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Skills |
Triggered skills are a type of Passive Skills. Meet specific conditions to activate skills that are linked to a triggered skill.
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Cast When Taking Damage After accumulating a small amount of incoming damage, triggers 1 linked spell. The triggered skill deals reduced damage and has a shorter duration. Cannot be linked to channeled skills. |
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Cast on Critical Strike Main attack skills trigger 1 linked Spell on Critical Strike. The triggered skill is granted an increased skill radius and duration. Cannot be linked to channeled skills. |
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Cast on Severe Injury After accumulating a large amount of incoming damage, triggers 1 linked spell. The triggered skill deals extra damage. Cannot be linked to channeled skills. |
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Cast while Channeling When a Main skill gains certain stacks of channeled stacks, 1 linked Spell skil is triggered. The triggered skill deals reduced damage. Cannot be linked to Channeled skills. |
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Curse on Hit Cast 1 linked curse on the enemies hit by a Main Skill. Curses applied in this way has decreased effects. |
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Auto Defense Triggers and casts 1 linked Defensive Skill at regular intervals. Shortens the triggered skill’s duration. Reduces the linked Defensive Skill’s effect |
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Death Pact Triggers a linked activation skill when Main Skill hits an |
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Precise: Cast When Taking Damage Triggers and casts 1 linked Spell Skill when less damage is accumulated. Additionally decreases less damage dealt the triggered skill. Duration is shortened. Increases Linked Skill Cooldown Recovery Speed. Unable to link Channeled Skills. |
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Precise: Cast on Severe Injury Triggers and casts 1 linked Spell Skill when less great damage is accumulated. Additionally increases more damage dealt by the triggered skill. Unable to link Channeled Skills. |
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Precise: Cast on Critical Strike Main attack skills trigger 1 linked Spell on Critical Strike. The triggered skill deals increased damage. Cannot be linked to channeled skills. |
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Precise: Cast while Channeling When a Main skill gains certain stacks of channeled stacks, 1 linked Spell skil is triggered. The triggered skill deals reduced damage. Cannot be linked to Channeled skills. |
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Precise: Curse on Hit Casts 1 linked Curse on enemies hit by the Main Skill. Curses applied in this way has greatly decreased effects and duration, and increased radius. |
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Precise: Auto Defense Triggers and casts 1 linked Defensive Skill at shorter regular intervals. Extends the duration of the triggered skill. The Linked Defensive Skill’s effect will no longer be reduced. |
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Precise: Death Pact Triggers the linked Empower Skill when the Main Skill hits an |
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