D4 Damage To Healthy Enemies
Players and enemies are Healthy when they are above 80% Life and Injured when they are below 35% Life.
Healthy characters have more than 80% of their Life.
Bonus Damage while Healthy:
- Increases your damage dealt while you are above 80% Life.
- You have +{#} of this stat from items and Paragon.
Bonus Damage vs Healthy Enemies:
- Increases damage dealt to enemies who are above 80% Life.
- You have +{#} of this stat from items and Paragon.
Related Uniques
Flamescar is a Unique Wand(Magus Wand). Sorcerer
- +[21 – 35]% Damage to Healthy Enemies
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