  • power id: 204662
  • power mod hash: 0
  • reward name: Barb Unlock Charge
Leap

Attack Speed Multiplier: 1.3
Cooldown: {17/16.15/15.3/14.62/13.94/13.43/12.92/12.58/12.24/11.9/11.56/11.22/11.05/10.88/10.71/10.54/10.455/10.37/10.285/10.2} seconds
Lucky Hit Chance: 66% (per hit)
Leap forward and then slam down, dealing {32.5/35.8/39/42.3/45.5/48.8/52/55.2/58.5/61.7}% damage and Knocking Back surrounding enemies on impact.


skill_rankup_desc: Damage {32.5/35.8/39/42.3/45.5/48.8/52/55.2/58.5/61.7}%
Cooldown {17/16.15/15.3/14.62/13.94/13.43/12.92/12.58/12.24/11.9/11.56/11.22/11.05/10.88/10.71/10.54/10.455/10.37/10.285/10.2} seconds

Tags: Brawling, Crowd Control, Damage, Physical, Cooldown

Barbarian Leap
  • e type: 0
  • max talent ranks: 5
  • power id: 196545
  • power mod hash: 0
  • reward name: Barb Unlock Leap
War Cry

Cooldown: 25 seconds
Bellow a mighty war cry, increasing your damage dealt by x{15/16.5/18/19.5/21/22.5/24/25.5/27/28.5}% for 6 seconds, and Nearby allies for 3 seconds.


skill_rankup_desc: Damage Bonus x{15/16.5/18/19.5/21/22.5/24/25.5/27/28.5}%

Tags: Brawling, Shout, Damage, Cooldown

Barbarian WarCry
  • e type: 0
  • max talent ranks: 5
  • power id: 184600
  • power mod hash: 0
  • reward name: Barb Unlock WarCry
Ground Stomp

Cooldown: {16/15.2/14.4/13.76/13.12/12.64/12.16/11.84/11.52/11.2/10.88/10.56/10.4/10.24/10.08/9.92/9.84/9.76/9.68/9.6} seconds
Lucky Hit Chance: 33% (per hit)
Smash the ground, dealing {9.5/10.5/11.4/12.4/13.3/14.3/15.2/16.2/17.1/18}% damage and Stunning surrounding enemies for 3 seconds.


skill_rankup_desc: Damage {9.5/10.5/11.4/12.4/13.3/14.3/15.2/16.2/17.1/18}%
Cooldown {16/15.2/14.4/13.76/13.12/12.64/12.16/11.84/11.52/11.2/10.88/10.56/10.4/10.24/10.08/9.92/9.84/9.76/9.68/9.6} seconds

Tags: Defensive, Crowd Control, Damage, Physical, Cooldown

Barbarian GroundStomp
  • e type: 0
  • max talent ranks: 5
  • power id: 186358
  • power mod hash: 0
  • reward name: Barb Unlock GroundStomp
Death Blow

Cooldown: 15 seconds
Lucky Hit Chance: 50% (per hit)
Attempt a killing strike, dealing {120/132/144/156/168/180/192/204/216/228}% damage to enemies in front of you.

If this kills an enemy, its Cooldown is reset.


skill_rankup_desc: Damage {120/132/144/156/168/180/192/204/216/228}%

Tags: Weapon Mastery, Damage, Physical, Cooldown

Barbarian DeathBlow
  • e type: 0
  • max talent ranks: 5
  • power id: 323105
  • power mod hash: 0
  • reward name: Barb Unlock DeathBlow
Rupture

Cooldown: {10/9.5/9/8.6/8.2/7.9/7.6/7.4/7.2/7/6.8/6.6/6.5/6.4/6.3/6.2/6.15/6.1/6.05/6} seconds

Lucky Hit Chance: 50% (per hit)
Skewer enemies in front of you, dealing 13% damage, then rip your weapon out, damaging enemies for their total Bleeding amount and removing all Bleeding damage from them.


skill_rankup_desc: Cooldown: {10/9.5/9/8.6/8.2/7.9/7.6/7.4/7.2/7/6.8/6.6/6.5/6.4/6.3/6.2/6.15/6.1/6.05/6} seconds.

Tags: Weapon Mastery, Bleed, Damage, Physical, Cooldown, Slashing

Barbarian Rupture
  • e type: 0
  • max talent ranks: 5
  • power id: 215027
  • power mod hash: 0
  • reward name: Barb Unlock Rupture
Steel Grasp

Charges: 2
Charge Cooldown: {11/10.45/9.9/9.46/9.02/8.69/8.36/8.14/7.92/7.7/7.48/7.26/7.15/7.04/6.93/6.82/6.765/6.71/6.655/6.6} seconds
Lucky Hit Chance: 25% (per hit)
Throw out a trio of chains that deal {23/25.3/27.6/29.9/32.2/34.5/36.8/39.1/41.4/43.7}% damage and Pull In enemies.


skill_rankup_desc: Damage {23/25.3/27.6/29.9/32.2/34.5/36.8/39.1/41.4/43.7}%
Charge Cooldown {11/10.45/9.9/9.46/9.02/8.69/8.36/8.14/7.92/7.7/7.48/7.26/7.15/7.04/6.93/6.82/6.765/6.71/6.655/6.6} seconds

Tags: Weapon Mastery, Crowd Control, Damage, Physical, Cooldown

Barbarian SteelGrasp
  • e type: 0
  • max talent ranks: 5
  • power id: 964631
  • power mod hash: 0
  • reward name: Barb Unlock PrimalAxe
Kick

Charges: 2
Charge Cooldown: {17/16.15/15.3/14.62/13.94/13.43/12.92/12.58/12.24/11.9/11.56/11.22/11.05/10.88/10.71/10.54/10.455/10.37/10.285/10.2} seconds
Lucky Hit Chance: 40% (per hit)
Throw a powerful kick that deals 18% damage and Knocks Back enemies in front of you. Enemies who are Knocked Back into terrain take an additional 54% damage and are Stunned for 3 seconds.


skill_rankup_desc: Charge Cooldown {17/16.15/15.3/14.62/13.94/13.43/12.92/12.58/12.24/11.9/11.56/11.22/11.05/10.88/10.71/10.54/10.455/10.37/10.285/10.2} seconds

Tags: Brawling, Crowd Control, Damage, Physical, Cooldown

Barbarian Kick
  • e type: 0
  • max talent ranks: 5
  • power id: 199516
  • power mod hash: 0
  • reward name: Barb Unlock Kick
Challenging Shout

Cooldown: 25 seconds
Taunt Nearby enemies and gain {40/42/44/46/48/50/52/54/56/58}% Damage Reduction for 6 seconds.


skill_rankup_desc: Damage Reduction {40/42/44/46/48/50/52/54/56/58}%

Tags: Defensive, Shout, Crowd Control, Damage Reduction, Cooldown

Barbarian ChallengingShout
  • e type: 0
  • max talent ranks: 5
  • power id: 375484
  • power mod hash: 0
  • reward name: Barb Unlock ChallengingShout
Rallying Cry

Cooldown: 25 seconds
Bellow a rallying cry, increasing your Movement Speed by +30% and Resource Generation by x{40/44/48/52/56/60/64/68/72/76}% for 6 seconds, and Nearby allies for 3 seconds.


skill_rankup_desc: Resource Generation Bonus x{40/44/48/52/56/60/64/68/72/76}%

Tags: Defensive, Shout, Fury, Movement, Cooldown

Barbarian RallyingCry
  • e type: 0
  • max talent ranks: 5
  • power id: 211938
  • power mod hash: 0
  • reward name: Barb Unlock RallyingCry
Iron Skin

Cooldown: 14 seconds
Steel yourself, gaining a Barrier that absorbs {50/55/60/65/70/75/80/85/90/95}% of your missing Life for 5 seconds.


skill_rankup_desc: Barrier Absorption {50/55/60/65/70/75/80/85/90/95}%

Tags: Defensive, Barrier, Cooldown, Life

Barbarian IronSkin
  • e type: 0
  • max talent ranks: 5
  • power id: 512222
  • power mod hash: 0
  • reward name: Barb Unlock IronSkin
Enhanced Ground Stomp

Increase Ground Stomp's duration by 1 second.

Tags: Defensive, Crowd Control, Damage, Physical, Cooldown

Barbarian GroundStomp
  • e type: 1
  • max talent ranks: 3
  • power id: 186358
  • power mod: SkillRank
  • power mod hash: 2849853803
  • reward name: Barb Mod GroundStomp SkillRank
Enhanced Challenging Shout

While Challenging Shout is active, gain x20% bonus Maximum Life.

Tags: Defensive, Shout, Crowd Control, Damage Reduction, Cooldown

Barbarian ChallengingShout
  • e type: 1
  • max talent ranks: 3
  • power id: 375484
  • power mod: SkillRank
  • power mod hash: 2849853803
  • reward name: Barb Mod ChallengingShout SkillRank
Enhanced Iron Skin

Iron Skin's Barrier absorbs 10% more of your Maximum Life.

Tags: Defensive, Barrier, Cooldown, Life

Barbarian IronSkin
  • e type: 1
  • max talent ranks: 3
  • power id: 512222
  • power mod: SkillRank
  • power mod hash: 2849853803
  • reward name: Barb Mod IronSkin SkillRank
Enhanced Rallying Cry

Rallying Cry grants you Unstoppable while active.

Tags: Defensive, Shout, Fury, Movement, Cooldown

Barbarian RallyingCry
  • e type: 1
  • max talent ranks: 3
  • power id: 211938
  • power mod: SkillRank
  • power mod hash: 2849853803
  • reward name: Barb Mod RallyingCry SkillRank
Enhanced War Cry

War Cry grants you Berserking for 4 seconds.

Tags: Brawling, Shout, Damage, Cooldown

Barbarian WarCry
  • e type: 1
  • max talent ranks: 3
  • power id: 184600
  • power mod: SkillRank
  • power mod hash: 2849853803
  • reward name: Barb Mod WarCry SkillRank
Enhanced Rupture

Ripping your weapon out of enemies during Rupture causes an explosion that deals 30% Bleeding damage over 5 seconds.

Tags: Weapon Mastery, Bleed, Damage, Physical, Cooldown, Slashing

Barbarian Rupture
  • e type: 1
  • max talent ranks: 3
  • power id: 215027
  • power mod: SkillRank
  • power mod hash: 2849853803
  • reward name: Barb Mod Rupture SkillRank
Enhanced Leap

If Leap doesn't damage any enemies, its Cooldown is reduced by 4 seconds.

Tags: Brawling, Crowd Control, Damage, Physical, Cooldown

Barbarian Leap
  • e type: 1
  • max talent ranks: 3
  • power id: 196545
  • power mod: SkillRank
  • power mod hash: 2849853803
  • reward name: Barb Mod Leap SkillRank
Enhanced Charge

Enemies who are Knocked Back into terrain by Charge take 15% damage and are Stunned for 3 seconds.

Tags: Brawling, Unstoppable, Crowd Control, Damage, Physical, Cooldown

Barbarian Charge
  • e type: 1
  • max talent ranks: 3
  • power id: 204662
  • power mod: SkillRank
  • power mod hash: 2849853803
  • reward name: Barb Mod Charge SkillRank
Enhanced Death Blow

Death Blow deals x100% increased damage to Bosses.

Tags: Weapon Mastery, Damage, Physical, Cooldown

Barbarian DeathBlow
  • e type: 1
  • max talent ranks: 3
  • power id: 323105
  • power mod: SkillRank
  • power mod hash: 2849853803
  • reward name: Barb Mod DeathBlow SkillRank
Enhanced Steel Grasp

Steel Grasp also makes enemies Vulnerable for 2.5 seconds.

Tags: Weapon Mastery, Crowd Control, Damage, Physical, Cooldown

Barbarian SteelGrasp
  • e type: 1
  • max talent ranks: 3
  • power id: 964631
  • power mod: SkillRank
  • power mod hash: 2849853803
  • reward name: Barb Mod PrimalAxe SkillRank
Enhanced Kick

Damaging enemies with Kick makes them Vulnerable for 4 seconds.

Tags: Brawling, Crowd Control, Damage, Physical, Cooldown

Barbarian Kick
  • e type: 1
  • max talent ranks: 3
  • power id: 199516
  • power mod: SkillRank
  • power mod hash: 2849853803
  • reward name: Barb Mod Kick SkillRank
Natural Boulder

While you have any Fortify, Boulder has +20% increased Critical Strike Chance.

Tags: Wrath, Nature Magic, Earth, Physical, Damage, Cooldown, Crowd Control

Druid Boulder
  • e type: 1
  • max talent ranks: 3
  • power id: 238345
  • power mod hash: 1511709269
  • reward name: Druid Mod Boulder 02
Savage Boulder

Boulder's Critical Strike Chance is increased by +3% each time it deals damage.

Tags: Wrath, Nature Magic, Earth, Physical, Damage, Cooldown, Crowd Control

Druid Boulder
  • e type: 1
  • max talent ranks: 3
  • power id: 238345
  • power mod hash: 1149896414
  • reward name: Druid Mod Boulder 01
Brutal Wolf Pack

When you Critically Strike, your Wolves gain +20% Attack Speed for 3 seconds.

Tags: Companion, Cooldown, Damage, Physical

Druid WolfPack
  • e type: 1
  • max talent ranks: 3
  • power id: 265663
  • power mod: UpgradeA
  • power mod hash: 2686060809
  • reward name: Druid Mod Wolves 02
Ferocious Wolf Pack

Lucky Hit: Your Wolves' attacks have up to a 10% chance to Fortify you for 5% Base Life.

Tags: Companion, Cooldown, Damage, Physical

Druid WolfPack
  • e type: 1
  • max talent ranks: 3
  • power id: 265663
  • power mod: UpgradeB
  • power mod hash: 2686060810
  • reward name: Druid Mod Wolves 01
Brutal Poison Creeper

Your Critical Strike Chance is increased by +20% against enemies strangled by Poison Creeper.

Tags: Companion, Poison, Damage, Cooldown, Crowd Control

Druid VineCreeper
  • e type: 1
  • max talent ranks: 3
  • power id: 314601
  • power mod hash: 2130055435
  • reward name: Druid Mod VineCreeper 02
Ferocious Poison Creeper

Poison Creeper's active Poisoning duration is increased by 3 seconds.

Tags: Companion, Poison, Damage, Cooldown, Crowd Control

Druid VineCreeper
  • e type: 1
  • max talent ranks: 3
  • power id: 314601
  • power mod hash: 2614886744
  • reward name: Druid Mod VineCreeper 01
Brutal Ravens

2 additional Ravens periodically attack enemies.

Tags: Companion, Physical, Damage, Cooldown

Druid Ravens
  • e type: 1
  • max talent ranks: 3
  • power id: 281516
  • power mod: UpgradeB
  • power mod hash: 2686060810
  • reward name: Druid Mod Ravens 02
Ferocious Ravens

Enemies inside the swarm of Ravens when it is activated become Vulnerable for 3 seconds.

Tags: Companion, Physical, Damage, Cooldown

Druid Ravens
  • e type: 1
  • max talent ranks: 3
  • power id: 281516
  • power mod: UpgradeA
  • power mod hash: 2686060809
  • reward name: Druid Mod Ravens 01
Savage Rabies

Rabies deals its total Poisoning damage in 4 seconds instead of 6.

Tags: Wrath, Shapeshifting, Werewolf, Poison, Damage, Cooldown

Druid Rabies
  • e type: 1
  • max talent ranks: 3
  • power id: 416337
  • power mod hash: 2300425734
  • reward name: Druid Mod Rabies 02
Savage Hurricane

Enemies affected by Hurricane deal 20% less damage.

Tags: Wrath, Nature Magic, Storm, Physical, Damage, Cooldown

Druid Hurricane
  • e type: 1
  • max talent ranks: 3
  • power id: 258990
  • power mod: UpgradeB
  • power mod hash: 2686060810
  • reward name: Druid Mod Hurricane 02
Savage Trample

Casting Trample grants 20 Spirit.

Tags: Wrath, Shapeshifting, Werebear, Unstoppable, Physical, Damage, Cooldown, Crowd Control

Druid Trample
  • e type: 1
  • max talent ranks: 3
  • power id: 258243
  • power mod hash: 342327163
  • reward name: Druid Mod Trample 02
Preserving Blood Howl

Blood Howl also increases your Attack Speed by +15% for 4 seconds.

Tags: Defensive, Shapeshifting, Werewolf, Cooldown, Healing

Druid BloodHowl
  • e type: 1
  • max talent ranks: 3
  • power id: 566517
  • power mod: AttackSpeedBonus
  • power mod hash: 2161001520
  • reward name: Druid Mod BloodHowl 02
Innate Cyclone Armor

Enemies Knocked Back by Cyclone Armor become Vulnerable for 3 seconds.

Tags: Defensive, Nature Magic, Storm, Cooldown, Damage, Damage Reduction, Non-Physical, Physical, Crowd Control

Druid CycloneArmor
  • e type: 1
  • max talent ranks: 3
  • power id: 280119
  • power mod hash: 908847786
  • reward name: Druid Mod CycloneArmor 02
Innate Debilitating Roar

Debilitating Roar also Slows enemies by 65% for its duration.

Tags: Defensive, Shapeshifting, Werebear, Cooldown, Damage Reduction

Druid DebilitatingRoar
  • e type: 1
  • max talent ranks: 3
  • power id: 336238
  • power mod hash: 4254149
  • reward name: Druid Mod DebilitatingRoar 02
Preserving Debilitating Roar

Debilitating Roar also Heals you for 4% of your Maximum Life each second for its duration.

Tags: Defensive, Shapeshifting, Werebear, Cooldown, Damage Reduction

Druid DebilitatingRoar
  • e type: 1
  • max talent ranks: 3
  • power id: 336238
  • power mod hash: 3850746
  • reward name: Druid Mod DebilitatingRoar 01
Preserving Earthen Bulwark

Casting Earthen Bulwark grants 18% Base Life as Fortify.

Tags: Defensive, Nature Magic, Earth, Barrier, Cooldown

Druid EarthenBulwark
  • e type: 1
  • max talent ranks: 3
  • power id: 333421
  • power mod hash: 3069256803
  • reward name: Druid Mod EarthenBulwark 02
Debilitating Roar

Cooldown: {22/20.9/19.8/18.92/18.04/17.38/16.72/16.28/15.84/15.4/14.96/14.52/14.3/14.08/13.86/13.64/13.53/13.42/13.31/13.2} seconds
Shapeshift into a Werebear and bellow a mighty roar, reducing Nearby enemies' damage dealt by 70% for 4 seconds.


skill_rankup_desc: Cooldown {22/20.9/19.8/18.92/18.04/17.38/16.72/16.28/15.84/15.4/14.96/14.52/14.3/14.08/13.86/13.64/13.53/13.42/13.31/13.2} seconds

Tags: Defensive, Shapeshifting, Werebear, Cooldown, Damage Reduction

Druid DebilitatingRoar
  • e type: 0
  • max talent ranks: 5
  • power id: 336238
  • power mod hash: 0
  • reward name: Druid Unlock DebilitatingRoar
Poison Creeper

Cooldown: 20 seconds
Lucky Hit Chance: 28% (per use)
Passive: A poison creeper periodically emerges from the ground every 7 seconds and applies {36/39.6/43.2/46.8/50.4/54/57.6/61.2/64.8/68.4}% Poisoning damage over 6 seconds to an enemy in the area.

Active: Vines strangle all surrounding enemies, Immobilizing them for 2 seconds and Poisoning them for {90/99/108/117/126/135/144/153/162/171}% damage over 2 seconds.


skill_rankup_desc: Passive Damage {36/39.6/43.2/46.8/50.4/54/57.6/61.2/64.8/68.4}%
Active Damage {90/99/108/117/126/135/144/153/162/171}%

Tags: Companion, Poison, Damage, Cooldown, Crowd Control

Druid VineCreeper
  • e type: 0
  • max talent ranks: 5
  • power id: 314601
  • power mod hash: 0
  • reward name: Druid Unlock VineCreeper
Supreme Lacerate

Lacerate's initial strike is guaranteed to Critically Strike and deals x150% increased damage.

Tags: Ultimate, Shapeshifting, Werewolf, Immune, Physical, Damage, Cooldown, Damage Reduction

Druid Lacerate
  • e type: 1
  • max talent ranks: 3
  • power id: 394251
  • power mod hash: 1396581844
  • reward name: Druid Mod Lacerate 02
Supreme Grizzly Rage

Gain 8% Base Life as Fortify per second while Grizzly Rage is active.

Tags: Ultimate, Shapeshifting, Werebear, Damage Reduction, Damage, Cooldown

Druid GrizzlyRage
  • e type: 1
  • max talent ranks: 3
  • power id: 267021
  • power mod: Upgrade2
  • power mod hash: 2686060762
  • reward name: Druid Mod GrizzlyRage 02
Supreme Cataclysm

Lightning strikes from Cataclysm make enemies Vulnerable for 2 seconds.

Tags: Ultimate, Nature Magic, Storm, Lightning, Damage, Cooldown, Crowd Control

Druid Cataclysm
  • e type: 1
  • max talent ranks: 3
  • power id: 266570
  • power mod hash: 2378518
  • reward name: Druid Mod Cataclysm 02
Supreme Petrify

Killing an enemy affected by Petrify grants 25 Spirit.

Tags: Ultimate, Nature Magic, Earth, Crowd Control, Cooldown, Critical Strikes

Druid Petrify
  • e type: 1
  • max talent ranks: 3
  • power id: 351722
  • power mod hash: 2741725008
  • reward name: Druid Mod Petrify 02
Prime Lacerate

Each time Lacerate deals a Critical Strike, Heal for 3% Maximum Life.

Tags: Ultimate, Shapeshifting, Werewolf, Immune, Physical, Damage, Cooldown, Damage Reduction

Druid Lacerate
  • e type: 1
  • max talent ranks: 3
  • power id: 394251
  • power mod hash: 2731685673
  • reward name: Druid Mod Lacerate 01
Prime Grizzly Rage

You are Unstoppable while Grizzly Rage is active.

Tags: Ultimate, Shapeshifting, Werebear, Damage Reduction, Damage, Cooldown

Druid GrizzlyRage
  • e type: 1
  • max talent ranks: 3
  • power id: 267021
  • power mod: Upgrade1
  • power mod hash: 2686060761
  • reward name: Druid Mod GrizzlyRage 01
Prime Cataclysm

Cataclysm's duration is increased by 2 seconds.

Tags: Ultimate, Nature Magic, Storm, Lightning, Damage, Cooldown, Crowd Control

Druid Cataclysm
  • e type: 1
  • max talent ranks: 3
  • power id: 266570
  • power mod: DurationIncrease
  • power mod hash: 1931179280
  • reward name: Druid Mod Cataclysm 01
Prime Petrify

Petrify's effect durations are increased by 1 second.

Tags: Ultimate, Nature Magic, Earth, Crowd Control, Cooldown, Critical Strikes

Druid Petrify
  • e type: 1
  • max talent ranks: 3
  • power id: 351722
  • power mod: DurationIncrease
  • power mod hash: 1931179280
  • reward name: Druid Mod Petrify 01
Lacerate

Cooldown: 45 seconds
Lucky Hit Chance: 7% (per hit)
Shapeshift into a Werewolf, become Immune and quickly dash 10 times between enemies in the area dealing up to 400% damage.

Tags: Ultimate, Shapeshifting, Werewolf, Immune, Physical, Damage, Cooldown, Damage Reduction

Druid Lacerate
  • e type: 0
  • max talent ranks: 5
  • power id: 394251
  • power mod hash: 0
  • reward name: Druid Unlock Lacerate
Grizzly Rage

Cooldown: 50 seconds
Shapeshift into a Dire Werebear for 10 seconds gaining x20% bonus damage and 20% Damage Reduction. Damage bonus is increased by 3% each second while in this form.

Kills extend the duration by 1 second up to 5 additional seconds.

Tags: Ultimate, Shapeshifting, Werebear, Damage Reduction, Damage, Cooldown

Druid GrizzlyRage
  • e type: 0
  • max talent ranks: 5
  • power id: 267021
  • power mod hash: 0
  • reward name: Druid Unlock GrizzlyRage
Cataclysm

Cooldown: 60 seconds
Lucky Hit Chance: 62.175% (per use)
A massive storm follows you for 8 seconds. Twisters Knock Back enemies, and lightning strikes wildly dealing 52% damage.

Tags: Ultimate, Nature Magic, Storm, Lightning, Damage, Cooldown, Crowd Control

Druid Cataclysm
  • e type: 0
  • max talent ranks: 5
  • power id: 266570
  • power mod hash: 0
  • reward name: Druid Unlock Cataclysm
Petrify

Cooldown: 50 seconds
Encase all Nearby enemies in stone, Stunning them for 3 seconds. You deal x25% increased Critical Strike Damage to enemies affected by Petrify.

Against Bosses, the Critical Strike Damage bonus is increased to x50% and its duration is increased to 6 seconds.

Tags: Ultimate, Nature Magic, Earth, Crowd Control, Cooldown, Critical Strikes

Druid Petrify
  • e type: 0
  • max talent ranks: 5
  • power id: 351722
  • power mod hash: 0
  • reward name: Druid Unlock Petrify
Natural Rabies

Rabies spreads 100% faster.

Tags: Wrath, Shapeshifting, Werewolf, Poison, Damage, Cooldown

Druid Rabies
  • e type: 1
  • max talent ranks: 3
  • power id: 416337
  • power mod hash: 342636159
  • reward name: Druid Mod Rabies 01
Rabies

Cooldown: 12 seconds
Lucky Hit Chance: 50% (per use)
Shapeshift into a Werewolf and perform an infectious bite on the target dealing {28/30.8/33.6/36.4/39.2/42/44.8/47.6/50.4/53.2}% damage, and applying an additional {52.8/58.2/63.6/69/74.4/79.2/84.6/90/95.4/100.8}% Poisoning damage over 6 seconds.

Infected enemies spread Rabies to other surrounding targets.


skill_rankup_desc: Initial Damage {28/30.8/33.6/36.4/39.2/42/44.8/47.6/50.4/53.2}%
Poisoning Damage {52.8/58.2/63.6/69/74.4/79.2/84.6/90/95.4/100.8}%

Tags: Wrath, Shapeshifting, Werewolf, Poison, Damage, Cooldown

Druid Rabies
  • e type: 0
  • max talent ranks: 5
  • power id: 416337
  • power mod hash: 0
  • reward name: Druid Unlock Rabies
Natural Trample

Casting Trample grants 20% Base Life as Fortify.

Tags: Wrath, Shapeshifting, Werebear, Unstoppable, Physical, Damage, Cooldown, Crowd Control

Druid Trample
  • e type: 1
  • max talent ranks: 3
  • power id: 258243
  • power mod hash: 3069256803
  • reward name: Druid Mod Trample 01
Preserving Cyclone Armor

Every 10 seconds, Cyclone Armor intensifies, causing incoming damage to grant you 30% Damage Reduction for 2 seconds.

Tags: Defensive, Nature Magic, Storm, Cooldown, Damage, Damage Reduction, Non-Physical, Physical, Crowd Control

Druid CycloneArmor
  • e type: 1
  • max talent ranks: 3
  • power id: 280119
  • power mod hash: 2069566529
  • reward name: Druid Mod CycloneArmor 01
Trample

Cooldown: 14 seconds
Lucky Hit Chance: 20% (per hit)
Shapeshift into a Werebear, become Unstoppable, and charge forward, dealing {75/82.5/90/97.5/105/112.5/120/127.5/135/142.5}% damage and Knocking Back enemies.

Enemies who are Knocked Back into terrain take an additional {45/49.5/54/58.5/63/67.5/72/76.5/81/85.5}% damage and are Stunned for 3 seconds.


skill_rankup_desc: Damage {75/82.5/90/97.5/105/112.5/120/127.5/135/142.5}%
Terrain Impact Damage {45/49.5/54/58.5/63/67.5/72/76.5/81/85.5}%

Tags: Wrath, Shapeshifting, Werebear, Unstoppable, Physical, Damage, Cooldown, Crowd Control

Druid Trample
  • e type: 0
  • max talent ranks: 5
  • power id: 258243
  • power mod hash: 0
  • reward name: Druid Unlock Trample
Wolves

Cooldown: 14 seconds
Lucky Hit Chance: 50% (per use)
Passive: Summon 2 wolf companions that bite enemies for {7.8/8.6/9.4/10.1/10.9/11.7/12.5/13.3/14/14.8}% damage.

Active: Direct your wolves to focus an enemy, leaping to them and striking for {110/121/132/143/154/165/176/187/198/209}% damage.


skill_rankup_desc: Passive Damage {7.8/8.6/9.4/10.1/10.9/11.7/12.5/13.3/14/14.8}%
Active Damage {110/121/132/143/154/165/176/187/198/209}%

Tags: Companion, Cooldown, Damage, Physical

Druid WolfPack
  • e type: 0
  • max talent ranks: 5
  • power id: 265663
  • power mod hash: 0
  • reward name: Druid Unlock Wolves
Cyclone Armor

Cooldown: 18 seconds
Lucky Hit Chance: 25% (per hit)
Passive: Powerful winds surround you, granting {10/10.9/11.9/12.8/13.7/14.6/15.5/16.4/17.3/18.1}% Non-Physical Damage Reduction.

Active: The winds rapidly expand, Knocking Back enemies and dealing {30/33/36/39/42/45/48/51/54/57}% damage.


skill_rankup_desc: Non-Physical Damage Reduction {10/10.9/11.9/12.8/13.7/14.6/15.5/16.4/17.3/18.1}%
Damage {30/33/36/39/42/45/48/51/54/57}%

Tags: Defensive, Nature Magic, Storm, Cooldown, Damage, Damage Reduction, Non-Physical, Physical, Crowd Control

Druid CycloneArmor
  • e type: 0
  • max talent ranks: 5
  • power id: 280119
  • power mod hash: 0
  • reward name: Druid Unlock CycloneArmor
Ravens

Cooldown: 15 seconds
Lucky Hit Chance: 45% (per use)
Passive: 1 Ravens fly above you and periodically attack your enemies for {13/14.3/15.6/16.9/18.2/19.5/20.8/22.1/23.4/24.7}% damage every 5 seconds.

Active: The target area is swarmed with ravens, dealing {160/176/192/208/224/240/256/272/288/304}% damage over 6 seconds.


skill_rankup_desc: Passive Damage {13/14.3/15.6/16.9/18.2/19.5/20.8/22.1/23.4/24.7}%
Active Damage {160/176/192/208/224/240/256/272/288/304}%

Tags: Companion, Physical, Damage, Cooldown

Druid Ravens
  • e type: 0
  • max talent ranks: 5
  • power id: 281516
  • power mod hash: 0
  • reward name: Druid Unlock Ravens
Natural Hurricane

Hurricane has a 15% chance to make enemies Vulnerable for 3 seconds.

Tags: Wrath, Nature Magic, Storm, Physical, Damage, Cooldown

Druid Hurricane
  • e type: 1
  • max talent ranks: 3
  • power id: 258990
  • power mod hash: 908847786
  • reward name: Druid Mod Hurricane 01
Hurricane

Cooldown: 20 seconds
Lucky Hit Chance: 21.48% (per use)
Form a hurricane around you that deals {97.5/107.2/117/126.8/136.5/146.2/156/165.8/175.5/185.2}% damage to surrounding enemies over 8 seconds.


skill_rankup_desc: Damage {97.5/107.2/117/126.8/136.5/146.2/156/165.8/175.5/185.2}%

Tags: Wrath, Nature Magic, Storm, Physical, Damage, Cooldown

Druid Hurricane
  • e type: 0
  • max talent ranks: 5
  • power id: 258990
  • power mod hash: 0
  • reward name: Druid Unlock Hurricane
Boulder

Attack Speed Multiplier: 1.25
Cooldown: 10 seconds
Lucky Hit Chance: 4% (per hit)
Unearth a large rolling boulder that repeatedly Knocks Back enemies, dealing {33/36.3/39.6/42.9/46.2/49.5/52.8/56.1/59.4/62.7}% damage with each hit.


skill_rankup_desc: Damage {33/36.3/39.6/42.9/46.2/49.5/52.8/56.1/59.4/62.7}%

Tags: Wrath, Nature Magic, Earth, Physical, Damage, Cooldown, Crowd Control

Druid Boulder
  • e type: 0
  • max talent ranks: 5
  • power id: 238345
  • power mod hash: 0
  • reward name: Druid Unlock Boulder
Innate Blood Howl

Blood Howl also generates 20 Spirit.

Tags: Defensive, Shapeshifting, Werewolf, Cooldown, Healing

Druid BloodHowl
  • e type: 1
  • max talent ranks: 3
  • power id: 566517
  • power mod hash: 305979095
  • reward name: Druid Mod BloodHowl 01
Innate Earthen Bulwark

Rock shrapnel flies outward when Earthen Bulwark is destroyed or expires, dealing 30% to surrounding enemies. This damage is increased by Barrier bonuses.

Tags: Defensive, Nature Magic, Earth, Barrier, Cooldown

Druid EarthenBulwark
  • e type: 1
  • max talent ranks: 3
  • power id: 333421
  • power mod hash: 1483221252
  • reward name: Druid Mod EarthenBulwark 01
Earthen Bulwark

Cooldown: 16 seconds
Lucky Hit Chance: 30% (per hit)
Rocks surround you for 3 seconds, granting a Barrier that absorbs {45/49.5/54/58.5/63/67.5/72/76.5/81/85.5}% of your Base Life in damage.


skill_rankup_desc: Barrier Amount {45/49.5/54/58.5/63/67.5/72/76.5/81/85.5}%

Tags: Defensive, Nature Magic, Earth, Barrier, Cooldown

Druid EarthenBulwark
  • e type: 0
  • max talent ranks: 5
  • power id: 333421
  • power mod hash: 0
  • reward name: Druid Unlock EarthenBulwark
Blood Howl

Cooldown: 15 seconds
Shapeshift into a Werewolf and howl furiously, Healing you for {20/21.8/23.5/25.2/26.8/28.4/30/31.6/33.1/34.6}% of your Maximum Life.


skill_rankup_desc: Healing {20/21.8/23.5/25.2/26.8/28.4/30/31.6/33.1/34.6}% Life

Tags: Defensive, Shapeshifting, Werewolf, Cooldown, Healing

Druid BloodHowl
  • e type: 0
  • max talent ranks: 5
  • power id: 566517
  • power mod hash: 0
  • reward name: Druid Unlock BloodHowl
Enhanced Cyclone Armor

Enemies who are Knocked Back by Cyclone Armor are also Slowed by 70% for 2 seconds.

Tags: Defensive, Nature Magic, Storm, Cooldown, Damage, Damage Reduction, Non-Physical, Physical, Crowd Control

Druid CycloneArmor
  • e type: 1
  • max talent ranks: 3
  • power id: 280119
  • power mod hash: 3092416003
  • reward name: Druid Mod CycloneArmor 03
Enhanced Earthen Bulwark

Earthen Bulwark makes you Unstoppable while active.

Tags: Defensive, Nature Magic, Earth, Barrier, Cooldown

Druid EarthenBulwark
  • e type: 1
  • max talent ranks: 3
  • power id: 333421
  • power mod: Unstoppable
  • power mod hash: 2139628237
  • reward name: Druid Mod EarthenBulwark 03
Enhanced Debilitating Roar

Debilitating Roar also Fortifies you for 22% Base Life.

Tags: Defensive, Shapeshifting, Werebear, Cooldown, Damage Reduction

Druid DebilitatingRoar
  • e type: 1
  • max talent ranks: 3
  • power id: 336238
  • power mod hash: 3069256803
  • reward name: Druid Mod DebilitatingRoar 03
Enhanced Blood Howl

Kills reduce the Cooldown of Blood Howl by 1 second.

Tags: Defensive, Shapeshifting, Werewolf, Cooldown, Healing

Druid BloodHowl
  • e type: 1
  • max talent ranks: 3
  • power id: 566517
  • power mod hash: 3396379217
  • reward name: Druid Mod BloodHowl 03
Enhanced Poison Creeper

Poison Creeper's Immobilize duration is increased by 1 second.

Tags: Companion, Poison, Damage, Cooldown, Crowd Control

Druid VineCreeper
  • e type: 1
  • max talent ranks: 3
  • power id: 314601
  • power mod hash: 3513029958
  • reward name: Druid Mod VineCreeper 03
Enhanced Wolf Pack

Wolves deal x20% increased damage to Immobilized, Stunned, Slowed, or Poisoned enemies.

Tags: Companion, Cooldown, Damage, Physical

Druid WolfPack
  • e type: 1
  • max talent ranks: 3
  • power id: 265663
  • power mod hash: 863202854
  • reward name: Druid Mod Wolves 03
Enhanced Ravens

You have +5% increased Critical Strike Chance against enemies for 6 seconds after they are hit by Ravens.

Tags: Companion, Physical, Damage, Cooldown

Druid Ravens
  • e type: 1
  • max talent ranks: 3
  • power id: 281516
  • power mod hash: 863202854
  • reward name: Druid Mod Ravens 03
Enhanced Hurricane

Enemies who are damaged by Hurricane are Slowed by 25% for 2 seconds.

Tags: Wrath, Nature Magic, Storm, Physical, Damage, Cooldown

Druid Hurricane
  • e type: 1
  • max talent ranks: 3
  • power id: 258990
  • power mod hash: 4254149
  • reward name: Druid Mod Hurricane 03
Enhanced Boulder

When Boulder reaches the end of its path, enemies hit are Slowed by 30% for 3 seconds. If Boulder Overpowered, enemies are Stunned for 4 seconds instead.

Tags: Wrath, Nature Magic, Earth, Physical, Damage, Cooldown, Crowd Control

Druid Boulder
  • e type: 1
  • max talent ranks: 3
  • power id: 238345
  • power mod hash: 1482441675
  • reward name: Druid Mod Boulder 03
Enhanced Rabies

Rabies' Poisoning damage also increases over the lifetime of the disease, dealing x30% bonus damage at max duration.

Tags: Wrath, Shapeshifting, Werewolf, Poison, Damage, Cooldown

Druid Rabies
  • e type: 1
  • max talent ranks: 3
  • power id: 416337
  • power mod hash: 1908890927
  • reward name: Druid Mod Rabies 03
Enhanced Trample

Trample deals x150% bonus damage. This bonus is reduced by x50% for each enemy hit after the first.

Tags: Wrath, Shapeshifting, Werebear, Unstoppable, Physical, Damage, Cooldown, Crowd Control

Druid Trample
  • e type: 1
  • max talent ranks: 3
  • power id: 258243
  • power mod hash: 1516702598
  • reward name: Druid Mod Trample 03
Blood Mist

Cooldown: {24/23.1/22.2/21.48/20.76/20.22/19.68/19.32/18.96/18.6/18.24/17.88/17.7/17.52/17.34/17.16/17.07/16.98/16.89/16.8} seconds
Lucky Hit Chance: 8.733% (per use)
Disperse into a bloody mist, becoming Immune for 3 seconds. Your Movement Speed is reduced by 20% and you periodically deal 1.7% damage to enemies and Heal for {0.5/0.6/0.6/0.7/0.7/0.8/0.8/0.8/0.9/1}% of your Maximum Life.


skill_rankup_desc: Healing {0.5/0.6/0.6/0.7/0.7/0.8/0.8/0.8/0.9/1}% Life
Cooldown {24/23.1/22.2/21.48/20.76/20.22/19.68/19.32/18.96/18.6/18.24/17.88/17.7/17.52/17.34/17.16/17.07/16.98/16.89/16.8} seconds

Tags: Macabre, Blood, Immune, Damage, Physical, Cooldown, Healing, Damage Reduction

Necromancer BloodMist
  • e type: 0
  • max talent ranks: 5
  • power id: 493422
  • power mod hash: 0
  • reward name: Necro Unlock BloodMist
Dreadful Blood Mist

Blood Mist Fortifies you for 0.5% Base Life each time it hits an enemy.

Tags: Macabre, Blood, Immune, Damage, Physical, Cooldown, Healing, Damage Reduction

Necromancer BloodMist
  • e type: 1
  • max talent ranks: 3
  • power id: 493422
  • power mod hash: 1131966355
  • reward name: Necro Mod BloodMist UpgradeA
Corpse Explosion

Lucky Hit Chance: 40% (per use)
Detonate a Corpse, dealing {50/55/60/65/70/75/80/85/90/95}% damage to surrounding enemies.


skill_rankup_desc: Damage {50/55/60/65/70/75/80/85/90/95}%

Tags: Corpse, Corruption, Damage, Physical, Cooldown

Necromancer CorpseExplosion
  • e type: 0
  • max talent ranks: 5
  • power id: 432897
  • power mod hash: 0
  • reward name: Necro Unlock CorpseExplosion
Bone Spirit

Cooldown: 12 seconds
Essence Cost: All Remaining Essence
Lucky Hit Chance: 33% (per hit)
Consume all of your Essence to conjure a spirit of bone that seeks enemies. Upon reaching an enemy, the spirit explodes, dealing {80/88/96/104/112/120/128/136/144/152}% damage to the target and all surrounding enemies. Damage is increased by x3% for each point of Essence spent casting Bone Spirit.


skill_rankup_desc: Damage {80/88/96/104/112/120/128/136/144/152}%

Tags: Macabre, Bone, Damage, Cooldown, Essence, Physical

Necromancer BoneSpirit
  • e type: 0
  • max talent ranks: 5
  • power id: 469641
  • power mod hash: 0
  • reward name: Necro Unlock BoneSpirit
Bone Prison

Cooldown: {20/19/18/17.2/16.4/15.8/15.2/14.8/14.4/14/13.6/13.2/13/12.8/12.6/12.4/12.3/12.2/12.1/12} seconds
Unearth a prison of bone with {#} Life that surrounds the target area for 6 seconds.


skill_rankup_desc: Bone Prison Life {#}
Cooldown {20/19/18/17.2/16.4/15.8/15.2/14.8/14.4/14/13.6/13.2/13/12.8/12.6/12.4/12.3/12.2/12.1/12} seconds

Tags: Macabre, Bone, Cooldown

Necromancer BonePrison
  • e type: 0
  • max talent ranks: 5
  • power id: 493453
  • power mod hash: 0
  • reward name: Necro Unlock BoneWall
Ghastly Bone Prison

Enemies inside of Bone Prison are Vulnerable.

Tags: Macabre, Bone, Cooldown

Necromancer BonePrison
  • e type: 1
  • max talent ranks: 3
  • power id: 493453
  • power mod: Vulnerable
  • power mod hash: 3437839728
  • reward name: Necro Mod BoneWall 01
Ghastly Bone Spirit

Bone Spirit has an additional +10% Critical Strike Chance.

Tags: Macabre, Bone, Damage, Cooldown, Essence, Physical

Necromancer BoneSpirit
  • e type: 1
  • max talent ranks: 3
  • power id: 469641
  • power mod hash: 2738743384
  • reward name: Necro Mod BoneSpirit UpgradeA
Corpse Tendrils

Cooldown: {11/10.45/9.9/9.46/9.02/8.69/8.36/8.14/7.92/7.7/7.48/7.26/7.15/7.04/6.93/6.82/6.765/6.71/6.655/6.6} seconds
Lucky Hit Chance: 20% (per hit)
Veins burst out of a Corpse, Pulling in enemies, Stunning them for 3 seconds, and dealing {20/22/24/26/28/30/32/34/36/38}% damage to them. Does not consume the Corpse.


skill_rankup_desc: Damage {20/22/24/26/28/30/32/34/36/38}%
Cooldown {11/10.45/9.9/9.46/9.02/8.69/8.36/8.14/7.92/7.7/7.48/7.26/7.15/7.04/6.93/6.82/6.765/6.71/6.655/6.6} seconds

Tags: Corpse, Corruption, Cooldown, Damage, Crowd Control, Physical

Necromancer CorpseTendrils
  • e type: 0
  • max talent ranks: 5
  • power id: 463349
  • power mod hash: 0
  • reward name: Necro Unlock CorpseTendrils
Plagued Corpse Explosion

Corpse Explosion deals x8% increased damage to enemies that are Slowed, Stunned or Vulnerable. These damage bonuses can stack.

Tags: Corpse, Corruption, Damage, Physical, Cooldown

Necromancer CorpseExplosion
  • e type: 1
  • max talent ranks: 3
  • power id: 432897
  • power mod hash: 4198814956
  • reward name: Necro Mod CorpseExplosion 02
Army of the Dead

Cooldown: 70 seconds
Lucky Hit Chance: 63.796% (per use)
Call forth the deep buried dead. Volatile Skeletons emerge over the next 7 seconds that explode when around enemies, dealing 45% damage.

Tags: Ultimate, Damage, Cooldown, Physical

Necromancer ArmyoftheDead
  • e type: 0
  • max talent ranks: 5
  • power id: 497193
  • power mod hash: 0
  • reward name: Necro Unlock ArmyoftheDead
Bone Storm

Cooldown: 60 seconds
Lucky Hit Chance: 39.608% (per use)
A swirling storm of bones appears around you and your Golem, dealing 180% to surrounding enemies over 10 seconds.

Tags: Ultimate, Bone, Physical, Cooldown, Damage, Minion

Necromancer BoneStorm
  • e type: 0
  • max talent ranks: 5
  • power id: 499281
  • power mod hash: 0
  • reward name: Necro Unlock BoneStorm
Blood Wave

Cooldown: 50 seconds
Lucky Hit Chance: 20% (per hit)
Conjure a tidal wave of blood that deals 120% damage and Knocks Back enemies.

Tags: Ultimate, Blood, Damage, Cooldown, Crowd Control, Physical

Necromancer BloodWave
  • e type: 0
  • max talent ranks: 5
  • power id: 658216
  • power mod hash: 0
  • reward name: Necro Unlock BloodWave
Prime Army of the Dead

When Army of the Dead's Volatile Skeletons explode, they have a 15% chance to leave behind a Corpse.

Tags: Ultimate, Damage, Cooldown, Physical

Necromancer ArmyoftheDead
  • e type: 1
  • max talent ranks: 3
  • power id: 497193
  • power mod hash: 2740659209
  • reward name: Necro Mod ArmyoftheDead Upgrade1
Prime Bone Storm

Your Damage Reduction is increased by 15% while Bone Storm is active.

Tags: Ultimate, Bone, Physical, Cooldown, Damage, Minion

Necromancer BoneStorm
  • e type: 1
  • max talent ranks: 3
  • power id: 499281
  • power mod hash: 2740659209
  • reward name: Necro Mod BoneStorm 01
Prime Blood Wave

Blood Wave Slows enemies by 50% for 4 seconds.

Tags: Ultimate, Blood, Damage, Cooldown, Crowd Control, Physical

Necromancer BloodWave
  • e type: 1
  • max talent ranks: 3
  • power id: 658216
  • power mod hash: 2740659209
  • reward name: Necro Mod BloodWave 01
Rapid Ossification

Every 100 Essence you spend reduces the cooldowns of your Bone Skills by {0.5/1/1.5/2/2.5/3/3.5/4/4.5/5} seconds.


skill_rankup_desc: Cooldown Reduction {0.5/1/1.5/2/2.5/3/3.5/4/4.5/5} seconds

Tags: Essence, Cooldown, Bone

Necromancer Talent Playstyle T1 N1
  • e type: 2
  • max talent ranks: 3
  • power id: 588207
  • power mod hash: 0
  • reward name: Necromancer Talent Playstyle T1 N1
Supreme Blood Wave

Blood Wave leaves behind 3 Blood Orbs as it travels.

Tags: Ultimate, Blood, Damage, Cooldown, Crowd Control, Physical

Necromancer BloodWave
  • e type: 1
  • max talent ranks: 3
  • power id: 658216
  • power mod hash: 2740659210
  • reward name: Necro Mod BloodWave 02
Supreme Bone Storm

Your Critical Strike Chance is increased by +20% while Bone Storm is active.

Tags: Ultimate, Bone, Physical, Cooldown, Damage, Minion

Necromancer BoneStorm
  • e type: 1
  • max talent ranks: 3
  • power id: 499281
  • power mod hash: 2740659210
  • reward name: Necro Mod BoneStorm 02
Supreme Army of the Dead

Army of the Dead also raises your Skeletal Warriors and Skeletal Mages.

Tags: Ultimate, Damage, Cooldown, Physical

Necromancer ArmyoftheDead
  • e type: 1
  • max talent ranks: 3
  • power id: 497193
  • power mod hash: 2740659210
  • reward name: Necro Mod ArmyoftheDead Upgrade2
Ghastly Blood Mist

Blood Mist leaves behind a Corpse every 0.95 second.

Tags: Macabre, Blood, Immune, Damage, Physical, Cooldown, Healing, Damage Reduction

Necromancer BloodMist
  • e type: 1
  • max talent ranks: 3
  • power id: 493422
  • power mod hash: 3040504380
  • reward name: Necro Mod BloodMist UpgradeB
Dreadful Bone Spirit

After Bone Spirit hits an enemy, you generate 30 Essence over the next 4 seconds.

Tags: Macabre, Bone, Damage, Cooldown, Essence, Physical

Necromancer BoneSpirit
  • e type: 1
  • max talent ranks: 3
  • power id: 469641
  • power mod hash: 469784046
  • reward name: Necro Mod BoneSpirit UpgradeB
Dreadful Bone Prison

Fortify for 5% Base Life for each enemy trapped by Bone Prison.

Tags: Macabre, Bone, Cooldown

Necromancer BonePrison
  • e type: 1
  • max talent ranks: 3
  • power id: 493453
  • power mod hash: 3069256803
  • reward name: Necro Mod BoneWall 02
Blighted Corpse Tendrils

Corpse Tendrils has a 30% chance to drop a Blood Orb when damaging enemies.

Tags: Corpse, Corruption, Cooldown, Damage, Crowd Control, Physical

Necromancer CorpseTendrils
  • e type: 1
  • max talent ranks: 3
  • power id: 463349
  • power mod: UpgradeA
  • power mod hash: 2686060809
  • reward name: Necro Mod CorpseTendrils UpgradeA
Plagued Corpse Tendrils

Enemies damaged by Corpse Tendrils are made Vulnerable for 3 seconds.

Tags: Corpse, Corruption, Cooldown, Damage, Crowd Control, Physical

Necromancer CorpseTendrils
  • e type: 1
  • max talent ranks: 3
  • power id: 463349
  • power mod: UpgradeB
  • power mod hash: 2686060810
  • reward name: Necro Mod CorpseTendrils UpgradeB
Blighted Corpse Explosion

Corpse Explosion becomes a Darkness Skill and, instead of exploding, releases a vile miasma dealing {109.8/121.2/132/142.8/154.2/165/175.8/187.2/198/208.8}% Shadow damage over 6 seconds.

Tags: Corpse, Corruption, Damage, Physical, Cooldown

Necromancer CorpseExplosion
  • e type: 1
  • max talent ranks: 3
  • power id: 432897
  • power mod hash: 98927064
  • reward name: Necro Mod CorpseExplosion 01
Enhanced Corpse Explosion

Corpse Explosion's radius is increased by 15%.

Tags: Corpse, Corruption, Damage, Physical, Cooldown

Necromancer CorpseExplosion
  • e type: 1
  • max talent ranks: 3
  • power id: 432897
  • power mod hash: 285213864
  • reward name: Necro Mod CorpseExplosion 03
Enhanced Blood Mist

Casting a Skill that Overpowers reduces the cooldown of Blood Mist by 2 seconds.

Tags: Macabre, Blood, Immune, Damage, Physical, Cooldown, Healing, Damage Reduction

Necromancer BloodMist
  • e type: 1
  • max talent ranks: 3
  • power id: 493422
  • power mod hash: 69065474
  • reward name: Necro Mod BloodMist SkillRank
Enhanced Bone Prison

If an enemy is trapped by Bone Prison, gain 15 Essence, plus an additional 5 per enemy trapped.

Tags: Macabre, Bone, Cooldown

Necromancer BonePrison
  • e type: 1
  • max talent ranks: 3
  • power id: 493453
  • power mod hash: 4194637413
  • reward name: Necro Mod BoneWall 03
Enhanced Corpse Tendrils

Enemies who are in range of Corpse Tendrils are Slowed by 50% before being Pulled.

Tags: Corpse, Corruption, Cooldown, Damage, Crowd Control, Physical

Necromancer CorpseTendrils
  • e type: 1
  • max talent ranks: 3
  • power id: 463349
  • power mod hash: 2797186754
  • reward name: Necro Mod CorpseTendrils SkillRank
Enhanced Bone Spirit

If Bone Spirit Critically Strikes, its Cooldown is reduced by 6 seconds. This effect can only happen once per cast.

Tags: Macabre, Bone, Damage, Cooldown, Essence, Physical

Necromancer BoneSpirit
  • e type: 1
  • max talent ranks: 3
  • power id: 469641
  • power mod hash: 3620634164
  • reward name: Necro Mod BoneSpirit SkillRank
Smoke Grenade

Cooldown: 15 seconds
Throw a smoky concoction at enemies that Dazes them for {4/4.4/4.8/5.2/5.6/6/6.4/6.8/7.2/7.6} seconds.


skill_rankup_desc: Daze Duration {4/4.4/4.8/5.2/5.6/6/6.4/6.8/7.2/7.6} seconds

Tags: Subterfuge, Daze, Grenade, Crowd Control, Cooldown

Rogue SmokeBomb
  • e type: 0
  • max talent ranks: 5
  • power id: 356162
  • power mod hash: 0
  • reward name: Rogue Unlock BlindingSmoke
Caltrops

Charges: 2
Charge Cooldown: 12 seconds
Lucky Hit Chance: 25% (per hit)
Leap backwards and throw caltrops on the ground, dealing {40/44/48/52/56/60/64/68/72/76}% damage and Slowing enemies by {50/53.3/56.5/59.4/62.1/64.6/67/69.2/71.3/73.2}%. Lasts 6 seconds.


skill_rankup_desc: Damage {40/44/48/52/56/60/64/68/72/76}%
Slow Amount {50/53.3/56.5/59.4/62.1/64.6/67/69.2/71.3/73.2}%

Tags: Agility, Trap, Crowd Control, Damage, Physical, Cooldown

Rogue Caltrops
  • e type: 0
  • max talent ranks: 5
  • power id: 389667
  • power mod hash: 0
  • reward name: Rogue Unlock Caltrops
Disciplined Caltrops

You have +5% Critical Strike Chance against enemies inside your Caltrops. Double this amount against Vulnerable enemies.

Tags: Agility, Trap, Crowd Control, Damage, Physical, Cooldown

Rogue Caltrops
  • e type: 1
  • max talent ranks: 3
  • power id: 389667
  • power mod: UpgradeA
  • power mod hash: 2686060809
  • reward name: Rogue Mod Caltrops UpgradeA
Shadow Step

Cooldown: 9 seconds
Lucky Hit Chance: 100% (per hit)
Become Unstoppable and quickly move through the shadows to stab your victim from behind for {72/79.2/86.4/93.6/100.8/108/115.2/122.4/129.6/136.8}% damage. Gain 50% increased Movement Speed for 2 seconds afterwards.


skill_rankup_desc: Damage {72/79.2/86.4/93.6/100.8/108/115.2/122.4/129.6/136.8}%

Tags: Agility, Cutthroat, Unstoppable, Imbueable, Damage, Physical, Cooldown, Movement

Rogue ShadowStep
  • e type: 0
  • max talent ranks: 5
  • power id: 355606
  • power mod hash: 0
  • reward name: Rogue Unlock ShadowStep
Disciplined Shadow Step

Shadow Step's Cooldown is reduced by 3 seconds when it damages an enemy you have not hit with Shadow Step in the last 4 seconds.

Tags: Agility, Cutthroat, Unstoppable, Imbueable, Damage, Physical, Cooldown, Movement

Rogue ShadowStep
  • e type: 1
  • max talent ranks: 3
  • power id: 355606
  • power mod: UpgradeA
  • power mod hash: 2686060809
  • reward name: Rogue Mod ShadowStep 01
Cold Imbuement

Cooldown: 13 seconds
Imbue your weapons with frigid energies. Your next 2 Imbueable Skills deal Cold damage and Chill enemies for {25/27.5/30/32.5/35/37.5/40/42.5/45/47.5}% per hit.


skill_rankup_desc: Chill Amount {25/27.5/30/32.5/35/37.5/40/42.5/45/47.5}%

Tags: Imbuement, Chill, Damage, Cold, Cooldown, Crowd Control, Imbueable

Rogue ColdImbue
  • e type: 0
  • max talent ranks: 5
  • power id: 359246
  • power mod hash: 0
  • reward name: Rogue Unlock ColdImbue
Poison Imbuement

Cooldown: 13 seconds
Lucky Hit Chance: 33% (per use)
Imbue your weapons with lethal poison. Your next 2 Imbueable Skills deal Poison damage and apply {100/110/120/130/140/150/160/170/180/190}% of their Base damage as additional Poisoning damage over 5 seconds.


skill_rankup_desc: Poisoning Damage {100/110/120/130/140/150/160/170/180/190}%

Tags: Imbuement, Damage, Poison, Cooldown, Imbueable

Rogue PoisonImbue
  • e type: 0
  • max talent ranks: 5
  • power id: 358508
  • power mod hash: 0
  • reward name: Rogue Unlock PoisonImbue
Dark Shroud

Cooldown: 20 seconds
Surround yourself with up to 5 protective shadows. Gain {8/8.4/8.8/9.2/9.6/10/10.4/10.8/11.2/11.6}% Damage Reduction per active shadow. Each time you take direct damage, that damage is reduced and a shadow is consumed.


skill_rankup_desc: Damage Reduction {8/8.4/8.8/9.2/9.6/10/10.4/10.8/11.2/11.6}%.

Tags: Subterfuge, Damage Reduction, Cooldown

Rogue DarkShroud
  • e type: 0
  • max talent ranks: 5
  • power id: 786381
  • power mod hash: 0
  • reward name: Rogue Unlock DarkShroud
Countering Dark Shroud

While you have at least 4 active shadows from Dark Shroud, gain +8% Critical Strike Chance.

Tags: Subterfuge, Damage Reduction, Cooldown

Rogue DarkShroud
  • e type: 1
  • max talent ranks: 3
  • power id: 786381
  • power mod hash: 3923113625
  • reward name: Rogue Mod DarkShroud 02
Poison Trap

Cooldown: 10 seconds
Lucky Hit Chance: 20% (per use)
Place a trap that arms after {#} seconds. It activates when an enemy moves within range, applying {345.6/378/414/446.4/482.4/514.8/550.8/586.8/619.2/655.2}% Poisoning damage over 9 seconds to enemies in the area.

You can have 4 armed traps out at once.


skill_rankup_desc: Poisoning Damage {345.6/378/414/446.4/482.4/514.8/550.8/586.8/619.2/655.2}%

Tags: Subterfuge, Trap, Damage, Poison, Cooldown

Rogue PoisonTrap
  • e type: 0
  • max talent ranks: 5
  • power id: 416528
  • power mod hash: 0
  • reward name: Rogue Unlock PoisonTrap
Methodical Shadow Step

Enemies damaged by Shadow Step are Stunned for 2 seconds.

Tags: Agility, Cutthroat, Unstoppable, Imbueable, Damage, Physical, Cooldown, Movement

Rogue ShadowStep
  • e type: 1
  • max talent ranks: 3
  • power id: 355606
  • power mod: UpgradeB
  • power mod hash: 2686060810
  • reward name: Rogue Mod ShadowStep 02
Mixed Cold Imbuement

Cold Imbued Skills deal x20% damage to Crowd Controlled enemies. Double this bonus against Frozen enemies.

Tags: Imbuement, Chill, Damage, Cold, Cooldown, Crowd Control, Imbueable

Rogue ColdImbue
  • e type: 1
  • max talent ranks: 3
  • power id: 359246
  • power mod hash: 1870060411
  • reward name: Rogue Mod ColdImbue 01
Subverting Poison Trap

You deal x10% increased Poison damage to enemies standing inside your Poison Trap.

Tags: Subterfuge, Trap, Damage, Poison, Cooldown

Rogue PoisonTrap
  • e type: 1
  • max talent ranks: 3
  • power id: 416528
  • power mod hash: 1611127946
  • reward name: Rogue Mod PoisonTrap 01
Subverting Dark Shroud

Each active shadow from Dark Shroud grants you +4% increased Movement Speed.

Tags: Subterfuge, Damage Reduction, Cooldown

Rogue DarkShroud
  • e type: 1
  • max talent ranks: 3
  • power id: 786381
  • power mod hash: 513920719
  • reward name: Rogue Mod DarkShroud 03
Mixed Poison Imbuement

Lucky Hit: Poison Imbued Skills have up to a 30% chance to apply double the amount of Poisoning damage over time.

Tags: Imbuement, Damage, Poison, Cooldown, Imbueable

Rogue PoisonImbue
  • e type: 1
  • max talent ranks: 3
  • power id: 358508
  • power mod hash: 2056282291
  • reward name: Rogue Mod PoisonImbue 01
Disciplined Dash

Dash Slows enemies it hits by 30% for 3 seconds. Any enemy already Slowed will be Dazed for 2 seconds instead.

Tags: Agility, Cutthroat, Imbueable, Damage, Physical, Cooldown

Rogue Dash
  • e type: 1
  • max talent ranks: 3
  • power id: 358761
  • power mod: UpgradeA
  • power mod hash: 2686060809
  • reward name: Rogue Mod Dash UpgradeA
Dash

Charges: 2
Charge Cooldown: {12/11.4/10.8/10.32/9.84/9.48/9.12/8.88/8.64/8.4/8.16/7.92/7.8/7.68/7.56/7.44/7.38/7.32/7.26/7.2} seconds
Lucky Hit Chance: 25% (per hit)
Dash forward and slash enemies for {32/35.2/38.4/41.6/44.8/48/51.2/54.4/57.6/60.8}% damage.


skill_rankup_desc: Charge Cooldown {12/11.4/10.8/10.32/9.84/9.48/9.12/8.88/8.64/8.4/8.16/7.92/7.8/7.68/7.56/7.44/7.38/7.32/7.26/7.2} seconds
Damage {32/35.2/38.4/41.6/44.8/48/51.2/54.4/57.6/60.8}%

Tags: Agility, Cutthroat, Imbueable, Damage, Physical, Cooldown

Rogue Dash
  • e type: 0
  • max talent ranks: 5
  • power id: 358761
  • power mod hash: 0
  • reward name: Rogue Unlock Dash
Mixed Shadow Imbuement

Enemies infected by Shadow Imbuement take x12% increased Non-Physical damage from you for 8 seconds.

Tags: Imbuement, Damage, Shadow, Cooldown, Imbueable

Rogue ShadowImbue
  • e type: 1
  • max talent ranks: 3
  • power id: 380288
  • power mod: UpgradeA
  • power mod hash: 2686060809
  • reward name: Rogue Mod ShadowImbue 01
Shadow Imbuement

Cooldown: 13 seconds
Lucky Hit Chance: 33% (per hit)
Imbue your weapons with festering shadows. Your next 2 Imbueable Skills deal Shadow damage and infect enemies for 6 seconds. Infected enemies explode on death, dealing {40/44/48/52/56/60/64/68/72/76}% damage to all surrounding enemies.

If the infection expires before the enemy dies, it will deal {40/44/48/52/56/60/64/68/72/76}% damage to only that enemy.


skill_rankup_desc: Explosion Damage {40/44/48/52/56/60/64/68/72/76}%
Expiration Damage {40/44/48/52/56/60/64/68/72/76}%

Tags: Imbuement, Damage, Shadow, Cooldown, Imbueable

Rogue ShadowImbue
  • e type: 0
  • max talent ranks: 5
  • power id: 380288
  • power mod hash: 0
  • reward name: Rogue Unlock ShadowImbue
Methodical Caltrops

Caltrops now deals Cold damage and Chills enemies for 20% per second.

Tags: Agility, Trap, Crowd Control, Damage, Physical, Cooldown

Rogue Caltrops
  • e type: 1
  • max talent ranks: 3
  • power id: 389667
  • power mod: UpgradeB
  • power mod hash: 2686060810
  • reward name: Rogue Mod Caltrops UpgradeB
Methodical Dash

Dealing damage to Crowd Controlled enemies with Dash reduces its Charge Cooldown by 0.5 seconds, up to 3 seconds per cast.

Tags: Agility, Cutthroat, Imbueable, Damage, Physical, Cooldown

Rogue Dash
  • e type: 1
  • max talent ranks: 3
  • power id: 358761
  • power mod: UpgradeB
  • power mod hash: 2686060810
  • reward name: Rogue Mod Dash UpgradeB
Rain of Arrows

Cooldown: 60 seconds
Lucky Hit Chance: 2% (per hit)
Arrows rain down over a large area 2 times, each wave dealing 100% damage.

Tags: Ultimate, Marksman, Imbueable, Damage, Physical, Cooldown

Rogue RainofArrows
  • e type: 0
  • max talent ranks: 5
  • power id: 400232
  • power mod hash: 0
  • reward name: Rogue Unlock RainofArrows
Shadow Clone

Cooldown: 60 seconds
Your shadow mimicks your actions for 15 seconds. This Shadow Clone deals 60% of your damage.

Tags: Ultimate, Damage, Physical, Cooldown

Rogue ShadowClone
  • e type: 0
  • max talent ranks: 5
  • power id: 357628
  • power mod hash: 0
  • reward name: Rogue Unlock ShadowClone
Death Trap

Cooldown: 50 seconds
Lucky Hit Chance: 4% (per hit)
Place a trap that arms after {#} seconds. It activates when an enemy moves within range, dealing a total of 250% damage to each enemy in the area.

Tags: Ultimate, Trap, Damage, Shadow, Cooldown

Rogue DeathTrap
  • e type: 0
  • max talent ranks: 5
  • power id: 421161
  • power mod hash: 0
  • reward name: Rogue Unlock DeathTrap
Prime Shadow Clone

You are Unstoppable for 5 seconds after casting Shadow Clone.

Tags: Ultimate, Damage, Physical, Cooldown

Rogue ShadowClone
  • e type: 1
  • max talent ranks: 3
  • power id: 357628
  • power mod: Unstoppable
  • power mod hash: 2139628237
  • reward name: Rogue Mod ShadowClone Unstoppable
Prime Death Trap

Enemies are Pulled into Death Trap when it activates.

Tags: Ultimate, Trap, Damage, Shadow, Cooldown

Rogue DeathTrap
  • e type: 1
  • max talent ranks: 3
  • power id: 421161
  • power mod: PullToCenter
  • power mod hash: 2473726689
  • reward name: Rogue Mod DeathTrap PullToCenter
Supreme Shadow Clone

Your Shadow Clone deals an additional 20% of your damage.

Tags: Ultimate, Damage, Physical, Cooldown

Rogue ShadowClone
  • e type: 1
  • max talent ranks: 3
  • power id: 357628
  • power mod: Damage
  • power mod hash: 4032599903
  • reward name: Rogue Mod ShadowClone Damage
Supreme Death Trap

If Death Trap kills an enemy, its Cooldown is reduced by 10 seconds.

Tags: Ultimate, Trap, Damage, Shadow, Cooldown

Rogue DeathTrap
  • e type: 1
  • max talent ranks: 3
  • power id: 421161
  • power mod: CooldownOnKill
  • power mod hash: 3620911950
  • reward name: Rogue Mod DeathTrap CooldownOnKill
Agile

Using a Cooldown increases your Dodge Chance by {4/8/12/16/20/24/28/32/36/40}% for 3 seconds.


skill_rankup_desc: Dodge Chance {4/8/12/16/20/24/28/32/36/40}%

Tags: Dodge, Cooldown

Rogue Talent Cunning T1 N1
  • e type: 2
  • max talent ranks: 3
  • power id: 391671
  • power mod hash: 0
  • reward name: Rogue Talent Cunning T1 N1
Countering Poison Trap

Poison Trap has a 30% chance to reset your Imbuement Skill Cooldowns when activated.

Tags: Subterfuge, Trap, Damage, Poison, Cooldown

Rogue PoisonTrap
  • e type: 1
  • max talent ranks: 3
  • power id: 416528
  • power mod hash: 1670452712
  • reward name: Rogue Mod PoisonTrap 02
Subverting Smoke Grenade

If an enemy is Vulnerable, Slowed, or Chilled then Smoke Grenade will Daze them for x20% longer.

Tags: Subterfuge, Daze, Grenade, Crowd Control, Cooldown

Rogue SmokeBomb
  • e type: 1
  • max talent ranks: 3
  • power id: 356162
  • power mod: UpgradeB
  • power mod hash: 2686060810
  • reward name: Rogue Mod BlindingSmoke 01
Countering Smoke Grenade

Lucky Hit: Dealing direct damage to enemies affected by Smoke Grenade has up to a 25% chance to reduce its Cooldown by 1 second, or by 3 seconds instead if the enemy is Vulnerable.

Tags: Subterfuge, Daze, Grenade, Crowd Control, Cooldown

Rogue SmokeBomb
  • e type: 1
  • max talent ranks: 3
  • power id: 356162
  • power mod: UpgradeA
  • power mod hash: 2686060809
  • reward name: Rogue Mod BlindingSmoke 02
Prime Rain of Arrows

Imbuement Skill effects applied by Rain of Arrows have x20% increased potency.

Tags: Ultimate, Marksman, Imbueable, Damage, Physical, Cooldown

Rogue RainofArrows
  • e type: 1
  • max talent ranks: 3
  • power id: 400232
  • power mod hash: 3567619071
  • reward name: Rogue Mod RainofArrows 01
Supreme Rain of Arrows

Rain of Arrows' second wave Knocks Down enemies for 3 seconds.

Tags: Ultimate, Marksman, Imbueable, Damage, Physical, Cooldown

Rogue RainofArrows
  • e type: 1
  • max talent ranks: 3
  • power id: 400232
  • power mod hash: 2206514638
  • reward name: Rogue Mod RainofArrows 02
Blended Poison Imbuement

Critical Strikes with Poison Imbued Skills deal x75% increased Poisoning damage.

Tags: Imbuement, Damage, Poison, Cooldown, Imbueable

Rogue PoisonImbue
  • e type: 1
  • max talent ranks: 3
  • power id: 358508
  • power mod hash: 3923113625
  • reward name: Rogue Mod PoisonImbue 02
Blended Cold Imbuement

Lucky Hit: Critical Strikes with Cold Imbued Skills have up to a 20% chance to instantly Freeze enemies for 3 seconds.

Tags: Imbuement, Chill, Damage, Cold, Cooldown, Crowd Control, Imbueable

Rogue ColdImbue
  • e type: 1
  • max talent ranks: 3
  • power id: 359246
  • power mod hash: 3540402146
  • reward name: Rogue Mod ColdImbue 02
Blended Shadow Imbuement

Shadow Imbuement's primary explosion makes enemies Vulnerable for 2 seconds.

Tags: Imbuement, Damage, Shadow, Cooldown, Imbueable

Rogue ShadowImbue
  • e type: 1
  • max talent ranks: 3
  • power id: 380288
  • power mod: UpgradeB
  • power mod hash: 2686060810
  • reward name: Rogue Mod ShadowImbue 02
Exposure

Lucky Hit: Dealing direct damage to an enemy affected by a Trap Skill has up to a 25% chance to:
Reduce the active Cooldowns of your Trap Skills by 20%
Drop a cluster of exploding Stun Grenades that deal 40% total Physical damage and Stun enemies for 0.5 seconds

Tags: Trap, Grenade, Damage, Physical, Cooldown, Crowd Control, Lucky Hit

Rogue Talent Cunning T5 N1
  • e type: 2
  • max talent ranks: 1
  • power id: 391680
  • power mod hash: 0
  • reward name: Rogue Talent Cunning T5 N1
Concealment

Cooldown: {20/19/18/17.2/16.4/15.8/15.2/14.8/14.4/14/13.6/13.2/13/12.8/12.6/12.4/12.3/12.2/12.1/12} seconds
Vanish from sight, gaining an advanced form of Stealth for 4 seconds that will not be removed by taking damage.

Concealment also makes you Unstoppable, grants +30% Movement Speed, and allows you to move freely through enemies for its duration.

Using an attack Skill during Concealment will break Concealment.


skill_rankup_desc: Cooldown {20/19/18/17.2/16.4/15.8/15.2/14.8/14.4/14/13.6/13.2/13/12.8/12.6/12.4/12.3/12.2/12.1/12} seconds.

Tags: Subterfuge, Unstoppable, Stealth, Cooldown, Movement

Rogue Stealth
  • e type: 0
  • max talent ranks: 5
  • power id: 794965
  • power mod hash: 0
  • reward name: Rogue Unlock Stealth
Countering Stealth

The Skill that breaks Concealment will always be a guaranteed Critical Strike.

Tags: Subterfuge, Unstoppable, Stealth, Cooldown, Movement

Rogue Stealth
  • e type: 1
  • max talent ranks: 3
  • power id: 794965
  • power mod: UpgradeA
  • power mod hash: 2686060809
  • reward name: Rogue Mod Stealth UpgradeA
Subverting Stealth

The Skill that breaks Concealment always makes enemies Vulnerable for 6 seconds.

Tags: Subterfuge, Unstoppable, Stealth, Cooldown, Movement

Rogue Stealth
  • e type: 1
  • max talent ranks: 3
  • power id: 794965
  • power mod: UpgradeB
  • power mod hash: 2686060810
  • reward name: Rogue Mod Stealth UpgradeB
Enhanced Shadow Step

Damaging an enemy with Shadow Step increases your Critical Strike Chance against them by +8% for 3 seconds.

Tags: Agility, Cutthroat, Unstoppable, Imbueable, Damage, Physical, Cooldown, Movement

Rogue ShadowStep
  • e type: 1
  • max talent ranks: 3
  • power id: 355606
  • power mod: SkillRank
  • power mod hash: 2849853803
  • reward name: Rogue Mod ShadowStep 03
Enhanced Dash

Enemies damaged by Dash take x15% increased Critical Strike Damage from you for 5 seconds.

Tags: Agility, Cutthroat, Imbueable, Damage, Physical, Cooldown

Rogue Dash
  • e type: 1
  • max talent ranks: 3
  • power id: 358761
  • power mod: SkillRank
  • power mod hash: 2849853803
  • reward name: Rogue Mod Dash SkillRank
Enhanced Caltrops

Enemies take x3% increased damage from you each second they are in Caltrops.

Tags: Agility, Trap, Crowd Control, Damage, Physical, Cooldown

Rogue Caltrops
  • e type: 1
  • max talent ranks: 3
  • power id: 389667
  • power mod: SkillRank
  • power mod hash: 2849853803
  • reward name: Rogue Mod Caltrops SkillRank
Enhanced Dark Shroud

Dark Shroud's shadows have a 10% chance to not be consumed.

Tags: Subterfuge, Damage Reduction, Cooldown

Rogue DarkShroud
  • e type: 1
  • max talent ranks: 3
  • power id: 786381
  • power mod hash: 3686988752
  • reward name: Rogue Mod DarkShroud 01
Enhanced Smoke Grenade

Enemies affected by Smoke Grenade take x15% increased damage from you.

Tags: Subterfuge, Daze, Grenade, Crowd Control, Cooldown

Rogue SmokeBomb
  • e type: 1
  • max talent ranks: 3
  • power id: 356162
  • power mod: SkillRank
  • power mod hash: 2849853803
  • reward name: Rogue Mod BlindingSmoke 03
Enhanced Poison Trap

Poison Trap Knocks Down enemies for 1.5 seconds when it activates.

Tags: Subterfuge, Trap, Damage, Poison, Cooldown

Rogue PoisonTrap
  • e type: 1
  • max talent ranks: 3
  • power id: 416528
  • power mod hash: 639386033
  • reward name: Rogue Mod PoisonTrap 03
Enhanced Stealth

You gain 40 Energy when you enter Concealment.

Tags: Subterfuge, Unstoppable, Stealth, Cooldown, Movement

Rogue Stealth
  • e type: 1
  • max talent ranks: 3
  • power id: 794965
  • power mod: RankUpgrade
  • power mod hash: 4084060308
  • reward name: Rogue Mod Stealth RankUpgrade
Enhanced Poison Imbuement

Poison Imbuement's Poisoning Duration is increased by 1 second.

Tags: Imbuement, Damage, Poison, Cooldown, Imbueable

Rogue PoisonImbue
  • e type: 1
  • max talent ranks: 3
  • power id: 358508
  • power mod hash: 2300425734
  • reward name: Rogue Mod PoisonImbue 03
Enhanced Shadow Imbuement

You have +15% increased Critical Strike Chance against Injured enemies infected by Shadow Imbuement.

Tags: Imbuement, Damage, Shadow, Cooldown, Imbueable

Rogue ShadowImbue
  • e type: 1
  • max talent ranks: 3
  • power id: 380288
  • power mod: SkillRank
  • power mod hash: 2849853803
  • reward name: Rogue Mod ShadowImbue 03
Enhanced Cold Imbuement

Lucky Hit: Cold Imbued Skills have up to a 30% chance to make enemies Vulnerable for 3 seconds.

Tags: Imbuement, Chill, Damage, Cold, Cooldown, Crowd Control, Imbueable

Rogue ColdImbue
  • e type: 1
  • max talent ranks: 3
  • power id: 359246
  • power mod: SkillRank
  • power mod hash: 2849853803
  • reward name: Rogue Mod ColdImbue 03
Rapid Gambits

Your Evade Cooldown is reduced by {0.5/1/1.5/2/2.5/3/3.5/4/4.5/5} seconds when you Daze an enemy.


skill_rankup_desc: Cooldown Reduction {0.5/1/1.5/2/2.5/3/3.5/4/4.5/5} seconds

Tags: Daze, Crowd Control, Cooldown, Search_Evade

Rogue Talent 06
  • e type: 2
  • max talent ranks: 3
  • power id: 1008676
  • power mod hash: 0
  • reward name: Rogue Talent 06
Flame Shield

Cooldown: 20 seconds
Lucky Hit Chance: 35% (per use)
Engulf yourself in flames for {2/2.1/2.2/2.3/2.4/2.5/2.6/2.7/2.8/2.9} seconds, Burning surrounding enemies for {40/44/48/52/56/60/64/68/72/76}% damage per second.

While Flame Shield is active, you are Immune.


skill_rankup_desc: Duration {2/2.1/2.2/2.3/2.4/2.5/2.6/2.7/2.8/2.9}
Burning Damage {40/44/48/52/56/60/64/68/72/76}%

Tags: Defensive, Pyromancy, Immune, Damage, Burn, Cooldown

Sorcerer FlameShield
  • e type: 0
  • max talent ranks: 5
  • power id: 167341
  • power mod hash: 0
  • reward name: Sorc Unlock FlameShield
Frost Nova

Cooldown: {24/22.8/21.6/20.64/19.68/18.96/18.24/17.76/17.28/16.8/16.32/15.84/15.6/15.36/15.12/14.88/14.76/14.64/14.52/14.4} seconds

Unleash a torrent of frost, Freezing enemies around you for 3 seconds.


skill_rankup_desc: Cooldown {24/22.8/21.6/20.64/19.68/18.96/18.24/17.76/17.28/16.8/16.32/15.84/15.6/15.36/15.12/14.88/14.76/14.64/14.52/14.4}

Tags: Defensive, Frost, Frozen, Crowd Control, Cooldown

Sorcerer FrostNova
  • e type: 0
  • max talent ranks: 5
  • power id: 291215
  • power mod hash: 0
  • reward name: Sorc Unlock FrostNova
Ice Armor

Cooldown: 20 seconds
A Barrier of ice forms around you for 6 seconds, absorbing {30/33/36/39/42/45/48/51/54/57}% of your Base Life in damage. While Ice Armor is active, 5% of your damage dealt is added to its Barrier.


skill_rankup_desc: Barrier Amount {#}

Tags: Defensive, Frost, Barrier, Cooldown, Damage

Sorcerer IceArmor
  • e type: 0
  • max talent ranks: 5
  • power id: 297039
  • power mod hash: 0
  • reward name: Sorc Unlock IceArmor
Ice Blades

Cooldown: 16 seconds
Lucky Hit Chance: 70.801% (per use)
Conjure a pair of ice blades for 6 seconds that rapidly slash enemies for {23/25.3/27.6/29.9/32.2/34.5/36.8/39.1/41.4/43.7}% damage and have a 30% chance to make them Vulnerable for 2 seconds.


skill_rankup_desc: Damage {23/25.3/27.6/29.9/32.2/34.5/36.8/39.1/41.4/43.7}%

Tags: Conjuration, Frost, Vulnerable, Damage, Cold, Cooldown

Sorcerer IceBlades
  • e type: 0
  • max talent ranks: 5
  • power id: 291492
  • power mod hash: 0
  • reward name: Sorc Unlock IceBlades
Lightning Spear

Cooldown: 20 seconds
Lucky Hit Chance: 26.491% (per use)
Conjure a spear of lightning that seeks out enemies for 6 seconds, dealing {15/16.5/18/19.5/21/22.5/24/25.5/27/28.5}% damage per hit.


skill_rankup_desc: Damage {15/16.5/18/19.5/21/22.5/24/25.5/27/28.5}%

Tags: Conjuration, Shock, Damage, Lightning, Cooldown

Sorcerer LightningSpear
  • e type: 0
  • max talent ranks: 5
  • power id: 292074
  • power mod hash: 0
  • reward name: Sorc Unlock LightningSpear
Teleport

Attack Speed Multiplier: 1.25
Cooldown: {11/10.45/9.9/9.46/9.02/8.69/8.36/8.14/7.92/7.7/7.48/7.26/7.15/7.04/6.93/6.82/6.765/6.71/6.655/6.6} seconds
Lucky Hit Chance: 65% (per hit)
Transform into lightning, becoming Unstoppable and surging to the target location, dealing {25/27.5/30/32.5/35/37.5/40/42.5/45/47.5}% damage around you upon arrival.


skill_rankup_desc: Damage {25/27.5/30/32.5/35/37.5/40/42.5/45/47.5}%
Cooldown {11/10.45/9.9/9.46/9.02/8.69/8.36/8.14/7.92/7.7/7.48/7.26/7.15/7.04/6.93/6.82/6.765/6.71/6.655/6.6}

Tags: Defensive, Shock, Damage, Lightning, Cooldown, Unstoppable

Sorcerer Teleport
  • e type: 0
  • max talent ranks: 5
  • power id: 288106
  • power mod hash: 0
  • reward name: Sorc Unlock Teleport
Inferno

Cooldown: 45 seconds
Lucky Hit Chance: 5% (per hit)
Summon a fiery serpent that continually constricts the target area, Burning enemies for 295% damage over 8 seconds.

Tags: Ultimate, Pyromancy, Damage, Burn, Cooldown

Sorcerer Inferno
  • e type: 0
  • max talent ranks: 5
  • power id: 294198
  • power mod hash: 0
  • reward name: Sorc Unlock Inferno
Unstable Currents

Cooldown: 70 seconds
Lightning surges within you for 10 seconds. Whenever you cast a Shock Skill, a random Core, Conjuration, or Mastery Shock Skill is also cast.

Tags: Ultimate, Shock, Damage, Lightning, Cooldown

Sorcerer UnstableCurrents
  • e type: 0
  • max talent ranks: 5
  • power id: 517417
  • power mod hash: 0
  • reward name: Sorc Unlock UnstableCurrents
Prime Inferno

Inferno repeatedly Pulls enemies to its center.

Tags: Ultimate, Pyromancy, Damage, Burn, Cooldown

Sorcerer Inferno
  • e type: 1
  • max talent ranks: 3
  • power id: 294198
  • power mod: Upgrade1
  • power mod hash: 2686060761
  • reward name: Sorc Mod Inferno Upgrade1
Deep Freeze

Cooldown: 60 seconds
Lucky Hit Chance: 2% (per hit)
Encase yourself in ice, becoming Immune for 4 seconds, continually dealing 25% damage, and Chilling enemies for 14%. When Deep Freeze expires, it deals an additional 100% damage.

Casting Deep Freeze again ends the effect early.

Tags: Ultimate, Frost, Immune, Chill, Damage, Cold, Cooldown, Crowd Control, Damage Reduction

Sorcerer DeepFreeze
  • e type: 0
  • max talent ranks: 5
  • power id: 291827
  • power mod hash: 0
  • reward name: Sorc Unlock DeepFreeze
Supreme Unstable Currents

While Unstable Currents is active, Crackling Energy continually pulses and consumes no charges.

Tags: Ultimate, Shock, Damage, Lightning, Cooldown

Sorcerer UnstableCurrents
  • e type: 1
  • max talent ranks: 3
  • power id: 517417
  • power mod: BonusDurationOnPickup
  • power mod hash: 1814087926
  • reward name: Sorc Mod UnstableCurrents BonusDurationOnPickup
Supreme Inferno

While Inferno is active, your Pyromancy Skills cost no Mana.

Tags: Ultimate, Pyromancy, Damage, Burn, Cooldown

Sorcerer Inferno
  • e type: 1
  • max talent ranks: 3
  • power id: 294198
  • power mod: Upgrade2
  • power mod hash: 2686060762
  • reward name: Sorc Mod Inferno Upgrade2
Prime Deep Freeze

When Deep Freeze ends, gain 10% of your Base Life as a Barrier for 6 seconds for each enemy you Froze while it was active.

Tags: Ultimate, Frost, Immune, Chill, Damage, Cold, Cooldown, Crowd Control, Damage Reduction

Sorcerer DeepFreeze
  • e type: 1
  • max talent ranks: 3
  • power id: 291827
  • power mod: Upgrade1
  • power mod hash: 2686060761
  • reward name: Sorc Mod DeepFreeze Upgrade1
Prime Unstable Currents

Unstable Currents increases your Attack Speed by +25% while active.

Tags: Ultimate, Shock, Damage, Lightning, Cooldown

Sorcerer UnstableCurrents
  • e type: 1
  • max talent ranks: 3
  • power id: 517417
  • power mod: AttackSpeedBonus
  • power mod hash: 2161001520
  • reward name: Sorc Mod UnstableCurrents AttackSpeedBonus
Supreme Deep Freeze

When Deep Freeze ends, your Non-Ultimate Cooldowns are reduced by 50%.

Tags: Ultimate, Frost, Immune, Chill, Damage, Cold, Cooldown, Crowd Control, Damage Reduction

Sorcerer DeepFreeze
  • e type: 1
  • max talent ranks: 3
  • power id: 291827
  • power mod: Upgrade2
  • power mod hash: 2686060762
  • reward name: Sorc Mod DeepFreeze Upgrade2
Elemental Attunement

Lucky Hit: Critical Strikes have up to a {5/10/15/20/25/30/35/40/45/50}% chance to reset the Cooldown of one of your Defensive Skills. Can only happen once every 10 seconds.


skill_rankup_desc: Lucky Hit Chance {5/10/15/20/25/30/35/40/45/50}%

Tags: Defensive, Lucky Hit, Critical Strikes, Cooldown

Sorcerer Talent Elemental T2 N2
  • e type: 2
  • max talent ranks: 3
  • power id: 156211
  • power mod hash: 0
  • reward name: Sorcerer Talent Elemental T2 N2
Overflowing Energy

Crackling Energy hits 1 additional enemy. Each time Crackling Energy hits an enemy, your Shock Skill Cooldowns are reduced by 0.1 seconds, increased to 0.25 seconds against Elites.

Tags: Crackling Energy, Cooldown, Elite Monsters, Damage, Shock

Sorcerer Talent Lightning T3 N1
  • e type: 2
  • max talent ranks: 1
  • power id: 334791
  • power mod hash: 0
  • reward name: Sorcerer Talent Lightning T3 N1
Protection

Using a Cooldown grants {10/20/30/40/50/60/70/80/90/100}% of your Maximum Life as a Barrier for 2 seconds.


skill_rankup_desc: Barrier Amount {10/20/30/40/50/60/70/80/90/100}% Maximum Life

Tags: Barrier, Cooldown

Sorcerer Talent 07
  • e type: 2
  • max talent ranks: 3
  • power id: 1003736
  • power mod hash: 0
  • reward name: Sorcerer Talent 07
Mystical Flame Shield

You gain 25% Mana Cost Reduction while Flame Shield is active.

Tags: Defensive, Pyromancy, Immune, Damage, Burn, Cooldown

Sorcerer FlameShield
  • e type: 1
  • max talent ranks: 3
  • power id: 167341
  • power mod: UpgradeA
  • power mod hash: 2686060809
  • reward name: Sorc Mod FlameShield UpgradeA
Mystical Frost Nova

Frost Nova makes enemies Vulnerable for 4 seconds, increased to 6 seconds against Bosses.

Tags: Defensive, Frost, Frozen, Crowd Control, Cooldown

Sorcerer FrostNova
  • e type: 1
  • max talent ranks: 3
  • power id: 291215
  • power mod: UpgradeA
  • power mod hash: 2686060809
  • reward name: Sorc Mod FrostNova UpgradeA
Mystical Ice Armor

Damage against Vulnerable enemies contributes 50% more to Ice Armor's Barrier.

Tags: Defensive, Frost, Barrier, Cooldown, Damage

Sorcerer IceArmor
  • e type: 1
  • max talent ranks: 3
  • power id: 297039
  • power mod: UpgradeA
  • power mod hash: 2686060809
  • reward name: Sorc Mod IceArmor UpgradeA
Summoned Ice Blades

20% of Enhanced Ice Blades's Cooldown reduction is applied to your other Skills.

Tags: Conjuration, Frost, Vulnerable, Damage, Cold, Cooldown

Sorcerer IceBlades
  • e type: 1
  • max talent ranks: 3
  • power id: 291492
  • power mod: UpgradeA
  • power mod hash: 2686060809
  • reward name: Sorc Mod IceBlades UpgradeA
Summoned Lightning Spear

Collecting Crackling Energy increases the damage of your next Lightning Spear cast by x20%, up to x100%.

Tags: Conjuration, Shock, Damage, Lightning, Cooldown

Sorcerer LightningSpear
  • e type: 1
  • max talent ranks: 3
  • power id: 292074
  • power mod: UpgradeA
  • power mod hash: 2686060809
  • reward name: Sorc Mod LightningSpear UpgradeA
Mystical Teleport

For 4 seconds after Teleporting, Crackling Energy hits 2 additional enemies.

Tags: Defensive, Shock, Damage, Lightning, Cooldown, Unstoppable

Sorcerer Teleport
  • e type: 1
  • max talent ranks: 3
  • power id: 288106
  • power mod: UpgradeA
  • power mod hash: 2686060809
  • reward name: Sorc Mod Teleport UpgradeA
Shimmering Teleport

After Teleporting, you gain 30% Damage Reduction for 3 seconds.

Tags: Defensive, Shock, Damage, Lightning, Cooldown, Unstoppable

Sorcerer Teleport
  • e type: 1
  • max talent ranks: 3
  • power id: 288106
  • power mod: UpgradeB
  • power mod hash: 2686060810
  • reward name: Sorc Mod Teleport UpgradeB
Invoked Lightning Spear

Lightning Spear Stuns enemies for 2 seconds when Critically Striking.

Tags: Conjuration, Shock, Damage, Lightning, Cooldown

Sorcerer LightningSpear
  • e type: 1
  • max talent ranks: 3
  • power id: 292074
  • power mod: UpgradeB
  • power mod hash: 2686060810
  • reward name: Sorc Mod LightningSpear UpgradeB
Invoked Ice Blades

Your Ice Blades gain +10% increased Attack Speed per active Ice Blades.

Tags: Conjuration, Frost, Vulnerable, Damage, Cold, Cooldown

Sorcerer IceBlades
  • e type: 1
  • max talent ranks: 3
  • power id: 291492
  • power mod: UpgradeB
  • power mod hash: 2686060810
  • reward name: Sorc Mod IceBlades UpgradeB
Shimmering Ice Armor

Enemies that hit you while Ice Armor is active have a 15% chance to become Frozen for 3 seconds.

Tags: Defensive, Frost, Barrier, Cooldown, Damage

Sorcerer IceArmor
  • e type: 1
  • max talent ranks: 3
  • power id: 297039
  • power mod: UpgradeB
  • power mod hash: 2686060810
  • reward name: Sorc Mod IceArmor UpgradeB
Shimmering Frost Nova

Frost Nova generates 4 Mana per enemy hit.

Tags: Defensive, Frost, Frozen, Crowd Control, Cooldown

Sorcerer FrostNova
  • e type: 1
  • max talent ranks: 3
  • power id: 291215
  • power mod: UpgradeB
  • power mod hash: 2686060810
  • reward name: Sorc Mod FrostNova UpgradeB
Shimmering Flame Shield

Flame Shield Heals you for 50% of your missing Life.

Tags: Defensive, Pyromancy, Immune, Damage, Burn, Cooldown

Sorcerer FlameShield
  • e type: 1
  • max talent ranks: 3
  • power id: 167341
  • power mod: UpgradeB
  • power mod hash: 2686060810
  • reward name: Sorc Mod FlameShield UpgradeB
Enhanced Flame Shield

Flame Shield grants +25% Movement Speed while active.

Tags: Defensive, Pyromancy, Immune, Damage, Burn, Cooldown

Sorcerer FlameShield
  • e type: 1
  • max talent ranks: 3
  • power id: 167341
  • power mod: SkillRank
  • power mod hash: 2849853803
  • reward name: Sorc Mod FlameShield SkillRank
Enhanced Frost Nova

Killing enemies Frozen by Frost Nova reduces its Cooldown by 1 seconds, up to 4 seconds per cast.

Tags: Defensive, Frost, Frozen, Crowd Control, Cooldown

Sorcerer FrostNova
  • e type: 1
  • max talent ranks: 3
  • power id: 291215
  • power mod: SkillRank
  • power mod hash: 2849853803
  • reward name: Sorc Mod FrostNova SkillRank
Enhanced Ice Armor

While Ice Armor is active, your Mana Regeneration is increased by x25%.

Tags: Defensive, Frost, Barrier, Cooldown, Damage

Sorcerer IceArmor
  • e type: 1
  • max talent ranks: 3
  • power id: 297039
  • power mod: SkillRank
  • power mod hash: 2849853803
  • reward name: Sorc Mod IceArmor SkillRank
Enhanced Teleport

Teleport's Cooldown is decreased by 0.5 seconds per enemy hit, up to 3 seconds.

Tags: Defensive, Shock, Damage, Lightning, Cooldown, Unstoppable

Sorcerer Teleport
  • e type: 1
  • max talent ranks: 3
  • power id: 288106
  • power mod: SkillRank
  • power mod hash: 2849853803
  • reward name: Sorc Mod Teleport SkillRank
Enhanced Ice Blades

Ice Blades's Cooldown is reduced by 0.5 seconds each time it hits a Vulnerable enemy.

Tags: Conjuration, Frost, Vulnerable, Damage, Cold, Cooldown

Sorcerer IceBlades
  • e type: 1
  • max talent ranks: 3
  • power id: 291492
  • power mod: SkillRank
  • power mod hash: 2849853803
  • reward name: Sorc Mod IceBlades SkillRank
Enhanced Lightning Spear

After Critically Striking, Lightning Spear gains a +5% increased stacking Critical Strike Chance for its duration.

Tags: Conjuration, Shock, Damage, Lightning, Cooldown

Sorcerer LightningSpear
  • e type: 1
  • max talent ranks: 3
  • power id: 292074
  • power mod: SkillRank
  • power mod hash: 2849853803
  • reward name: Sorc Mod LightningSpear SkillRank

Cooldown

Cooldown is a statistic Diablo IV. The concept was introduced in Diablo II, although it was referred to as Casting Delay.

It returned in Diablo IV, and it is a limit of how often a particular skill can be used. A skill that makes a drastic effect on the battlefield, in addition to the costs normally present, needs a minor time allotment to cool down. This was set in place to prevent heroes from completely dominating the battleground. For the skills affected by this change, they were allowed buffs to their effects, justifying this minor time cooldown.

While most skills have no cooldown or have just 6 to 30 seconds, the most powerful skills may go up to 60, 90, 120, or even 180 seconds. Cooldowns longer than that are very rare.

After the skill is used, it may have no cooldown at all (the speed at which it can be used is only limited by character’s or monster’s resources and attack speed) or require a specific amount of time to recharge before it can be used again. This time can be visually indicated by a grayed area on the skill icon, which decreases clockwise as the cooldown nears its end. When cooldown is reset or expires, the button briefly flashes to clearly indicate that moment.

Cooldown management is a vital part of gameplay, although some cooldown-independent builds exist as well. There are many ways in which it can (and should) be reduced:

  • Plain passive skills, items and sets offering cooldown reduction of all skills in percent. Note that they stack with other modifiers multiplicatively, being added to the respective stat. Example: Evocation, Captain Crimson’s Trimmings.
  • Plain passive skills offering cooldown reduction of specific skills in set amount of seconds. Example: Boon of Bul-Kathos.
  • Skill Runes and Items that remove, reduce or even add cooldown to specific skills. Example: Archon rune “Pure Power”, Aether Walker (removes cooldown of Teleport and replaces it with Arcane Power cost).
  • Diamonds in the helm socket, can reduce all cooldowns by up to 12.5% (25% with Leoric’s Crown).
  • Respective affix on items, can roll on gloves, amulets, rings, pauldrons, off-hand items (up to 8%) or weapons (up to 10%). Some Legendary Items may reduce cooldowns of particular skills even further, like Gesture of Orpheus, reducing cooldown of Slow Time by 30-40%.
  • Legendary Follower items that halve the Followers’ skills cooldowns: Vadim’s Surge, Slipka’s Letter Opener, Hillenbrand’s Training Sword.
  • Items, runes and skills that reduce the remaining cooldowns by X seconds when triggered. Example: Grave Injustice, Rally, In-Geom, Obsidian Ring of the Zodiac, Trag’Oul Coils, Messerschmidt’s Reaver.
  • Passive effects that reset the existing cooldowns, instantly removing them regardless of how much time remains. Example: Illusionist.
  • Empowered Shrine and Channeling Pylon reduce all cooldowns by half and by three quarters respectively for the duration. Pylon also resets the cooldowns that are already active.

Cooldown reduction is subject to diminishing returns. There are some builds focusing on keeping lower cooldowns for long-recharging spells, but the legitimately achievable cap for most classes is somewhere around 72-75% (84.5-88.5% with Leoric’s Crown).

Some skills (like Unstable Anomaly) do not have a normal cooldown, instead applying a debuff visible on the panel. These cooldowns may never be reduced, unless specifically stated otherwise.

Note that cooldown time is determined at the moment skill is used. Equipping items that reduce cooldowns by X% after the skill is used will have no effect. However, temporary effects that reduce cooldowns will affect the currently recharging ones by recharging them faster as long as they last.

Cooldowns of skills triggered by items are usually separate from cooldowns of identical skills wielded by the player, if any.

Cooldowns normally start immediately after the skill is activated, not once its effect is over. This includes shapeshifting abilities like Archon. However, some skills, especially those that grant immunity to damage, such as Serenity, Smoke Screen or Spirit Walk, will only start cooldown after they end, to prevent characters from permanent immunities.

Also note that cooldowns continue to recharge even while the character stays dead. It is possible by legitimate means to reduce a cooldown to zero before the skill effect fades. The passive skill Critical Mass for the Wizards proved so effective for that purpose that it has been removed altogether from the game.

Cooldown reduction does not go into the damage sheet statistic, but most of the time can determine the effective damage per second.

Cooldowns of item special effects (such as Firebird’s Finery set bonus) are not affected by the cooldown reduction, unless specifically stated otherwise. Moreover, cooldowns of all passive skills that prevent a hero from dying (Unstable Anomaly, Near Death Experience, Spirit Vessel etc) cannot be reduced by any means possible.

Skills with charges, like Dashing Strike, actually do recharge faster, benefiting from the cooldown reduction as well.

The potion cooldown of 30 seconds may not be reduced by the cooldown reduction; the only ability in game able to reduce it is the Blood Flask Necromancer skill rune.

D4 Guides & Tips