Diablo 4 Axes Affixes & Mods

Axes

Axes in Diablo 4 are Weapons that players can equip to inflict damage on Enemies, Bosses or to other players in PVP. Axes are wielded with both hands which prevents from using a shield. Depending on their rarity, they can have random or unique modifiers that can increase the players offensive or defensive capabilities.

Name Icon Description
Axe
Axe
0.9 Attacks per Second (Slow Weapon)
  • +28% Damage to Healthy Enemies
  • Bearded Axe
    Legendary Axe
    0.9 Attacks per Second (Slow Weapon)
  • +28% Damage to Healthy Enemies
  • Marauder Axe
    Legendary Axe
    0.9 Attacks per Second (Slow Weapon)
  • +28% Damage to Healthy Enemies
  • Bullova
    Legendary Axe
    0.9 Attacks per Second (Slow Weapon)
  • +28% Damage to Healthy Enemies
  • Ravager
    Legendary Axe
    0.9 Attacks per Second (Slow Weapon)
  • +28% Damage to Healthy Enemies
  • Snake Axe
    Legendary Axe
    0.9 Attacks per Second (Slow Weapon)
  • +28% Damage to Healthy Enemies
  • Octopian Edge
    Legendary Axe
    0.9 Attacks per Second (Slow Weapon)
  • +28% Damage to Healthy Enemies
  • Hand Axe
    Axe
    0.9 Attacks per Second (Slow Weapon)
  • +28% Damage to Healthy Enemies
  • Great Axe
    Axe
    0.9 Attacks per Second (Slow Weapon)
  • +28% Damage to Healthy Enemies
  • Cutter's Axe
    Axe
    0.9 Attacks per Second (Slow Weapon)
  • +28% Damage to Healthy Enemies
  • Hand Axe
    Axe
    0.9 Attacks per Second (Slow Weapon)
  • +28% Damage to Healthy Enemies
  • War Axe
    Axe
    0.9 Attacks per Second (Slow Weapon)
  • +28% Damage to Healthy Enemies

  • +[0.02 – 0.048] Life On Kill
  • +[16.5 – 23.5]% Damage to Elites
  • Lucky Hit: Up to a +[4.4 – 10]% Chance to Execute Injured Non-Elites
  • Cleaver
    Axe
    0.9 Attacks per Second (Slow Weapon)
  • +28% Damage to Healthy Enemies
  • Axe
    Axe
    0.9 Attacks per Second (Slow Weapon)
  • +28% Damage to Healthy Enemies
  • Military Pick
    Axe
    0.9 Attacks per Second (Slow Weapon)
  • +28% Damage to Healthy Enemies
  • Twin Axe
    Axe
    0.9 Attacks per Second (Slow Weapon)
  • +28% Damage to Healthy Enemies
  • Broad Axe
    Axe
    0.9 Attacks per Second (Slow Weapon)
  • +28% Damage to Healthy Enemies
  • Battle Axe
    Axe
    0.9 Attacks per Second (Slow Weapon)
  • +28% Damage to Healthy Enemies
  • Combat Hatchet
    Axe
    0.9 Attacks per Second (Slow Weapon)
  • +28% Damage to Healthy Enemies
  • Axe
    Axe
    0.9 Attacks per Second (Slow Weapon)
  • +28% Damage to Healthy Enemies
  • Double Axe
    Axe
    0.9 Attacks per Second (Slow Weapon)
  • +28% Damage to Healthy Enemies
  • Crowbill
    Axe
    0.9 Attacks per Second (Slow Weapon)
  • +28% Damage to Healthy Enemies
  • War Crescent
    Axe
    0.9 Attacks per Second (Slow Weapon)
  • +28% Damage to Healthy Enemies
  • Combat Hatchet
    Axe
    0.9 Attacks per Second (Slow Weapon)
  • +28% Damage to Healthy Enemies
  • Ceder Wood Axe
    Axe
    0.9 Attacks per Second (Slow Weapon)
  • +28% Damage to Healthy Enemies
  • War Axe
    Axe
    0.9 Attacks per Second (Slow Weapon)
  • +28% Damage to Healthy Enemies
  • Broad Axe
    Axe
    0.9 Attacks per Second (Slow Weapon)
  • +28% Damage to Healthy Enemies
  • Ripper Axe
    Axe
    0.9 Attacks per Second (Slow Weapon)
  • +28% Damage to Healthy Enemies
  • Battle Axe
    Axe
    0.9 Attacks per Second (Slow Weapon)
  • +28% Damage to Healthy Enemies
  • Legendary Test Axe1H
    Legendary Axe
    0.9 Attacks per Second (Slow Weapon)
  • +28% Damage to Healthy Enemies

  • Test legendary for axe 1H.
    Waxing Gibbous
    Unique Axe
    0.9 Attacks per Second (Slow Weapon)
  • +28% Damage to Healthy Enemies

  • Gain Stealth for 2 seconds when killing enemies with Shred. Breaking Stealth with an attack grants Ambush which guarantees Critical Strikes for [1 – 2.5] seconds.
  • +[14 – 21]% Critical Strike Damage
  • +[16.5 – 23.5]% Damage to Close Enemies
  • +[21 – 35]% Damage to Injured Enemies
  • +[0.02 – 0.048] Life On Kill

  • The nights preceding the full moon are sometimes far more dangerous than the event itself. The frenzy has begun to rise, yet the night is just dark enough to obscure a hunter from their prey's sight.
    The Butcher's Cleaver
    Unique Axe
    0.9 Attacks per Second (Slow Weapon)
  • +28% Damage to Healthy Enemies

  • Lucky Hit: When you Critically Strike an enemy you have up to a 100% chance to Fear and Slow them by [40 – 75]% for 4 seconds.
  • +[7 – 14]% Physical Damage
  • +[9.5 – 16.5]% Damage to Crowd Controlled Enemies
  • +[14 – 21]% Critical Strike Damage
  • +[4.5 – 12]% Critical Strike Chance Against Injured Enemies

  • A nightmarish amalgam of blood, bone and steel, this axe is as horrific, and as deadly, as its creator.
    Protean Axe
    Cosmetic Axe
    0.9 Attacks per Second (Slow Weapon)
    Azurehand Head-cleaver
    Cosmetic Axe
    0.9 Attacks per Second (Slow Weapon)

    Bonus Damage with Axes:

    • Increases your damage dealt while wielding either a One-Handed or Two-Handed Axe.

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    Two-Handed Axes

    Two-Handed Axes in Diablo 4 are Weapons that players can equip to inflict damage on Enemies, Bosses or to other players in PVP. Two-Handed Axes are a type of melee weapon that are designed for heavy, powerful strikes. They are typically larger and heavier than one-handed axes, and they require the use of both hands to wield effectively. Players who choose to use a Two-Handed Axe will be able to deliver devastating blows to Enemies, dealing high damage and potentially even cleaving through multiple targets at once.

    List of Axes Affixes & Mods

    NameDescription
    +[7 – 14]% Berserking Skill Damage
    Item Power
    0[0.01 – 0.02]
    150[0.02 – 0.045]
    340[0.03 – 0.06]
    460[0.045 – 0.08]
    625[0.05 – 0.1]
    725[0.07 – 0.14]
    +[49 – 63] Dexterity
    Item Power
    0[10 – 12]
    150[13 – 18]
    340[18 – 24]
    460[30 – 37]
    625[41 – 51]
    725[49 – 63]
    +[49 – 63] Intelligence
    Item Power
    0[10 – 12]
    150[13 – 18]
    340[18 – 24]
    460[30 – 37]
    625[41 – 51]
    725[49 – 63]
    +[49 – 63] Strength
    Item Power
    0[10 – 12]
    150[13 – 18]
    340[18 – 24]
    460[30 – 37]
    625[41 – 51]
    725[49 – 63]
    +[49 – 63] Willpower
    Item Power
    0[10 – 12]
    150[13 – 18]
    340[18 – 24]
    460[30 – 37]
    625[41 – 51]
    725[49 – 63]
    +[20 – 28] All Stats
    Item Power
    0[5 – 6]
    150[6 – 8]
    340[8 – 11]
    460[13 – 17]
    625[16 – 22]
    725[20 – 28]
    +[14 – 21]% Critical Strike Damage
    Item Power
    0[0.015 – 0.03]
    150[0.045 – 0.07]
    340[0.06 – 0.09]
    460[0.085 – 0.12]
    625[0.1 – 0.15]
    725[0.14 – 0.21]
    +[14 – 21]% Critical Strike Damage
    Item Power
    0[0.015 – 0.03]
    150[0.045 – 0.07]
    340[0.06 – 0.09]
    460[0.085 – 0.12]
    625[0.1 – 0.15]
    725[0.14 – 0.21]
    +[14 – 21]% Critical Strike Damage
    Item Power
    0[0.015 – 0.03]
    150[0.045 – 0.07]
    340[0.06 – 0.09]
    460[0.085 – 0.12]
    625[0.1 – 0.15]
    725[0.14 – 0.21]
    +[14 – 21]% Critical Strike Damage with Imbued Skills
    Item Power
    0[0.015 – 0.03]
    150[0.045 – 0.07]
    340[0.06 – 0.09]
    460[0.085 – 0.12]
    625[0.1 – 0.15]
    725[0.14 – 0.21]
    +[14 – 21]% Lightning Critical Strike Damage
    Item Power
    0[0.015 – 0.03]
    150[0.045 – 0.07]
    340[0.06 – 0.09]
    460[0.085 – 0.12]
    625[0.1 – 0.15]
    725[0.14 – 0.21]
    +[14 – 21]% Critical Strike Damage
    Item Power
    0[0.015 – 0.03]
    150[0.045 – 0.07]
    340[0.06 – 0.09]
    460[0.085 – 0.12]
    625[0.1 – 0.15]
    725[0.14 – 0.21]
    +[18.5 – 39.5]% Basic Skill Damage
    Item Power
    0[0.035 – 0.065]
    150[0.065 – 0.14]
    340[0.095 – 0.185]
    460[0.135 – 0.24]
    625[0.145 – 0.295]
    725[0.185 – 0.395]
    +[7 – 14]% Damage Over Time
    Item Power
    0[0.01 – 0.02]
    150[0.02 – 0.045]
    340[0.03 – 0.06]
    460[0.045 – 0.08]
    625[0.05 – 0.1]
    725[0.07 – 0.14]
    +[12.5 – 19.5]% Core Skill Damage
    Item Power
    0[0.01 – 0.02]
    150[0.035 – 0.06]
    340[0.055 – 0.085]
    460[0.075 – 0.11]
    625[0.09 – 0.14]
    725[0.125 – 0.195]
    +[14 – 21]% Ultimate Skill Damage
    Item Power
    0[0.015 – 0.03]
    150[0.045 – 0.07]
    340[0.06 – 0.09]
    460[0.085 – 0.12]
    625[0.1 – 0.15]
    725[0.14 – 0.21]
    +[7 – 14]% Damage to Bleeding Enemies
    Item Power
    0[0.01 – 0.02]
    150[0.02 – 0.045]
    340[0.03 – 0.06]
    460[0.045 – 0.08]
    625[0.05 – 0.1]
    725[0.07 – 0.14]
    +[7 – 14]% Damage to Burning Enemies
    Item Power
    0[0.01 – 0.02]
    150[0.02 – 0.045]
    340[0.03 – 0.06]
    460[0.045 – 0.08]
    625[0.05 – 0.1]
    725[0.07 – 0.14]
    +[9.5 – 16.5]% Damage to Crowd Controlled Enemies
    Item Power
    0[0.015 – 0.025]
    150[0.03 – 0.055]
    340[0.04 – 0.07]
    460[0.06 – 0.095]
    625[0.07 – 0.12]
    725[0.095 – 0.165]
    +[7 – 14]% Damage to Chilled Enemies
    Item Power
    0[0.01 – 0.02]
    150[0.02 – 0.045]
    340[0.03 – 0.06]
    460[0.045 – 0.08]
    625[0.05 – 0.1]
    725[0.07 – 0.14]
    +[16.5 – 23.5]% Damage to Daze Enemies
    Item Power
    0[0.02 – 0.035]
    150[0.05 – 0.075]
    340[0.07 – 0.1]
    460[0.095 – 0.135]
    625[0.115 – 0.165]
    725[0.165 – 0.235]
    +[16.5 – 23.5]% Damage to Distant Enemies
    Item Power
    0[0.02 – 0.035]
    150[0.05 – 0.075]
    340[0.07 – 0.1]
    460[0.095 – 0.135]
    625[0.115 – 0.165]
    725[0.165 – 0.235]
    +[7 – 14]% Damage to Freeze Enemies
    Item Power
    0[0.01 – 0.02]
    150[0.02 – 0.045]
    340[0.03 – 0.06]
    460[0.045 – 0.08]
    625[0.05 – 0.1]
    725[0.07 – 0.14]
    +[21 – 35]% Damage to Injured Enemies
    Item Power
    0[0.02 – 0.05]
    150[0.065 – 0.115]
    340[0.09 – 0.15]
    460[0.13 – 0.2]
    625[0.15 – 0.25]
    725[0.21 – 0.35]
    +[16.5 – 23.5]% Damage to Close Enemies
    Item Power
    0[0.02 – 0.035]
    150[0.05 – 0.075]
    340[0.07 – 0.1]
    460[0.095 – 0.135]
    625[0.115 – 0.165]
    725[0.165 – 0.235]
    +[7 – 14]% Damage to Poisoned Enemies
    Item Power
    0[0.01 – 0.02]
    150[0.02 – 0.045]
    340[0.03 – 0.06]
    460[0.045 – 0.08]
    625[0.05 – 0.1]
    725[0.07 – 0.14]
    +[7 – 14]% Damage to Affected By Shadow Damage Over Time Enemies
    Item Power
    0[0.01 – 0.02]
    150[0.02 – 0.045]
    340[0.03 – 0.06]
    460[0.045 – 0.08]
    625[0.05 – 0.1]
    725[0.07 – 0.14]
    +[16.5 – 23.5]% Damage to Bleeding Enemies
    Item Power
    0[0.02 – 0.035]
    150[0.05 – 0.075]
    340[0.07 – 0.1]
    460[0.095 – 0.135]
    625[0.115 – 0.165]
    725[0.165 – 0.235]
    +[16.5 – 23.5]% Damage to Stun Enemies
    Item Power
    0[0.02 – 0.035]
    150[0.05 – 0.075]
    340[0.07 – 0.1]
    460[0.095 – 0.135]
    625[0.115 – 0.165]
    725[0.165 – 0.235]
    +[7 – 14]% Damage to Trap Enemies
    Item Power
    0[0.01 – 0.02]
    150[0.02 – 0.045]
    340[0.03 – 0.06]
    460[0.045 – 0.08]
    625[0.05 – 0.1]
    725[0.07 – 0.14]
    +[16.5 – 23.5]% Vulnerable Damage
    Item Power
    0[0.02 – 0.035]
    150[0.05 – 0.075]
    340[0.07 – 0.1]
    460[0.095 – 0.135]
    625[0.115 – 0.165]
    725[0.165 – 0.235]
    Up to a +[4.4 – 10]% Chance to Execute Injured Non-Elites
    Item Power
    0[2 – 2]
    150[5 – 10]
    340[10 – 21]
    460[20 – 38]
    625[25 – 54]
    725[36 – 83]
    +[[21 – 42]}|1%|] Overpower Damage
    Item Power
    0[0.015 – 0.06]
    150[0.06 – 0.135]
    340[0.09 – 0.18]
    460[0.135 – 0.24]
    625[0.15 – 0.3]
    725[0.21 – 0.42]
    +[[21 – 42]}|1%|] Overpower Damage
    Item Power
    0[0.015 – 0.06]
    150[0.06 – 0.135]
    340[0.09 – 0.18]
    460[0.135 – 0.24]
    625[0.15 – 0.3]
    725[0.21 – 0.42]

    Primal Axe Active

    Primal Axe is a Weapon Mastery skill used by Barbarian in Diablo IV, based on Ancient Spear.

    • Cooldown: 20 seconds
    • Throw the weapon with a chain attached, dealing Physical damage and pulling in enemies.
    • Damage Type: Physical
    • Other Stats: Berserker skill

    As previously, the Axe pierces through enemies, until reaching maximum length or a solid wall. It then travels back, pulling all enemies vulnerable to Knockback in its path towards the Barbarian.

    Counts as Berserker skill.

    Talents:

    • Fierce Brawler (5): Critical Hit Damage is increased by 6% per point while using Two-Handed weapons. Attack Speed increased by 2% per point while using One-Handed weapons.
    • Blood Thirst (5): Enemies Bleed for 4% of Critical Strike damage per point over 5 seconds.
    • Slaying Strike (5): Damage is increased by 8% per point against enemies below 30% Life.
    • Momentum (5): Up to a 20% chance to generate 5 Fury (Fury generated increases with additional points).
    • Master of Arms (5): After using Primal Axe, the next Fury skill is free and deals 5% increased damage per point.
    • Close Quarters Combatant (5): Deal 3% increased damage per point to enemies within melee range, but take 1% increased damage per point from enemies outside of melee range.
    • Slam (5): Up to a 3% chance per point to knock down enemies.
    • Combat Prowess (5): Damage increased by 2% per point against Immobilized, Stunned, or Slowed enemies.
    • Walking Arsenal (1): Using a different weapon increases all damage done by 8% for 8 seconds, up to 32%.

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