Diablo 4 Swords

Diablo 4 Swords

Swords return in Diablo IV. Their appearance varies based on the region they’re obtained in. For instance, in Kehjistan, swords are based on scimitars, whereas in Scosglen, they’re based on broadswords.

A Sword is a type of sharp-edged weapon seen throughout the Diablo series of games. Swords come in many forms, shapes, and sizes. In Diablo I and Diablo II, both one-handed and two-handed swords are classified as single weapon type, but in Diablo III a separate type of Two-Handed Swords exists.

Generally, Swords are balanced for faster Attack Speed than Maces and Axes.

List of Diablo 4 Swords

NameIcon Description
Sword
Sword
0.9 Attacks per Second (Slow Weapon)
  • +17.5% Critical Strike Damage
  • Sailor 1h Sword
    Sword
    0.9 Attacks per Second (Slow Weapon)
  • +17.5% Critical Strike Damage
  • Obsidian Blade
    Legendary Sword
    0.9 Attacks per Second (Slow Weapon)
  • +17.5% Critical Strike Damage
  • Flammard
    Legendary Sword
    0.9 Attacks per Second (Slow Weapon)
  • +17.5% Critical Strike Damage
  • Ghoul King's Blade
    Legendary Sword
    0.9 Attacks per Second (Slow Weapon)
  • +17.5% Critical Strike Damage
  • Lich Blade
    Legendary Sword
    0.9 Attacks per Second (Slow Weapon)
  • +17.5% Critical Strike Damage
  • Royal Boneblade
    Legendary Sword
    0.9 Attacks per Second (Slow Weapon)
  • +17.5% Critical Strike Damage
  • Skull and Steel
    Legendary Sword
    0.9 Attacks per Second (Slow Weapon)
  • +17.5% Critical Strike Damage
  • Serpent's Bite
    Legendary Sword
    0.9 Attacks per Second (Slow Weapon)
  • +17.5% Critical Strike Damage
  • Barbed Sword
    Legendary Sword
    0.9 Attacks per Second (Slow Weapon)
  • +17.5% Critical Strike Damage
  • Short Sword
    Sword
    0.9 Attacks per Second (Slow Weapon)
  • +17.5% Critical Strike Damage

  • Quest: Prisoner
    Short Sword
    Sword
    0.9 Attacks per Second (Slow Weapon)
  • +17.5% Critical Strike Damage
  • Short Sword
    Sword
    0.9 Attacks per Second (Slow Weapon)
  • +17.5% Critical Strike Damage
  • Shortsword
    Sword
    0.9 Attacks per Second (Slow Weapon)
  • +17.5% Critical Strike Damage
  • Boot Blade
    Sword
    0.9 Attacks per Second (Slow Weapon)
  • +17.5% Critical Strike Damage
  • Wooden Sword
    Sword
    0.9 Attacks per Second (Slow Weapon)
  • +17.5% Critical Strike Damage
  • Broadsword
    Sword
    0.9 Attacks per Second (Slow Weapon)
  • +17.5% Critical Strike Damage
  • Longsword
    Sword
    0.9 Attacks per Second (Slow Weapon)
  • +17.5% Critical Strike Damage
  • Sabre
    Sword
    0.9 Attacks per Second (Slow Weapon)
  • +17.5% Critical Strike Damage
  • War Sword
    Sword
    0.9 Attacks per Second (Slow Weapon)
  • +17.5% Critical Strike Damage
  • Falchion
    Sword
    0.9 Attacks per Second (Slow Weapon)
  • +17.5% Critical Strike Damage
  • Bastard Sword
    Sword
    0.9 Attacks per Second (Slow Weapon)
  • +17.5% Critical Strike Damage
  • Military Sword
    Sword
    0.9 Attacks per Second (Slow Weapon)
  • +17.5% Critical Strike Damage
  • Zealot Blade
    Sword
    0.9 Attacks per Second (Slow Weapon)
  • +17.5% Critical Strike Damage
  • Falchion
    Sword
    0.9 Attacks per Second (Slow Weapon)
  • +17.5% Critical Strike Damage
  • Sabre
    Sword
    0.9 Attacks per Second (Slow Weapon)
  • +17.5% Critical Strike Damage
  • Broad Sword
    Sword
    0.9 Attacks per Second (Slow Weapon)
  • +17.5% Critical Strike Damage

  • Quest: , A Pound of Flesh
    War Sword
    Sword
    0.9 Attacks per Second (Slow Weapon)
  • +17.5% Critical Strike Damage
  • Forgotten Sword
    Sword
    0.9 Attacks per Second (Slow Weapon)
  • +17.5% Critical Strike Damage
  • Steel Defender
    Sword
    0.9 Attacks per Second (Slow Weapon)
  • +17.5% Critical Strike Damage
  • Mangler
    Sword
    0.9 Attacks per Second (Slow Weapon)
  • +17.5% Critical Strike Damage
  • Heretic's Requiem
    Sword
    0.9 Attacks per Second (Slow Weapon)
  • +17.5% Critical Strike Damage

  • “Lo, the light took the form of a sword and on its blade shone countless twisting faces of those for whom the Father had ordained would die at its point.”
    - Excerpt From The Trials of Prava
    One-Eyed Swordsman's Blade
    Sword
    0.9 Attacks per Second (Slow Weapon)
  • +[4.4 – 10]% Attack Speed

  • "By the blood of the willing, we call her home."
    Meshif's Sword
    Sword
    0.9 Attacks per Second (Slow Weapon)
  • +17.5% Critical Strike Damage

  • Small charms and amulets hang from the hilt. The weapon of an adventurer who has traveled to the far ends of the world.
    Quest: When the Tide Comes In
    Shortsword
    Sword
    0.9 Attacks per Second (Slow Weapon)
  • +17.5% Critical Strike Damage
  • Scimitar
    Sword
    0.9 Attacks per Second (Slow Weapon)
  • +17.5% Critical Strike Damage
  • Gladius
    Sword
    0.9 Attacks per Second (Slow Weapon)
  • +17.5% Critical Strike Damage
  • Rapier
    Sword
    0.9 Attacks per Second (Slow Weapon)
  • +17.5% Critical Strike Damage
  • Doomblade
    Sword
    0.9 Attacks per Second (Slow Weapon)
  • +17.5% Critical Strike Damage
  • Legendary Test Sword1H
    Legendary Sword
    0.9 Attacks per Second (Slow Weapon)
  • +17.5% Critical Strike Damage

  • Test legendary for sword 1H.
    Ramaladni's Magnum Opus
    Unique Sword
    0.9 Attacks per Second (Slow Weapon)
  • +17.5% Critical Strike Damage

  • Skills using this weapon deal x[0.1 – 0.3]% increased damage per point of Fury you have, but you lose 2 Fury every second.
  • +[7 – 14]% Damage with Dual-Wielded Weapons
  • +[16.5 – 23.5]% Damage to Close Enemies
  • +[7 – 14]% Physical Damage
  • Lucky Hit: Up to a 5% Chance to Restore +[7 – 14]% Primary Resource

  • "Without him the wine is less sweet, the hearth less warm, and our blades less keen. Our blood brother is gone, but Bul-Kathos willing, we will meet again one day."
    - Sorrowsong for Ramaladni
    Doombringer
    Unique Sword
    0.9 Attacks per Second (Slow Weapon)
  • +17.5% Critical Strike Damage

  • Lucky Hit: Up to a [|%|] chance to deal *825 Shadow damage to surrounding enemies and reduce their damage done by 20% for 5 seconds.
  • +[12.5 – 19.5]% Core Skill Damage
  • +[10.5 – 17.5]% Damage
  • Lucky Hit: Up to a 5% Chance to Heal +[[0.175 – 0.315]] Life
  • +[12 – 26]% Life

  • Whenever this ancient sword has reappeared throughout history, it portends a time of great strife, as well as a devastating loss of life.
    Hand Axe
    Sword
    0.9 Attacks per Second (Slow Weapon)
  • +17.5% Critical Strike Damage
  • One-Handed Weapon
    Sword
    0.9 Attacks per Second (Slow Weapon)
    Darkblade
    Sword
    0.9 Attacks per Second (Slow Weapon)
  • +17.5% Critical Strike Damage

  • +[7 – 14]% Shadow Damage
  • +[7 – 14]% Damage to Affected By Shadow Damage Over Time Enemies
  • Lucky Hit: Up to a +[4.4 – 10]% Chance to Execute Injured Non-Elites

  • "While the origins of this accursed blade are lost to time, there is no question that wielding its dark power leaves an indelible stain on one's soul."
    - Barrett's Book of Implements
    Darkblade
    Sword
    0.9 Attacks per Second (Slow Weapon)
  • +17.5% Critical Strike Damage

  • +[7 – 14]% Shadow Damage
  • +[7 – 14]% Damage to Affected By Shadow Damage Over Time Enemies
  • Lucky Hit: Up to a +[4.4 – 10]% Chance to Execute Injured Non-Elites
  • Requires Level 20

    "While the origins of this accursed blade are lost to time, there is no question that wielding its dark power leaves an indelible stain on one's soul."
    - Barrett's Book of Implements
    Bloodpetal Blade
    Sword
    0.9 Attacks per Second (Slow Weapon)
    Azurehand Heart-piercer
    Sword
    0.9 Attacks per Second (Slow Weapon)
    npc_vigo_WEP_sword
    Sword
    0.9 Attacks per Second (Slow Weapon)
  • +17.5% Critical Strike Damage
  • Equilibrium
    Cosmetic Sword
    0.9 Attacks per Second (Slow Weapon)
    Sword
    Sword
    0.9 Attacks per Second (Slow Weapon)
  • +17.5% Critical Strike Damage
  • Bonus Damage with Swords:

    • Increases your damage dealt while wielding either a One-Handed or Two-Handed Sword.

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    List of Affixes & Mods

    NameDescription
    +[7 – 14]% Berserking Skill Damage
    Item Power
    0[0.01 – 0.02]
    150[0.02 – 0.045]
    340[0.03 – 0.06]
    460[0.045 – 0.08]
    625[0.05 – 0.1]
    725[0.07 – 0.14]
    +[49 – 63] Dexterity
    Item Power
    0[10 – 12]
    150[13 – 18]
    340[18 – 24]
    460[30 – 37]
    625[41 – 51]
    725[49 – 63]
    +[49 – 63] Intelligence
    Item Power
    0[10 – 12]
    150[13 – 18]
    340[18 – 24]
    460[30 – 37]
    625[41 – 51]
    725[49 – 63]
    +[49 – 63] Strength
    Item Power
    0[10 – 12]
    150[13 – 18]
    340[18 – 24]
    460[30 – 37]
    625[41 – 51]
    725[49 – 63]
    +[49 – 63] Willpower
    Item Power
    0[10 – 12]
    150[13 – 18]
    340[18 – 24]
    460[30 – 37]
    625[41 – 51]
    725[49 – 63]
    +[20 – 28] All Stats
    Item Power
    0[5 – 6]
    150[6 – 8]
    340[8 – 11]
    460[13 – 17]
    625[16 – 22]
    725[20 – 28]
    +[14 – 21]% Critical Strike Damage
    Item Power
    0[0.015 – 0.03]
    150[0.045 – 0.07]
    340[0.06 – 0.09]
    460[0.085 – 0.12]
    625[0.1 – 0.15]
    725[0.14 – 0.21]
    +[14 – 21]% Critical Strike Damage
    Item Power
    0[0.015 – 0.03]
    150[0.045 – 0.07]
    340[0.06 – 0.09]
    460[0.085 – 0.12]
    625[0.1 – 0.15]
    725[0.14 – 0.21]
    +[14 – 21]% Critical Strike Damage
    Item Power
    0[0.015 – 0.03]
    150[0.045 – 0.07]
    340[0.06 – 0.09]
    460[0.085 – 0.12]
    625[0.1 – 0.15]
    725[0.14 – 0.21]
    +[14 – 21]% Critical Strike Damage with Imbued Skills
    Item Power
    0[0.015 – 0.03]
    150[0.045 – 0.07]
    340[0.06 – 0.09]
    460[0.085 – 0.12]
    625[0.1 – 0.15]
    725[0.14 – 0.21]
    +[14 – 21]% Lightning Critical Strike Damage
    Item Power
    0[0.015 – 0.03]
    150[0.045 – 0.07]
    340[0.06 – 0.09]
    460[0.085 – 0.12]
    625[0.1 – 0.15]
    725[0.14 – 0.21]
    +[14 – 21]% Critical Strike Damage
    Item Power
    0[0.015 – 0.03]
    150[0.045 – 0.07]
    340[0.06 – 0.09]
    460[0.085 – 0.12]
    625[0.1 – 0.15]
    725[0.14 – 0.21]
    +[18.5 – 39.5]% Basic Skill Damage
    Item Power
    0[0.035 – 0.065]
    150[0.065 – 0.14]
    340[0.095 – 0.185]
    460[0.135 – 0.24]
    625[0.145 – 0.295]
    725[0.185 – 0.395]
    +[7 – 14]% Damage Over Time
    Item Power
    0[0.01 – 0.02]
    150[0.02 – 0.045]
    340[0.03 – 0.06]
    460[0.045 – 0.08]
    625[0.05 – 0.1]
    725[0.07 – 0.14]
    +[12.5 – 19.5]% Core Skill Damage
    Item Power
    0[0.01 – 0.02]
    150[0.035 – 0.06]
    340[0.055 – 0.085]
    460[0.075 – 0.11]
    625[0.09 – 0.14]
    725[0.125 – 0.195]
    +[14 – 21]% Ultimate Skill Damage
    Item Power
    0[0.015 – 0.03]
    150[0.045 – 0.07]
    340[0.06 – 0.09]
    460[0.085 – 0.12]
    625[0.1 – 0.15]
    725[0.14 – 0.21]
    +[7 – 14]% Damage to Bleeding Enemies
    Item Power
    0[0.01 – 0.02]
    150[0.02 – 0.045]
    340[0.03 – 0.06]
    460[0.045 – 0.08]
    625[0.05 – 0.1]
    725[0.07 – 0.14]
    +[7 – 14]% Damage to Burning Enemies
    Item Power
    0[0.01 – 0.02]
    150[0.02 – 0.045]
    340[0.03 – 0.06]
    460[0.045 – 0.08]
    625[0.05 – 0.1]
    725[0.07 – 0.14]
    +[9.5 – 16.5]% Damage to Crowd Controlled Enemies
    Item Power
    0[0.015 – 0.025]
    150[0.03 – 0.055]
    340[0.04 – 0.07]
    460[0.06 – 0.095]
    625[0.07 – 0.12]
    725[0.095 – 0.165]
    +[7 – 14]% Damage to Chilled Enemies
    Item Power
    0[0.01 – 0.02]
    150[0.02 – 0.045]
    340[0.03 – 0.06]
    460[0.045 – 0.08]
    625[0.05 – 0.1]
    725[0.07 – 0.14]
    +[16.5 – 23.5]% Damage to Daze Enemies
    Item Power
    0[0.02 – 0.035]
    150[0.05 – 0.075]
    340[0.07 – 0.1]
    460[0.095 – 0.135]
    625[0.115 – 0.165]
    725[0.165 – 0.235]
    +[16.5 – 23.5]% Damage to Distant Enemies
    Item Power
    0[0.02 – 0.035]
    150[0.05 – 0.075]
    340[0.07 – 0.1]
    460[0.095 – 0.135]
    625[0.115 – 0.165]
    725[0.165 – 0.235]
    +[7 – 14]% Damage to Freeze Enemies
    Item Power
    0[0.01 – 0.02]
    150[0.02 – 0.045]
    340[0.03 – 0.06]
    460[0.045 – 0.08]
    625[0.05 – 0.1]
    725[0.07 – 0.14]
    +[21 – 35]% Damage to Injured Enemies
    Item Power
    0[0.02 – 0.05]
    150[0.065 – 0.115]
    340[0.09 – 0.15]
    460[0.13 – 0.2]
    625[0.15 – 0.25]
    725[0.21 – 0.35]
    +[16.5 – 23.5]% Damage to Close Enemies
    Item Power
    0[0.02 – 0.035]
    150[0.05 – 0.075]
    340[0.07 – 0.1]
    460[0.095 – 0.135]
    625[0.115 – 0.165]
    725[0.165 – 0.235]
    +[7 – 14]% Damage to Poisoned Enemies
    Item Power
    0[0.01 – 0.02]
    150[0.02 – 0.045]
    340[0.03 – 0.06]
    460[0.045 – 0.08]
    625[0.05 – 0.1]
    725[0.07 – 0.14]
    +[7 – 14]% Damage to Affected By Shadow Damage Over Time Enemies
    Item Power
    0[0.01 – 0.02]
    150[0.02 – 0.045]
    340[0.03 – 0.06]
    460[0.045 – 0.08]
    625[0.05 – 0.1]
    725[0.07 – 0.14]
    +[16.5 – 23.5]% Damage to Bleeding Enemies
    Item Power
    0[0.02 – 0.035]
    150[0.05 – 0.075]
    340[0.07 – 0.1]
    460[0.095 – 0.135]
    625[0.115 – 0.165]
    725[0.165 – 0.235]
    +[16.5 – 23.5]% Damage to Stun Enemies
    Item Power
    0[0.02 – 0.035]
    150[0.05 – 0.075]
    340[0.07 – 0.1]
    460[0.095 – 0.135]
    625[0.115 – 0.165]
    725[0.165 – 0.235]
    +[7 – 14]% Damage to Trap Enemies
    Item Power
    0[0.01 – 0.02]
    150[0.02 – 0.045]
    340[0.03 – 0.06]
    460[0.045 – 0.08]
    625[0.05 – 0.1]
    725[0.07 – 0.14]
    +[16.5 – 23.5]% Vulnerable Damage
    Item Power
    0[0.02 – 0.035]
    150[0.05 – 0.075]
    340[0.07 – 0.1]
    460[0.095 – 0.135]
    625[0.115 – 0.165]
    725[0.165 – 0.235]
    Up to a +[4.4 – 10]% Chance to Execute Injured Non-Elites
    Item Power
    0[2 – 2]
    150[5 – 10]
    340[10 – 21]
    460[20 – 38]
    625[25 – 54]
    725[36 – 83]
    +[[21 – 42]}|1%|] Overpower Damage
    Item Power
    0[0.015 – 0.06]
    150[0.06 – 0.135]
    340[0.09 – 0.18]
    460[0.135 – 0.24]
    625[0.15 – 0.3]
    725[0.21 – 0.42]
    +[[21 – 42]}|1%|] Overpower Damage
    Item Power
    0[0.015 – 0.06]
    150[0.06 – 0.135]
    340[0.09 – 0.18]
    460[0.135 – 0.24]
    625[0.15 – 0.3]
    725[0.21 – 0.42]

    Barbarian

    When designing the Barbarian, classical barbarian imagery was looked at along with the takes on the class from previous games. The arsenal system was added to reflect how, invariably, takes on the Barbarian in the past had always shown the class equipped with heavy weaponry (swords, axes, and polearms).

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