Whispering Delirium Orb is a stackable currency. It was introduced from PoE 3.10(Delirium League). The price of Whispering Delirium Orb is 4x Chaos Orb.
The used percentage of Whispering Delirium Orb is 3.49%.
It modifies a Map item adding layers of Delirium with the Essences Currency reward type. Right click this item then left click a Map item to apply it. Can apply up to 5 to a single Map item. Shift click to unstack.
An essence is part of a complex group of currency items used for crafting equipment. All essences can be used to upgrade a piece of normal rarity equipment to rare and apply one guaranteed affix. Some essences can also be used to reforge the affixes of rare equipment.
WARNING: Despite the similar wording to Chaos Orbs, using an essence on an item with a meta-crafting mod (Prefixes Cannot Be Changed or Cannot roll Caster Modifiers) will ignore that mod and overwrite existing prefixes and suffixes ignoring any restrictions.
Item | Essence Level |
Drop Level |
Effect(s) |
---|---|---|---|
Muttering Essence of Anger | 2 | 12 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 45 and below Bow: Adds (8-10) to (15-18) Fire Damage Two Handed Melee Weapon: Adds (13-16) to (24-29) Fire Damage Other Weapon: Adds (8-10) to (15-18) Fire Damage Armour: +(12-17)% to Fire Resistance Quiver: +(12-17)% to Fire Resistance Belt: +(12-17)% to Fire Resistance Other Jewellery: (11-14)% increased Fire Damage |
Weeping Essence of Anger | 3 | 30 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 60 and below Bow: Adds (17-22) to (33-39) Fire Damage Two Handed Melee Weapon: Adds (27-35) to (53-62) Fire Damage Other Weapon: Adds (17-22) to (33-39) Fire Damage Armour: +(18-23)% to Fire Resistance Quiver: +(18-23)% to Fire Resistance Belt: +(18-23)% to Fire Resistance Other Jewellery: (15-18)% increased Fire Damage |
Wailing Essence of Anger | 4 | 48 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below Bow: Adds (26-35) to (53-61) Fire Damage Two Handed Melee Weapon: Adds (42-56) to (85-98) Fire Damage Other Weapon: Adds (26-35) to (53-61) Fire Damage Armour: +(24-29)% to Fire Resistance Quiver: +(24-29)% to Fire Resistance Belt: +(24-29)% to Fire Resistance Other Jewellery: (19-22)% increased Fire Damage |
Screaming Essence of Anger | 5 | 68 | Upgrades a normal item to rare with one guaranteed property Bow: Adds (42-56) to (85-98) Fire Damage Two Handed Melee Weapon: Adds (67-90) to (135-156) Fire Damage Other Weapon: Adds (42-56) to (85-98) Fire Damage Armour: +(36-41)% to Fire Resistance Quiver: +(36-41)% to Fire Resistance Belt: +(36-41)% to Fire Resistance Other Jewellery: (23-26)% increased Fire Damage |
Shrieking Essence of Anger | 6 | 0 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Bow: Adds (59-79) to (118-138) Fire Damage Two Handed Melee Weapon: Adds (94-127) to (190-221) Fire Damage Other Weapon: Adds (59-79) to (118-138) Fire Damage Armour: +(42-45)% to Fire Resistance Quiver: +(42-45)% to Fire Resistance Belt: +(42-45)% to Fire Resistance Other Jewellery: (27-30)% increased Fire Damage |
Deafening Essence of Anger | 7 | 0 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Bow: Adds (75-101) to (151-176) Fire Damage Two Handed Melee Weapon: Adds (120-163) to (242-282) Fire Damage Other Weapon: Adds (75-101) to (151-176) Fire Damage Armour: +(46-48)% to Fire Resistance Quiver: +(46-48)% to Fire Resistance Belt: +(46-48)% to Fire Resistance Other Jewellery: (31-34)% increased Fire Damage |
Wailing Essence of Anguish | 4 | 48 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below One Handed Weapon: Adds (21-28) to (42-49) Fire Damage to Spells Two Handed Weapon: Adds (28-38) to (57-66) Fire Damage to Spells Gloves: Adds (5-7) to (11-14) Fire Damage to Attacks Body Armour: (6-7)% chance to Avoid Fire Damage from Hits Shield: (6-7)% chance to Avoid Fire Damage from Hits Other Armour: (19-22)% chance to Avoid being Ignited Quiver: Adds (5-7) to (11-14) Fire Damage to Attacks Belt: (19-22)% chance to Avoid being Ignited Other Jewellery: Adds (11-15) to (23-27) Fire Damage to Attacks |
Screaming Essence of Anguish | 5 | 68 | Upgrades a normal item to rare with one guaranteed property One Handed Weapon: Adds (31-41) to (61-71) Fire Damage to Spells Two Handed Weapon: Adds (41-55) to (83-96) Fire Damage to Spells Gloves: Adds (6-8) to (13-17) Fire Damage to Attacks Body Armour: (7-8)% chance to Avoid Fire Damage from Hits Shield: (7-8)% chance to Avoid Fire Damage from Hits Other Armour: (23-26)% chance to Avoid being Ignited Quiver: Adds (6-8) to (13-17) Fire Damage to Attacks Belt: (23-26)% chance to Avoid being Ignited Other Jewellery: Adds (16-22) to (32-38) Fire Damage to Attacks |
Shrieking Essence of Anguish | 6 | 0 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (36-49) to (73-85) Fire Damage to Spells Two Handed Weapon: Adds (49-65) to (98-115) Fire Damage to Spells Gloves: Adds (8-10) to (16-18) Fire Damage to Attacks Body Armour: (8-9)% chance to Avoid Fire Damage from Hits Shield: (8-9)% chance to Avoid Fire Damage from Hits Other Armour: (27-30)% chance to Avoid being Ignited Quiver: Adds (8-10) to (16-18) Fire Damage to Attacks Belt: (27-30)% chance to Avoid being Ignited Other Jewellery: Adds (19-25) to (39-45) Fire Damage to Attacks |
Deafening Essence of Anguish | 7 | 0 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (45-54) to (80-90) Fire Damage to Spells Two Handed Weapon: Adds (67-81) to (120-135) Fire Damage to Spells Gloves: Adds (9-11) to (17-21) Fire Damage to Attacks Body Armour: (9-10)% chance to Avoid Fire Damage from Hits Shield: (9-10)% chance to Avoid Fire Damage from Hits Other Armour: (31-34)% chance to Avoid being Ignited Quiver: Adds (9-11) to (17-21) Fire Damage to Attacks Belt: (31-34)% chance to Avoid being Ignited Other Jewellery: Adds (23-27) to (43-48) Fire Damage to Attacks |
Whispering Essence of Contempt | 1 | 1 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 35 and below One Handed Weapon: Adds 1 to (2-3) Physical Damage Two Handed Weapon: Adds 2 to (4-5) Physical Damage Gloves: Adds 1 to 2 Physical Damage to Attacks Other Armour: Reflects (1-4) Physical Damage to Melee Attackers Quiver: Adds 1 to 2 Physical Damage to Attacks Belt: Reflects (1-4) Physical Damage to Melee Attackers Other Jewellery: Adds 1 to 2 Physical Damage to Attacks |
Muttering Essence of Contempt | 2 | 12 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 45 and below One Handed Weapon: Adds (4-5) to (8-9) Physical Damage Two Handed Weapon: Adds (6-8) to (13-14) Physical Damage Gloves: Adds (2-3) to (4-5) Physical Damage to Attacks Other Armour: Reflects (5-10) Physical Damage to Melee Attackers Quiver: Adds (2-3) to (4-5) Physical Damage to Attacks Belt: Reflects (5-10) Physical Damage to Melee Attackers Other Jewellery: Adds (2-3) to (4-5) Physical Damage to Attacks |
Weeping Essence of Contempt | 3 | 30 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 60 and below One Handed Weapon: Adds (6-8) to (13-15) Physical Damage Two Handed Weapon: Adds (10-13) to (21-24) Physical Damage Gloves: Adds (3-4) to (6-7) Physical Damage to Attacks Other Armour: Reflects (11-24) Physical Damage to Melee Attackers Quiver: Adds (3-4) to (6-7) Physical Damage to Attacks Belt: Reflects (11-24) Physical Damage to Melee Attackers Other Jewellery: Adds (4-6) to (9-10) Physical Damage to Attacks |
Wailing Essence of Contempt | 4 | 48 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below One Handed Weapon: Adds (7-11) to (16-19) Physical Damage Two Handed Weapon: Adds (11-18) to (26-30) Physical Damage Gloves: Adds (3-5) to (7-8) Physical Damage to Attacks Other Armour: Reflects (25-50) Physical Damage to Melee Attackers Quiver: Adds (3-5) to (7-8) Physical Damage to Attacks Amulet: Adds (6-9) to (13-15) Physical Damage to Attacks Ring: Adds (5-7) to (11-12) Physical Damage to Attacks Belt: Reflects (25-50) Physical Damage to Melee Attackers |
Screaming Essence of Contempt | 5 | 68 | Upgrades a normal item to rare with one guaranteed property One Handed Weapon: Adds (13-17) to (26-30) Physical Damage Two Handed Weapon: Adds (21-27) to (42-48) Physical Damage Gloves: Adds (4-5) to (8-9) Physical Damage to Attacks Other Armour: Reflects (51-100) Physical Damage to Melee Attackers Quiver: Adds (4-5) to (8-9) Physical Damage to Attacks Amulet: Adds (9-12) to (19-22) Physical Damage to Attacks Ring: Adds (6-8) to (12-13) Physical Damage to Attacks Belt: Reflects (51-100) Physical Damage to Melee Attackers |
Shrieking Essence of Contempt | 6 | 0 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (14-19) to (29-35) Physical Damage Two Handed Weapon: Adds (22-30) to (46-56) Physical Damage Gloves: Adds (5-6) to (9-10) Physical Damage to Attacks Other Armour: Reflects (101-150) Physical Damage to Melee Attackers Quiver: Adds (5-6) to (9-10) Physical Damage to Attacks Amulet: Adds (11-15) to (22-26) Physical Damage to Attacks Ring: Adds (7-9) to (13-15) Physical Damage to Attacks Belt: Reflects (101-150) Physical Damage to Melee Attackers |
Deafening Essence of Contempt | 7 | 0 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (17-24) to (36-41) Physical Damage Two Handed Weapon: Adds (27-38) to (58-66) Physical Damage Gloves: Adds (6-7) to (10-11) Physical Damage to Attacks Other Armour: Reflects (151-200) Physical Damage to Melee Attackers Quiver: Adds (6-7) to (10-11) Physical Damage to Attacks Amulet: Adds (16-18) to (27-30) Physical Damage to Attacks Ring: Adds (10-11) to (16-17) Physical Damage to Attacks Belt: Reflects (151-200) Physical Damage to Melee Attackers |
Essence of Delirium | 8 | 0 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: Your Hits inflict Decay, dealing 500 Chaos Damage per second for 8 seconds Gloves: Socketed Gems deal 30% more Damage over Time Boots: Cannot be Poisoned Body Armour: 25% reduced Chaos Damage taken over time Helmet: +2 to Level of Socketed Aura Gems Shield: Recover 2% of your maximum Mana when you Block Quiver: 40% increased Damage with Poison Amulet: 0.5% of Chaos Damage Leeched as Life Ring: 40% increased Damage with Poison Belt: +50% to Chaos Resistance during any Flask Effect |
Weeping Essence of Doubt | 3 | 30 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 60 and below Weapon: +(131-215) to Accuracy Rating Gloves: +(21-25) to Evasion Rating Boots: +(21-25) to Evasion Rating Other Armour: +(36-60) to Evasion Rating Quiver: +(100-165) to Accuracy Rating Amulet: (8-10)% increased Evasion Rating Other Jewellery: +(36-60) to Evasion Rating |
Wailing Essence of Doubt | 4 | 48 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below Weapon: +(216-325) to Accuracy Rating Body Armour: +(61-138) to Evasion Rating Helmet: +(40-49) to Evasion Rating Shield: +(61-138) to Evasion Rating Other Armour: +(26-29) to Evasion Rating Quiver: +(166-250) to Accuracy Rating Amulet: (11-13)% increased Evasion Rating Other Jewellery: +(61-80) to Evasion Rating |
Screaming Essence of Doubt | 5 | 68 | Upgrades a normal item to rare with one guaranteed property Weapon: +(326-455) to Accuracy Rating Body Armour: +(139-322) to Evasion Rating Helmet: +(50-60) to Evasion Rating Shield: +(139-322) to Evasion Rating Other Armour: +(30-35) to Evasion Rating Quiver: +(251-350) to Accuracy Rating Amulet: (14-16)% increased Evasion Rating Other Jewellery: +(81-120) to Evasion Rating |
Shrieking Essence of Doubt | 6 | 0 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: +(456-624) to Accuracy Rating Body Armour: +(323-400) to Evasion Rating Helmet: +(61-138) to Evasion Rating Shield: +(323-400) to Evasion Rating Other Armour: +(36-60) to Evasion Rating Quiver: +(351-480) to Accuracy Rating Amulet: (20-22)% increased Evasion Rating Other Jewellery: +(121-150) to Evasion Rating |
Deafening Essence of Doubt | 7 | 0 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: +(625-780) to Accuracy Rating Body Armour: +(401-430) to Evasion Rating Helmet: +(139-155) to Evasion Rating Shield: +(401-430) to Evasion Rating Other Armour: +(61-70) to Evasion Rating Quiver: +(481-600) to Accuracy Rating Amulet: (23-24)% increased Evasion Rating Other Jewellery: +(151-180) to Evasion Rating |
Screaming Essence of Dread | 5 | 68 | Upgrades a normal item to rare with one guaranteed property Melee Weapon: +1 to Weapon Range Wand: (34-41)% increased Projectile Speed Bow: +1 to Level of Socketed Bow Gems Body Armour: +(139-322) to Armour Helmet: +(50-90) to Armour Shield: +(139-322) to Armour Other Armour: +(30-45) to Armour Quiver: (34-41)% increased Projectile Speed Amulet: (17-19)% increased Armour Ring: +(80-120) to Armour Belt: +(139-322) to Armour |
Shrieking Essence of Dread | 6 | 0 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Melee Weapon: +2 to Weapon Range Wand: (42-46)% increased Projectile Speed Bow: +2 to Level of Socketed Bow Gems Body Armour: +(323-400) to Armour Helmet: +(91-138) to Armour Shield: +(323-400) to Armour Other Armour: +(46-60) to Armour Quiver: (42-46)% increased Projectile Speed Amulet: (20-22)% increased Armour Ring: +(121-200) to Armour Belt: +(323-400) to Armour |
Deafening Essence of Dread | 7 | 0 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Melee Weapon: +3 to Weapon Range Wand: (47-52)% increased Projectile Speed Bow: +2 to Level of Socketed Bow Gems Body Armour: +(401-440) to Armour Helmet: +(139-180) to Armour Shield: +(401-440) to Armour Other Armour: +(61-75) to Armour Quiver: (47-52)% increased Projectile Speed Amulet: (23-24)% increased Armour Ring: +(201-300) to Armour Belt: +(420-480) to Armour |
Screaming Essence of Envy | 5 | 68 | Upgrades a normal item to rare with one guaranteed property Weapon: (0.2-0.4)% of Physical Attack Damage Leeched as Mana Armour: +(21-25)% to Chaos Resistance Quiver: (0.2-0.4)% of Physical Attack Damage Leeched as Mana Belt: +(21-25)% to Chaos Resistance Other Jewellery: (23-26)% increased Chaos Damage |
Shrieking Essence of Envy | 6 | 0 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: (0.6-0.8)% of Physical Attack Damage Leeched as Mana Armour: +(26-30)% to Chaos Resistance Quiver: (0.6-0.8)% of Physical Attack Damage Leeched as Mana Belt: +(26-30)% to Chaos Resistance Other Jewellery: (27-30)% increased Chaos Damage |
Deafening Essence of Envy | 7 | 0 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: (0.9-1)% of Physical Attack Damage Leeched as Mana Armour: +(31-35)% to Chaos Resistance Quiver: (0.9-1)% of Physical Attack Damage Leeched as Mana Belt: +(31-35)% to Chaos Resistance Other Jewellery: (31-34)% increased Chaos Damage |
Muttering Essence of Fear | 2 | 12 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 45 and below One Handed Weapon: Minions deal (20-29)% increased Damage Two Handed Weapon: Minions deal (30-44)% increased Damage Armour: Minions have (7-10)% increased maximum Life Quiver: Minions have (7-10)% increased Movement Speed Belt: Minions have (7-10)% increased maximum Life Other Jewellery: Minions have (7-10)% increased Movement Speed |
Weeping Essence of Fear | 3 | 30 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 60 and below One Handed Weapon: Minions deal (30-39)% increased Damage Two Handed Weapon: Minions deal (45-59)% increased Damage Armour: Minions have (11-14)% increased maximum Life Quiver: Minions have (11-14)% increased Movement Speed Belt: Minions have (11-14)% increased maximum Life Other Jewellery: Minions have (11-14)% increased Movement Speed |
Wailing Essence of Fear | 4 | 48 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below One Handed Weapon: Minions deal (40-49)% increased Damage Two Handed Weapon: Minions deal (60-74)% increased Damage Armour: Minions have (15-18)% increased maximum Life Quiver: Minions have (15-18)% increased Movement Speed Belt: Minions have (15-18)% increased maximum Life Other Jewellery: Minions have (15-18)% increased Movement Speed |
Screaming Essence of Fear | 5 | 68 | Upgrades a normal item to rare with one guaranteed property One Handed Weapon: Minions deal (50-56)% increased Damage Two Handed Weapon: Minions deal (75-84)% increased Damage Armour: Minions have (19-22)% increased maximum Life Quiver: Minions have (19-22)% increased Movement Speed Belt: Minions have (19-22)% increased maximum Life Other Jewellery: Minions have (19-22)% increased Movement Speed |
Shrieking Essence of Fear | 6 | 0 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Minions deal (57-62)% increased Damage Two Handed Weapon: Minions deal (85-94)% increased Damage Armour: Minions have (23-26)% increased maximum Life Quiver: Minions have (23-26)% increased Movement Speed Belt: Minions have (23-26)% increased maximum Life Other Jewellery: Minions have (23-26)% increased Movement Speed |
Deafening Essence of Fear | 7 | 0 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Minions deal (63-69)% increased Damage Two Handed Weapon: Minions deal (95-104)% increased Damage Armour: Minions have (27-30)% increased maximum Life Quiver: Minions have (27-30)% increased Movement Speed Belt: Minions have (27-30)% increased maximum Life Other Jewellery: Minions have (27-30)% increased Movement Speed |
Whispering Essence of Greed | 1 | 1 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 35 and below Weapon: (0.5-0.7)% of Physical Attack Damage Leeched as Life Armour: +(5-14) to maximum Life Quiver: (0.5-0.7)% of Physical Attack Damage Leeched as Life Belt: (8-11)% increased Flask Life Recovery rate Other Jewellery: Regenerate (1-2) Life per second |
Muttering Essence of Greed | 2 | 12 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 45 and below Weapon: (0.6-0.8)% of Physical Attack Damage Leeched as Life Armour: +(15-30) to maximum Life Quiver: (0.6-0.8)% of Physical Attack Damage Leeched as Life Belt: (12-15)% increased Flask Life Recovery rate Other Jewellery: Regenerate (2-4) Life per second |
Weeping Essence of Greed | 3 | 30 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 60 and below Weapon: (0.7-0.9)% of Physical Attack Damage Leeched as Life Armour: +(31-45) to maximum Life Quiver: (0.7-0.9)% of Physical Attack Damage Leeched as Life Belt: (16-19)% increased Flask Life Recovery rate Other Jewellery: Regenerate (4-7) Life per second |
Wailing Essence of Greed | 4 | 48 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below Weapon: (0.8-1)% of Physical Attack Damage Leeched as Life Gloves: +(60-69) to maximum Life Boots: +(60-69) to maximum Life Other Armour: +(70-79) to maximum Life Quiver: (0.8-1)% of Physical Attack Damage Leeched as Life Belt: (20-23)% increased Flask Life Recovery rate Other Jewellery: Regenerate (7-10) Life per second |
Screaming Essence of Greed | 5 | 68 | Upgrades a normal item to rare with one guaranteed property Weapon: (0.9-1.1)% of Physical Attack Damage Leeched as Life Body Armour: +(90-99) to maximum Life Helmet: +(80-89) to maximum Life Shield: +(90-99) to maximum Life Other Armour: +(70-79) to maximum Life Quiver: (0.9-1.1)% of Physical Attack Damage Leeched as Life Belt: (24-27)% increased Flask Life Recovery rate Other Jewellery: Regenerate (10-13) Life per second |
Shrieking Essence of Greed | 6 | 0 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: (1-1.2)% of Physical Attack Damage Leeched as Life Body Armour: +(110-119) to maximum Life Helmet: +(90-99) to maximum Life Shield: +(100-109) to maximum Life Other Armour: +(80-89) to maximum Life Quiver: (1-1.2)% of Physical Attack Damage Leeched as Life Belt: (28-31)% increased Flask Life Recovery rate Other Jewellery: Regenerate (13-16) Life per second |
Deafening Essence of Greed | 7 | 0 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: (1.1-1.3)% of Physical Attack Damage Leeched as Life Body Armour: +(120-126) to maximum Life Helmet: +(100-106) to maximum Life Shield: +(110-116) to maximum Life Other Armour: +(90-96) to maximum Life Quiver: (1.1-1.3)% of Physical Attack Damage Leeched as Life Belt: (32-35)% increased Flask Life Recovery rate Other Jewellery: Regenerate (15-18) Life per second |
Whispering Essence of Hatred | 1 | 1 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 35 and below Two Handed Melee Weapon: Adds (2-3) to (5-6) Cold Damage Other Weapon: Adds (1-2) to (3-4) Cold Damage Armour: +(6-11)% to Cold Resistance Quiver: +(6-11)% to Cold Resistance Belt: +(6-11)% to Cold Resistance Other Jewellery: (6-10)% increased Cold Damage |
Muttering Essence of Hatred | 2 | 12 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 45 and below Two Handed Melee Weapon: Adds (11-14) to (22-26) Cold Damage Other Weapon: Adds (7-9) to (14-16) Cold Damage Armour: +(12-17)% to Cold Resistance Quiver: +(12-17)% to Cold Resistance Belt: +(12-17)% to Cold Resistance Other Jewellery: (11-14)% increased Cold Damage |
Weeping Essence of Hatred | 3 | 30 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 60 and below Two Handed Melee Weapon: Adds (24-32) to (48-56) Cold Damage Other Weapon: Adds (15-20) to (30-35) Cold Damage Armour: +(18-23)% to Cold Resistance Quiver: +(18-23)% to Cold Resistance Belt: +(18-23)% to Cold Resistance Other Jewellery: (15-18)% increased Cold Damage |
Wailing Essence of Hatred | 4 | 48 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below Two Handed Melee Weapon: Adds (37-51) to (77-88) Cold Damage Other Weapon: Adds (23-32) to (48-55) Cold Damage Armour: +(24-29)% to Cold Resistance Quiver: +(24-29)% to Cold Resistance Belt: +(24-29)% to Cold Resistance Other Jewellery: (19-22)% increased Cold Damage |
Screaming Essence of Hatred | 5 | 68 | Upgrades a normal item to rare with one guaranteed property Two Handed Melee Weapon: Adds (59-81) to (121-141) Cold Damage Other Weapon: Adds (37-51) to (76-88) Cold Damage Armour: +(36-41)% to Cold Resistance Quiver: +(36-41)% to Cold Resistance Belt: +(36-41)% to Cold Resistance Other Jewellery: (23-26)% increased Cold Damage |
Shrieking Essence of Hatred | 6 | 0 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Two Handed Melee Weapon: Adds (86-114) to (170-198) Cold Damage Other Weapon: Adds (53-72) to (107-124) Cold Damage Armour: +(42-45)% to Cold Resistance Quiver: +(42-45)% to Cold Resistance Belt: +(42-45)% to Cold Resistance Other Jewellery: (27-30)% increased Cold Damage |
Deafening Essence of Hatred | 7 | 0 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Bow: Adds (70-91) to (138-158) Cold Damage Two Handed Melee Weapon: Adds (110-146) to (217-252) Cold Damage Other Weapon: Adds (70-91) to (138-158) Cold Damage Armour: +(46-48)% to Cold Resistance Quiver: +(46-48)% to Cold Resistance Belt: +(46-48)% to Cold Resistance Other Jewellery: (31-34)% increased Cold Damage |
Essence of Horror | 8 | 0 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: 16% chance to gain a Power, Frenzy or Endurance Charge on Kill Gloves: Socketed Gems have +3.5% Critical Strike Chance Boots: 5% reduced Elemental Damage Taken while stationary Body Armour: 15% of Physical Damage from Hits taken as Cold Damage Helmet: Socketed Gems deal 30% more Elemental Damage Shield: Chill Nearby Enemies when you Block Quiver: 4 to 7 Cold Damage per Frenzy Charge Amulet: 15% increased Effect of Fortify on you Ring: 4 to 7 Cold Damage per Frenzy Charge Belt: 5% additional Physical Damage Reduction during any Flask Effect |
Essence of Hysteria | 8 | 0 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: 10% chance to Cast Level 20 Fire Burst on Hit Gloves: Socketed Gems deal 175 to 225 additional Fire Damage Boots: Drops Burning Ground while moving, dealing 2500 Fire Damage per second Body Armour: 10% increased Area of Effect Helmet: Socketed Gems have 50% chance to Ignite Shield: Adds 40 to 80 Fire Damage if you've Blocked Recently Quiver: Gain 10% of Physical Damage as Extra Fire Damage Amulet: 40% increased total Recovery per second from Life Leech Ring: Gain 10% of Physical Damage as Extra Fire Damage Belt: Damage Penetrates 5% Elemental Resistances during any Flask Effect |
Essence of Insanity | 8 | 0 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: Triggers Level 20 Spectral Spirits when Equipped Gloves: Socketed Gems have 16% more Attack and Cast Speed Boots: 12% increased Movement speed while on Burning, Chilled or Shocked ground Body Armour: Gain Onslaught for 3 seconds when Hit Helmet: Socketed Gems gain 50% of Physical Damage as extra Lightning Damage Shield: 10% chance to gain a Power Charge when you Block Quiver: You and your Minions take 10% reduced Reflected Damage Amulet: 10% chance to Recover 10% of Mana when you use a Skill Ring: You and your Minions take 10% reduced Reflected Damage Belt: 10% increased Movement Speed during any Flask Effect |
Wailing Essence of Loathing | 4 | 48 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below Weapon: (20-24)% increased Critical Strike Chance Gloves: (15-17)% increased Global Critical Strike Chance Helmet: 2% reduced Mana Reserved Shield: +(1-2)% Chance to Block Other Armour: (3-4)% chance to Dodge Attack Hits Quiver: (25-29)% increased Global Critical Strike Chance Amulet: (25-29)% increased Global Critical Strike Chance Ring: (15-17)% increased Global Critical Strike Chance Belt: (21-25)% increased Stun Duration on Enemies |
Screaming Essence of Loathing | 5 | 68 | Upgrades a normal item to rare with one guaranteed property Weapon: (25-29)% increased Critical Strike Chance Gloves: (18-20)% increased Global Critical Strike Chance Helmet: 3% reduced Mana Reserved Shield: +(3-4)% Chance to Block Other Armour: (5-6)% chance to Dodge Attack Hits Quiver: (30-34)% increased Global Critical Strike Chance Amulet: (30-34)% increased Global Critical Strike Chance Ring: (18-20)% increased Global Critical Strike Chance Belt: (26-30)% increased Stun Duration on Enemies |
Shrieking Essence of Loathing | 6 | 0 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: (30-34)% increased Critical Strike Chance Gloves: (21-23)% increased Global Critical Strike Chance Helmet: 4% reduced Mana Reserved Shield: +(5-6)% Chance to Block Other Armour: (7-8)% chance to Dodge Attack Hits Quiver: (35-38)% increased Global Critical Strike Chance Amulet: (35-38)% increased Global Critical Strike Chance Ring: (21-23)% increased Global Critical Strike Chance Belt: (31-35)% increased Stun Duration on Enemies |
Deafening Essence of Loathing | 7 | 0 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: (35-38)% increased Critical Strike Chance Gloves: (24-26)% increased Global Critical Strike Chance Helmet: 5% reduced Mana Reserved Shield: +(7-8)% Chance to Block Other Armour: (9-10)% chance to Dodge Attack Hits Quiver: (39-42)% increased Global Critical Strike Chance Amulet: (39-42)% increased Global Critical Strike Chance Ring: (24-26)% increased Global Critical Strike Chance Belt: (36-39)% increased Stun Duration on Enemies |
Screaming Essence of Misery | 5 | 68 | Upgrades a normal item to rare with one guaranteed property One Handed Weapon: (17-19)% increased Cast Speed Two Handed Weapon: (26-29)% increased Cast Speed Shield: (50-59)% increased Mana Regeneration Rate Other Armour: +(55-59) to maximum Mana Quiver: Projectiles Pierce an additional Target Belt: (11-15)% increased Flask Mana Recovery rate Other Jewellery: (50-59)% increased Mana Regeneration Rate |
Shrieking Essence of Misery | 6 | 0 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: (20-22)% increased Cast Speed Two Handed Weapon: (30-33)% increased Cast Speed Shield: (60-69)% increased Mana Regeneration Rate Other Armour: +(65-68) to maximum Mana Quiver: Projectiles Pierce an additional Target Belt: (16-20)% increased Flask Mana Recovery rate Other Jewellery: (60-69)% increased Mana Regeneration Rate |
Deafening Essence of Misery | 7 | 0 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: (26-28)% increased Cast Speed Two Handed Weapon: (39-42)% increased Cast Speed Shield: (70-76)% increased Mana Regeneration Rate Other Armour: +(69-77) to maximum Mana Quiver: Projectiles Pierce 2 additional Targets Belt: (21-25)% increased Flask Mana Recovery rate Other Jewellery: (70-76)% increased Mana Regeneration Rate |
Weeping Essence of Rage | 3 | 30 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 60 and below One Handed Weapon: Damage Penetrates 4% Fire Resistance Two Handed Weapon: Damage Penetrates (7-8)% Fire Resistance Other Items: +(18-22) to Strength |
Wailing Essence of Rage | 4 | 48 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below One Handed Weapon: Damage Penetrates 5% Fire Resistance Two Handed Weapon: Damage Penetrates (9-10)% Fire Resistance Other Items: +(28-32) to Strength |
Screaming Essence of Rage | 5 | 68 | Upgrades a normal item to rare with one guaranteed property One Handed Weapon: Damage Penetrates 6% Fire Resistance Two Handed Weapon: Damage Penetrates (11-12)% Fire Resistance Other Items: +(33-37) to Strength |
Shrieking Essence of Rage | 6 | 0 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Damage Penetrates 7% Fire Resistance Two Handed Weapon: Damage Penetrates (13-14)% Fire Resistance Other Items: +(43-50) to Strength |
Deafening Essence of Rage | 7 | 0 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Damage Penetrates 8% Fire Resistance Two Handed Weapon: Damage Penetrates (15-16)% Fire Resistance Other Items: +(51-58) to Strength |
Screaming Essence of Scorn | 5 | 68 | Upgrades a normal item to rare with one guaranteed property Weapon: (80-99)% increased Critical Strike Chance for Spells Gloves: (23-26)% chance to Avoid being Stunned Helmet: (23-26)% chance to Avoid being Stunned Shield: (80-99)% increased Critical Strike Chance for Spells Other Armour: (3-4)% chance to Dodge Spell Hits Quiver: +(25-29)% to Global Critical Strike Multiplier Amulet: +(25-29)% to Global Critical Strike Multiplier Ring: +(15-17)% to Global Critical Strike Multiplier Belt: (12-13)% reduced Enemy Stun Threshold |
Shrieking Essence of Scorn | 6 | 0 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: (100-109)% increased Critical Strike Chance for Spells Gloves: (27-30)% chance to Avoid being Stunned Helmet: (27-30)% chance to Avoid being Stunned Shield: (100-109)% increased Critical Strike Chance for Spells Other Armour: (5-6)% chance to Dodge Spell Hits Quiver: +(30-34)% to Global Critical Strike Multiplier Amulet: +(30-34)% to Global Critical Strike Multiplier Ring: +(18-20)% to Global Critical Strike Multiplier Belt: (14-15)% reduced Enemy Stun Threshold |
Deafening Essence of Scorn | 7 | 0 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: (110-119)% increased Critical Strike Chance for Spells Gloves: (31-34)% chance to Avoid being Stunned Helmet: (31-34)% chance to Avoid being Stunned Shield: (110-119)% increased Critical Strike Chance for Spells Other Armour: (7-8)% chance to Dodge Spell Hits Quiver: +(35-41)% to Global Critical Strike Multiplier Amulet: +(35-41)% to Global Critical Strike Multiplier Ring: +(21-25)% to Global Critical Strike Multiplier Belt: (16-17)% reduced Enemy Stun Threshold |
Muttering Essence of Sorrow | 2 | 12 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 45 and below One Handed Weapon: Damage Penetrates 3% Cold Resistance Two Handed Weapon: Damage Penetrates (5-6)% Cold Resistance Other Items: +(13-17) to Dexterity |
Weeping Essence of Sorrow | 3 | 30 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 60 and below One Handed Weapon: Damage Penetrates 4% Cold Resistance Two Handed Weapon: Damage Penetrates (7-8)% Cold Resistance Other Items: +(18-22) to Dexterity |
Wailing Essence of Sorrow | 4 | 48 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below One Handed Weapon: Damage Penetrates 5% Cold Resistance Two Handed Weapon: Damage Penetrates (9-10)% Cold Resistance Other Items: +(28-32) to Dexterity |
Screaming Essence of Sorrow | 5 | 68 | Upgrades a normal item to rare with one guaranteed property One Handed Weapon: Damage Penetrates 6% Cold Resistance Two Handed Weapon: Damage Penetrates (11-12)% Cold Resistance Other Items: +(33-37) to Dexterity |
Shrieking Essence of Sorrow | 6 | 0 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Damage Penetrates 7% Cold Resistance Two Handed Weapon: Damage Penetrates (13-14)% Cold Resistance Other Items: +(43-50) to Dexterity |
Deafening Essence of Sorrow | 7 | 0 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Damage Penetrates 8% Cold Resistance Two Handed Weapon: Damage Penetrates (15-16)% Cold Resistance Other Items: +(51-58) to Dexterity |
Wailing Essence of Spite | 4 | 48 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below One Handed Weapon: Damage Penetrates 5% Lightning Resistance Two Handed Weapon: Damage Penetrates (9-10)% Lightning Resistance Other Items: +(28-32) to Intelligence |
Screaming Essence of Spite | 5 | 68 | Upgrades a normal item to rare with one guaranteed property One Handed Weapon: Damage Penetrates 6% Lightning Resistance Two Handed Weapon: Damage Penetrates (11-12)% Lightning Resistance Other Items: +(33-37) to Intelligence |
Shrieking Essence of Spite | 6 | 0 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Damage Penetrates 7% Lightning Resistance Two Handed Weapon: Damage Penetrates (13-14)% Lightning Resistance Other Items: +(43-50) to Intelligence |
Deafening Essence of Spite | 7 | 0 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Damage Penetrates 8% Lightning Resistance Two Handed Weapon: Damage Penetrates (15-16)% Lightning Resistance Other Items: +(51-58) to Intelligence |
Weeping Essence of Suffering | 3 | 30 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 60 and below One Handed Weapon: Adds (11-15) to (22-25) Cold Damage to Spells Two Handed Weapon: Adds (16-22) to (33-38) Cold Damage to Spells Gloves: Adds (5-7) to (10-12) Cold Damage to Attacks Body Armour: (5-6)% chance to Avoid Cold Damage from Hits Shield: (5-6)% chance to Avoid Cold Damage from Hits Other Armour: (15-18)% chance to Avoid being Frozen Quiver: Adds (5-7) to (10-12) Cold Damage to Attacks Belt: (15-18)% chance to Avoid being Frozen Other Jewellery: Adds (6-9) to (13-16) Cold Damage to Attacks |
Wailing Essence of Suffering | 4 | 48 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below One Handed Weapon: Adds (17-23) to (34-40) Cold Damage to Spells Two Handed Weapon: Adds (26-34) to (52-60) Cold Damage to Spells Gloves: Adds (6-7) to (11-14) Cold Damage to Attacks Body Armour: (6-7)% chance to Avoid Cold Damage from Hits Shield: (6-7)% chance to Avoid Cold Damage from Hits Other Armour: (19-22)% chance to Avoid being Frozen Quiver: Adds (6-7) to (11-14) Cold Damage to Attacks Belt: (19-22)% chance to Avoid being Frozen Other Jewellery: Adds (10-13) to (20-24) Cold Damage to Attacks |
Screaming Essence of Suffering | 5 | 68 | Upgrades a normal item to rare with one guaranteed property One Handed Weapon: Adds (25-33) to (50-58) Cold Damage to Spells Two Handed Weapon: Adds (38-50) to (75-88) Cold Damage to Spells Gloves: Adds (6-8) to (12-15) Cold Damage to Attacks Body Armour: (7-8)% chance to Avoid Cold Damage from Hits Shield: (7-8)% chance to Avoid Cold Damage from Hits Other Armour: (23-26)% chance to Avoid being Frozen Quiver: Adds (6-8) to (12-15) Cold Damage to Attacks Belt: (23-26)% chance to Avoid being Frozen Other Jewellery: Adds (12-16) to (24-28) Cold Damage to Attacks |
Shrieking Essence of Suffering | 6 | 0 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (30-40) to (60-69) Cold Damage to Spells Two Handed Weapon: Adds (45-60) to (89-104) Cold Damage to Spells Gloves: Adds (7-9) to (13-16) Cold Damage to Attacks Body Armour: (8-9)% chance to Avoid Cold Damage from Hits Shield: (8-9)% chance to Avoid Cold Damage from Hits Other Armour: (27-30)% chance to Avoid being Frozen Quiver: Adds (7-9) to (13-16) Cold Damage to Attacks Belt: (27-30)% chance to Avoid being Frozen Other Jewellery: Adds (17-22) to (34-40) Cold Damage to Attacks |
Deafening Essence of Suffering | 7 | 0 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (35-45) to (66-74) Cold Damage to Spells Two Handed Weapon: Adds (57-66) to (100-111) Cold Damage to Spells Gloves: Adds (8-10) to (14-17) Cold Damage to Attacks Body Armour: (9-10)% chance to Avoid Cold Damage from Hits Shield: (9-10)% chance to Avoid Cold Damage from Hits Other Armour: (31-44)% chance to Avoid being Frozen Quiver: Adds (8-10) to (14-17) Cold Damage to Attacks Belt: (31-44)% chance to Avoid being Frozen Other Jewellery: Adds (20-24) to (38-44) Cold Damage to Attacks |
Muttering Essence of Torment | 2 | 12 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 45 and below One Handed Weapon: Adds (1-2) to (21-22) Lightning Damage to Spells Two Handed Weapon: Adds (1-3) to (32-34) Lightning Damage to Spells Gloves: Adds 1 to (14-15) Lightning Damage to Attacks Body Armour: (4-5)% chance to Avoid Lightning Damage from Hits Shield: (4-5)% chance to Avoid Lightning Damage from Hits Other Armour: (11-14)% chance to Avoid being Shocked Quiver: Adds 1 to (14-15) Lightning Damage to Attacks Belt: (11-14)% chance to Avoid being Shocked Other Jewellery: Adds 1 to (14-15) Lightning Damage to Attacks |
Weeping Essence of Torment | 3 | 30 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 60 and below One Handed Weapon: Adds (1-4) to (46-49) Lightning Damage to Spells Two Handed Weapon: Adds (2-6) to (69-73) Lightning Damage to Spells Gloves: Adds (1-2) to (21-22) Lightning Damage to Attacks Body Armour: (5-6)% chance to Avoid Lightning Damage from Hits Shield: (5-6)% chance to Avoid Lightning Damage from Hits Other Armour: (15-18)% chance to Avoid being Shocked Quiver: Adds (1-2) to (21-22) Lightning Damage to Attacks Belt: (15-18)% chance to Avoid being Shocked Other Jewellery: Adds (1-2) to (27-28) Lightning Damage to Attacks |
Wailing Essence of Torment | 4 | 48 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below One Handed Weapon: Adds (2-6) to (73-77) Lightning Damage to Spells Two Handed Weapon: Adds (3-9) to (109-115) Lightning Damage to Spells Gloves: Adds (1-2) to (23-24) Lightning Damage to Attacks Body Armour: (6-7)% chance to Avoid Lightning Damage from Hits Shield: (6-7)% chance to Avoid Lightning Damage from Hits Other Armour: (19-22)% chance to Avoid being Shocked Quiver: Adds (1-2) to (23-24) Lightning Damage to Attacks Belt: (19-22)% chance to Avoid being Shocked Other Jewellery: Adds (1-4) to (40-43) Lightning Damage to Attacks |
Screaming Essence of Torment | 5 | 68 | Upgrades a normal item to rare with one guaranteed property One Handed Weapon: Adds (3-9) to (106-112) Lightning Damage to Spells Two Handed Weapon: Adds (4-13) to (159-168) Lightning Damage to Spells Gloves: Adds (1-2) to (25-26) Lightning Damage to Attacks Body Armour: (7-8)% chance to Avoid Lightning Damage from Hits Shield: (7-8)% chance to Avoid Lightning Damage from Hits Other Armour: (23-26)% chance to Avoid being Shocked Quiver: Adds (1-2) to (25-26) Lightning Damage to Attacks Belt: (23-26)% chance to Avoid being Shocked Other Jewellery: Adds (3-6) to (57-61) Lightning Damage to Attacks |
Shrieking Essence of Torment | 6 | 0 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (3-10) to (126-133) Lightning Damage to Spells Two Handed Weapon: Adds (5-15) to (189-200) Lightning Damage to Spells Gloves: Adds (1-2) to (27-28) Lightning Damage to Attacks Body Armour: (8-9)% chance to Avoid Lightning Damage from Hits Shield: (8-9)% chance to Avoid Lightning Damage from Hits Other Armour: (27-30)% chance to Avoid being Shocked Quiver: Adds (1-2) to (27-28) Lightning Damage to Attacks Belt: (27-30)% chance to Avoid being Shocked Other Jewellery: Adds (3-7) to (68-72) Lightning Damage to Attacks |
Deafening Essence of Torment | 7 | 0 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (4-11) to (134-144) Lightning Damage to Spells Two Handed Weapon: Adds (6-16) to (201-216) Lightning Damage to Spells Gloves: Adds (1-3) to (29-30) Lightning Damage to Attacks Body Armour: (9-10)% chance to Avoid Lightning Damage from Hits Shield: (9-10)% chance to Avoid Lightning Damage from Hits Other Armour: (31-44)% chance to Avoid being Shocked Quiver: Adds (1-3) to (29-30) Lightning Damage to Attacks Belt: (31-44)% chance to Avoid being Shocked Other Jewellery: Adds (4-8) to (71-76) Lightning Damage to Attacks |
Whispering Essence of Woe | 1 | 1 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 35 and below One Handed Weapon: (10-19)% increased Spell Damage Two Handed Weapon: (15-29)% increased Spell Damage Armour: +(3-5) to maximum Energy Shield Quiver: (11-15)% increased Elemental Damage with Attack Skills Amulet: (2-4)% increased maximum Energy Shield Ring: +(1-3) to maximum Energy Shield Belt: +(1-3) to maximum Energy Shield |
Muttering Essence of Woe | 2 | 12 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 45 and below One Handed Weapon: (20-29)% increased Spell Damage Two Handed Weapon: (30-44)% increased Spell Damage Armour: +(6-11) to maximum Energy Shield Quiver: (16-20)% increased Elemental Damage with Attack Skills Amulet: (5-7)% increased maximum Energy Shield Ring: +(4-8) to maximum Energy Shield Belt: +(4-8) to maximum Energy Shield |
Weeping Essence of Woe | 3 | 30 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 60 and below One Handed Weapon: (30-39)% increased Spell Damage Two Handed Weapon: (45-59)% increased Spell Damage Armour: +(17-23) to maximum Energy Shield Quiver: (21-25)% increased Elemental Damage with Attack Skills Amulet: (8-10)% increased maximum Energy Shield Ring: +(16-19) to maximum Energy Shield Belt: +(16-19) to maximum Energy Shield |
Wailing Essence of Woe | 4 | 48 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below One Handed Weapon: (40-49)% increased Spell Damage Two Handed Weapon: (60-84)% increased Spell Damage Gloves: +(18-26) to maximum Energy Shield Boots: +(18-26) to maximum Energy Shield Shield: +(39-49) to maximum Energy Shield Other Armour: +(31-38) to maximum Energy Shield Quiver: (26-29)% increased Elemental Damage with Attack Skills Amulet: (11-13)% increased maximum Energy Shield Ring: +(23-26) to maximum Energy Shield Belt: +(23-26) to maximum Energy Shield |
Screaming Essence of Woe | 5 | 68 | Upgrades a normal item to rare with one guaranteed property One Handed Weapon: (50-66)% increased Spell Damage Two Handed Weapon: (85-106)% increased Spell Damage Body Armour: +(50-61) to maximum Energy Shield Helmet: +(39-45) to maximum Energy Shield Shield: +(50-59) to maximum Energy Shield Other Armour: +(27-32) to maximum Energy Shield Quiver: (30-34)% increased Elemental Damage with Attack Skills Amulet: (14-16)% increased maximum Energy Shield Ring: +(27-31) to maximum Energy Shield Belt: +(27-31) to maximum Energy Shield |
Shrieking Essence of Woe | 6 | 0 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: (67-82)% increased Spell Damage Two Handed Weapon: (107-122)% increased Spell Damage Body Armour: +(73-82) to maximum Energy Shield Helmet: +(46-51) to maximum Energy Shield Shield: +(60-69) to maximum Energy Shield Other Armour: +(28-35) to maximum Energy Shield Quiver: (35-38)% increased Elemental Damage with Attack Skills Amulet: (17-18)% increased maximum Energy Shield Ring: +(38-43) to maximum Energy Shield Belt: +(32-37) to maximum Energy Shield |
Deafening Essence of Woe | 7 | 0 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: (83-94)% increased Spell Damage Two Handed Weapon: (123-144)% increased Spell Damage Body Armour: +(83-92) to maximum Energy Shield Helmet: +(52-58) to maximum Energy Shield Shield: +(70-80) to maximum Energy Shield Other Armour: +(36-42) to maximum Energy Shield Quiver: (39-42)% increased Elemental Damage with Attack Skills Amulet: (18-19)% increased maximum Energy Shield Ring: +(44-47) to maximum Energy Shield Belt: +(38-43) to maximum Energy Shield |
Weeping Essence of Wrath | 3 | 30 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 60 and below One Handed Weapon: Adds (2-5) to (55-63) Lightning Damage Bow: Adds (2-5) to (55-63) Lightning Damage Two Handed Melee Weapon: Adds (3-8) to (88-101) Lightning Damage Other Weapon: Adds (2-5) to (55-63) Lightning Damage Armour: +(18-23)% to Lightning Resistance Quiver: +(18-23)% to Lightning Resistance Belt: +(18-23)% to Lightning Resistance Other Jewellery: (8-12)% increased Lightning Damage |
Wailing Essence of Wrath | 4 | 48 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below One Handed Weapon: Adds (3-8) to (89-99) Lightning Damage Bow: Adds (3-8) to (89-99) Lightning Damage Two Handed Melee Weapon: Adds (5-13) to (142-158) Lightning Damage Other Weapon: Adds (3-8) to (89-99) Lightning Damage Armour: +(24-29)% to Lightning Resistance Quiver: +(24-29)% to Lightning Resistance Belt: +(24-29)% to Lightning Resistance Other Jewellery: (13-17)% increased Lightning Damage |
Screaming Essence of Wrath | 5 | 68 | Upgrades a normal item to rare with one guaranteed property One Handed Weapon: Adds (4-12) to (142-158) Lightning Damage Bow: Adds (4-12) to (142-158) Lightning Damage Two Handed Melee Weapon: Adds (7-20) to (227-253) Lightning Damage Other Weapon: Adds (4-12) to (142-158) Lightning Damage Armour: +(36-41)% to Lightning Resistance Quiver: +(36-41)% to Lightning Resistance Belt: +(36-41)% to Lightning Resistance Other Jewellery: (23-26)% increased Lightning Damage |
Shrieking Essence of Wrath | 6 | 0 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (7-17) to (198-224) Lightning Damage Bow: Adds (7-17) to (198-224) Lightning Damage Two Handed Melee Weapon: Adds (10-27) to (316-358) Lightning Damage Other Weapon: Adds (7-17) to (198-224) Lightning Damage Armour: +(42-45)% to Lightning Resistance Quiver: +(42-45)% to Lightning Resistance Belt: +(42-45)% to Lightning Resistance Other Jewellery: (27-30)% increased Lightning Damage |
Deafening Essence of Wrath | 7 | 0 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (8-22) to (252-286) Lightning Damage Bow: Adds (8-22) to (252-286) Lightning Damage Two Handed Melee Weapon: Adds (13-35) to (403-457) Lightning Damage Other Weapon: Adds (8-22) to (252-286) Lightning Damage Armour: +(46-48)% to Lightning Resistance Quiver: +(46-48)% to Lightning Resistance Belt: +(46-48)% to Lightning Resistance Other Jewellery: (31-34)% increased Lightning Damage |
Wailing Essence of Zeal | 4 | 48 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below Melee Weapon: (20-22)% increased Attack Speed Ranged Weapon: (11-12)% increased Attack Speed Gloves: (8-10)% increased Attack Speed Boots: 20% increased Movement Speed Other Armour: (20-22)% increased Stun and Block Recovery Quiver: (6-7)% increased Attack Speed Belt: (7-10)% increased Trap and Mine Throwing Speed Other Jewellery: (4-5)% increased Attack Speed |
Screaming Essence of Zeal | 5 | 68 | Upgrades a normal item to rare with one guaranteed property Melee Weapon: (23-25)% increased Attack Speed Ranged Weapon: (13-14)% increased Attack Speed Gloves: (11-13)% increased Attack Speed Boots: 25% increased Movement Speed Other Armour: (23-25)% increased Stun and Block Recovery Quiver: (7-8)% increased Attack Speed Belt: (11-13)% increased Trap and Mine Throwing Speed Other Jewellery: (5-6)% increased Attack Speed |
Shrieking Essence of Zeal | 6 | 0 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Melee Weapon: (26-27)% increased Attack Speed Ranged Weapon: (15-16)% increased Attack Speed Gloves: (14-16)% increased Attack Speed Boots: 30% increased Movement Speed Other Armour: (26-28)% increased Stun and Block Recovery Quiver: (9-10)% increased Attack Speed Belt: (14-17)% increased Trap and Mine Throwing Speed Other Jewellery: (6-7)% increased Attack Speed |
Deafening Essence of Zeal | 7 | 0 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Melee Weapon: (28-30)% increased Attack Speed Ranged Weapon: (17-18)% increased Attack Speed Gloves: (17-18)% increased Attack Speed Boots: 32% increased Movement Speed Other Armour: (29-34)% increased Stun and Block Recovery Quiver: (11-12)% increased Attack Speed Belt: (18-21)% increased Trap and Mine Throwing Speed Other Jewellery: (7-8)% increased Attack Speed |