Swords return in Diablo IV. Their appearance varies based on the region they’re obtained in. For instance, in Kehjistan, swords are based on scimitars, whereas in Scosglen, they’re based on broadswords.
A Sword is a type of sharp-edged weapon seen throughout the Diablo series of games. Swords come in many forms, shapes, and sizes. In Diablo I and Diablo II, both one-handed and two-handed swords are classified as single weapon type, but in Diablo III a separate type of Two-Handed Swords exists.
Generally, Swords are balanced for faster Attack Speed than Maces and Axes.
Name | Icon | Description |
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Sword | Sword 0.9 Attacks per Second (Slow Weapon) | |
Sailor 1h Sword | Sword 0.9 Attacks per Second (Slow Weapon) | |
Obsidian Blade | Legendary Sword 0.9 Attacks per Second (Slow Weapon) | |
Flammard | Legendary Sword 0.9 Attacks per Second (Slow Weapon) | |
Ghoul King's Blade | Legendary Sword 0.9 Attacks per Second (Slow Weapon) | |
Lich Blade | Legendary Sword 0.9 Attacks per Second (Slow Weapon) | |
Royal Boneblade | Legendary Sword 0.9 Attacks per Second (Slow Weapon) | |
Skull and Steel | Legendary Sword 0.9 Attacks per Second (Slow Weapon) | |
Serpent's Bite | Legendary Sword 0.9 Attacks per Second (Slow Weapon) | |
Barbed Sword | Legendary Sword 0.9 Attacks per Second (Slow Weapon) | |
Short Sword | Sword 0.9 Attacks per Second (Slow Weapon) Quest: Prisoner | |
Short Sword | Sword 0.9 Attacks per Second (Slow Weapon) | |
Short Sword | Sword 0.9 Attacks per Second (Slow Weapon) | |
Shortsword | Sword 0.9 Attacks per Second (Slow Weapon) | |
Boot Blade | Sword 0.9 Attacks per Second (Slow Weapon) | |
Wooden Sword | Sword 0.9 Attacks per Second (Slow Weapon) | |
Broadsword | Sword 0.9 Attacks per Second (Slow Weapon) | |
Longsword | Sword 0.9 Attacks per Second (Slow Weapon) | |
Sabre | Sword 0.9 Attacks per Second (Slow Weapon) | |
War Sword | Sword 0.9 Attacks per Second (Slow Weapon) | |
Falchion | Sword 0.9 Attacks per Second (Slow Weapon) | |
Bastard Sword | Sword 0.9 Attacks per Second (Slow Weapon) | |
Military Sword | Sword 0.9 Attacks per Second (Slow Weapon) | |
Zealot Blade | Sword 0.9 Attacks per Second (Slow Weapon) | |
Falchion | Sword 0.9 Attacks per Second (Slow Weapon) | |
Sabre | Sword 0.9 Attacks per Second (Slow Weapon) | |
Broad Sword | Sword 0.9 Attacks per Second (Slow Weapon) Quest: , A Pound of Flesh | |
War Sword | Sword 0.9 Attacks per Second (Slow Weapon) | |
Forgotten Sword | Sword 0.9 Attacks per Second (Slow Weapon) | |
Steel Defender | Sword 0.9 Attacks per Second (Slow Weapon) | |
Mangler | Sword 0.9 Attacks per Second (Slow Weapon) | |
Heretic's Requiem | Sword 0.9 Attacks per Second (Slow Weapon) “Lo, the light took the form of a sword and on its blade shone countless twisting faces of those for whom the Father had ordained would die at its point.” - Excerpt From The Trials of Prava | |
One-Eyed Swordsman's Blade | Sword 0.9 Attacks per Second (Slow Weapon) "By the blood of the willing, we call her home." | |
Meshif's Sword | Sword 0.9 Attacks per Second (Slow Weapon) Small charms and amulets hang from the hilt. The weapon of an adventurer who has traveled to the far ends of the world. Quest: When the Tide Comes In | |
Shortsword | Sword 0.9 Attacks per Second (Slow Weapon) | |
Scimitar | Sword 0.9 Attacks per Second (Slow Weapon) | |
Gladius | Sword 0.9 Attacks per Second (Slow Weapon) | |
Rapier | Sword 0.9 Attacks per Second (Slow Weapon) | |
Doomblade | Sword 0.9 Attacks per Second (Slow Weapon) | |
Legendary Test Sword1H | Legendary Sword 0.9 Attacks per Second (Slow Weapon) Test legendary for sword 1H. | |
Ramaladni's Magnum Opus | Unique Sword 0.9 Attacks per Second (Slow Weapon) "Without him the wine is less sweet, the hearth less warm, and our blades less keen. Our blood brother is gone, but Bul-Kathos willing, we will meet again one day." - Sorrowsong for Ramaladni | |
Doombringer | Unique Sword 0.9 Attacks per Second (Slow Weapon) Whenever this ancient sword has reappeared throughout history, it portends a time of great strife, as well as a devastating loss of life. | |
Hand Axe | Sword 0.9 Attacks per Second (Slow Weapon) | |
One-Handed Weapon | Sword 0.9 Attacks per Second (Slow Weapon) | |
Darkblade | Sword 0.9 Attacks per Second (Slow Weapon) "While the origins of this accursed blade are lost to time, there is no question that wielding its dark power leaves an indelible stain on one's soul." - Barrett's Book of Implements | |
Darkblade | Sword 0.9 Attacks per Second (Slow Weapon) Requires Level 20 "While the origins of this accursed blade are lost to time, there is no question that wielding its dark power leaves an indelible stain on one's soul." - Barrett's Book of Implements | |
Bloodpetal Blade | Sword 0.9 Attacks per Second (Slow Weapon) | |
Azurehand Heart-piercer | Sword 0.9 Attacks per Second (Slow Weapon) | |
npc_vigo_WEP_sword | Sword 0.9 Attacks per Second (Slow Weapon) | |
Equilibrium | Cosmetic Sword 0.9 Attacks per Second (Slow Weapon) | |
Sword | Sword 0.9 Attacks per Second (Slow Weapon) |
Name | Description | ||||||||||||||
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+[7 – 14]% Berserking Skill Damage |
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+[49 – 63] Dexterity |
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+[49 – 63] Intelligence |
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+[49 – 63] Strength |
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+[49 – 63] Willpower |
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+[20 – 28] All Stats |
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+[14 – 21]% Critical Strike Damage |
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+[14 – 21]% Critical Strike Damage |
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+[14 – 21]% Critical Strike Damage |
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+[14 – 21]% Critical Strike Damage with Imbued Skills |
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+[14 – 21]% Lightning Critical Strike Damage |
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+[14 – 21]% Critical Strike Damage |
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+[18.5 – 39.5]% Basic Skill Damage |
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+[7 – 14]% Damage Over Time |
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+[12.5 – 19.5]% Core Skill Damage |
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+[14 – 21]% Ultimate Skill Damage |
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+[7 – 14]% Damage to Bleeding Enemies |
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+[7 – 14]% Damage to Burning Enemies |
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+[9.5 – 16.5]% Damage to Crowd Controlled Enemies |
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+[7 – 14]% Damage to Chilled Enemies |
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+[16.5 – 23.5]% Damage to Daze Enemies |
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+[16.5 – 23.5]% Damage to Distant Enemies |
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+[7 – 14]% Damage to Freeze Enemies |
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+[21 – 35]% Damage to Injured Enemies |
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+[16.5 – 23.5]% Damage to Close Enemies |
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+[7 – 14]% Damage to Poisoned Enemies |
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+[7 – 14]% Damage to Affected By Shadow Damage Over Time Enemies |
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+[16.5 – 23.5]% Damage to Bleeding Enemies |
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+[16.5 – 23.5]% Damage to Stun Enemies |
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+[7 – 14]% Damage to Trap Enemies |
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+[16.5 – 23.5]% Vulnerable Damage |
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Up to a +[4.4 – 10]% Chance to Execute Injured Non-Elites |
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+[[21 – 42]}|1%|] Overpower Damage |
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+[[21 – 42]}|1%|] Overpower Damage |
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When designing the Barbarian, classical barbarian imagery was looked at along with the takes on the class from previous games. The arsenal system was added to reflect how, invariably, takes on the Barbarian in the past had always shown the class equipped with heavy weaponry (swords, axes, and polearms).
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