Prismatic Catalyst PoE Resistance Catalyst

PoE Resistance Modifier

Resistance includes Fire Resistance, Cold Resistance, Lightning Resistance, and Chaos Resistance.

PoE Resistance Modifier

PoE Resistance Catalyst

In Path of Exile, there are two main types of resistance catalysts:

1. Prismatic Catalyst:

  • This catalyst adds quality that enhances Resistance modifiers on rings, amulets, and belts. The effect is greater on lower-rarity jewelry.
  • You can use it to increase the maximum resistance roll on your jewelry, making it potentially more valuable.
  • Prismatic Catalyst can be obtained as an Ultimatum reward, through certain recipes involving other catalysts, or from trading.

2. Volatile Catalyst:

  • This catalyst has a chance to add elemental Resistances with high rolls to an item, but also has a chance to add negative Resistances.
  • It's a risk-reward option, offering the potential for significant resistance boosts but also potentially ruining your item.
  • Volatile Catalyst can be dropped from monsters in the Lab or purchased from the vendor Gwen in Act 2.

Here are some additional things to keep in mind about resistance catalysts:

  • It's generally recommended to use Prismatic Catalyst on lower-rarity jewelry where the quality bonus has a greater impact.
  • Avoid using Volatile Catalyst on valuable items unless you're willing to accept the risk of ruining them.
  • Catalysts cannot be used on unique items.
  • The effectiveness of using catalysts depends on your specific build and desired resistances. It's always a good idea to plan ahead and consider what you want to achieve before applying them.

I hope this information helps! If you have any further questions about poe resistance catalysts or specific uses for them, feel free to ask.

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PoE Prismatic Catalyst

Prismatic Catalyst Prismatic Catalyst adds quality that enhances Resistance modifiers on a ring, amulet or belt. It replaces other Catalyst quality types.

Its quality improves the Resistance stats. Resistance includes Fire Resistance, Cold Resistance, Lightning Resistance, and Chaos Resistance. Per quality has a 1% bonus. The maximum quality is 20%.

Prismatic Catalyst

The above is a Prismatic Catalyst Prismatic Catalyst example. It adds the quality of the Opal Ring by 20%. It improves the Resistance related stats:

  • All Elemental Resistance: 16% *1.2 = 19.2%
  • Lightning Resistance: 48% *1.2 = 57.6%

Prismatic Catalyst can affect the following modifers: Elemental Resistance, Fire Resistance, Cold Resistance, Lightning Resistance, and Chaos Resistance.

Prismatic Catalyst Guide

  • It can be only applied for a ring, amulet or belt.
  • It only has effects with the Resistance mods.
  • Per Prismatic Catalyst Prismatic Catalyst increases a Normal item by 5%, a Magic item by 2%, and a Rare item by 1%. The maximum quality is 20%.
  • The final result will discard the decimal part. For example, if the value is 5.9, it will get 5.

Prismatic Catalyst Farming

1. Defeat metamorphs in maps

Prismatic Catalysts are acquired by defeating metamorphs in maps with organ parts that specify that they drop catalysts.

2. Catalyst Vendor Recipe

By doing Catalyst Recipe, you have a chance to get a new random Catalyst:

Result Recipes
1x random Catalyst
  • 3x Catalysts, all of same type

3. Buy Prismatic Catalyst from other players

In the currency trade marketplace, the price of Prismatic Catalyst Prismatic Catalyst is about 13 Chaos Orb Chaos Orb.

Prismatic Catalyst Resistance Modifiers

LevelPre/SufNameTags
60Prefix+3% to maximum Chaos Resistancedefault
75Prefix+1% to maximum Chaos Resistanceshield_basilisk
quiver_basilisk
default
80Prefix+2% to maximum Chaos Resistanceshield_basilisk
quiver_basilisk
default
86Prefix+3% to maximum Chaos Resistanceshield_basilisk
default
60Prefix+3% to maximum Cold Resistancedefault
75Prefix+1% to maximum Cold Resistanceshield_shaper
default
75Prefix+1% to maximum Cold Resistancegloves_crusader
default
75Prefix+1% to maximum Cold Resistanceshield_eyrie
quiver_eyrie
default
80Prefix+2% to maximum Cold Resistanceshield_shaper
default
80Prefix+2% to maximum Cold Resistanceshield_eyrie
quiver_eyrie
default
85Prefix+2% to maximum Cold Resistancegloves_crusader
default
86Prefix+3% to maximum Cold Resistanceshield_shaper
default
86Prefix+3% to maximum Cold Resistanceshield_eyrie
default
95Prefix+3% to maximum Cold Resistancegloves_crusader
default
60Prefix+3% to maximum Fire Resistancedefault
75Prefix+1% to maximum Fire Resistanceshield_elder
default
75Prefix+1% to maximum Fire Resistanceboots_crusader
default
75Prefix+1% to maximum Fire Resistanceshield_adjudicator
quiver_adjudicator
default
80Prefix+2% to maximum Fire Resistanceshield_elder
default
80Prefix+2% to maximum Fire Resistanceshield_adjudicator
quiver_adjudicator
default
85Prefix+2% to maximum Fire Resistanceboots_crusader
default
86Prefix+3% to maximum Fire Resistanceshield_elder
default
86Prefix+3% to maximum Fire Resistanceshield_adjudicator
default
95Prefix+3% to maximum Fire Resistanceboots_crusader
default
60Prefix+3% to maximum Lightning Resistancedefault
75Prefix+1% to maximum Lightning Resistanceshield_shaper
default
75Prefix+1% to maximum Lightning Resistancehelmet_crusader
default
75Prefix+1% to maximum Lightning Resistanceshield_crusader
quiver_crusader
default
80Prefix+2% to maximum Lightning Resistanceshield_shaper
default
80Prefix+2% to maximum Lightning Resistanceshield_crusader
quiver_crusader
default
85Prefix+2% to maximum Lightning Resistancehelmet_crusader
default
86Prefix+3% to maximum Lightning Resistanceshield_shaper
default
86Prefix+3% to maximum Lightning Resistanceshield_crusader
default
95Prefix+3% to maximum Lightning Resistancehelmet_crusader
default
80Prefix+1% to all maximum Resistancesshield_shaper
default
80Prefix+1% to all maximum Resistancesshield_basilisk
default
85Prefix+2% to all maximum Resistancesshield_shaper
default
85Prefix+2% to all maximum Resistancesshield_basilisk
default
93Prefix(16–18)% of Physical Damage from Hits taken as Chaos Damage
+1% to maximum Chaos Resistance
body_armour_basilisk
default
12Suffix+(3–5)% to all Elemental ResistancesAmulets Rings Shields
24Suffix+(6–8)% to all Elemental ResistancesAmulets Rings Shields
36Suffix+(9–11)% to all Elemental ResistancesAmulets Rings Shields
48Suffix+(12–14)% to all Elemental ResistancesAmulets Rings Shields
60Suffix+(15–16)% to all Elemental ResistancesAmulets Rings Shields
68Suffix+(13–15)% to all Elemental Resistancesbelt_elder
default
68Suffix+(10–12)% to all Elemental Resistancesbody_armour_adjudicator
belt_adjudicator
default
70Suffix+(13–15)% to all Elemental Resistancesbody_armour_adjudicator
belt_adjudicator
default
75Suffix+(16–18)% to all Elemental Resistancesbelt_elder
default
75Suffix+(16–18)% to all Elemental Resistancesbody_armour_adjudicator
belt_adjudicator
default
85Suffix+(17–18)% to all Elemental ResistancesAmulets Shields
85Suffix+(19–22)% to all Elemental Resistances
+1% to all maximum Elemental Resistances
body_armour_adjudicator
belt_adjudicator
default
1Suffix+(31–35)% to Chaos Resistance
(9–10)% reduced Chaos Damage taken over time
default
16Suffix+(5–10)% to Chaos ResistanceAmulets Rings Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Quivers Belts Gloves Boots Body Armours Helmets Shields Sceptres Fishing Rods Rune Daggers Warstaves
30Suffix+(11–15)% to Chaos ResistanceAmulets Rings Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Quivers Belts Gloves Boots Body Armours Helmets Shields Sceptres Fishing Rods Rune Daggers Warstaves
44Suffix+(16–20)% to Chaos ResistanceAmulets Rings Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Quivers Belts Gloves Boots Body Armours Helmets Shields Sceptres Fishing Rods Rune Daggers Warstaves
50Suffix+(31–35)% to Chaos Resistance
(5–7)% reduced Chaos Damage taken over time
default
56Suffix+(21–25)% to Chaos ResistanceAmulets Rings Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Quivers Belts Gloves Boots Body Armours Helmets Shields Sceptres Fishing Rods Rune Daggers Warstaves
65Suffix+(26–30)% to Chaos ResistanceAmulets Rings Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Quivers Belts Gloves Boots Body Armours Helmets Shields Sceptres Fishing Rods Rune Daggers Warstaves
81Suffix+(31–35)% to Chaos ResistanceAmulets Rings Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Quivers Belts Gloves Boots Body Armours Helmets Shields Sceptres Fishing Rods Rune Daggers Warstaves
63Suffix+50% to Chaos Resistance during any Flask Effectdefault
68Suffix+(20–25)% to Chaos Resistance during any Flask Effectbelt_elder
default
75Suffix+(26–30)% to Chaos Resistance during any Flask Effectbelt_elder
default
90Suffix(8–10)% chance to Avoid Cold Damage from Hits
+(20–30)% to Cold Resistance
boots_adjudicator
shield_adjudicator
default
1Suffix+(6–11)% to Cold ResistanceAmulets Rings Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Quivers Belts Gloves Boots Body Armours Helmets Shields Sceptres Fishing Rods Rune Daggers Warstaves
1Suffix+(46–48)% to Cold Resistance
(9–10)% of Physical Damage from Hits taken as Cold Damage
default
1Suffix+(46–48)% to Cold Resistance
0.4% of Cold Damage Leeched as Life
default
1Suffix+(46–48)% to Cold Resistance
(30–50)% increased Damage with Hits against Chilled Enemies
default
14Suffix+(12–17)% to Cold ResistanceAmulets Rings Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Quivers Belts Gloves Boots Body Armours Helmets Shields Sceptres Fishing Rods Rune Daggers Warstaves
26Suffix+(18–23)% to Cold ResistanceAmulets Rings Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Quivers Belts Gloves Boots Body Armours Helmets Shields Sceptres Fishing Rods Rune Daggers Warstaves
38Suffix+(24–29)% to Cold ResistanceAmulets Rings Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Quivers Belts Gloves Boots Body Armours Helmets Shields Sceptres Fishing Rods Rune Daggers Warstaves
50Suffix+(30–35)% to Cold ResistanceAmulets Rings Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Quivers Belts Gloves Boots Body Armours Helmets Shields Sceptres Fishing Rods Rune Daggers Warstaves
50Suffix+(46–48)% to Cold Resistance
(3–5)% of Physical Damage from Hits taken as Cold Damage
default
50Suffix+(46–48)% to Cold Resistance
0.4% of Cold Damage Leeched as Life
default
50Suffix+(46–48)% to Cold Resistance
(30–50)% increased Damage with Hits against Chilled Enemies
default
60Suffix+(36–41)% to Cold ResistanceAmulets Rings Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Quivers Belts Gloves Boots Body Armours Helmets Shields Sceptres Fishing Rods Rune Daggers Warstaves
72Suffix+(42–45)% to Cold ResistanceAmulets Rings Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Quivers Belts Gloves Boots Body Armours Helmets Shields Sceptres Fishing Rods Rune Daggers Warstaves
84Suffix+(46–48)% to Cold ResistanceAmulets Rings Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Quivers Belts Gloves Boots Body Armours Helmets Shields Sceptres Fishing Rods Rune Daggers Warstaves
90Suffix(8–10)% chance to Avoid Fire Damage from Hits
+(20–30)% to Fire Resistance
boots_adjudicator
shield_adjudicator
default
1Suffix+(6–11)% to Fire ResistanceAmulets Rings Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Quivers Belts Gloves Boots Body Armours Helmets Shields Sceptres Fishing Rods Rune Daggers Warstaves
1Suffix+(46–48)% to Fire Resistance
(9–10)% of Physical Damage from Hits taken as Fire Damage
default
1Suffix+(46–48)% to Fire Resistance
0.4% of Fire Damage Leeched as Life
default
1Suffix+(46–48)% to Fire Resistance
(45–52) to (75–78) added Fire Damage against Burning Enemies
default
12Suffix+(12–17)% to Fire ResistanceAmulets Rings Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Quivers Belts Gloves Boots Body Armours Helmets Shields Sceptres Fishing Rods Rune Daggers Warstaves
24Suffix+(18–23)% to Fire ResistanceAmulets Rings Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Quivers Belts Gloves Boots Body Armours Helmets Shields Sceptres Fishing Rods Rune Daggers Warstaves
36Suffix+(24–29)% to Fire ResistanceAmulets Rings Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Quivers Belts Gloves Boots Body Armours Helmets Shields Sceptres Fishing Rods Rune Daggers Warstaves
48Suffix+(30–35)% to Fire ResistanceAmulets Rings Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Quivers Belts Gloves Boots Body Armours Helmets Shields Sceptres Fishing Rods Rune Daggers Warstaves
50Suffix+(46–48)% to Fire Resistance
(3–5)% of Physical Damage from Hits taken as Fire Damage
default
50Suffix+(46–48)% to Fire Resistance
0.4% of Fire Damage Leeched as Life
default
50Suffix+(46–48)% to Fire Resistance
(45–52) to (75–78) added Fire Damage against Burning Enemies
default
60Suffix+(36–41)% to Fire ResistanceAmulets Rings Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Quivers Belts Gloves Boots Body Armours Helmets Shields Sceptres Fishing Rods Rune Daggers Warstaves
72Suffix+(42–45)% to Fire ResistanceAmulets Rings Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Quivers Belts Gloves Boots Body Armours Helmets Shields Sceptres Fishing Rods Rune Daggers Warstaves
84Suffix+(46–48)% to Fire ResistanceAmulets Rings Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Quivers Belts Gloves Boots Body Armours Helmets Shields Sceptres Fishing Rods Rune Daggers Warstaves
90Suffix(8–10)% chance to Avoid Lightning Damage from Hits
+(20–30)% to Lightning Resistance
boots_adjudicator
shield_adjudicator
default
1Suffix+(6–11)% to Lightning ResistanceAmulets Rings Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Quivers Belts Gloves Boots Body Armours Helmets Shields Sceptres Fishing Rods Rune Daggers Warstaves
1Suffix+(46–48)% to Lightning Resistance
(9–10)% of Physical Damage from Hits taken as Lightning Damage
default
1Suffix+(46–48)% to Lightning Resistance
0.4% of Lightning Damage Leeched as Life
default
1Suffix+(46–48)% to Lightning Resistance
(40–60)% increased Critical Strike Chance against Shocked Enemies
default
13Suffix+(12–17)% to Lightning ResistanceAmulets Rings Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Quivers Belts Gloves Boots Body Armours Helmets Shields Sceptres Fishing Rods Rune Daggers Warstaves
25Suffix+(18–23)% to Lightning ResistanceAmulets Rings Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Quivers Belts Gloves Boots Body Armours Helmets Shields Sceptres Fishing Rods Rune Daggers Warstaves
37Suffix+(24–29)% to Lightning ResistanceAmulets Rings Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Quivers Belts Gloves Boots Body Armours Helmets Shields Sceptres Fishing Rods Rune Daggers Warstaves
49Suffix+(30–35)% to Lightning ResistanceAmulets Rings Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Quivers Belts Gloves Boots Body Armours Helmets Shields Sceptres Fishing Rods Rune Daggers Warstaves
50Suffix+(46–48)% to Lightning Resistance
(3–5)% of Physical Damage from Hits taken as Lightning Damage
default
50Suffix+(46–48)% to Lightning Resistance
0.4% of Lightning Damage Leeched as Life
default
50Suffix+(46–48)% to Lightning Resistance
(40–60)% increased Critical Strike Chance against Shocked Enemies
default
60Suffix+(36–41)% to Lightning ResistanceAmulets Rings Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Quivers Belts Gloves Boots Body Armours Helmets Shields Sceptres Fishing Rods Rune Daggers Warstaves
72Suffix+(42–45)% to Lightning ResistanceAmulets Rings Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Quivers Belts Gloves Boots Body Armours Helmets Shields Sceptres Fishing Rods Rune Daggers Warstaves
84Suffix+(46–48)% to Lightning ResistanceAmulets Rings Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Quivers Belts Gloves Boots Body Armours Helmets Shields Sceptres Fishing Rods Rune Daggers Warstaves
85SuffixNearby Enemies have -9% to Chaos Resistance
-9% to Chaos Resistance
helmet_basilisk
default
95SuffixNearby Enemies have -12% to Chaos Resistance
-12% to Chaos Resistance
helmet_basilisk
default
85SuffixNearby Enemies have -9% to Cold Resistance
-9% to Cold Resistance
helmet_eyrie
default
95SuffixNearby Enemies have -12% to Cold Resistance
-12% to Cold Resistance
helmet_eyrie
default
85SuffixNearby Enemies have -9% to Fire Resistance
-9% to Fire Resistance
helmet_adjudicator
default
95SuffixNearby Enemies have -12% to Fire Resistance
-12% to Fire Resistance
helmet_adjudicator
default
85SuffixNearby Enemies have -9% to Lightning Resistance
-9% to Lightning Resistance
helmet_crusader
default
95SuffixNearby Enemies have -12% to Lightning Resistance
-12% to Lightning Resistance
helmet_crusader
default
8SuffixMinions have +(11–15)% to all Elemental Resistancestwo_hand_weapon
weapon_can_roll_minion_modifiers
default
20SuffixMinions have +(16–20)% to all Elemental Resistancestwo_hand_weapon
weapon_can_roll_minion_modifiers
default
30SuffixMinions have +(21–25)% to all Elemental Resistancestwo_hand_weapon
weapon_can_roll_minion_modifiers
default
40SuffixMinions have +(26–30)% to all Elemental Resistancestwo_hand_weapon
weapon_can_roll_minion_modifiers
default

Metamorph Catalyst Cheat Sheet

Catalyst Function Description
Imbued Catalyst Imbued Catalyst Caster % Increased Spell Damage, % Increased Cast Speed, Adds # to # Physical/Cold/Fire/Lightning Damage to Spells, Critical Strike Chance/Multiplier for Spells
Abrasive Catalyst Abrasive Catalyst Attack Adds # to # Physical/Cold/Fire/Lightning Damage to Attacks, Attack Speed, Attacks Penetrate % Elemental Resistance (Influenced only)
Intrinsic Catalyst Intrinsic Catalyst Attribute Strength, Dexterity, Intelligence
Turbulent Catalyst Turbulent Catalyst Elemental Damage Fire damage, Cold damage, Lightning damage
Tempering Catalyst Tempering Catalyst Defence # to Evasion Rating/Armour/Energy Shield, Stun and Block Recovery, Evasion Rating/Armour/Energy Shield
Prismatic Catalyst Prismatic Catalyst Resistance Fire Resistance, Cold Resistance, Lightning Resistance, Chaos Resistance
Fertile Catalyst Fertile Catalyst Life and Mana

Life - # to Maximum Life, % Increased Maximum Life, Regenerate # Life per Second, Attack Damage Leeched as Life, # Life Gained on Kill, % Increased Totem Life, % Increased Minion Life

Mana - # to Maximum Mana, % Increased Maximum Mana, Regenerate # Mana per Second, Attack Damage Leeched as Mana, # Mana Gained on Kill

Accelerating Catalyst Accelerating Catalyst Speed Increased Movement Speed (Boots only), Increased Attack/Cast Speed
Unstable Catalyst Unstable Catalyst Critical Critical Strike Chance/Multiplier, Critical Strike Chance/Multiplier for Spells
Noxious Catalyst Noxious Catalyst Physical and Chaos Damage

Physical Damage modifiers: Adds # to # Physical Damage to spells/attacks, % Increased Physical Damage, % Physical Damage leeched as Life/Mana.

Chaos Damage modifiers: Adds # to # Chaos Damage to spells/attacks, % Increased Chaos Damage, % Chaos Damage leeched as Life/Mana

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