Diablo 4 Dual Wielding

D4 Dual Wielding

Having two one-handed weapons equipped is generally called Dual Wielding. The Barbarian is able to dual-wield every one-handed weapon he can equip.

One-Handed is a characteristic of weapon types in all three Diablo games. It is often abbreviated as 1H.

A character may only equip weapons and off-hand items into two hand slots, with one-handed weapons occupying one (main) hand only, and two-handed weapons occupying both slots. With one-handed weapon in the main hand (left slot), a character may equip the other (right slot) hand with a shield, an off-hand only item (such as Source or Quiver) or (for some classes) another one-handed weapon. Having two one-handed weapons equipped is generally called Dual-Wielding.

There are some exceptions to this rule (see Two-handed for the list of those), but generally, a character must choose between dual-wielding, picking one-handed weapon + offhand item, or equipping a single two-handed weapon. Not all one-handed weapons may be taken as off-hand choices.

Bonus Damage with Dual Wielded Weapons:

  • Increases your damage dealt while Dual Wielding One-Handed weapons.

Dual Wielded Weapon Damage

  • Dual Wielded Weapon Damage: ({#} - {#})
  • The base damage of your dual wielded One-Handed Weapons.
  • Skills wielding these weapons scale their base damage using this value.
  • Equal to the sum of the weapons' base attack values.

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Dual Wield Skills

NameDescriptionTagsPower NameRewards
Battle Frenzy

While Berserking, your other skills gain +5% Attack Speed for each stack of Frenzy you have.

Tags: Basic, Dual Wield, Fury, Physical, Damage, Attack Speed

Barbarian Frenzy
  • e type: 1
  • max talent ranks: 3
  • power id: 210919
  • power mod: UpgradeA
  • power mod hash: 2686060809
  • reward name: Barb Mod Frenzy UpgradeA
Combat Frenzy

You gain 8% Damage Reduction for each stack of Frenzy you currently have.

Tags: Basic, Dual Wield, Fury, Physical, Damage, Attack Speed

Barbarian Frenzy
  • e type: 1
  • max talent ranks: 3
  • power id: 210919
  • power mod: UpgradeB
  • power mod hash: 2686060810
  • reward name: Barb Mod Frenzy UpgradeB
Violent Double Swing

Hitting an enemy with both hits of Double Swing makes them Vulnerable for 1 second.

Tags: Core, Dual Wield, Damage, Physical, Fury

Barbarian DoubleSwing
  • e type: 1
  • max talent ranks: 3
  • power id: 208000
  • power mod: UpgradeA
  • power mod hash: 2686060809
  • reward name: Barb Mod DoubleSwing UpgradeA
Furious Double Swing

Casting Double Swing while Berserking grants 2 additional seconds of Berserking.

Tags: Core, Dual Wield, Damage, Physical, Fury

Barbarian DoubleSwing
  • e type: 1
  • max talent ranks: 3
  • power id: 208000
  • power mod: UpgradeB
  • power mod hash: 2686060810
  • reward name: Barb Mod DoubleSwing UpgradeB
Walking Arsenal

Dealing direct damage with a Two-Handed Bludgeoning, Two-Handed Slashing, or Dual Wielded weapons grants x10% increased damage for 6 seconds.

While all three damage bonuses are active, you gain an additional x15% increased damage.

Tags: Damage, Two-Handed, Dual Wield, Bludgeoning, Slashing

Barbarian Talent Warlord T5 N1
  • e type: 2
  • max talent ranks: 1
  • power id: 216638
  • power mod hash: 0
  • reward name: Barbarian Talent Warlord T5 N1
Duelist

Attack Speed is increased by +{3/6/9/12/15/18/21/24/27/30}% while using One-Handed weapons.


skill_rankup_desc: Attack Speed +{3/6/9/12/15/18/21/24/27/30}%

Tags: Attack Speed, Dual Wield

Barbarian Talent Berserker T2 N3
  • e type: 2
  • max talent ranks: 3
  • power id: 212867
  • power mod hash: 0
  • reward name: Barbarian Talent Berserker T2 N3
Supreme Iron Maelstrom

Dealing direct damage to an enemy after swapping weapons reduces Iron Maelstrom's Cooldown by 1 second.

Tags: Ultimate, Crowd Control, Bleed, Damage, Physical, Cooldown, Two-Handed, Bludgeoning, Dual Wield, Slashing

Barbarian IronMaelstrom
  • e type: 1
  • max talent ranks: 3
  • power id: 217175
  • power mod: UpgradeB
  • power mod hash: 2686060810
  • reward name: Barb Mod IronMaelstrom UpgradeB
Prime Iron Maelstrom

Iron Maelstrom gains +10% increased Critical Strike Chance and deals x20% increased Critical Strike Damage.

Tags: Ultimate, Crowd Control, Bleed, Damage, Physical, Cooldown, Two-Handed, Bludgeoning, Dual Wield, Slashing

Barbarian IronMaelstrom
  • e type: 1
  • max talent ranks: 3
  • power id: 217175
  • power mod: UpgradeA
  • power mod hash: 2686060809
  • reward name: Barb Mod IronMaelstrom UpgradeA
Iron Maelstrom

Cooldown: 60 seconds
Lucky Hit Chance: 24.167% (per hit)
Activate three times to attach chains to each of your weapons and perform an attack:
First, your Two-Handed Bludgeoning weapon slams into the ground, dealing 60% damage and Stunning enemies for 2 seconds.
Next, your Two-Handed Slashing weapon swipes in front of you, dealing 20% damage and inflicting 120% Bleeding damage over 5 seconds.
Finally, your Dual Wield weapons swing around you, dealing 32.5% damage per hit.

Tags: Ultimate, Crowd Control, Bleed, Damage, Physical, Cooldown, Two-Handed, Bludgeoning, Dual Wield, Slashing

Barbarian IronMaelstrom
  • e type: 0
  • max talent ranks: 5
  • power id: 217175
  • power mod hash: 0
  • reward name: Barb Unlock IronMaelstrom
Frenzy

Attack Speed Multiplier: 1.25
Generate Fury: 4
Lucky Hit Chance: 30% (per hit)
Unleash a rapid flurry of blows, dealing {20/22/24/26/28/30/32/34/36/38}% damage with each pair of hits.

If Frenzy hits an enemy, its Attack Speed is increased by +20% for 3 seconds, up to +60%.


skill_rankup_desc: Damage {20/22/24/26/28/30/32/34/36/38}%

Tags: Basic, Dual Wield, Fury, Physical, Damage, Attack Speed

Barbarian Frenzy
  • e type: 0
  • max talent ranks: 5
  • power id: 210919
  • power mod hash: 0
  • reward name: Barb Unlock Frenzy
Double Swing

Fury Cost: {#}
Lucky Hit Chance: 30% (per hit)
Sweep your weapons from opposite directions, dealing {36/39.6/43.2/46.8/50.4/54/57.6/61.2/64.8/68.4}% damage with each weapon. Enemies caught in the center are damaged by both.


skill_rankup_desc: Damage {36/39.6/43.2/46.8/50.4/54/57.6/61.2/64.8/68.4}%

Tags: Core, Dual Wield, Damage, Physical, Fury

Barbarian DoubleSwing
  • e type: 0
  • max talent ranks: 5
  • power id: 208000
  • power mod hash: 0
  • reward name: Barb Unlock DoubleSwing
Enhanced Frenzy

While Frenzy is granting +60% bonus Attack Speed, it also generates 2 additional Fury.

Tags: Basic, Dual Wield, Fury, Physical, Damage, Attack Speed

Barbarian Frenzy
  • e type: 1
  • max talent ranks: 3
  • power id: 210919
  • power mod: SkillRank
  • power mod hash: 2849853803
  • reward name: Barb Mod Frenzy SkillRank
Enhanced Double Swing

If Double Swing damages a Stunned or Knocked Down enemy, gain 25 Fury.

Tags: Core, Dual Wield, Damage, Physical, Fury

Barbarian DoubleSwing
  • e type: 1
  • max talent ranks: 3
  • power id: 208000
  • power mod: SkillRank
  • power mod hash: 2849853803
  • reward name: Barb Mod DoubleSwing SkillRank

Classes that can dual-wield:

  • Diablo I / Hellfire: Bard
  • Diablo II: Barbarian, Assassin
  • Diablo III: Barbarian, Monk, Demon Hunter (Hand Crossbows only)

Crusaders may equip a two-handed weapon in main hand, with a damage penalty. Amazons and Demon Hunters may equip their two-handed ranged weapons together with Arrows, Bolts or Quivers. Diablo II Barbarians are the only class that can equip two two-handed weapons, one in each hand, but both will have a penalty to damage, in fact, using their ‘one-handed’ profile to calculate damage.

Both one-handed weapons in each hand have their own attack speed, damage and special attributes, but general bonuses (such as core stats) from both weapons stack.

A general rule is that one-handed weapons deal less damage, and can roll less total stat bonuses than their two-handed counterparts, but have a faster attack speed. Some class skills may require a specific weapon type to be equipped, so there is no such thing as a ‘best choice’ here. It is generally believed, and usually proven true, that having a combination of a one-handed + off-hand item or dual-wielding is more flexible and allows better customization of the game style. Most of the time, bonuses from two weapons or one weapon and a side item are greater than those of a two-handed weapon, leaving the latter’s potential use being for attack range or roleplaying purposes, except under extreme circumstances.

Wands, Daggers, Hand Crossbows, Javelins, Scepters, Ceremonial Knives, Fist Weapons, Throwing Weapons, Spears (Diablo III only), Sorceress Orbs and Katars are always one-handed and do not exist in two-handed variants.

Note that Legendary and Set weapons in Diablo III are Unique Equipped, that is, one cannot wield two identical weapons at the same time. While players may stack as many of them in their stash as they want, only one of each items can be actually equipped. This includes the set weapons such as Shenlong’s Fist of Legend / Shenlong’s Relentless Assault and even Kanai’s Cube extracted legendary affixes.

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