Diablo 4 Combo Points

D4 Combo Points

Your Basic Skills now Generate Combo Points. Certain skills consume Combo Points for additional effects.

Combo Points are a mighty tool to enhance any Core Skill. Especially in the slow-paced early game without many tools to recover Energy effectively, Basic Skills make up a large portion of your attacks anyway. By using both types of skills in conjunction you can build up to 3 Combo Points to unleash a more powerful Core Skill with no extra cost. It also allows extra synergies for big nukes, for example by stacking 3 Combo Points before entering Concealment and attacking with a guaranteed Critical Strike.

The Combo Point effects for each of the skills are:

  • Barrage: Combo Points increase damage and arrows fired: +20%/+40%/+60% damage, 6/7/8 arrows.
  • Rapid Fire: Combo Points increase damage and arrows fired: +13%/+26%/+39% damage, 6/7/8 arrows.
  • Penetrating Shot: Combo Points increase damage and grant a chance to Knock Down for 1.5 seconds: +30%/+60%/+90% damage, 10%/20%/30% chance.
  • Flurry: Combo Points increase damage and grant a +30% Attack Speed bonus: +25%/+50%/+75% damage, 1.5/3.0/4.5 second bonus.
  • Twisting Blades: Combo Points increase damage and grant a Movement Speed bonus: +30%/+60%/+90% damage, 20%/40%/60% bonus.

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Combo Points

"Your Basic Skills now Generate Combo Points. Certain skills consume Combo Points for additional effects."

Combo Points are a powerful tool that can be used to enhance any Core Skill, making it even more potent and devastating. This mechanic is especially useful in the early game when Energy recovery options are limited, and Basic Skills make up a significant portion of your attacks. By combining Basic and Core Skills, you can build up to three Combo Points, which can be used to unleash a more powerful Core Skill at no extra cost. In this article, we will explore the Combo Point system and how it can be used to enhance your Rogue's abilities.

How Combo Points Work

Combo Points are built up by using Basic Skills. Each Basic Skill generates one Combo Point per use, up to a maximum of three Combo Points. Once you have built up three Combo Points, you can use a Core Skill to unleash a devastating attack that deals extra damage and has additional effects.

Core Skill 1 Combo Point 2 Combo Points 3 Combo Points
Barrage
  • +20% Damage
  • +6 Arrows fired
  • +40% Damage
  • +7 Arrows fired
  • +60% Damage
  • +8 Arrows fired
Rapid Fire
  • +13% Damage
  • +6 Arrows fired
  • +26% Damage
  • +6 Arrows fired
  • +39% Damage
  • +6 Arrows fired
Penetrating Shot
  • +30% Damage
  • +10% Knocdown chance
  • +60% Damage
  • +20% Knocdown chance
  • +90% Damage
  • +30% Knocdown chance
Flurry
  • +30% Attack Speed
  • +25% Damage
  • +1.5 Second Bonus
  • +30% Attack Speed
  • +50% Damage
  • +3 Second Bonus
  • +30% Attack Speed
  • +75% Damage
  • +4.5 Second Bonus
Twisting Blades
  • +30% Damage
  • +20% Movement Speed
  • +60% Damage
  • +40% Movement Speed
  • +90% Damage
  • +60% Movement Speed

Class Specialization

The Rogue has the option to choose 1 out of 3 Specializations. These can be swapped freely at any time and open up further build customization options. The three options are:

  • Combo Points: Your Basic Skills now Generate Combo Points. Certain skills consume Combo Points for additional effects.
  • Inner Sight: Attack marked enemies to fill up your Inner Sight gauge. When it's full, gain unlimited Energy for 4 seconds.
  • Preparation: Unlocks at level 30, which wasn't reachable in the preview version.

Diablo 4 Combo Points

The Rogue has three different specializations: Combo Points, Exploit Weakness, and Shadow Realm. Each one is tied to a world-Rogue group and requires accomplishing a Rogue-specific quest to unlock. These three groups include the remnants of the Sisterhood of the Sightless Eye, the mercenaries of Kehjistan, and the outlaw smugglers of Hawezar.

  • Combo Points: Your Basic attacks now add Combo Points. Certain skills consume combo points for additional effects.

The combo points work based on skill. An attack adds one point, to a maximum of three.

Using a spender skill expends all combo points. The number of points spent increases the effectiveness of the spender skill used.

D4 Guides & Tips