Treasure Goblins are a rare spawn that can appear in the open environment, as well as inside dungeons. You can even see it on the minimap when one is close, as well as a distinct sound you can hear. When you see one, drop everything you're currently doing and pursue it, as they can de-spawn after some time after being hit, and they carry lots of valuables, from Gold to Legendaries.
I know you're thinking, "But there's tons of mobs of Elites trying to kill me! Should I still chase the Goblin?" The answer is always "yes," as that's what makes running into one so exciting. Make it pay dearly for flashing that huge bag of goodies in your face with no intent to share. It deserves no less.
Tips: Alawys go after the Treasure Goblin.
Adam Fletcher said: Yes, there are Treasure Goblins in Diablo IV.
Treasure Goblins will return in Diablo IV. Treasure Goblins are small demons that steal loot and everything that glitters, carrying said treasure in sacks over their shoulders. They are servants to the baroness Greed, and they enter her domain from the mortal realm through portals.
The Goblins do not fight, preferring to escape into their realm where no one can follow them (or at least so they think), and even if anyone manages to, the Sentries will protect the Goblin there.
– Adria
Treasure Goblins are ragged opportunists, sneering and scuttling amidst battles to collect the loot of the fallen. Mischievous scavengers, they have a hunched posture due to the weight of the treasures they carry over their backs, and possess grayish bodies and lizard-like heads. As quickly as they enter Sanctuary, they depart, disappearing into portals with their goods in tow. Old stories refer to these creatures as the “Drunkard’s Faerie,” as intoxicated individuals often see a small creature carrying a bag of gold out of the corner of their eye. A guarded species, if observed during one of their hunts, Treasure Goblins will retreat through these portals, utilizing a type of magic not unlike that of the kind the Horadrim employed to summon Town Portals and Waypoints. This was done at the will of Greed, a demon that Treasure Goblins serve. She aimed to lure greedy adventurers into her realm to their doom in a sea of riches they would never spend.
Treasure Goblins are a more recent addition to Sanctuary’s bestiary. They gained a place in human folklore, and some scholars theorized they were an indigenous species of goblins. Before the Darkening of Tristram, Adria discovered the true nature of the Goblins, and how they served Greed, but apparently never shared her findings beyond the Coven. Thus, to best knowledge, no mortal had ever followed a Treasure Goblin through its portal.
Sightings of them increased shortly after the appearance of the Fallen Star. Little is known of the Goblins by Sanctuary’s inhabitants bar the fact that they are not native to the mortal realm. After the Siege of Bastion’s Keep, tales of Treasure Goblins scurrying about Kehjistan’s battlefields have riddled Sanctuary’s taverns. At first believed to be frenzied grave robbers, the Goblins’ true nature became known only once they were witnessed in broad daylight. Now, their appearance is recognizable to all but the most cloistered of citizens, and prove a welcome sight to powerful nephalem in search of easy loot. As their presence has become more common, so have rumors of their gold-filled “vault.” It is said that beyond a goblin’s portal untold riches await, as well as untold horrors. In this, there was some truth, though Greed was killed by the Nephalem.
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