Broken Faith now has its original -10% block chance mod instead of +5% block chance. It now grants Unholy Might while you have no energy shield, instead of temporarily when you block. While holding it you now create Profane Ground instead of Consecrated Ground. This new ground effect reduces all enemy resistances as well as making them more likely to be critically hit, but does not provide the life regeneration that Consecrated Ground does.
The first version of Broken Faith added to the game had below-average defensive stats for a shield in exchange for access to powerful damage. We’re trying to return it to that role with new mods that offer large amounts of damage, but the weak block chance of the original. Profane Ground also has all-new visual effects that echo the theme of the item.
Broken Faith is a unique shield. It requires Level 68, 85 Str, 85 Int. Chance to Block: 12%. Armour: 167. Energy Shield: 32.
+12% to all Elemental Resistances. 0.4% of Chaos Damage Leeched as Life. -10% Chance to Block. 100% increased Global Armour while you have no Energy Shield. You have Unholy Might while you have no Energy Shield. Create Profane Ground instead of Consecrated Ground.
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This unique shield can be acquired through the following upgrade paths or vendor recipes:
|Amount||Divination Card||Result||Drop Areas|
|5||The Mercenary||random corrupted Shield||The Broken Bridge (Act 7) • Castle Ruins Map|
|10||Time-Lost Relic||random league-specific item||Excavation Map|
|8||Arrogance of the Vaal||random two-implicit corrupted item||Ancient City Map • Sunken City Map|
|4||Jack in the Box||random item||The Ebony Barracks • The Slums • The Docks • The Sarn Ramparts • The Imperial Fields • The Harbour Bridge • The Grand Promenade • The Lunaris Concourse • The Quay • The Grain Gate • Arsenal Map • Ghetto Map • Port Map • Precinct Map • Promenade Map|