Watcher’s Eye Drop Rate, Best Mods & Price – PoE Prismatic Jewel

Jewels are items that can be placed into allocated jewel sockets in the passive skill tree, and can be removed or replaced at no cost. They grant certain buffs and abilities. Like most other items, jewels can be modified by orbs and are available in the four rarities. A rare jewel can have only four affixes instead of six.

Watcher’s Eye Watcher’s Eye is a unique Prismatic Jewel. Popularity: 74%(Very High). Characters are limited to 1 Watcher's Eye jewel.

Prismatic Jewel is a jewel base type. The non-unique versions of Prismatic Jewel cannot be found. Therefore, Watcher’s Eye cannot be chanced. The only way to obtain a Prismatic Jewel is to corrupt five unique Prismatic Jewels into rares, then sell them to vendor for an uncorrupted rare one.

Watcher’s Eye Build Stats

Name Watcher’s Eye Watcher’s Eye Total stats
Defense
  • (4-6)% increased maximum Energy Shield
  • (4-6)% increased maximum Life
Mana (4-6)% increased maximum Mana
Aura Modifiers Two or Three random aura modifiers

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PoE Watcher's Eye Mods

Watcher’s Eye Watcher’s Eye is assumed to pick two or three random modifiers from the following list:

Aura Stats
Anger (1-1.5)% of Fire Damage Leeched as Life while affected by Anger
Anger Damage Penetrates (10-15)% Fire Resistance while affected by Anger
Anger +(30-50)% to Critical Strike Multiplier while affected by Anger
Anger (40-60)% increased Fire Damage while affected by Anger
Anger Gain (15-25)% of Physical Damage as Extra Fire Damage while affected by Anger
Anger (25-40)% of Physical Damage Converted to Fire Damage while affected by Anger
Clarity (6-10)% of Damage taken from Mana before Life while affected by Clarity
Clarity (15-20)% of Damage taken gained as Mana over 4 seconds when Hit while affected by Clarity
Clarity Gain (12-18)% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity
Clarity (20-30)% increased Mana Recovery Rate while affected by Clarity
Clarity (10-15)% chance to Recover 10% of Mana when you use a Skill while affected by Clarity
Clarity Non-Channelling Skills have -(10-5) to Total Mana Cost while affected by Clarity
Determination +(600-1000) to Armour while affected by Determination
Determination +(5-8)% Chance to Block Attack Damage while affected by Determination
Determination (5-8)% additional Physical Damage Reduction while affected by Determination
Determination You take (60-40)% reduced Extra Damage from Critical Strikes while affected by Determination
Determination (50-40)% reduced Reflected Physical Damage taken while affected by Determination
Determination Unaffected by Vulnerability while affected by Determination
Discipline +(5-8)% Chance to Block Spell Damage while affected by Discipline
Discipline +(20-30) Energy Shield gained for each Enemy Hit while affected by Discipline
Discipline (20-30)% increased Energy Shield Recovery Rate while affected by Discipline
Discipline Regenerate (1.5-2.5)% of Energy Shield per Second while affected by Discipline
Discipline (30-40)% faster start of Energy Shield Recharge while affected by Discipline
Grace +(5-8)% chance to Evade Attack Hits while affected by Grace
Grace (30-50)% chance to Blind Enemies which Hit you while affected by Grace
Grace (6-10)% chance to Dodge Attack Hits while affected by Grace
Grace (10-15)% increased Movement Speed while affected by Grace
Grace Unaffected by Enfeeble while affected by Grace
Haste (5-8)% chance to Dodge Spell Hits while affected by Haste
Haste (30-50)% increased cooldown recovery speed of Movement Skills used while affected by Haste
Haste Debuffs on you expire (20-15)% faster while affected by Haste
Haste You gain Onslaught for 4 seconds on Kill while affected by Haste
Haste You have Phasing while affected by Haste
Haste Unaffected by Temporal Chains while affected by Haste
Hatred Adds (58-70) to (88-104) Cold Damage while affected by Hatred
Hatred +(1.2-1.8)% to Critical Strike Chance while affected by Hatred
Hatred Damage Penetrates (10-15)% Cold Resistance while affected by Hatred
Hatred (40-60)% increased Cold Damage while affected by Hatred
Hatred (25-40)% of Physical Damage Converted to Cold Damage while affected by Hatred
Malevolence +(18-22)% to Damage over Time Multiplier while affected by Malevolence
Malevolence (15-20)% increased Recovery rate of Life and Energy Shield while affected by Malevolence
Malevolence Unaffected by Bleeding while affected by Malevolence
Malevolence Unaffected by Poison while affected by Malevolence
Malevolence Damaging Ailments you inflict deal Damage (10-15)% faster while affected by Malevolence
Precision Cannot be Blinded while affected by Precision
Precision Gain a Flask Charge when you deal a Critical Strike while affected by Precision
Precision (40-60)% increased Attack Damage while affected by Precision
Precision (10-15)% increased Attack Speed while affected by Precision
Precision +(30-50)% to Critical Strike Multiplier while affected by Precision
Pride (8-12)% chance to deal Double Damage while using Pride
Pride 25% chance to Impale Enemies on Hit with Attacks while using Pride
Pride Impales you inflict last 2 additional Hits while using Pride
Pride (40-60)% increased Attack Physical Damage while using Pride
Pride Your Hits Intimidate Enemies for 4 seconds while you are using Pride
Purity of Elements +(30-50)% to Chaos Resistance while affected by Purity of Elements
Purity of Elements (50-40)% reduced Reflected Elemental Damage taken while affected by Purity of Elements
Purity of Elements (8-12)% of Physical Damage from Hits taken as Cold Damage while affected by Purity of Elements
Purity of Elements (8-12)% of Physical Damage from Hits taken as Fire Damage while affected by Purity of Elements
Purity of Elements (8-12)% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Elements
Purity of Elements Unaffected by Elemental Weakness while affected by Purity of Elements
Purity of Fire Immune to Ignite while affected by Purity of Fire
Purity of Fire (6-10)% of Physical Damage from Hits taken as Fire Damage while affected by Purity of Fire
Purity of Fire Unaffected by Burning Ground while affected by Purity of Fire
Purity of Fire Unaffected by Flammability while affected by Purity of Fire
Purity of Ice Immune to Freeze while affected by Purity of Ice
Purity of Ice (6-10)% of Physical Damage from Hits taken as Cold Damage while affected by Purity of Ice
Purity of Ice Unaffected by Chilled Ground while affected by Purity of Ice
Purity of Ice Unaffected by Frostbite while affected by Purity of Ice
Purity of Lightning Immune to Shock while affected by Purity of Lightning
Purity of Lightning (6-10)% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Lightning
Purity of Lightning Unaffected by Conductivity while affected by Purity of Lightning
Purity of Lightning Unaffected by Shocked Ground while affected by Purity of Lightning
Determination (4-6)% additional Physical Damage Reduction while affected by Determination
Discipline Regenerate (1.2-2.2)% of Energy Shield per Second while affected by Discipline
Grace +(4-6)% chance to Evade Attack Hits while affected by Grace
Vitality (1-1.5)% of Damage leeched as Life while affected by Vitality
Vitality Regenerate (100-140) Life per Second while affected by Vitality
Vitality +(20-30) Life gained for each Enemy Hit while affected by Vitality
Vitality (50-70)% increased Life Recovery from Flasks while affected by Vitality
Vitality (20-30)% increased Life Recovery Rate while affected by Vitality
Wrath (70-100)% increased Critical Strike Chance while affected by Wrath
Wrath (40-60)% increased Lightning Damage while affected by Wrath
Wrath (1-1.5)% of Lightning Damage is Leeched as Energy Shield while affected by Wrath
Wrath Damage Penetrates (10-15)% Lightning Resistance while affected by Wrath
Wrath Gain (15-25)% of Physical Damage as Extra Lightning Damage while affected by Wrath
Wrath (25-40)% of Physical Damage Converted to Lightning Damage while affected by Wrath
Zealotry (10-15)% increased Cast Speed while affected by Zealotry
Zealotry Effects of Consecrated Ground you create while affected by Zealotry Linger for 2 seconds
Zealotry Consecrated Ground you create while affected by Zealotry causes enemies to take (8-10)% increased Damage
Zealotry (100-120)% increased Critical Strike Chance against Enemies on Consecrated Ground while affected by Zealotry
Zealotry Critical Strikes Penetrate (8-10)% of Enemy Elemental Resistances while affected by Zealotry
Zealotry Gain Arcane Surge for 4 seconds when you create Consecrated Ground while affected by Zealotry
Zealotry 30% increased Maximum total Recovery per second from Energy Shield Leech while affected by Zealotry

Watcher’s Eye Farming

1. Drop from The Elder

The Elder is a boss that is invading the Atlas of Worlds. He is the main antagonist of the War for the Atlas expansion. The Elder must be killed in the Unstable Phase in order for Watcher's Eye to possibly drop. The drop rate of Watcher’s Eye Watcher’s Eye is around 25% – 33%.
Watcher's Eye Drop Rate

Watcher's Eyes dropped during the Elder encounter will always have two aura modifiers. There are 4,753 combinations of possible modifiers it can roll for the two-aura variant. Using a Divine Orb Divine Orb will not change the random aura modifiers to new ones.

2. Drop from Uber Elder

The Uber Elder is a dual boss encounter where the player fights both the Elder and the Shaper at the same time. It was the final boss encounter in the War for the Atlas expansion. The dropped Watcher's Eye would be 3 mods variants. It can be either all 3 mods for the same aura skill, or 3 mods for 1-2 aura skills. There are 152,096 combinations for the three-aura variant. Using a Divine Orb will not change the random aura modifiers to new ones.

3. The Samurai's Eye Divination Card

  • 3x The Samurai’s Eye = 1x Watcher’s Eye Watcher’s Eye

The Samurai’s Eye is a divination card. A set of three can be exchanged for Watcher’s Eye Watcher’s Eye. This item can be acquired from an Abyssal Lich in the Abyssal Depths.

4. Buy Watcher’s Eye from other players

Normally, the price of Watcher’s Eye Watcher’s Eye Prismatic Jewel is 5 Chaos Orbs Chaos Orbs. For Hardcore, a Watcher’s Eye Watcher’s Eye is worth to 30 Chaos Orbs Chaos Orbs. Certainly, a Watcher's Eye jewel with the best mods is worth a lot of Exalted Orbs.
Watcher's Eye Price

Watcher’s Eye Build Guide

Character: 100 Assassin

Life: 1 Strength: 305
Energy Shield: 8507 Dexterity: 111
Mana: 1925 Intelligence: 686
Evasion Rating: 3511 Charges: E: 3 / F: 3 / P: 6
Armour: 478

Main Skills Build

Main skill: Cyclone Cyclone. DPS: 20k.

Damage types:

  • Lightning: 77%
  • Physical: 23%

Main skill: Ball Lightning Ball Lightning. AVERAGE HIT: 46k.

Damage types:

  • Lightning: 100%

These are the support skill gems for it:

Skill Gems Build

Body Armour: Cyclone Cyclone (Green) (21 / 20), Slower Projectiles Slower Projectiles Support (Green) (21 / 20), Cast On Critical Strike Cast On Critical Strike Support (Green) (20 / 20), Ball Lightning Ball Lightning (Blue) (21 / 20), Awakened Added Lightning Damage Added Lightning Damage Support (Blue) (5 / 20), Awakened Elemental Focus Elemental Focus Support (Blue) (2 / 20),

Boots: Immortal Call Immortal Call (Red) (11 / 1), Cast when Damage Taken Cast when Damage Taken Support (Red) (14), Wave of Conviction Wave of Conviction (Blue) (4), Summon Ice Golem Summon Ice Golem (Green) (16), Aspect of the Spider (Aspect Skill) (20),

Helmet: Precision Precision (Green) (1), Vaal Discipline Vaal Discipline (Blue) (20), Enlighten Enlighten Support (Blue) (4 / 20), Zealotry Zealotry (Blue) (20),

Gloves: Vortex Vortex (Blue) (20 / 20), Elemental Weakness Elemental Weakness (Blue) (20 / 20), Conductivity Conductivity (Blue) (20), Awakened Curse On Hit Curse On Hit Support (Blue) (5 / 20),

Weapon: Ball Lightning Ball Lightning (Blue) (20 / 20), Slower Projectiles Slower Projectiles Support (Green) (21 / 20), Awakened Added Lightning Damage Added Lightning Damage Support (Blue) (4 / 20),

Offhand: Vaal Righteous Fire Vaal Righteous Fire (Blue) (20), Portal Portal (White) (1 / 20),

Passive Skill Build

Keystones / Ascendency:

  • Pain Attunement: 56%
  • Zealot’s Oath: 56%
  • Radiant Faith: 44%
  • Unwavering Faith: 43%
  • Bastion of Hope: 36%
  • Harmony of Purpose: 26%
  • Radiant Crusade: 21%
  • Chaos Inoculation: 16%
  • Ghost Reaver: 15%
  • Phase Acrobatics: 12%
  • Acrobatics: 12%
  • Mistwalker: 10%
  • Unstable Infusion: 9%
  • Deadly Infusion: 9%

Watcher’s Eye  Build

Equipment Build

Body Armour: Dire Pelt Vaal Regalia

Weapon: Mjölner Mjölner Gavel

Offhand Weapon: Atziri’s Reflection Atziri’s Reflection Golden Buckler

Helmet: Entropy Visage Hubris Circlet

Gloves: Shaper’s Touch Shaper’s Touch Crusader Gloves

Boots: Doom League Two-Toned Boots

Belt: Glyph Clasp Crystal Belt

Amulet: Chimeric Pendant Agate Amulet

Ring: Mark of the Shaper Mark of the Shaper Opal Ring, Corpse Grasp Opal Ring

Flasks: Surgeon’s Quicksilver Flask of Heat, The Wise Oak The Wise Oak Bismuth Flask, Surgeon’s Granite Flask of Staunching, Bottled Faith Bottled Faith Sulphur Flask, Chemist’s Diamond Flask of the Order

Jewels: Chimeric Vessel Small Cluster Jewel Small Cluster Jewel, Thread of Hope Crimson Jewel, Kraken Vessel Viridian Jewel, Lethal Pride Lethal Pride Timeless Jewel, Watcher’s Eye Watcher’s Eye Prismatic Jewel, Megalomaniac Megalomaniac Medium Cluster Jewel Medium Cluster Jewel, Eagle Ornament Large Cluster Jewel Large Cluster Jewel, Dragon Cut Cobalt Jewel

Watcher’s Eye Mods

Anger Mods

  • (1-1.5)% of Fire Damage Leeched as Life while affected by Anger Anger
  • Damage Penetrates (10-15)% Fire Resistance while affected by Anger Anger
  • +(30-50)% to Critical Strike Multiplier while affected by Anger Anger
  • (40-60)% increased Fire Damage while affected by Anger Anger
  • Gain (15-25)% of Physical Damage as Extra Fire Damage while affected by Anger Anger
  • (25-40)% of Physical Damage Converted to Fire Damage while affected by Anger Anger

Clarity Mods

  • (6-10)% of Damage taken from Mana before Life while affected by Clarity Clarity
  • (15-20)% of Damage taken gained as Mana over 4 seconds when Hit while affected by Clarity Clarity
  • Gain (12-18)% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity Clarity
  • (20-30)% increased Mana Recovery Rate while affected by Clarity Clarity
  • (10-15)% chance to Recover 10% of Maximum Mana when you use a Skill while affected by Clarity Clarity
  • -(10-5) to Total Mana Cost of Skills while affected by Clarity Clarity

Determination Mods

  • +(600-1000) to Armour while affected by Determination Determination
  • +(5-8)% Chance to Block Attack Damage while affected by Determination Determination
  • (5-8)% additional Physical Damage Reduction while affected by Determination Determination
  • You take (60-40)% reduced Extra Damage from Critical Strikes while affected by Determination Determination
  • (50-40)% reduced Reflected Physical Damage taken while affected by Determination Determination
  • Unaffected by Vulnerability Vulnerability while affected by Determination Determination

Discipline Mods

  • +(5-8)% Chance to Block Spell Damage while affected by Discipline Discipline
  • +(20-30) Energy Shield gained for each Enemy Hit while affected by Discipline Discipline
  • (20-30)% increased Energy Shield Recovery Rate while affected by Discipline Discipline
  • (1.5-2.5)% of Maximum Energy Shield Regenerated per Second while affected by Discipline Discipline
  • (30-40)% faster start of Energy Shield Recharge while affected by Discipline Discipline

Grace Mods

  • +(5-8)% chance to Evade Attacks while affected by Grace Grace
  • (30-50)% chance to Blind Blind Enemies which Hit you while affected by Grace Grace
  • (6-10)% chance to Dodge Attack Hits while affected by Grace Grace
  • (10-15)% increased Movement Speed while affected by Grace Grace
  • Unaffected by Enfeeble Enfeeble while affected by Grace Grace

Haste Mods

  • (5-8)% chance to Dodge Spell Hits while affected by Haste Haste
  • (30-50)% increased cooldown recovery speed of Movement Skills used while affected by Haste Haste
  • Debuffs on you expire (20-15)% faster while affected by Haste Haste
  • You gain Onslaught Onslaught for 4 seconds on Kill while affected by Haste Haste
  • You have Phasing while affected by Haste Haste
  • Unaffected by Temporal Chains Temporal Chains while affected by Haste Haste

Hatred Mods

  • Adds (58-70) to (88-104) Cold Damage while affected by Hatred Hatred
  • +(1.2-1.8)% to Critical Strike Chance while affected by Hatred Hatred
  • Damage Penetrates (10-15)% Cold Resistance while affected by Hatred Hatred
  • (40-60)% increased Cold Damage while affected by Hatred Hatred
  • (25-40)% of Physical Damage Converted to Cold Damage while affected by Hatred Hatred

Best Malevolence Mods

  • +(18-22)% to Non-Ailment Chaos Damage over Time Multiplier while affected by Malevolence Malevolence
  • +(18-22)% to Cold Damage over Time Multiplier while affected by Malevolence Malevolence
  • (15-20)% increased Recovery rate of Life and Energy Shield while affected by Malevolence Malevolence
  • (20-30)% increased Skill Effect Duration while affected by Malevolence Malevolence
  • Unaffected by Bleeding while affected by Malevolence Malevolence
  • Unaffected by Poison Poison while affected by Malevolence Malevolence
  • Damaging Ailments you inflict deal Damage (10-15)% faster while affected by Malevolence Malevolence

Purity of Elements Mods

  • +(30-50)% to Chaos Resistance while affected by Purity of Elements Purity of Elements
  • (50-40)% reduced Reflected Elemental Damage taken while affected by Purity of Elements Purity of Elements
  • (8-12)% of Physical Damage from Hits taken as Cold Damage while affected by Purity of Elements Purity of Elements
  • (8-12)% of Physical Damage from Hits taken as Fire Damage while affected by Purity of Elements Purity of Elements
  • (8-12)% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Elements Purity of Elements
  • Unaffected by Elemental Weakness Elemental Weakness while affected by Purity of Elements Purity of Elements

Purity of Fire Mods

  • Immune to Ignite while affected by Purity of Fire Purity of Fire
  • (50-40)% reduced Reflected Fire Damage taken while affected by Purity of Fire Purity of Fire
  • (6-10)% of Physical Damage from Hits taken as Fire Damage while affected by Purity of Fire Purity of Fire
  • Unaffected by Burning Ground while affected by Purity of Fire Purity of Fire
  • Unaffected by Flammability Flammability while affected by Purity of Fire Purity of Fire

Purity of Ice Mods

  • Immune to Freeze while affected by Purity of Ice Purity of Ice
  • (50-40)% reduced Reflected Cold Damage taken while affected by Purity of Ice Purity of Ice
  • (6-10)% of Physical Damage from Hits taken as Cold Damage while affected by Purity of Ice Purity of Ice
  • Unaffected by Chilled Ground while affected by Purity of Ice Purity of Ice
  • Unaffected by Frostbite Frostbite while affected by Purity of Ice Purity of Ice

Purity of Lightning Mods

  • Immune to Shock while affected by Purity of Lightning Purity of Lightning
  • (50-40)% reduced Reflected Lightning Damage taken while affected by Purity of Lightning Purity of Lightning
  • (6-10)% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Lightning Purity of Lightning
  • Unaffected by Conductivity Conductivity while affected by Purity of Lightning Purity of Lightning
  • Unaffected by Shocked Ground while affected by Purity of Lightning Purity of Lightning

Best Vitality Mods

  • (1-1.5)% of Damage leeched as Life while affected by Vitality Vitality
  • (100-140) Life Regenerated per Second while affected by Vitality Vitality
  • +(20-30) Life gained for each Enemy Hit while affected by Vitality Vitality
  • (50-70)% increased Life Recovery from Flasks while affected by Vitality Vitality
  • (20-30)% increased Life Recovery Rate while affected by Vitality Vitality

Wrath Mods

  • (70-100)% increased Critical Strike Chance while affected by Wrath Wrath
  • (40-60)% increased Lightning Damage while affected by Wrath Wrath
  • (1-1.5)% of Lightning Damage is Leeched as Mana while affected by Wrath Wrath
  • Damage Penetrates (10-15)% Lightning Resistance while affected by Wrath Wrath
  • Gain (15-25)% of Physical Damage as Extra Lightning Damage while affected by Wrath Wrath
  • (25-40)% of Physical Damage Converted to Lightning Damage while affected by Wrath Wrath

Best Mods for Zealotry

  • (10-15)% increased Cast Speed while affected by Zealotry Zealotry
  • Effects of Consecrated Ground you create while affected by Zealotry Zealotry Linger for 2 seconds
  • Consecrated Ground you create while affected by Zealotry Zealotry causes enemies to take (8-10)% increased Damage
  • (100-120)% increased Critical Strike Chance against Enemies on Consecrated Ground while affected by Zealotry Zealotry
  • Critical Strikes Penetrate (8-10)% of Enemy Elemental Resistances while affected by Zealotry Zealotry
  • Gain Arcane Surge Arcane Surge for 4 seconds when you create Consecrated Ground while affected by Zealotry Zealotry
  • 30% increased Maximum total Recovery per second from Energy Shield Leech while affected by Zealotry Zealotry

Fastest Watcher's Eye ever?

I can be sure that many of the current top labrunner versions can do this to get both a fast movespeed bonus and an observer's eye leniency movespeed bonus (up to 15%).

That is to say, many of them like to see the mod in the eyes of the viewer "in stages while being affected by the rapidity". Bash can be obtained from a silver flask. However, because you always want to keep the phase running state, you will still have a phase, but not a permanent phase. (in any case, this is not a real permanent phasing; only Raiders can phasing in towns.) Such a build will also run an of warding flask that eliminates the temporary chain, but the mod on this jewel can make it drop, which is more useful.

I compete with those players (but as a raider, because I like to be different).

Why clarity watcher's eye provides more es than expected

My guardian RF has 6500 mana points, so after nerf, this gem will add 1800 es to me, which is more than 10000 es. It is inconceivable for anyone who wants to know how many nerfs it will have. I imagine that people with a mana value of 8K will add less es than 2500, so it is much less than before. In many cases, I believe that people only get 8K + es from jewelry.

For example, providing a professional gem for ES regeneration will increase my building's net life regeneration by ~ 300 + (clear observer's eyes can increase the same amount of life with enough firepower), which is more valuable to me than 1800 es, because I am already in the range where I don't worry about one shot, and 300 regen has nothing to laugh at. Discipline jewelry costs about four times. If there's a problem with clarity jewelry that becomes annoying, I won't be surprised to reduce it to less than 15ex.

I changed the prediction of the price decrease from 10ex to 15ex. I messed up the POB number and didn't have enough maximum shooting resolution in the setting. Part of the reason why I apologize if someone sells the observer's eyes is what I said.

Prismatic Jewel Unique Versions

Item Drop Level
Emperor’s Mastery Emperor’s Mastery 1
The Anima Stone The Anima Stone 1
Watcher’s Eye Watcher’s Eye 1

Acquisition

Sell to Vendor Price:
Item class: Jewel

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