Diablo 4 Melted Heart of Selig

D4 Melted Heart of Selig

Melted Heart of Selig

Unique Amulet
725 Item Power

  • +X% Resistance to All Elements

  • +18 All Stats
  • +19.5% Core Skill Damage
  • +23.5% Damage while Healthy
  • 12% Resource Generation
  • Gain 30 Maximum Resource. In addition, when you take damage, drain [3 – 8] Resource for every 1% of Life you would have lost instead.
  • Flavour Text: "Do not allow your passions to become obsessions. Fuel the fire that burns within you, but it is madness to allow yourself to become ash to please an uncaring universe."
    - Last words of Master Selig
    Requires Level 85

    Drop Rates & Drop Locations

    It drops from the following bosses:

    • Boss: Echo of Duriel(Uber Uniques)

    The Melted Heart of Selig's major Unique power lies in your Resource, giving +30% (percent, not flat) to your maximum Resource. This is to help prime your resource tank, since you will also now drain 3 resource for every 1% Life you would have lost instead. For classes that have little to no problem keeping their resource full anyway, this could be a major survivability assist.

    In addition, you will get additional Resource Generation (you'll need it if you get hit a lot), extra damage from a randomly-selected class Skill, an across-the-board stat bonus, and you'll deal extra damage while Healthy.

    It can be found in World Tier 3: Nightmare and even more can be found in World Tier 4: Torment.

    You can wear multiple different unique items and gain each of their benefits.

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    Build Guide

    All Stats

    When you gain a level, you’ll receive points to spend in Strength, Intelligence, Dexterity, or Willpower, along with your skill points. With each Level, you gain Base Life and Core Stats. Each Level until Level 50 grants a Skill Point. Afterwards, each quarter of a Level grants a Paragon Point.

    Resource Generation

    • Gaining Resource from any source grants {#} more Resource than normal.

    A resource is gathered in different ways depending on class and each skill has a different resource cost. For example, Mana or Fury are resource pools.

    • The Barbarian uses Fury
    • The Druid uses uses Spirit
    • The Rogue uses Energy
    • The Necromancer uses Essence and Corpses
    • The Sorceress uses Mana

    Damage while Healthy:

    • Increases your damage dealt while you are above 80% Life.
    • You have +{#} of this stat from items and Paragon.

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