PoE Harvest Uniques, 3.11 New Uniques Items

PoE Harvest has introduced 21 new unique items and reworking over 50 existing ones.

Harvest Uniques Requires Implicit Mods Stats Image
Abhorrent Interrogation Abhorrent Interrogation
Ambush Mitts
Requires Level 45, 35 Dex, 35 Int
  • Evasion: (178-218)
  • Energy Shield: (35-43)
  • (100-150)% increased Evasion and Energy Shield
  • (5-7)% increased Attack and Cast Speed
  • (20-25)% chance to inflict Withered for 2 seconds on Hit
  • Enemies take 4% increased Elemental Damage from your Hits for
  • each Withered you have inflicted on them
  • Your Hits cannot Penetrate or ignore Elemental Resistances
Abhorrent Interrogation
Bear's Girdle Bear's Girdle
Leather Belt
Requires Level 68
  • +(25-40) to maximum Life
  • Adds (5-7) to (11-12) Physical Damage to Attacks
  • (20-30)% increased Stun Duration on Enemies
  • Nearby Enemies are Crushed while you have least 25 Rage
  • (4-6)% increased Physical Damage per 10 Rage
  • +20 to Maximum Rage
Bear's Girdle
Doryani’s Prototype Doryani’s Prototype
Saint’s Hauberk
Requires Level 67, 109 Str, 94 Int
  • Armour: (1196-1417)
  • Energy Shield: (197-233)
  • (150-200)% increased Armour and Energy Shield
  • +(60-90) to maximum Life
  • Deal no Non-Lightning Damage
  • Armour also applies to Lightning Damage taken from Hits
  • Lightning Resistance does not affect Lightning Damage taken
  • Nearby Enemies have Lightning Resistance equal to yours
Doryani’s Prototype
Emperor’s Vigilance Emperor’s Vigilance
Steel Kite Shield
Requires Level 46, 60 Str, 60 Int
  • Chance to Block: 26%
  • Armour: (613-759)
  • Energy Shield: (121-150)
  • (16-22)% Chance to Block Spell Damage
  • (300-400)% increased Armour and Energy Shield
  • (10-15)% increased maximum Life
  • Cannot Block while you have no Energy Shield
  • Damage from Blocked Hits cannot bypass Energy Shield
  • Damage from Unblocked hits always bypasses Energy Shield
  • Glancing Blows
Emperor’s Vigilance
Fleshcrafter Fleshcrafter
Necromancer Silks
Requires Level 59, 160 Int
  • Energy Shield: (257-315)
  • (100-150)% increased Energy Shield
  • Minions Convert 2% of their Maximum Life to Maximum Energy
  • Shield per 1% Chaos Resistance they have
  • Chaos Damage does not bypass Minions' Energy Shield
  • Minions have (50-100)% faster start of Energy Shield Recharge
  • While Minions have Energy Shield, their Hits Ignore Monster Elemental Resistances
Fleshcrafter
Forbidden Shako Forbidden Shako
Great Crown
Requires Level 68, 59 Str, 59 Int
  • Armour: 171
  • Energy Shield: 33
  • Socketed Gems are Supported by Level (15-25)
  • Socketed Gems are Supported by Level (15-25)
  • +(25-30) to all Attributes
Forbidden Shako
Great Old One's Tentacles Great Old One's Tentacles
Eelskin Gloves
Requires Level 38, 56 Dex
  • Evasion: 150
  • Adds (8-12) to (15-20) Physical Damage to Attacks
  • +(50-70) to maximum Life
  • (10-20)% chance to Impale Enemies on Hit with Attacks
  • 50% chance for Impales on Enemies you Kill to Reflect Damage to surrounding Enemies
Great Old One's Tentacles
Infused Beachhead Infused Beachhead
Harbinger Map
 
  • Map Level: 83
  • Map Tier: 16
  • 100% more Monster Life
  • 100% increased Monster Damage
  • Unique Boss drops an additional Harbinger Scroll
  • Area contains 20 extra Harbingers
  • Corrupted
Infused Beachhead
Law of the Wilds Law of the Wilds
Hellion's Paw
Requires Level 62, 131 Dex, 95 Int
  • 1.6% of Physical Attack Damage Leeched as Life
  • 20% chance to Trigger Level 20 Summon Spectral Wolf on Critical Strike with this Weapon
  • (15-20)% increased Attack Speed
  • (22-28)% increased Critical Strike Chance
  • +(15-25)% to Global Critical Strike Multiplier
Law of the Wilds
Plume of Pursuit Plume of Pursuit
Bone Circlet
Requires Level 64, 73 Int
  • Energy Shield: (68-85)
  • (30-20)% reduced Cast Speed
  • (80-130)% increased Energy Shield
  • Non-critical strikes deal 80% less Damage
  • Spell Skills always deal Critical Strikes on final Repeat
  • Spell Skills cannot deal Critical Strikes except on final Repeat
Plume of Pursuit
Retaliation Charm Retaliation Charm
Citrine Amulet
Requires Level 30
  • +(16-24) to Strength and Dexterity
  • (25-40)% increased Damage with Hits and Ailments against Blinded Enemies
  • (30-50)% increased Critical Strike Chance against Blinded Enemies
  • (40-50)% chance to Blind Enemies on Critical Strike
  • Blind does not affect your Light Radius
  • Blind you inflict is Reflected to you
Retaliation Charm
Scorpion's Call Scorpion's Call
Broadhead Arrow Quiver
Requires Level 57
  • Adds 6 to 12 Physical Damage to Bow Attacks
  • +(20-40) to Dexterity
  • (150-200) Life Regenerated per Second while in Blood Stance
  • (40-60)% increased Projectile Damage while in Blood Stance
  • +(700-1000) to Evasion Rating while in Sand Stance
  • (20-30)% increased Area of Effect while in Sand Stance
  • (25-30)% increased Attack Speed if you’ve changed Stance Recently
Scorpion's Call
Storm Secret Storm Secret
Topaz Ring
Requires Level 56
  • +(20-30)% to Lightning Resistance
  • +(20-30) to Intelligence
  • (20-30)% increased Lightning Damage
  • (10-15)% chance to Shock
  • Herald of Thunder also creates a storm when you Shock an Enemy
  • Herald of Thunder's Storms Hit Enemies with (30-50)% increased Frequency
  • Take 250 Lightning Damage when Herald of Thunder Hits an Enemy
Storm Secret
The Felbog Fang The Felbog Fang
Citrine Amulet
Requires Level 61
  • +(16-24) to Strength and Dexterity
  • +(30-50) to Intelligence
  • (10-15)% increased Cast Speed
  • (10-15)% increased Area of Effect
  • Enemies Cursed by you are Hindered with 25% reduced Movement
  • Speed if 25% of Curse Duration expired
  • Your Curses have 25% increased Effect if 50% of Curse Duration expired
  • Enemies Cursed by you take 25% increased Damage if 75% of Curse Duration expired
The Felbog Fang
The Immortal Will The Immortal Will
Archon Kite Shield
Requires Level 68, 85 Str, 85 Int
  • +12% to all Elemental Resistances
  • Grants Summon Greater Harbinger of Focus Skill
  • +(60-80) to maximum Life
  • +(10-15)% to all Elemental Resistances
  • +(30-50) Mana gained when you Block
  • +5% Chance to Block
  • Channelling Skills deal (50-70)% increased Damage
The Immortal Will
The Shattered Divinity The Shattered Divinity
Blunt Arrow Quiver
Requires Level 60
  • (25-35)% increased Stun Duration on Enemies
  • Grants Summon Greater Harbinger of Directions Skill
  • +(30-50) to Strength and Dexterity
  • Adds (19-22) to (30-35) Fire Damage to Spells and Attacks
  • Adds (19-22) to (30-35) Cold Damage to Spells and Attacks
  • +(15-25)% to Fire and Cold Resistances
The Shattered Divinity
The Surging Thoughts The Surging Thoughts
Legion Sword
Requires Level 62, 122 Str, 104 Dex
  • 40% increased Global Accuracy Rating
  • Grants Summon Greater Harbinger of the Arcane Skill
  • Trigger Level 20 Storm Cascade when you Attack
  • (75-90)% increased Spell Damage
  • (140-160)% increased Physical Damage
  • Adds 1 to (60-70) Lightning Damage
  • Adds 1 to (60-70) Lightning Damage to Spells
  • 10% increased Area of Effect
The Surging Thoughts
The Tempest's Liberation The Tempest's Liberation
Callous Mask
Requires Level 60, 51 Dex, 51 Int
  • Evasion: (266-326)
  • Energy Shield: (76-100)
  • Socketed Gems are Supported by Level 18 Ice Bite
  • Socketed Gems are Supported by Level 18 Innervate
  • Grants Summon Greater Harbinger of Storms Skill
  • +(100-150) to Evasion Rating
  • +(40-60) to maximum Energy Shield
  • +(60-80) to maximum Life
  • +(10-15)% to all Elemental Resistances
The Tempest's Liberation
The Torrent's Reclamation The Torrent's Reclamation
Cloth Belt
Requires Level 60
  • (15-25)% increased Stun and Block Recovery
  • Grants Summon Greater Harbinger of Time Skill
  • (10-15)% increased Attack and Cast Speed
  • (15-20)% increased Energy Shield Recovery rate
  • (15-20)% increased Life Recovery rate
  • (15-20)% increased Cooldown Recovery Speed
  • Debuffs on you expire (15-20)% faster
The Torrent's Reclamation
The Yielding Mortality The Yielding Mortality
Imperial Staff
Requires Level 66, 113 Str, 113 Int
  • +18% Chance to Block Attack Damage while wielding a Staff
  • Socketed Gems are supported by Level 1 Chance to Bleed
  • Grants Summon Greater Harbinger of Brutality Skill
  • +5% Chance to Block Attack Damage while wielding a Staff
  • +(30-40)% to Damage over Time Multiplier for Bleeding from Critical Strikes
  • Adds (160-185) to (200-225) Physical Damage
  • (30-40)% increased Critical Strike Chance
The Yielding Mortality
Witchhunter's Judgment Witchhunter's Judgment
Highborn Staff
Requires Level 68, 89 Str, 89 Int
  • +18% Chance to Block Attack Damage while wielding a Staff
  • Grants Level 20 Brandsurge Skill
  • Brand Skills have (50-100)% increased Duration
Witchhunter's Judgment

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Unique Item Balance 3.11

1. Two-Handed Weapons 3.11 Balance

  • Due to the damage increases given to Two-Handed weapon basetypes, we’ve adjusted the damage on a number of Two-Handed unique weapons. Existing versions of all of these items will be updated to the below values if you use a Divine Orb Divine Orb.
  • Kaom’s Primacy Kaom’s Primacy now has 100-140% increased Physical Damage (from 160-220%).
  • The Dancing Dervish The Dancing Dervish now has 130-160% increased Physical Damage (from 160-190%).
  • Ngamahu’s Flame Ngamahu’s Flame now has 170-190% increased Physical Damage (from 190-230%).
  • Marohi Erqi Marohi Erqi now has 200-230% increased Physical Damage (from 230-260%).
  • Kitava’s Feast Kitava’s Feast now has 200-240% increased Physical Damage (from 265-330%).
  • Kingmaker Kingmaker now has 170-200% increased Physical Damage (from 250-285%).
  • Voidforge Voidforge now has 30-60% increased Physical Damage (from 50-100%).
  • Doomsower Doomsower now has 30-50% increased Physical Damage (from 50-70%).
  • Kondo’s Pride Kondo’s Pride now has 220-250% increased Physical Damage (from 270-320%).
  • Terminus Est Terminus Est now has 180-220% increased Physical Damage (from 220-260%).
  • Sinvicta’s Mettle Sinvicta’s Mettle now has 140-152% increased Physical Damage (from 200-212%).
  • Atziri’s Disfavour Atziri’s Disfavour now has 205-220 to 250-270 added Physical Damage (from 220-235 to 270-290).
  • Disintegrator Disintegrator now has 220-240 to 270-300 added Physical Damage (from 250-280 to 315-355).
  • Hegemony’s Era Hegemony’s Era now has 135-145 to 160-175 added Physical Damage (from 165-175 to 185-205). Additionally, due to chances of the basetype’s chance to critically strike, it now has 10-20% increased Critical Strike Chance (from 20-30%).

2. Other Unique Items 3.11 Balance

  • Envy, granted by United in Dream United in Dream, Aul’s Uprising Aul’s Uprising and the Elder Mod (Suffix) now grants 75% More Added Chaos Damage to Attacks and Spells. Its radius has been increased by 14 units, to match other similar Aura skills. This affects all versions of these items.
  • Timeless Jewels — New keystones have been added to replace the five that are now available on the passive skill tree. The new ones are: The Traitor, Supreme Ostentation, Chainbreaker, Transcendence, Immortal Ambition. Existing Timeless Jewels will retain the old keystones, but if you reroll them with a Divine Orb Divine Orb they will be able to reveal these new keystones.
  • Al Dhih Al Dhih: No longer triggers Abyssal Cry Abyssal Cry on hit. Now causes enemies taunted by your Warcries to explode on death, dealing 8% of their maximum life as Chaos Damage. Now grants 25% increased Warcry buff effect (from 50%). Now causes Warcry skills to have a cooldown of 4 seconds (from 2). These changes affect all versions of the item, except for the Warcry buff effect, which can be updated to new values with a Divine Orb Divine Orb.
  • Arborix Arborix: No longer causes you to gain Iron Reflexes for 8 seconds every 16 seconds. No longer causes you to deal 30% more damage with Arrow Hits at Close Range while you have Iron Reflexes, or grants 30% increased Attack, Cast and Movement Speed or Far Shot while you don’t. No longer grants increased Evasion Rating or causes bow attacks to fire 2 additional arrows. Instead, it now grants Iron Reflexes constantly, as well as Level 30 Dash Dash. If you have cast Dash Dash recently, it grants 100-160% increased Evasion Rating and 20-30% increased Movement Speed. If you haven’t cast Dash Dash recently, it instead grants 20-30% increased Attack Speed and causes Bow Attacks to fire 2 additional arrows. Travel skills other than Dash Dash are disabled while this is equipped. Existing versions are unaffected by these changes.
  • Apep’s Rage Apep’s Rage: No longer increases the mana cost of skills by 40%. Instead, it now grants +40 to the mana cost of skills. Existing versions are unaffected by these changes.
  • Berek’s Respite Berek’s Respite: The radius at which it can spread ailments to other enemies is now 25 units (from 12). This affects existing versions of this item.
  • Bitterdream Bitterdream: No longer supports socketed gems with level 1 Mana Leech. Now supports socketed gems with level 1 Bonechill. This does not affect existing versions of this item.
  • The Black Cane: Phantasmal Might granted by Summoned Phantasms now provides 50% more Added Physical Damage to Spells at all levels of the respective Phantasm source. This affects existing versions of this item.
  • The Blood Dance The Blood Dance: Now reduces Attack and Cast Speed by 4% per Frenzy Frenzy Charge (from 3%). Now increases damage with hits against enemies on Low Life by 20 to 30% per Frenzy Frenzy Charge (from 6%). Now causes you to regenerate 0.8% of Life per second per Frenzy Frenzy Charge (from 0.5%). Existing items will be updated to these new values if you use a Divine Orb Divine Orb.
  • Brain Rattler Brain Rattler: Now has 50% chance to Shock (from 15%), and Shocks enemies as though dealing 300% more Damage. No longer has a chance to cause enemies to Flee. These changes do not affect existing items. Now has 60-80 to 270-320 added physical damage (from 80–100 to 320–370), and existing items will be updated to these new values if you use a Divine Orb Divine Orb.
  • Brinerot Flag Brinerot Flag: No longer grants 2 Power Charges when you use a Warcry. Now grants Arcane Surge to you and Allies when you use a Warcry. The Arcane Surge’s effect is increased based on the Warcry’s power, up to 50%. Existing versions of this item are unaffected.
  • Broken Faith Broken Faith: No longer grants 5-10% of Physical Damage as extra Chaos Damage. Now causes you to create Profane Ground instead of Consecrated Ground. Now has -10% chance to Block (from +5%), and grants Unholy Might while you have no Energy Shield (rather than for 10 seconds on Block). Existing versions of this item are unaffected.
  • Circle of Fear Circle of Fear, Nostalgia, Regret, Anguish and Guilt: The randomly generated Herald Modifiers now grant 15-20% reduced Reservation Cost of their respective Heralds (from 30-40%), and 40-60% increased Buff Effect of their respective Heralds (from 70-100%). I wonder what would happen if you used a Divine Orb Divine Orb on these. Try it and let us know.
  • Crown of the Tyrant Crown of the Tyrant: Now grants +50-175 to maximum Life (from 50-100). Existing versions can be updated to the new values with a Divine Orb Divine Orb.
  • Darkness Enthroned Darkness Enthroned: Now increases the effect of socketed jewels by 75% (from 50%). Existing items can be updated to these new values if you use a Divine Orb Divine Orb.
  • The Dark Seer The Dark Seer: Now causes Blind to not affect your chance to hit, rather than preventing Blind (this affects all versions of this item). Now grants 40-60% increased Global Damage (from 30-50%), 10% Global chance to Blind enemies on Hit (from 7%), and while you are Blinded, enemies Blinded by you have Malediction. Existing versions will have the values updated if you use a Divine Orb Divine Orb but will not gain the Malediction modifier.
  • Doedre’s Malevolence Doedre’s Malevolence: New versions of this item will no longer grant +50 to the mana cost of skills. Instead, they will grant 30-50% increased Seal gain frequency.
  • Doryani’s Invitation Doryani’s Invitation: Now grants 0.6% Physical, Fire, Cold or Lightning Damage leeched as Life depending on the version (from 0.2%). Now grants 20-30% chance to Shock, Freeze or Ignite during flask effect depending on the version (from 10%). Existing copies of this item can be updated to these values using a Divine Orb Divine Orb.
  • Duskblight Duskblight: No longer supports socketed gems with level 15 Added Chaos Damage. Now triggers Level 15 Stalking Pustule on Kill, and adds 30-40 to 50-60 Chaos Damage to Spells and Attacks during any flask effect. Existing versions of this item are not affected by these changes.
  • The Enmity Divine The Enmity Divine: No longer supports socketed skills with level 10 Life Leech. Now supports socketed skills with level 1 Chance to Bleed. Now has +30-40% to Damage over Time Multiplier for Bleeding from Critical Strikes. These changes do not affect existing versions of this item. The Harbinger of Brutality buff now grants 15% reduced damage taken (from 40%), and now has a 20 second cooldown (from 40 seconds). This affects all versions of this item.
  • Essentia Sanguis Essentia Sanguis: No longer causes you to leech Energy Shield instead of Life. Instead, it now grants Ghost Reaver, causes Energy Shield Leech Effects from Attacks to not be removed at Full Energy Shield, and grants 50% reduced Maximum Recovery per Energy Shield Leech. These changes do not affect existing versions of this item.
  • Fevered Mind Fevered Mind: No longer increases the Mana cost of skills by 50%. No longer grants 30-40% increased Spell Damage. Now causes Notable Passive Skills in radius to be transformed to instead grant 10% increased Mana cost of skills and 20% increased Spell Damage. Now has a Small radius. Existing versions of this item are not affected by these changes. It is now also limited to 1, which does affect existing versions of the item.
  • Fragile Bloom Fragile Bloom: No longer increases damage taken by 10% or causes you to regenerate 2% of Life per second. Now grants 1 Fragile Regrowth each second, up to 10. Causes 0.7% of Life to regenerate per second per Fragile Regrowth. All Fragile Regrowths are lost when hit. Existing versions of this item are not affected by these changes. It is now also limited to 1, which does affect existing versions of the item.
  • Geofri’s Devotion Geofri’s Devotion: The Elemental Warding skill now has a cooldown of 1 second (from 10), only triggers on melee hit (rather than any), and makes you unaffected by curses rather than immune to curses for its duration. This affects all existing versions of this item. Due to basetype changes, it now has 42-47 to 66-71 added Physical Damage (from 50-56 to 73-78). Existing items can be updated to these values with a Divine Orb Divine Orb.
  • Gloomfang Gloomfang: No longer causes projectiles to gain 15-20% of non-Chaos damage as extra Chaos Damage per Chain. Now causes projectiles that have chained to gain 20-35% of non-Chaos Damage as extra Chaos Damage. Now grants 30-40% increased Projectile Speed. Existing versions of the item are unaffected.
  • Hezmana’s Bloodlust Hezmana’s Bloodlust: New versions of this item now also have 40% increased Attack Speed if you’ve taken a Savage Hit recently. Due to basetype changes, it now has 100-125% increased Physical Damage (From 150-170%). Existing items can be updated to these new values with a Divine Orb Divine Orb.
  • Hotfooted Hotfooted: Renamed Hotheaded, because it ain’t just your feet that are quick now. Now grants 10-20% increased Movement Speed while Ignited (from 10-15%) which existing versions of this item can be updated to with a Divine Orb Divine Orb. On new versions it also grants 10-20% increased attack speed and 10-20% increased cast speed.
  • Hyaon’s Fury Hyaon’s Fury: Now grants 15-20% increased lightning damage per frenzy charge (from 12%). Existing items can be updated to these new values with a Divine Orb Divine Orb.
  • Hyperboreus Hyperboreus: Now causes Focus to have 30-50% increased Cooldown Recovery Speed (from 15-25%). Existing versions of this item can be updated to the new values with a Divine Orb Divine Orb.
  • Inevitability Inevitability: No longer causes Magma Orb Magma Orb to fire an additional Projectile. Instead, it now causes Magma Orb Magma Orb to deal 50% less damage, and 40% more damage per Chain. Existing versions of this item are not affected by these changes. It is now also limited to 1, which does affect existing versions of the item.
  • Kitava’s Thirst Kitava’s Thirst: Now has a 50% chance to trigger socketed spells when you spend at least 100 mana to use a skill (from 30%). Existing versions can be updated to the new values with a Divine Orb Divine Orb.
  • Kongming’s Stratagem Kongming’s Stratagem: Now grants 30-50% increased Fire Damage with Hits and Ailments against Blinded Enemies (from 30%), and has 250-300% increased Energy Shield (from 80-120%). Existing items can be updated to these new values with a Divine Orb Divine Orb. The Fog of War skill that is triggered when a trap is triggered has also been improved, with a larger radius and a cooldown of 1 second (from 3).
  • Limbsplit Limbsplit and The Cauteriser The Cauteriser: New versions of these items now also trigger Gore Shockwave on hit if you have at least 150 Strength. Limbsplit Limbsplit triggers a level 1 version, and The Cauteriser The Cauteriser triggers a level 5 version.
  • Malachai’s Loop Malachai’s Loop: Now grants 12-16% increased Spell Damage per Power charge (from 6%). Existing versions can be updated to the new values with a Divine Orb Divine Orb.
  • Malachai’s Vision Malachai’s Vision: Now regenerates 250 Energy Shield per second if all equipped Items are Corrupted (from 100). If you find a way to reroll existing versions of this item, then something has gone terribly, terribly wrong.
  • Maligaro’s Lens Maligaro’s Lens: The radius at which nearby allies are healed when you die has been increased to 35 units (from 20). This affects all versions of the item. The amount by which allies are healed is now 1% of your maximum Life (from 2%), which existing versions can be updated to with the use of a Divine Orb Divine Orb and a temporary loss of your mental faculties.
  • Mark of the Red Covenant Mark of the Red Covenant: Minions now have 25-45% increased movement speed (from 10-15%). Summoned Raging Spirits no longer refresh their duration when they kill an ignited enemy, and instead deal fire-only splash damage to surrounding targets. Existing items are unaffected.
  • Martial Artistry Martial Artistry: No longer increases area of effect while unarmed. Instead, now grants +3-4 to Melee Strike Range while unarmed. It also causes passive skills in radius to also grant 1% increased Attack Speed with unarmed attacks. It now has a Small radius. Existing items are unaffected.
  • Might and Influence Might and Influence: Has been totally redesigned. It now grants 10-15% increased Attack Damage (rather than global Physical Damage), and two randomly selected weapon-specific benefits from a small pool. It still requires that you have at least 40 Dexterity in radius for these mods to activate. Existing items are unaffected.
  • Moonbender’s Wing Moonbender’s Wing: Now triggers level 10 Lightning Warp Lightning Warp on Hit (previously just granted level 1 Lightning Warp Lightning Warp). No longer converts 25% of Physical Damage to Cold Damage and 25% of Physical Damage to Lightning Damage. Instead, hits with this weapon now gain 75-100% of Physical Damage as extra Cold or Lightning Damage. It no longer has any added Physical Damage (from 5-9 to 13-17), and now has 30-50% increased Physical Damage (from 70-90%). Existing items are unaffected.
  • Mutewind Pennant Mutewind Pennant: Now grants Call to Arms (one of the new keystones). Existing versions are unaffected.
  • Ngamahu’s Flame Ngamahu’s Flame: Now converts 60% of Physical Damage to Fire Damage (from 50%). Existing versions can be updated to the new values with a Divine Orb Divine Orb.
  • Night’s Hold Night’s Hold: Now requires level 12 (from 25). This affects all versions of this item.
  • Perseverance Perseverance: Now grants 1% increased Attack Damage per 200 of the lowest of Armour and Evasion Rating (previously per 300). This affects existing versions of this item.
  • The Poet’s Pen The Poet’s Pen: Improved behaviour around animation cancelling (now works similarly to Spellslinger Spellslinger Support).
  • Razor of the Seventh Sun Razor of the Seventh Sun: Now converts 30% of Physical Damage to Fire Damage (from 25%). Existing versions of this item can be updated to the new values with a Divine Orb Divine Orb.
  • Reach of the Council Reach of the Council: New versions of this item now cause arrows fired from the first firing points to always pierce, arrows fired from the second firing points to fork, arrows fired from the third firing points to return, and arrows fired from the fourth firing points to chain +2 times.
  • Redblade Banner Redblade Banner: No longer grants 2% of Attack Damage leeched as Life against taunted enemies. Now causes Warcries to have Infinite Power. Existing versions of this item are unaffected.
  • Reverberation Rod Reverberation Rod and Amplification Rod Amplification Rod: Now grants +2 levels to socketed gems (from +1). Existing versions of these items can be updated with a Divine Orb Divine Orb. Now supports socketed spells with level 10 Spell Echo (from level 1), affecting all existing versions of these items, though it may say otherwise. Amplification Rod Amplification Rod now supports socketed spells with level 10 Controlled Destruction (from level 1) and level 10 Intensify (instead of level 1 Increased Area of Effect). Likewise, this affects existing versions of Amplification Rod Amplification Rod, even if the item says it still has level 1.
  • Rigwald’s Command Rigwald’s Command: Now grants +1% to Damage over Time Multiplier for Bleeding per Rage while wielding an Axe. It no longer has 80% increased Physical Damage with Axes, or 15% chance to gain a Frenzy Frenzy Charge on Kill. Existing items are unaffected.
  • Rigwald’s Savagery Rigwald’s Savagery: Now has +25 to Maximum Rage while wielding a Sword. It no longer grants 35% increased Attack Speed with Swords or 25% chance to cause Bleeding on Hit. Existing items are unaffected.
  • Rolling Flames Rolling Flames: No longer grants Fireball Fireball additional radius based on distance travelled. Instead it now grants 30-50% chance to Scorch, but prevents Fireball Fireball from igniting. This doesn’t affect existing versions of the jewel. However, it is now limited to 1, which does affect existing versions.
  • Saqawal’s Flock Saqawal’s Flock: Now has a 100% chance to trigger level 20 Tornado when you gain Avian’s Might or Avian’s Flight (from 25%).
  • The Saviour: Mirage Warriors have been renamed Mirage Saviours, to differentiate them from those created by General’s Cry. Strike skills used by Mirage Saviours cannot hit additional targets. This affects all existing versions of the item. This change is required to maintain server performance, as builds using The Saviour with certain Strike skills were causing enough calculations to put noticeable strain on the servers. It was accidentally missed in the Development Manifesto.
  • The Scourge The Scourge: New copies of this item no longer have a chance to trigger Summon Spectral Wolf on kill. Now causes increases and reductions to Minion Damage to also affect you at 150% of their value (from 100%), which affects all versions of the item.
  • Shattered Chains Shattered Chains: Can no longer drop. R.I.S. (Rot In Standard)
  • Spirited Response Spirited Response: Now limited to 1. Now causes you to gain 10% of damage taken as mana over 4 seconds when hit if you have Warcried recently. This affects all existing versions of the item.
  • Split Personality Split Personality: Now limited to 2. This affects all existing versions of this item.
  • Starforge Starforge: Now has 200-300% increased Physical Damage (from 400-500%). Now gains a 30% increased Global Physical Damage implicit by default, overriding the basetype. Existing items can be ruthlessly brought back into a reasonable balance state with a Divine Orb Divine Orb.
  • Trolltimber Spire Trolltimber Spire: Now causes both you and your Totems (rather than just you) to regenerate 0.5% of Life per second for each summoned Totem (from just 0.5%). Affects all versions of this item.
  • Ungil’s Harmony Ungil’s Harmony: Now grants 250-350% increased Global Critical Strike Chance (from 100%). Now causes your Critical Strikes to deal no extra Damage (previously granted -25% to Critical Strike Multiplier). Existing items can be updated to the new values with a Divine Orb Divine Orb.
  • Uul-Netol’s Embrace Uul-Netol’s Embrace: Now triggers level 20 Bone Nova when you hit a Bleeding Enemy (rather than when you kill a Bleeding Enemy). When it triggers, the bones are fired from the enemy’s location rather than yours. Affects all versions of this item.
  • Valako’s Sign Valako’s Sign: Now grants 1% of Damage Leeched as Life against Shocked Enemies (from 0.2%), and 25% chance to Shock (from 10%). Existing versions can be updated to the new values with a Divine Orb Divine Orb.
  • Valyrium Valyrium: Now grants +30-40 to maximum Energy Shield (from 10-20) and +30-40% to Fire Resistance (from 20-30%). Existing items can be updated to new values with a Divine Orb Divine Orb.
  • Voice of the Storm Voice of the Storm & Choir of the Storm Choir of the Storm: Triggered Lightning Bolt skill now has a base critical strike chance of 7.5% (from 6%) and an added damage effectiveness of 200% (from 150%). It now has a cooldown of 0.2 seconds (from 0.5). This affects all versions of these items.
  • Voidbringer Voidbringer: No longer increases the mana cost of skills by 40-80%. Now grants +40-80 to the mana cost of skills instead. Existing items are unaffected.
  • Wake of Destruction Wake of Destruction: New versions of this item no longer cause enemies to flee, and instead leaves shocked ground in its wake (like the name!!) that lasts 2 seconds.
  • Warped Timepiece Warped Timepiece: Now grants 10-15% increased Attack Speed (from 8-12%), 10-15% increased Cast Speed (from 8-12%), 10-15% increased Movement Speed (from 12%), 10-15% reduced Skill Effect Duration (from 8-12%) and 30% increased total Recovery per second from Leech (rather than Life Leech and Mana Leech specifically). Existing versions can be updated to new values (but not the new Leech modifier) with a Divine Orb Divine Orb.
  • The Whispering Ice The Whispering Ice: The Icestorm skill granted by this item now has an added damage effectiveness of 45% (from 30%). This affects all versions of the item.
  • White Wind White Wind: Now grants +1000-1500 Evasion Rating (from 300-400). Now grants 15-25% chance to Dodge attack hits while your Off Hand is empty (from 20%). Now grants 100-200% increased Cold Damage while your Off Hand is empty (from 100%). Existing versions of this item can be updated to these new values with a Divine Orb Divine Orb.
  • Wildfire Wildfire: Has been mostly redesigned. It still grants 10-15% increased Fire Damage, but no longer grants additional projectiles or increased area of effect. It now causes Molten Strike Molten Strike projectiles to Chain once, and causes Molten Strike Molten Strike to fire 50% fewer Projectiles. Existing items are unaffected.
  • Wings of Entropy Wings of Entropy: Now on an Ezomyte Axe basetype, though existing items remain on a Sundering Axe. Now grants a 7-10% chance to block Spell hits (from 6-7%), 8-10% chance to block Attack hits (from 8%), has 75-100 to 165-200 added Fire Damage for Main Hand attacks and 75-100 to 165-200 added Chaos Damage for Off Hand attacks. It now has 60-80% increased Physical Damage (from 100-120%) due to the change in basetype. Existing versions of this item can be updated to new values with a Divine Orb Divine Orb.

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