Key Passives: Unlocked at Level 32, Key Passives dramatically affect how your other Skills operate, tweaking your playstyle towards a unified goal as you unlock them.
| Name | Cluster | Type | Description |
|---|---|---|---|
| Avalanche | Key Passive | Passive |
Vulnerable enemies take 20% increased damage. |
| Shatter | Key Passive | Passive |
Frozen enemies cannot move or attack. Enemies can be Frozen by repeadly Chilling them. |
| Overflowing Energy | Key Passive | Passive |
Crackling Energy periodically damages surrounding enemies when picked up. |
| Vyr's Mastery | Key Passive | Passive |
|
| Esu's Ferocity | Key Passive | Passive |
|
| Combustion | Key Passive | Passive |
|
| Name | Cluster | Type | Description |
|---|---|---|---|
| Devastation | Core | Passive |
|
| Elemental Dominance | Core | Passive |
|
| Potent Warding | Core | Passive |
|
| Glass Cannon | Defensive | Passive |
|
| Elemental Attunement | Defensive | Passive |
|
| Precision Magic | Conjuration | Passive |
|
| Conjuration Mastery | Conjuration | Passive |
|
| Align the Elements | Conjuration | Passive |
|
| Mana Shield | Conjuration | Passive |
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| Protection | Conjuration | Passive |
|
| Icy Veil | Mastery | Passive |
Barriers absorb damage from all sources up to a specified amount. |
| Cold Front | Mastery | Passive |
Barriers absorb damage from all sources up to a specified amount. Chilled enemies have reduced Movement Speed. Repeatedly Chilling an enemy will Freeze it. |
| Snap Freeze | Mastery | Passive |
Frozen enemies cannot move or attack. Enemies can be Frozen by repeadly Chilling them. |
| Inner Flames | Mastery | Passive |
Healthy characters have more than 80% of their Life. |
| Devouring Blaze | Mastery | Passive |
|
| Crippling Flames | Mastery | Passive |
Healthy characters have more than 80% of their Life. |
| Static Discharge | Mastery | Passive |
Crackling Energy periodically damages surrounding enemies when picked up. |
| Shocking Impact | Mastery | Passive |
|
| Invigorating Conduit | Mastery | Passive |
|
| Permafrost | Ultimate | Passive |
|
| Icy Touch | Ultimate | Passive |
Vulnerable enemies take 20% increased damage. |
| Frigid Breeze | Ultimate | Passive |
Vulnerable enemies take 20% increased damage. |
| Hoarfrost | Ultimate | Passive |
Chilled enemies have reduced Movement Speed. Repeatedly Chilling an enemy will Freeze it. Frozen enemies cannot move or attack. Enemies can be Frozen by repeadly Chilling them. |
| Fiery Surge | Ultimate | Passive |
|
| Soulfire | Ultimate | Passive |
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| Warmth | Ultimate | Passive |
|
| Endless Pyre | Ultimate | Passive |
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| Coursing Currents | Ultimate | Passive |
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| Conduction | Ultimate | Passive |
|
| Convulsions | Ultimate | Passive |
|
| Electrocution | Ultimate | Passive |
|
| Avalanche | Key Passive | Passive |
Vulnerable enemies take 20% increased damage. |
| Shatter | Key Passive | Passive |
Frozen enemies cannot move or attack. Enemies can be Frozen by repeadly Chilling them. |
| Overflowing Energy | Key Passive | Passive |
Crackling Energy periodically damages surrounding enemies when picked up. |
| Vyr's Mastery | Key Passive | Passive |
|
| Esu's Ferocity | Key Passive | Passive |
|
| Combustion | Key Passive | Passive |
|
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