Molten Strike is a strike (attack) skill that strikes an enemy, with some of the physical damage converted to fire damage. Each strike creates multiple molten ball projectiles that land to deal damage in a small area. Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will explode, causing AoE attack damage to enemies where they land. Attack, Projectile, AoE, Melee, Strike, Fire. Level: 1–20. Cost: 6 Mana. Effectiveness of Added Damage: 110–185%. Projectile Speed: 750. Explosion Radius: 9. Projectile Radius: 2-25. Requires Level 1.
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
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Molten Strike |
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Life: | 6631 | Strength: | 553 |
Energy Shield: | 36 | Dexterity: | 144 |
Mana: | 706 | Intelligence: | 144 |
Evasion Rating: | 1263 | Charges: | E: 10 / F: 3 / P: 3 |
Armour: | 50846 |
Main skill: Molten Strike. DPS: 216k.
Damage types:
Molten Strike Support Gems:
These are the support skill gems for it:
Body Armour: Molten Strike (Red) (20 / 20), Concentrated Effect Support (Blue) (20 / 11), Awakened Elemental Focus Support (Blue) (3 / 20), Awakened Elemental Damage with Attacks Support (Red) (5 / 20), Multistrike Support (Red) (20 / 22), Inspiration Support (Red) (20 / 20),
Helmet: Vaal Ancestral Warchief (Red) (20 / 23), Leap Slam (Red) (21 / 20), Faster Attacks Support (Green) (20 / 20), Combustion Support (Blue) (20 / 20),
Gloves: Wave of Conviction (Blue) (5), Vaal Molten Shell (Red) (11 / 15), Flammability (Blue) (7), Cast when Damage Taken Support (Red) (4),
Offhand: Enduring Cry (Red) (20), Herald of Purity (Red) (20 / 20), Culling Strike Support (Green) (20),
Weapon: Blood Rage (Green) (15 / 20), Anger (Red) (20 / 20), Blood and Sand (Red) (6 / 1),
Keystones / Ascendency:
Body Armour: Belly of the Beast Full Wyrmscale
Weapon: Nebuloch Nightmare Mace. Claw / Shield(50%), Claw / Claw(34%)
Offhand Weapon: Nebuloch Nightmare Mace
Helmet: Gale Keep Royal Burgonet
Gloves: Sorrow Touch Spiked Gloves
Boots: Kaom’s Roots Titan Greaves
Belt: Brimstone Lock Stygian Vise
Amulet: Xoph’s Blood Amber Amulet
Ring: Kaom’s Way Coral Ring x2
Wildfire is a unique Crimson Jewel. It is a threshold jewel that enhances Molten Strike.
Level | Requires Level | Strength | Base Damage | 2 to 3 Added Fire Damage | +2 to Melee Strike Range | Experience |
---|---|---|---|---|---|---|
1 | 1 | 10 | 110% | 2, 3 | 2 | 70 |
2 | 2 | 12 | 113.9% | 2, 3 | 2 | 308 |
3 | 4 | 16 | 117.9% | 3, 4 | 2 | 1,554 |
4 | 7 | 22 | 121.8% | 4, 6 | 3 | 6,667 |
5 | 11 | 31 | 125.8% | 5, 8 | 3 | 26,047 |
6 | 16 | 41 | 129.7% | 7, 11 | 3 | 49,725 |
7 | 20 | 50 | 133.7% | 9, 13 | 3 | 95,714 |
8 | 24 | 58 | 137.6% | 11, 17 | 4 | 169,595 |
9 | 28 | 67 | 141.6% | 14, 20 | 4 | 283,759 |
10 | 32 | 75 | 145.5% | 16, 25 | 4 | 453,996 |
11 | 36 | 83 | 149.5% | 20, 30 | 4 | 703,128 |
12 | 40 | 92 | 153.4% | 24, 35 | 5 | 1,061,223 |
13 | 44 | 100 | 157.4% | 28, 42 | 5 | 2,065,870 |
14 | 48 | 109 | 161.3% | 33, 49 | 5 | 2,507,110 |
15 | 52 | 117 | 165.3% | 39, 58 | 5 | 5,798,936 |
16 | 56 | 125 | 169.2% | 45, 68 | 5 | 15,083,919 |
17 | 60 | 134 | 173.2% | 52, 79 | 6 | 27,792,735 |
18 | 64 | 142 | 177.1% | 61, 91 | 6 | 43,869,739 |
19 | 67 | 148 | 181.1% | 68, 102 | 6 | 242,081,556 |
20 | 70 | 155 | 185% | 75, 113 | 6 | |
21 | 72 | 188.9% | 81, 122 | 7 | ||
22 | 74 | 192.9% | 87, 130 | 7 | ||
23 | 76 | 196.8% | 93, 140 | 7 | ||
24 | 78 | 200.8% | 100, 150 | 7 | ||
25 | 80 | 204.7% | 107, 160 | 8 | ||
26 | 82 | 208.7% | 114, 172 | 8 | ||
27 | 84 | 212.6% | 123, 184 | 8 | ||
28 | 86 | 216.6% | 131, 197 | 8 | ||
29 | 88 | 220.5% | 140, 210 | 9 | ||
30 | 90 | 224.5% | 150, 224 | 9 | ||
31 | 91 | 226.4% | 155, 232 | 9 | ||
32 | 92 | 228.4% | 160, 240 | 9 | ||
33 | 93 | 230.4% | 165, 248 | 9 | ||
34 | 94 | 232.4% | 171, 256 | 10 | ||
35 | 95 | 234.3% | 176, 265 | 10 | ||
36 | 96 | 236.3% | 182, 273 | 10 | ||
37 | 97 | 238.3% | 188, 282 | 10 | ||
38 | 98 | 240.3% | 194, 292 | 11 | ||
39 | 99 | 242.2% | 201, 301 | 11 | ||
40 | 100 | 244.2% | 207, 311 | 11 |
Molten Strike is a strike (attack) skill that strikes an enemy, with some of the physical damage converted to fire damage. Each strike creates multiple molten ball projectiles that land to deal damage in a small area.
An attack with Molten Strike consists of two parts:
Modifiers that require the keywords Melee, Projectile, or AoE only apply to the appropriate portions of the attack. For example, supporting Molten Strike with Melee Physical Damage Support will increase the damage of the melee hit but not the projectiles. That said, passive points that grant Increased damage with one-handed melee weapons will affect the projectile attack as well if one is using a one-handed weapon, since it is still an attack that is dealt with a melee weapon (though the damage you're dealing is not actually melee damage).
Magma projectiles: On a successful hit Molten Strike will launch a number of projectiles a variable distance in different directions before each lands simultaneously, hitting in a circular area around each projectile. Projectiles will travel a random distance between 2 and 25 units by default, with projectiles from the same attack traveling different distances. Modifiers to both projectile speed and area of effect will alter the distance projectiles can travel. The direction of each projectile is also chosen randomly along a 270 degree (3/4 circle) arc, with the center of the blank zone pointed at the attacking character. Upon landing each projectile explodes with a hit radius of 9 dealing (55 to 92.5)% of full weapon damage, of which 60% of physical is converted to fire damage.
Projectile overlap: It is possible for more than one projectile from this skill to hit a single enemy, including the enemy that was already hit by the melee attack. The likelihood of hitting the initial target is reduced due to the ability of each projectile to travel much further than its hit radius. Molten Strike's projectiles tend to be clumped towards the center and away from the edges. This is because unlike other skills such as Firestorm which sample uniformly across their potential landing area, Molten Strike's projectile landing positions are determined by choosing their direction and distance from two separate uniform distributions.
Damage conversion: Like all converted damage, the fire portion of Molten Strike's damage will be modified by both fire damage and physical damage increases.
Tooltip damage: Damage per hit and DPS displayed on the skill tooltip show only the melee portion of the attack, with that of projectiles dependent on the average number of hits expected from the skill. An estimate to the area DPS and total single target DPS of the skill can be obtained using this calculator.
Dual Wielding: Dual wielding attacks with Molten Strike will alternate the weapon being swung.
Gain on hit: The stated amount on hit will be restored for both the initial hit and for each projectile that strikes an enemy.
Iron Grip: This will allow Strength's melee physical damage bonus to apply to the projectile portion of the attack.
Area of effect: Increases and reductions to AoE change both the explosion area of individual projectiles and the area they are spread over, resulting in similar degree of coverage over a larger or smaller area. AoE bonuses only affect the outer radius; the inner radius is fixed.
Projectile Count: Supporting Molten Strike with Lesser Multiple Projectiles Support or Greater Multiple Projectiles Support will increase the number of projectiles fired while reducing their damage, but will not affect the initial melee hit in any way.
Piercing, forking and chaining projectiles: Molten Strike projectiles cannot chain, pierce or fork by default, since they are ground-targeted. The threshold jewel Wildfire allows the projectiles to chain, which can be then be further enhanced with support gems and items. Chained projectiles continue in the same direction, but can change their speed between impacts.
Projectile Speed: Reducing projectile speed (such as with Slower Projectiles Support) will reduce the distance projectiles travel without reducing their AoE, making them more likely to hit the initial melee target.
Point Blank: Projectiles are affected by Point Blank even though the melee attack is not. As Point Blank measures from the origin point of the projectile, the damage multiplier received is proportional to the distance the projectile has traveled from the melee target's location (where the projectile was created).
Vicious Projectiles Support: The Projectiles will receive the damage multiplier, however Molten Strike attack speed will not be lessened because it is a Melee Attack that triggers a Projectile Attack, and is not a Projectile Attack itself.
Molten Strike can drop anywhere. Drop level: 5.
Molten Strike can be created from the following recipes:
Amount | Part | Description |
---|---|---|
6 | The Fox | Random level 20 gem |
8 | Dying Anguish | Random level 19 gem with 19% alternative quality |
8 | The Hook | Random corrupted level 21 gem with 23% alternative quality |
3 | Gemcutter's Promise | Random gem with 20% quality |
1 | Gemcutter's Incubator | Random gem with 1–20% quality |
1 | The Void | Random divination card set exchange |
This item is given as a quest reward for the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
Enemy at the Gate Act 1 | ✗ | ✗ | ✗ | ✓ | ✓ | ✓ | ✓ |
This item can be bought at the listed NPC vendors, after completing the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
Enemy at the Gate Act 1 Nessa | ✗ | ✗ | ✗ | ✓ | ✓ | ✓ | ✓ |
A Fixture of Fate Act 3 Siosa | ✓ | ||||||
Fallen from Grace Act 6 Lilly Roth | ✓ |
The following threshold jewels augment Molten Strike:
Item | Limit | Radius | Stats |
---|---|---|---|
Wildfire | 1 | Medium | (10-15)% increased Fire Damage With at least 40 Strength in Radius, Molten Strike Projectiles Chain on impacting ground With at least 40 Strength in Radius, Molten Strike Projectiles Chain +1 time With at least 40 Strength in Radius, Molten Strike fires 50% less Projectiles |
The following helmet enchantments affect Molten Strike.
Name | Level | Labyrinth | Stats | Spawn Weighting |
---|---|---|---|---|
Enchantment Molten Strike Damage 1 | 66 | Merciless Labyrinth | 25% increased Molten Strike Damage | helmet 100 default 0 |
Enchantment Molten Strike Damage 2 | 75 | Eternal Labyrinth | 40% increased Molten Strike Damage | helmet 100 default 0 |
Enchantment Molten Strike Num Of Additional Projectiles 1 | 66 | Merciless Labyrinth | Molten Strike fires an additional Projectile | helmet 100 default 0 |
Enchantment Molten Strike Num Of Additional Projectiles 2 | 75 | Eternal Labyrinth | Molten Strike fires 2 additional Projectiles | helmet 100 default 0 |
Enchantment Molten Strike Area Of Effect 1 | 66 | Merciless Labyrinth | 16% increased Molten Strike Area of Effect | helmet 100 default 0 |
Enchantment Molten Strike Area Of Effect 2 | 75 | Eternal Labyrinth | 24% increased Molten Strike Area of Effect | helmet 100 default 0 |
Molten Strike has the following alternate skill effects:
Item | Effect(s) |
---|---|
Celestial Molten Strike Effect | Your Molten Strike becomes a Celestial Effect. |
Stygian Molten Strike Effect | Your Molten Strike becomes a Stygian Effect. |