Torchlight Infinite Legendary Items New Legendaries & Unique Items

Season 5 New Legendary Items

Legendary Gear

Part

Description

Paradox of the Second Will

Belt

+ (15 - 25)% Erosion Resistance
+ (1200 - 1800) Armor
+ (10 - 20)% Chaos Effect
With at least (80 - 80) Chaos, + (20 - 20)% to Skill Duration, lasting 5 seconds
Start with 50 Chaos
For every 1 point of Chaos, + (0.2 - 0.2)% to Skill Area

Captivated

Belt

<Random Equipment Affix>
<Random Equipment Affix>
<Random Equipment Affix>
<Random Equipment Affix>
<Random Equipment Affix>
<Random Equipment Affix>

Sea Splitter

Gloves

Guaranteed Steep Strike
During Multistrike, each attack deals an additional (-20 - -20)% Attack Damage until the Multistrike ends
+(200 - 200)% chance to Multistrike

The Cage of the Frost Drinker

Armor

+ (400 - 600) Gear Energy Shield
(-5 - -3) Levels to Main Skill
For each use of your Main Skill in the Recent past, gain an additional +(8 - 12)% Freeze Duration, with a cooldown of (1 - 1) second
When you Freeze an enemy, gain (5 - 8) stacks of Cage, with a cooldown of (1 - 1) second
(-50 - -50)% to Crowd Control Effects Received

Formation Breaker

Belt

Placing a Sentry skill grants an additional (-30 - -30)% to Attack and Cast Speed
+(48 - 48)% to Skill Area
Deals +30% Additional Damage to enemies near the Sentry
Gain a Demolisher Charge when using Sentry skills

Shadow Dance

Shoes

+ (60 - 75)% Movement Speed
Gain a stack of Wilt every 0.1 seconds with a base damage of (30 - 30) when an Elite is nearby.

Aslan

Armor

Giantism
+(50 - 50)% Steadfast Aura Effect
+(5 - 5) Aura Skill Level
Against Non-Physical DMG, +(15 - 15)% Armor Effective Rate

Sarituya

Armor

Miniaturization
+(50 - 50)% Nimbleness Aura Effect
+(5 - 5) Aura Skill Level
+(1 - 1) Deflection Stacks Upper Limit

Thornbearer's Silver Shackles

Shoes

Movement Speed is fixed at (50 - 80)% of the base value
For every (2 - 2) meters moved, gain (1 - 1) stack of Thorn March
With at least (2 - 2) stacks of Thorn March, when hit, restore (30 - 30)% of lost Life and Energy Shield every (1 - 1) second
With at least (5 - 5) stacks of Thorn March, gain an additional (300 - 400)% Critical Strike Damage
When Thorn March has no more than (8 - 8) stacks, take an additional (-40 - -40)% reduced Physical Damage

Reverse-Reverse-Reverse Mirror

Shield

+ (10 - 20)% Attack and Spell Block Chance
If you've Blocked Recently, +(108 - 108)% Damage
For every (4 - 4) meters moved, apply (2 - 2) stacks of Agility Blessing to Nearby Enemies
For every (6 - 6) meters moved, there is a (50 - 50)% chance to gain Agility Blessing

Butterfly Wings

Shield

(-20 - -10)% Attack and Spell Block Chance
For every (200 - 300) Evasion, add (1 - 1) to (1 - 1) Physical Damage to Main-Hand Weapon
For every (10000 - 10000) Evasion, add (10 - 20)% of Main-Hand Weapon Damage to Spells
<One random defensive affix>

Torchlight Infinite Flame Elementium


SS2 Season 4 New Legendary Items

Name Gear Affix
Fire Shielding Prosthetics

When using a Mobility skill, trigger a level (15 - 15) Fire Burst, with a cooldown of (1 - 1) seconds.

Upon using a Mobility skill, trigger a level (15 - 15) Flame Jet once, with a cooldown of (1 - 1) seconds.

+(48 - 48)% Skill Radius

+(20 - 20)% Spell Burst Charge Speed

(-20 - -20)% Movement Speed

Thunder Channeling Prosthetics

When using a Mobility skill, trigger a level (15 - 15) Chain Lightning, with a cooldown of (1 - 1) seconds.

When using a Mobility skill, trigger a level (15 - 15) Sparkle, with a cooldown of (1 - 1) seconds.

+(48 - 48)% Skill Radius

+(20 - 20)% Spell Burst Charge Speed

(-20 - -20)% Movement Speed

Cold Sanctuary Prosthetics

When using a Mobility skill, trigger a level (15 - 15) Ring of Ice, with a (1 - 1) second cooldown time.

When using a mobility skill, trigger a level (15 - 15) Frost Terra effect, with a cooldown of (1 - 1) seconds.

+(48 - 48)% Skill Radius

+(20 - 30)% Spell Burst Charge Speed

(-20 - -20)% Movement Speed

Cover the Sun
  • +(900–1100) gear Armor
  • Converts 99% of Cold Damage to Fire Damage
  • Converts 99% of Lightning Damage to Fire Damage
  • When casting a Curse, simultaneously apply 1 stack(s) of Tenacity Blessing
  • Tenacity Blessing applied gains an additional effect: -8% Fire Resistance, -2% Max Fire Resistance
  • Hatred of the Last Dragon
Flying Bird
  • +(200–220)% gear Physical Damage
  • +(24–32)% Mobility Skill Attack and Cast Speed
  • If you have recently moved more than 30 m, Wilted targets defeated by you explode on death, dealing 25% of their Max Life as Secondary Erosion Damage to Nearby enemies.
  • If you have recently moved more than 30 m, gains Barrier when using a Mobility skill
  • If you have recently moved more than 60 m, +16% additional damage dealt by Mobility Skills
Aeterna Martyr
  • +(1900–2000) gear Armor
  • +(8–12)% Attack and Spell Block Chance
  • 2% Life restored on Block
  • Adds (220–250)% of Physical Damage of the Main-Hand Weapon to Base Trauma Damage
  • (90–100)% of the Life Regeneration Speed bonus is also applied to Reaping's Cooldown Recovery Speed
  • Gains Bleed with 100 Base Damage upon dealing Reaping.
    +30% additional DoT Damage taken
Eclipse

+(900 - 1100) Gear Armor Value

(99 - 99)% Cold Damage converted to Fire Damage

(99 - 99)% Lightning Damage converted to Fire Damage

When applying a Curse, also apply (1 - 1) stacks of Tenacity Blessing.

The applied Tenacity Blessing gains additional effects: -8% Fire Resistance, -2% Max Fire Resistance.

Hatred of the Last Dragon Descendant

Lone Wolf

+(25 - 30) Max Mana

If only one ring is equipped, the main skill is supported by a level (1-10) Added Fire Damage Support.

If only one ring is equipped, the main skill is supported by a Level (1-10) Added Cold Damage Support.

If only one ring is equipped, the main skill is supported by a level (1-10) Added Lightning Damage Support.

If only one ring is equipped, the main skill is supported by a (1 - 10) level Added Erosion Damage Support.

Sole Survivor

+(60 - 70) Max Life

If only one ring is equipped, +(35 - 35)% Injury Buffer

If only one ring is equipped, the additional return interval is (-40 - -40)%.

If only one ring is equipped, gain +(10 - 20)% Life Regain.

If only one ring is equipped, the natural life restoration speed will be (-99 - -99)%.

Eternal Martyr

+(1900 - 2000) Gear Armor Value

+(8 - 12)% Attack and Spell Block Chance

When blocking, restore (2 - 2)% of Life.

Adds (220 - 250)% of Main-Hand Weapon Physical Damage to Base Bleed Damage

The (90 - 100)% bonus to natural Life Recovery Speed also applies to Reaping Cooldown Recovery Speed.

During Reaping, you gain a Bleed with a base damage of (100 - 100) points; additionally, you receive +(30 - 30)% increased Damage Over Time.

Iron Nest

Command Increase per Second is converted to Command Decrease per Second; when using Dark Gate, lose (70 - 90) Command points.

Synthetic Troop Minions cannot move; +(200 - 200)% Synthetic Troop Minions Persistent Duration

When Command is between (-20 - -20), for every -1 Command, Aura range is reduced by (-2 - -2)%, Aura effect is increased by +(1.5 - 1.5)%; Synthetic Troop Minions' Horizontal Projectile Jump count is increased by +(5 - 5).

When Command value is not more than (-40 - -40), nearby Synthetic Troop Minions deal an additional +(35 - 35)% Projectile Damage to close enemies, decreasing with distance; Minions' Horizontal Projectiles cannot Penetrate.

When Command is not more than (-60 - -60), the size of nearby Synthetic Troop Minions is increased by +(30 - 30)%; nearby Synthetic Troop Minions gain +(200 - 200)% chance to Multistrike and +(50 - 50)% increased Multistrike Damage.

+(20 - 20)% Movement Speed; +(20 - 20)% Mobility Skill Cooldown Recovery Speed

Elegy of Immortality

Gain 1 Solemn stack for every (4 - 4) channeled stacks obtained.

Upon starting to move, consume all Solemn stacks. If at least (3 - 3) stacks are consumed, the Mobility skill's Cooldown is Reset.

<Randomly select an Affix for channeled stacks Upper or Lower limit>

While stationary, +(16 - 16)% Cast Speed

+(100 - 120) Max Energy Shield

When Solemn stacks reach the upper limit, add physical damage equal to (9 - 9)% of Max Energy Shield, and remove (10 - 10)% of current Life and Shield per second.

Troublemaker

+(90 - 150) Spirit Magus Critical Strike Rating

+(10 - 20)% Elemental Resistance

When using the Empower Skill, you will obtain the Mini Tough Guy, with a cooldown of (10 - 10) seconds.

Enemies defeated by a critical strike from the Spirit Magus will explode, dealing indirect physical damage equal to (100 - 120)% of the excess damage to nearby enemies.

For every (100 - 100) Growth points of the Spirit Magus, gain an additional +(26 - 26)% Damage, and an additional (-10 - -10)% Attack and Cast Speed.

Spirit Magus cannot defeat enemies without a Critical Strike.

Mere Eternity

+(3000 - 3100) Gear Armor Value

+(50 - 70) Max Life

For Non-Physical DMG, +(12 - 12)% Armor Effective Rate

When Armor is not less than (50000 - 50000) points, gain +(10 - 12)% Injury Buffer.

+(30 - 30)% Critical Strike Damage Mitigation

When Armor is not less than (65000 - 65000) points, +(100 - 100)% Life Natural Restoration Speed.

Additional (-50 - -45)% Attack Speed

Friend Nemesis

+(150 - 200) Energy Shield on this Gear

+(40 - 60)% Spirit Magus Skill Damage

If you have recently moved more than (40 - 50) meters, the Spirit Magus gains +(50 - 50) initial Growth.

When the Spirit Magus reconjures, regenerate (20 - 40)% of Life per second naturally.

When not at Full Life, the Spirit Magus takes (1000 - 1000) points of Indirect Physical Damage every (0.5 - 0.5) seconds.

Lonesome
  • +(25–30) Max Mana
  • If only 1 Ring is equipped, the Main Skill is supported by a Lv. (1–10) Added Fire Damage
  • If only 1 Ring is equipped, the Main Skill is supported by a Lv. (1–10) Added Cold Damage
  • If only 1 Ring is equipped, the Main Skill is supported by a Lv. (1–10) Added Lightning Damage
  • If only 1 Ring is equipped, the Main Skill is supported by a Lv. (1–10) Added Erosion Damage
Soaring Bird

+(200 - 220)% Gear Physical Damage

+(12 - 16)% Attack Speed for this Gear

If you have recently moved more than (30 - 30) meters, defeated Wilted enemies will explode, dealing indirect Erosion Damage equal to (25 - 25)% of their Max Life to nearby enemies.

If you have recently moved more than (30 - 30) meters, gain a Barrier when using a Mobility skill.

If you have recently moved more than (60 - 60) meters, gain an additional +(16 - 16)% damage to mobility skills.



Season 3 New legendaries Items

NameSlot Stat

Wings of Light

DEX Gloves

  • +(35 - 45)% Critical Strike Damage
  • +(40 - 50) Max Life
  • +10% chance to inflict Intimidated on hit
  • Intimidated gains additional base effect: +30% chance to be inflicted with an Ailment
  • Intimidated gains additional base effect: +6% additional damage taken for each type of control effect you're under

Flying Light at Daybreak

DEX Helmet

  • +(10 - 15)% Erosion Resistance
  • +(10 - 20)% Cold Resistance
  • Eliminate enemies under 8% Life on hit
  • Removes negative effects and DoT Damage on self upon defeating an enemy under a control effect. Cooldown: (3 - 3)s
  • Triggers Lv.(8 - 12) Recovery Potion upon defeating an enemy under at least 3 control statuses. Interval: (4 - 4)s
  • 5% chance to inflict a stack of Slow on hit

Arrival of the Polar Night

STR Chest Armor

  • +(40 - 50)% Intimidated Effects
  • +(10 - 20) Max Life
  • Enemies within 12m are Intimidated
  • +(5 - 6)% additional Life Regeneration Speed when at Low Life
  • Restores 2% Max Life every second for 4s upon hitting an enemy under at least 3 control effects.

Crow's Plume

DEX Boots

  • +1% Max Elemental Resistance
  • (-50 - -70)% Slow Effect Received
  • +(15 - 20)% Movement Speed
  • +(8-12)% Elemental Resistance
  • +10% chance to inflict Paralysis on hit
  • +10% chance to inflict Blind on hit

Rebuilding the Gods' Bodies

INT Chest Armor

  • +(70 - 100)% Gear Energy Shield
  • +(40 - 55) Gear Energy Shield
  • When Devouring, +50% Energy Shield Charge Speed for (2 - 3)s if at least (6 - 7) stacks of Blessing are devoured
  • When Devouring, immediately restores 30% lost Energy Shield if at least (8 - 10) stacks of Blessing are devoured
  • (-3 - -1)% Sealed Mana
  • You went against the will of the Gods
  • The new god is devouring Six Gods' blessings

Chopping off the Sublime Head

STR Helmet

  • (-60 - -40) Max Life
  • +(20 - 30)% Fire Resistance
  • Halves the Devour Interval
  • You went against the will of the Gods
  • The new god is devouring Six Gods' blessings
  • <Random Level 1 Six Gods Core Talent>
  • <Owns 1 additional stack of random Blessing>

Breaking the Eternal Wrist

DEX Gloves

  • +(4 - 6)% Attack and Cast Speed
  • +(10 - 15)% Elemental Damage
  • Gains Fervor after Devouring
  • When Devouring, randomly casts Lv.1 Fixate, Safeguard Field, and Blizzard if at least 70 Fervor Rating is devoured. Cooldown: 4s.
  • When Devouring, Critical Strike gains the Lucky effect for (1 - 2)s if at least 100 Fervor Rating is devoured.
  • You went against the will of the Gods
  • The new god is devouring Six Gods' blessings

Heels That Trap Illusions

DEX Boots

  • +(25 - 35)% Gear Evasion
  • When Devouring, (-20 - -40)% control effects received for (1 - 4)s if at least 2 types of Six Gods' Blessings are devoured
  • +(5 - 10)% Movement Speed
  • When Devouring, +90% additional Reaping Cooldown Recovery Speed for (1 - 2)s if at least 70 Blur Rating is devoured
  • -90% Reaping Duration
  • You went against the will of the Gods
  • The new god is devouring Six Gods' blessings

Sage's Riddle

INT Helmet

  • +(30 - 40)% Gear Energy Shield
  • +(16 - 24)% Intelligence
  • +(0.1 - 0.2)% additional Sentry Damage for every point of Order
  • +(10 - 15)% Elemental Damage for every Sentry Nearby
  • <You can only deal one type of Elemental Damage>

Law of the Supreme Will

Belt

  • +(10 - 15)% Erosion Resistance
  • +(600 - 1200) Armor
  • Gains 1 Order every 6s
  • +20% Cooldown Recovery Speed for 5s when having at least (70 - 80) Order
  • -20% Order Decrease Speed
  • +0.4% Movement Speed for every point of Order you have

Reverse of the Second Will

Belt

  • Triggers a Lv.1 Black Hole upon dealing Trauma Damage. Interval: 2s
  • (-10 - -5)% Elemental Resistance
  • Traumatized enemies deal (-12 - -16)% additional damage
  • -40% additional Trauma Duration
  • +(0.2 - 0.5)% additional Trauma Damage for every point of Chaos you have

Tendency of Stars

INT Chest Armor

  • +(10 - 15) Max Mana
  • +(5 - 10)% Cold Resistance
  • +1% additional damage and +0.2% additional Spell Damage for skills cast by Spell Burst for every point of Chaos you have
  • +1% Spell Burst Charge Speed and +0.2% additional Main Skill Damage for every point of Order you have
  • +(75 - 100) Spell Critical Strike Rating for 5s when Order is equal to Chaos

Antinomy

Necklace

  • Gains 100 Order when having no more than 0 Order
  • Gains an Order Effect equal to +(140 - 140)% of current Order when Order is higher than Chaos
  • Gains a Chaos Effect equal to +(140 - 140)% of current Chaos when Chaos is higher than Order
  • -10% Elemental and Erosion Resistances when Order is higher than Chaos
  • Gains one of the following effects when Order is lower than Chaos: -10% additional Armor/-10% additional Energy Shield/-10% additional Evasion. Lasts for 5s
  • Loses 9 Order every second

Omniscient Prototype

INT Chest Armor

  • +(1 - 10) Gear Armor
  • +1 Max Life
  • +1 Max Mana
  • +(100 - 120) Energy

Tips

  • Among the new legendar gear of this season is a batch of special legendary gear that has the new god aria's powers of disobedience and devouring.
  • With the awakening of the 7th god's talents, the former blessing of the six gods became punishments. When a hunter wears a piece of gear with the disobedience effect, the six gods' blessings will impose unavoidable negative effects on the hunter. Forcing the hunter on the path of rebellion against the power of the gods.
  • These pieces of speical legendary gear can be used in various combinations to yield a varity of buffs. They can also be used separately to counter certain debuffs and gain targeted explosion buffs.
  • As a new god born after the first flame was extinguished, aria can only gain powers befitting her divine status by devouring the power of the former six gods. When wearing a peice of gear with the devouring effect, a hunter will periodically devour the blessings of the six gods and provide unique and powerful stats to the hunter according to the type and quantity of devoured blessings.

Season 3 Legendary Gear Adjustments

Most pieces of Legendary gear in this season are modified in values to match the difficulty changes brought by the new crafting system. Compared to S2, some Legendary gears are weakened, but still attractive against Rare gears; while some are enhanced to be more powerful among Legendary gears. 

Please refer to the stats in game for detailed information about other Legendary gear adjustments.


List of Torchlight Infinite Legendary Items

iconname
Heart of Ethereal Realm
Require lv 1
  • Unlock at least 4 engrams
Ascended Body
Require lv 1
  • +(125–140)% Hero Memory Effect
Void Eater
Require lv 1
  • +(100–120)% effect for Hero Memories in even-numbered engrams for every empty odd-numbered engram
  • +(100–120)% odd-numbered socket Hero Memory Effect for every empty even-numbered engram
False God's Prosthetic Body
Require lv 1
  • +(20–30) all stats for every Magic Hero Memory engraved
  • +(5–10)% all stats for every Legendary Hero Memory engraved
Emperor's Coffin
Require lv 1
  • <Random Armor, Energy Shield, Evade affix>
  • +(16–25)% Defense for every Legendary Hero Memory engraved
The Mage Assistant's Substitute
Require lv 1
  • <Random Cold, Fire, Lightning Resistance affix>
  • +(6–12)% Erosion Resistance for every Hero Memory engraved
Soul Finale
Require lv 1
  • +(80–150)% Critical Strike Rating when 2 or more engrams are unlocked
  • +(30–45)% chance to deal Double Damage when no more than 2 engrams are engraved
Goggles of the Royal Hunter
Require lv 1
Tina's Withered Flower
Require lv 1
  • +1 Projectile Quantity for every Magic Hero Memory engraved
  • +40% Reload Speed for every Legendary Hero Memory engraved
Thousands of Shadows
Require lv 1
Fictional Stars
Require lv 1
  • Lose 10 Spacetime Energy every second while Twisted Spacetime is active for every Hero Memory engraved
  • +(4–5)% Hero Memory Effect for every 1 s Twisted Spacetime lasts, reaching the max after 15 s
Cat's Vengeance Diary
Require lv 1
  • +3% chance for this attack to deal damage equal to the Max Multistrike Count for every Legendary Hero Memory engraved
  • +(12–15)% Magic Hero Memory Effect for every 10 m of movement made recently
Israfel's shattered Dreams
Require lv 1
  • +(5–8)% additional Divine Punishment Cooldown Recovery Speed for every Magic Hero Memory engraved
  • +1 Max Focus Blessing Stacks for every Legendary Hero Memory engraved
Gerry's Legacy
Require lv 1
  • +(8–10)% Magic Hero Memory Effect for 6 s every time Overload is cast
  • +(22–27)% Overload Effect for every Legendary Hero Memory engraved
Spirit of Ancient Sorcery
Require lv 1
  • +3% Hero Memory Effect for Engram 3 if the player has used a skill recently. Stacks up to 10 times
  • +3% Hero Memory Effect for Engram 1 if Seething Spirit has used a skill recently. Stacks up to 10 times
Varagon's Symphony of Souls
Require lv 1
  • +(55–65)% effect for Hero Memories in even-numbered engrams while Berserk is active
  • +(55–65)% effect for Hero Memories in odd-numbered engrams while Berserk is not active
Heart of Absolute Fusion
Require lv 1
  • +1 Max Fusion Energy for every Magic Hero Memory engraved
  • +(25–30)% Fusion Energy Effect for every Legendary Hero Memory engraved
Escaping the Magic Ice
Require lv 1
Magnus' Scepter
Require lv 1
  • +4% Overload Effect for every Hero Memory engraved
  • +(5–6)% Overload effect for every 1 locked engram
Chaotic Oracle
Require lv 1
Thunder Punishment Prayer
Require lv 1
  • +(20–30)% Lightning damage for every Thunder Punishment Prayer engraved
Frozen Time
Require lv 1
  • +(20–30)% Cold Damage for every Frozen Time engraved
Immolating World
Require lv 1
  • +(20–30)% Fire Damage for every Immolating World engraved
Sun's Fall
Require lv 1
  • +(14–18)% Fire Resistance for every Falling Sun engraved
Return Thunder to the Sky
Require lv 1
  • +(14–18)% Lightning Resistance for every Return Thunder to the Sky engraved
Ruined Efforts
Require lv 1
  • +(14–18)% Cold Resistance for every Flowing Waters engraved
Star Shooting
Require lv 1
  • +(24–32) Dexterity for every Star Shooting engraved
Unfinished Creation
Require lv 1
  • +(24–32) Intelligence for every Unfinished Creation engraved
Sol'Quinn's Roar
Require lv 1
  • +(24–32) Strength for every Sol'Quinn's Roar engraved
Balancing Hypocrisy Before the Scales
Require lv 1
  • +(18–25)% Strength and (-100–-80) Dexterity when engraved in an odd-numbered engram
    +(18–25)% Dexterity and (-100–-80) Strength when engraved in an even-numbered engram
Ranger's Last Journey
Require lv 1
Lessons Under the City at Sunset
Require lv 1
  • +(12–18)% Critical Strike Damage for every (20–25)% chance you have to Reload Special Ammo
Eve of the Kingslaying
Require lv 1
Wiping Family Silver Bullet
Require lv 1
  • +30% Reload Speed for every Wiping Family Silver Bullet engraved
Secret of Time
Require lv 1
  • Restore (10–15) Spacetime Energy every second for every Secret of Time engraved
Multidimensional Contact
Require lv 1
Pushing the Cogs of Fate
Require lv 1
Butterfly Hunting
Require lv 1
Cat's Night Safari
Require lv 1
The Place of Oracle
Require lv 1
Prayer for Grace
Require lv 1
  • +(4–6)% additional Divine Punishment Cooldown Recovery Speed for every Prayer for Grace engraved
Eagle's Fight to the Death
Require lv 1
Supported by the Masses
Require lv 1
  • -30% Overload Duration
  • (40–50)% chance to gain a stack of random Blessing when Minions deal Double Damage
  • Adds (20–23) - (25–27) Physical Damage to Attacks and Spells for every 1 stacks of Blessing that your Minions have
Soul of Fury
Require lv 1
Future Burnt Offering
Require lv 1
  • Seething Spirit will always exist and attack automatically while Berserk is active
  • +(160–180)% additional Seething Spirit Damage if you are Disarmed while Berserk is active (engram 5 exclusive)
Ancestral Hate
Require lv 1
Hero's Recklessness
Require lv 1
Silent Roar
Require lv 1
Two Extremes
Require lv 1
Ice Embraces Fire
Require lv 1
  • (-22–-18)% additional Fire Damage and Cold Damage if Max Fusion Energy is reached
Heart of the Snow
Require lv 1
Dominion of the Iron Pack
Require lv 1
Infinite Overload
Require lv 1
  • Overload gains an additional effect: +1200 Max Energy Shield
Glorious Journey
Require lv 1
Vivid Color
Require lv 1
  • +(30–40) Max Life
  • +(30–40) Max Mana
  • <Random advanced helmet affix>
  • <Random ominous helmet affixes>
  • +10% Elemental Resistance
Shooting Star
Require lv 1
  • +(100–120) Max Life
  • Consumes 3% of current Life when you use Attack Skills
  • -3% additional damage taken for every 5% of Life lost
  • Your Max Energy Shield is fixed at
Phantom
Require lv 1
  • +(100–120) Max Mana
  • Restores (2–3)% of Mana on defeat
  • +(2–4)% additional damage for every 5% current Mana
  • Your Max Energy Shield is fixed at
Rock Lizard's Skull
Require lv 4
  • +(200–240)% gear Armor
  • +(30–40) Max Life
  • - 20 Physical Damage taken
  • (8–15) Life Regeneration per second per stack of Tenacity Blessing owned
  • +(10–15)% chance to gain 1 stack of Tenacity Blessing on taking Damage
Siren Faceguard
Require lv 4
  • Adds (13–15) - (17–20) Cold Damage to Spells
  • Regenerates (5–7) Mana per second
  • +(25–35)% Cold Resistance
  • Nearby enemies are cursed by Lv. (1–10) Blind
  • Immune to Frostbite
Dragon Blood Shoes
Require lv 4
  • +(16–20) Max Life
  • Regenerates (15–20) Life per second while moving
  • +20% Movement Speed
  • Immune to Bleed
Spring Resurrection
Require lv 6
  • +(50–60)% Spell Damage
  • +(15–18)% Cast Speed
  • Restores (16–20) Life when using skills
  • Restores (9–15) Mana when using skills
Arminius Guillotine
Require lv 8
  • +(100–120)% gear Physical Damage
  • Adds (10–12) - (15–18) Physical Damage to the gear
  • +(30–40)% Skill Radius
  • Restores (13–15) Life on defeat
  • Sacrifice
Scorching Words
Require lv 10
  • +1 Fire Skill Level
  • Adds (16–20) - (24–28) Fire Damage to the gear
  • Adds (16–20) - (24–28) Fire Damage to Spells
  • +(22–24)% Fire Resistance
  • +(50–60)% Fire Skill Radius
Eternal Sea Fog
Require lv 10
  • +(8–12)% Defense
  • +(12–16)% Elemental Resistance
  • -20% Blur Effect
  • Blur gains an additional effect: +0.3% Movement Speed for every point of Blur Rating
  • +60% Movement Speed for 1 s when Blur is lost
  • +50% chance to gain Blur when evading
Pierced Curse Armor
Require lv 11
  • +(80–100)% gear Evasion
  • +(40–60) Max Life
  • +(15–25) Dexterity
  • Cursed by Lv. 10 Blind.
  • (-60–-50)% additional Projectile Damage taken
Gloomy
Require lv 12
  • +(220–240)% gear Physical Damage
  • Adds (2–4) - (35–39) Physical Damage to the gear
  • Unlucky Critical Strike
  • Unlucky Damage
Imploration Dagger
Require lv 12
  • +(240–300)% gear Physical Damage
  • +(20–30) Dexterity
  • +(12–15)% gear Attack Speed
  • +(12–16)% Wilt Duration
  • Adds (25–35)% of Physical Damage of the Main-Hand Weapon to Base Wilt Damage
Sun-shooter Long Bow
Require lv 12
  • +(80–100)% gear Physical Damage
  • +(8–12)% gear Attack Speed
  • +(8–12)% Attack Critical Strike Rating for this gear
  • 2 Horizontal Projectile Jumps if you have defeated an enemy recently
  • +60% Projectile Damage
Fever Plague
Require lv 12
  • +(40–60)% Ignite damage
    +(40–60)% chance to Ignite targets
  • Adds (85–88) - (93–97) Fire Damage to the gear
  • Adds (120–150)% of Fire Damage of the Main-Hand Weapon to Base Ignite Damage
  • 50% chance to spread Ignite to Nearby enemies upon inflicting Ignite
Frozen Sight
Require lv 12
  • Adds (22–25) - (31–37) Cold Damage to the gear
  • Inflicts (10–15) additional Frostbites when inflicting Frostbite.
  • +(10–15)% gear Attack Speed
  • +(20–30)% Cold Resistance
  • +(30–40)% Cold Damage
Half-Life Period
Require lv 12
  • Adds (64–68) - (72–76) Physical Damage to the gear
  • +(10–15)% gear Attack Speed
  • Have Fervor
  • +1% Projectile Damage for every point of Fervor Rating
Awaiting
Require lv 12
  • +(25–30) Max Life
  • +(10–20)% Fire Resistance
  • +(10–20)% Lightning Resistance
  • +(10–20)% Cold Resistance
  • +(10–15)% Movement Speed
  • +20% Movement Speed when the Energy Shield is not full
Mechanical Heart
Require lv 13
  • +(25–30) Max Life
  • Restores 1 Life per 1 levels per second
  • +10% Movement Speed
  • +10% Attack Speed
  • Immune to Ignite Damage
Lie
Require lv 13
  • +(25–30) Max Mana
  • Restores 1 Mana per 1 levels per second
  • +10% Movement Speed
  • +10% Cast Speed
  • Immune to Wilt Damage
Crosser
Require lv 14
  • +(150–180)% gear Physical Damage
  • +(20–25)% Attack Block Chance
  • Blocks an additional (20–30) Attack Damage
  • +10% chance to gain 1 stack of Tenacity Blessing when Blocking
  • Block Lucky when Tenacity Blessing is active
Icy Bloodline
Require lv 14
  • +(40–50) Intelligence
  • +(35–45)% Cold Resistance
  • +(60–80)% Spell Damage
  • (-16–-12)% Cast Speed
  • Restores (12–14) Mana and Life on defeat
  • When the skill consumes Mana, it consumes the same amount of Life
Interlocking Soul
Require lv 15
  • +(16–20) Strength and Intelligence
  • +(80–100)% Minion Damage
  • +(20–30)% Minion Max Life
  • +(20–30)% Minion Duration
  • Consumes 5% of Max Life when you use Summon Skills
  • 3% Minion Life Regeneration per second
Eternal Moon
Require lv 16
  • Adds (26–31) - (37–45) Physical Damage to the gear
  • +(8–10)% gear Attack Speed
  • +(12–15)% Movement Speed
  • +(20–24)% Cooldown Recovery Speed for Mobility Skills
  • Restores (12–15) Mana on defeat
Sage's Foresight
Require lv 16
  • +(60–70)% Spell Damage
  • +40 Max Mana
  • +(80–90)% Mana Regeneration Speed
  • +(2–3) Main Skill Level
  • +(60–80)% Skill Radius
Mark of Thrill
Require lv 17
  • +10% Attack Speed
  • +(30–40) Max Life
  • Gains Fervor on a Critical Strike
  • Attack Skills will not consume Mana when Fervor is owned
  • +(48–50)% Fervor effect
Phantasm
Require lv 18
  • +(300–400)% gear Evasion
  • +(50–60) Max Life
  • Your Armor is fixed at
  • All Damage additionally +(8–12)% if you have evaded recently
  • (-10–-8)% additional damage taken for 4 s if you haven't evaded recently
  • Enlarges Physique by (10–15)%
Elemental Whisper Belt
Require lv 18
  • Adds (11–13) - (16–18) Fire Damage to Spells
  • Adds (9–11) - (13–16) Cold Damage to Spells
  • Adds (1–3) - (18–22) Lightning Damage to Spells
  • Regenerates (5–7) Mana per second
  • +(8–10)% Elemental Resistance
Desire of Survival
Require lv 18
  • +(15–20) Strength
  • +(8–10)% Max Life
  • +(9–11)% Movement Speed at Full Life.
  • Regenerates 2% of Life per second while moving
  • Restores 25% of Max Life and knocks back Nearby enemies when at Low Life. Interval: 8 s
Mountain Penetrator Cannon
Require lv 20
  • +(100–120)% gear Physical Damage
  • Adds (5–8) - (12–15) Physical Damage to the gear
  • +(50–60) Max Life
  • Regenerates (10–20) Life per second
  • +(20–25)% additional damage to Life
Shield of Judgment
Require lv 20
  • +(12–16)% Attack Block Chance
  • +(60–80) Max Life
  • +(4–6)% Life Regain
  • +(150–300) Physical Damage Reflection
  • +(240–350) Physical Damage Reflection if you have blocked recently
Chain of Resistance
Require lv 20
  • +(20–30) Max Life
  • +(10–15)% Attack and Cast Speed
  • Restores (5–8) Mana on defeat
  • +20% Skill Radius if you have defeated an enemy recently
  • +(40–50)% Area Damage if no enemies are defeated recently
Steel's Lament
Require lv 20
  • +(60–70) Max Life
  • (-8–-6)% additional damage taken
  • +(18–20)% Physical Damage
  • (-20–20)% Warcry Cooldown Recovery Speed
  • +30% Warcry Skill Radius
Undying Fire
Require lv 20
  • +(8–10)% Elemental Resistance
  • Regenerates (16–20) Life per second
  • (1–3) Mana restored on hit
  • +20% Life and Mana Regeneration Speed
Grace Boots
Require lv 22
  • +(30–40) gear Energy Shield
  • +(60–70) Max Life
  • +(20–30) Intelligence
  • +(12–15)% Elemental Resistance
  • +(6–8)% Movement Speed per stack of Focus Blessing owned
  • +10% chance for Non-Critical Strikes to grant 1 stack of Focus Blessing
Silent Sentry Shield
Require lv 22
  • +(180–200)% gear Evasion
  • +(8–10)% Attack and Spell Block Chance
  • -10% Block Ratio
  • +20% Attack Speed if you have Blocked a Spell recently
  • +50% Attack Damage if you have evaded an Attack recently
Born in Fire
Require lv 22
  • +1 Max Life per 1 levels
  • Adds (7–9) - (12–15) Fire Damage to Attacks and Spells
  • +(16–24)% Fire Resistance
  • Regenerates (13–15) Life per second
Ownerless
Require lv 22
  • +(30–40) Max Life
  • +(8–12)% Attack and Cast Speed
  • +16% Projectile Speed
  • +10% Movement Speed
  • +(15–20) all stats
Bloody Innocence
Require lv 23
  • +(160–180)% gear Physical Damage
  • +(10–15)% gear Attack Speed
  • 20% chance for this skill to have +(80–100)% Skill Radius when being used
  • Triggers Lv. (5–15) Fearless Warcry when defeating an enemy, Interval: (3–5) s
Cold Blade
Require lv 24
  • +(180–220)% gear Physical Damage
  • +(12–15)% gear Attack Speed
  • +(40–50)% chance to Bleed
  • +(6–8)% chance to deal double Bleed Damage
  • +8% chance to gain 1 stacks of Tenacity Blessing on Attack hit
Lotus Coffin
Require lv 24
  • Adds (93–97) - (109–113) Physical Damage to the gear
  • Converts 50% of Physical Damage to Cold Damage
  • +25% chance to inflict Frostbite
  • Has a (0–8)% chance to Freeze yourself for 2 s when defeating Frozen enemies
  • Regenerates 50% of Life per second when Frozen
Tower Flame
Require lv 24
  • Adds (75–78) - (94–97) Physical Damage to the gear
  • +(20–30)% gear Attack Speed
  • Adds (10–16)% of Physical Damage as Fire Damage
  • Added (10–16)% of Physical Damage to Cold Damage
  • +(20–30)% Cold Resistance Penetration When hitting an Ignited enemy
  • +(20–30)% Fire Resistance Penetration when hitting a Frozen enemy
Bone-piercer Claw
Require lv 24
Martyr Dagger
Require lv 24
  • +(100–120)% gear Physical Damage
  • Adds (15–17) - (21–23) Physical Damage to the gear
  • +(30–40) Dexterity
  • Takes Secondary Erosion Damage equal to 1% of the sum of Max Life and Max Energy Shield on defeat, lasts for 20 s
  • +3% Spell Damage for every 1% of Max Energy Shield lost
  • +3% Attack Damage per 1% of Max Life lost
Shadow of Thunderlight's Touch
Require lv 24
  • Adds (3–5) - (78–87) Physical Damage to the gear
  • Converts 50% of Physical Damage to Lightning Damage
  • +(40–50)% gear Attack Speed
  • +50% Shock chance
  • 50% for Attacks chance to trigger Combo Lightning
Frozen River
Require lv 24
  • Adds (57–61) - (65–71) Physical Damage to the gear
  • Converts 50% of Physical Damage to Cold Damage
  • Immune to Frostbite
  • +(60–80)% Cold Damage
  • +(12–16)% Cold Piercing against Frostbitten enemies
  • +(15–20)% additional damage against Frostbitten enemies
Final Stand
Require lv 24
Plain Echo
Require lv 24
  • +(100–120)% gear Physical Damage
  • +(20–25)% gear Attack Speed
  • Restores 5% of Life on defeat
  • Restores (12–15) Life on defeat
  • +(60–80)% Projectile Damage
Bully
Require lv 24
  • +(180–200)% gear Physical Damage
  • Adds (120–160) Base Bleed Damage
  • +50% chance to inflict Bleed on Elites
  • +(12–18)% gear Attack Speed
  • When hitting a Bleeding Elite, reaps 1.5 s of Bleed Damage from enemies Nearby the Elite. Interval: 6 s
Reforged Statue
Require lv 24
  • +(70–90)% Spell Critical Strike Rating
  • +(10–15)% Cast Speed
  • Own 1 additional stacks of Agility Blessing
  • Spell Skills fire (1–2) additional Projectiles
Traveler's Prayer
Require lv 24
  • +2 Aura Skill Level
  • +(40–50)% Aura Radius
  • +(14–18)% Cast Speed
  • +(30–40)% damage for you and your Nearby Minions for each activated Aura
  • (-80–-60)% self Aura effect
  • +(50–60)% Aura Effect
Gambler's Bracelet
Require lv 24
Ocean of Rock
Require lv 24
  • +(60–80) Max Life
  • +(60–80) Max Energy Shield
  • +(20–25) all stats
  • Adds (5–10)% of Max Life to Energy Shield
Boots of Sinned Fire
Require lv 25
  • +(30–40) Strength
  • +(30–40)% Fire Resistance
  • +(30–40)% Movement Speed
  • +(20–30)% chance to Ignite targets
  • +(30–40)% additional damage against Ignited enemies
  • Immune to Ignite
Shamed
Require lv 26
Faceless Knight Maul
Require lv 26
  • +(50–60)% gear Physical Damage
  • +(20–30)% gear Attack Speed
  • +20% Movement Speed
  • +(10–15)% chance to avoid damage while Blur is active
  • Gains Blur when suffer Severe Injury
Scarlet Decree
Require lv 26
  • +(200–300)% gear Armor
  • Adds (5–8)% of Physical Damage as Fire Damage
  • Adds (5–8)% of Physical Damage as Lightning Damage
  • +(15–20)% Skill Radius
  • +10% Movement Speed
Cluster of Dark Clouds
Require lv 26
  • +(30–40)% Lightning Damage
  • +(30–50) Max Life
  • +(30–40)% Critical Strike Rating
  • (-40–-30)% Critical Strike Damage
  • +(4–6)% chance to gain max stacks of Focus Blessing on Non-Critical Strike
Everburn Thunderfire
Require lv 26
Unarmed One
Require lv 27
  • +(30–40) Dexterity
  • +6% Life Regain
  • +(30–40) Max Life
  • Base Attack Interval when Unarmed is 0.5 s
  • Adds 1 - 2 Physical Damage to Attacks per 8 Dexterity when Unarmed
  • +1% Attack Speed per 8 Dexterity when Unarmed
Fury Heart
Require lv 27
  • +(25–35) Dexterity
  • +(8–10)% Attack Speed
  • +(25–35)% attack Critical Strike Damage
  • +25% chance to gain 1 stack of Agility Blessing on Critical Strike. Cooldown: 0.3 s
  • +(10–15)% Critical Strike Rating per stack of Agility Blessing
Ice and Fire
Require lv 28
  • Adds (12–15) - (18–22) Fire Damage to Attacks and Spells
  • Adds (13–14) - (19–21) Cold Damage to Attacks and Spells
  • +(15–20)% Fire and Cold Resistance
  • +(10–15)% Attack and Cast Speed
  • +(30–40)% Cold Damage if you have used a Fire Skill recently
  • +(30–40)% Fire Damage if you have used a Cold Skill recently
Blinding Bracers
Require lv 28
Blessing Pendant
Require lv 28
  • +(15–20) all stats
  • +(15–20)% Max Energy Shield
  • +100% Attack and Spell Critical Strike Rating when Energy Shield is full
  • -20% additional Energy Shield Charge Interval
Corrosion of Manifolds
Require lv 28
Fire Lord's Promise
Require lv 30
  • +(40–50)% Spell Damage
  • +(15–20)% Cast Speed
  • (-20–-10)% skill Duration
  • +1 Restoration Skill Charge Limit
  • +(140–160)% Critical Strike Rating if a Restoration Skill is used recently
  • +(70–80)% Critical Strike Damage while the Restoration Skill lasts
Ancient Dragon's Shield
Require lv 30
  • +(40–60)% gear Energy Shield
  • +(10–15) all stats
  • +(15–20)% Erosion Resistance
  • +(50–60)% curse effect
  • 30% chance to Reap 1 s of DoT Damage on hit. Cooldown of the effect against the same target: 6 s
  • Immune to curse
Last Stand
Require lv 31
  • +(150–180)% gear Armor
  • +(35–45) Max Life
  • +(20–30) Max Energy Shield
  • +(12–16)% Attack Block Chance
  • +1% Block Ratio for every 5% of Life lost
Final Taunt
Require lv 32
  • +(40–50)% gear Physical Damage
  • Adds (6–7) - (8–9) Physical Damage to the gear
  • +(60–80) Max Life
  • Restores (8–12)% Life when a Warcry is used or triggered
  • +(50–60)% damage for 4s when a Warcry is used or triggered
Pioneer
Require lv 33
  • +(40–60)% gear Armor
  • +(130–150) Max Life
  • +(15–20)% Attack and Spell Block Chance
  • -10% Movement Speed
  • Triggers Lv. (10–20) Resurrection Warcry when Blocking. Interval: 2 s
Nether Skull
Require lv 33
  • +(8–12)% Elemental Resistance
  • +(30–40) Strength
  • +(150–180)% Attack Critical Strike Rating
  • (-16–-12)% additional Attack and Cast Speed
  • Cannot Block and Evade
Marksman Bracers
Require lv 33
  • +(250–350) gear Evasion
  • +(40–60) Max Life
  • +(12–20)% Projectile Damage
  • +2 Jumps
  • +(4–6)% additional damage per Jump
General's War Boots
Require lv 33
  • +(30–40) Max Life
  • +(8–10)% Erosion Resistance
  • +(16–20)% Lightning Resistance
  • Gains 1 stacks of Agility Blessing for every 5 m moved
  • +(3–4)% Damage per stack of Agility Blessing
  • +(3–5)% Movement Speed per stack of Agility Blessing owned
Horn Ring
Require lv 33
  • Regenerates (30–40) Life per second
  • +(20–40)% Mana Regeneration Speed
  • +(50–60)% Minion Damage
  • +(30–50)% Minion Critical Strike Damage and Movement Speed when using Empower Skills. Lasts 4 s.
  • +5% additional damage taken
Siren's Blind Eyes
Require lv 34
  • +(60–80) Max Life
  • +(20–30)% Lightning Resistance
  • +(20–26)% Erosion Resistance
  • Critical Strike has the Lucky Effect against Blinded enemies
Vestment of Song
Require lv 35
  • +60 Max Life
  • +60 Max Mana
  • +60 Max Energy Shield
  • +30 all stats
  • +(12–15)% Elemental Resistance
  • +6% Defensive Skill Effect
Corrupted Marrow
Require lv 35
  • +(50–70) Max Life and Max Energy Shield
  • +(15–20)% Skill Radius
  • -99% Terra Charge Recovery Speed
  • Max Terra Quantity +1
  • +40% Movement Speed for 2 s when a Terra Skill is used or triggered
Forlorn Crystal
Require lv 35
  • +(15–20)% Max Life
  • +(40–60)% Physical Damage
  • +(1500–2000) Armor
  • Adds 10 - 30 Physical Damage to Attacks and Spells per 20000 Armor
  • Your Evasion and Max Energy Shield are fixed at
Two-faced Belt
Require lv 35
  • +(15–20) Strength and Dexterity
  • +(10–15)% Fire and Lightning Resistance
  • +(195–215) Armor and Evasion
  • <Random additional Tenacity or Agility Blessing affix>
  • (-120–-110)% Blessing Duration
Will
Require lv 36
  • Adds (44–48) - (57–63) Physical Damage to the gear
  • +(3–5)% chance to deal Double Damage on every recent Critical Strike
  • +(3–5)% Attack Cast Speed when dealing Double Damage recently, up to +10 stacks
Incorrect Arbitration
Require lv 36
  • Guarantees Critical Strike on attack hit
  • Deal at least 200 Bleed Damage to yourself on Critical Strike
Misube's Refusal
Require lv 36
Eastern Envoy's Black Claw
Require lv 36
Dragon Talon
Require lv 36
  • +(220–260)% gear Physical Damage
  • +(15–20)% gear Attack Speed
  • +20% Projectile Speed
  • +30% additional Projectile Damage for 1 s after using Mobility Skills
  • +1 Max Mobility Skill Charges
Pendulum of Death
Require lv 36
  • +(220–240)% gear Physical Damage
  • +(15–20)% gear Attack Speed
  • +(140–160)% Elemental Damage
  • +(60–80)% Barrage Skill Radius
  • (-80–-60)% Barrage Skill Wave Interval
  • +(20–30)% Attack and Cast Speed
Sigh of Sunset City
Require lv 36
  • Adds (99–106) - (117–121) Physical Damage to the gear
  • +(50–60)% Projectile Damage
  • +(30–40)% Attack Critical Strike Rating for this gear
  • You have Paralysis
  • +(20–25)% gear Attack Speed
Shadow of Thunderlight's Eyelash
Require lv 36
  • Adds (9–13) - (178–185) Lightning Damage to the gear
  • +(20–24)% gear Attack Speed
  • +25% Shock chance
  • +(1–2) stacks of Horizontal Projectile Jumps
  • Settles Shock Damage 1 additional times on hit
Buzzing
Require lv 36
  • Adds (56–59) - (64–67) Physical Damage to the gear
  • +(10–15)% gear Attack Speed
  • +40% Movement Speed if you have used a Mobility Skill recently
  • +10% chance to gain 1 stack of Agility Blessing on defeat
  • When using a Mobility Skill, you can use 2 stacks of Agility Blessing to reset the Mobility Skill's cooldown. Interval: 0.3s.
Dawn Break
Require lv 36
Royal Guard's Boots
Require lv 36
  • +(35–45) Dexterity
  • +(70–80) Max Life
  • +(30–40)% Movement Speed
  • -12% Elemental Resistance
  • 10% additional Erosion Damage taken for every -10% of Missing Life
The Realms
Require lv 37
  • +(10–15)% Max Energy Shield
  • +(10–15)% Max Life
  • +(12–16)% Erosion Resistance
  • Adds (8–10)% of Elemental Damage as Erosion Damage
  • 50% of effects changed on Fire, Lightning, and Cold Damage is also applied to Erosion Damage
Boom Gloves
Require lv 38
  • +(60–70) Max Life
  • Adds (14–16) - (17–20) Physical Damage to Attacks and Spells
  • +(35–40) Strength
  • +(35–40) Dexterity
  • 50% chance for Attacks to Knockback targets on hit
  • Knockback direction is reversed
Endless Night
Require lv 38
  • +(800–1000) gear Evasion
  • +(8–10)% Dexterity
  • +1% damage per 15 Dexterity
  • (-40–-25)% Lightning Resistance
  • +1% Elemental Resistance for every 40 Dexterity
  • +(15–25)% Cooldown Recovery Speed when Agility Blessing is active
Electricity Amplifier
Require lv 38
  • +(240–280)% gear Evasion
  • +(30–50)% Lightning Resistance
  • +(2–3)% Max Lightning Resistance
  • +1 Lightning Skill Level
  • 50% chance to spread Shock to Nearby enemies upon inflicting Shock
  • Adds (20–30)% of Lightning Damage of the Main-Hand Weapon to Base Shock Damage
Witchdoctor's Herb Bag
Require lv 38
  • +(60–70) Max Life
  • +(40–50) Max Mana
  • +(16–20)% Fire and Cold Resistance
  • Restoration Skills: +(30–50)% restoration effect
  • Restoration Skills: +(30–50)% Restoration Duration
Master Defender Pendant
Require lv 39
  • +(40–60) Max Life
  • +(120–150)% Defense from Shield
  • +(8–12)% Attack Block Chance
  • +(10–15)% Elemental Resistance
  • Blocks an additional (80–100) damage
Misfortune Watch
Require lv 39
  • +(60–70) Max Life
  • +(30–35) Max Energy Shield
  • (-20–-10)% Elemental Resistance
  • +(200–300) Attack and Spell Critical Strike Rating
  • Unlucky Damage
Breaking Shadow
Require lv 40
  • +(80–100)% gear Physical Damage
  • +(15–20)% Attack Critical Strike Rating for this gear
  • +(10–20)% chance to gain 1 stack of Tenacity Blessing on Critical Strike
  • +(50–70)% Critical Strike Damage when at Max Tenacity Blessing
Webbed Arcane Headscarf
Require lv 40
  • +(12–15)% Max Life
  • +(12–15)% Max Energy Shield
  • 50% of effects on Max Life is also applied to Spell Damage
  • The 50% increase and decrease to max shield also applies to Spell Damage
  • When the Energy Shield is lower than (3000–5000) , Barrier breaks after blocking Hit Damage (1–5) times
  • When Max Life is higher than (3000–5000) , creates a Barrier that aborbs (60–80)% damage
Will of Fight
Require lv 40
  • +(10–14)% Intelligence
  • +(40–60) Max Life
  • +30% Movement Speed
  • +2% damage for every 25 Intelligence
  • Adds 1 - 3 Cold Damage to Attacks per 30 Intelligence
  • +100% additional Regain Interval
Exemption Thunderhell
Require lv 40
  • +(20–30)% Lightning Resistance
  • +(20–25)% Shock chance
  • +2% Movement Speed per hit with recent Thunder Blessings
  • -25% Thunder Imbue Mana Seal
  • +(50–100)% additional Thunder Imbue Damage
  • (-60–-50)% Aura Effect
Sage's Shackle
Require lv 40
  • +(15–20) all stats
  • +20% Cooldown Recovery Speed
  • Cannot restore Life
  • +(60–80)% Mana Regeneration Speed
  • +(10–20)% Energy Shield Charge Speed
Moonstone Necklace of Darkness
Require lv 40
Clarity
Require lv 40
  • +(80–90) Max Life
  • +15% additional damage when Unarmed
  • +(200–400) Critical Strike Rating when Unarmed
  • +(20–30)% chance to Multistrike
  • +(20–30) Strength and Dexterity
False God's Skin
Require lv 40
  • +(6–10)% all stats
  • <Random stat buff affix>
  • <Random stat buff affix>
  • <Random stat buff affix>
  • <Random stat buff affix>
Howling
Require lv 40
  • +(35–45) Strength and Dexterity
  • +(90–110) Max Life
  • +(14–18)% Attack Speed
  • +(14–18)% Cast Speed
  • +(10–14)% Cooldown Recovery Speed
  • +(9–11)% skill Duration
Cry of Divinity
Require lv 40
  • +(12–15) all stats
  • Regenerates (2–3)% Life per second
  • +(10–15)% curse effect
  • -10% Minion Damage
  • (10–20)% chance for Minions to gain a stack of random Blessing when they hit
Skin of Despair
Require lv 42
  • +(240–300)% gear Evasion
  • +(100–120) Max Life
  • +(8–10)% Dexterity
  • +10% Attack and Cast Speed
  • +1% Movement Speed for every 1500 Evasion
Cold Breath
Require lv 42
  • +(80–100)% gear Energy Shield
  • +(40–50) Max Mana
  • +(25–30)% Cold Resistance
  • +(40–50)% Spell Critical Strike Rating
  • Adds 4% of Max Mana as Energy Shield
  • +(30–50)% Skill Cost
Pentagram Astrolabe
Require lv 42
  • <Random Physical Attack or Spell Damage>
  • <Random Fire Attack or Spell Damage>
  • <Random Cold Attack or Spell Damage>
  • <Random Lightning Attack or Spell Damage>
  • <Random Attack or Spell Erosion Damage>
Unbreakable Shield
Require lv 44
  • +2 Defensive Skill Level
  • +(28–35)% Erosion Resistance
  • +(20–25)% Attack and Spell Block Chance
  • Immune to Ailments when Defensive Skills are active
  • +(30–50)% Energy Shield Charge Speed when Defensive Skills are active
Necklace of Firebird
Require lv 44
  • +(10–15)% Max Life and Max Energy Shield
  • +(10–15)% Elemental Resistance
  • When Barrier is active and when you receive damage, Barrier bursts to deal Spell Fire Damage equal to 100% of Max Life and 200% of Max Energy Shield to enemies Nearby. Cooldown: 0.3 s
  • +(30–40)% Elemental Damage per enemy Nearby
  • -50% additional damage when you don't have a Barrier
War Cry
Require lv 45
  • +(50–60) Max Life
  • +(24–30)% Fire Resistance
  • +(20–30)% Warcry Effect
  • +50% Warcry Cast Speed
  • Inflicts Paralysis and Weaken on Nearby enemies when a Warcry Skill is triggered or used
Challenger's Skull
Require lv 45
Berserker Bracer
Require lv 45
  • +(180–240)% gear Evasion
  • +(25–30) Dexterity
  • +(70–80) Max Life
  • +(6–8)% Life Regain
  • +20% additional Evasion when Max Life exceeds 4000
Fatal Silent
Require lv 45
  • +(60–80) Max Life
  • +(60–80)% Critical Strike Rating
  • +(30–35)% Lightning Resistance
  • +(10–15)% Attack Speed
  • Gains Demolisher Charge on Critical Strike. Critical Strike Damage is set to (100–150)%
Powered Battle Greaves
Require lv 45
  • +(80–100)% gear Energy Shield
  • +(25–35)% Cold Resistance
  • +40% Movement Speed
  • +20% Movement Speed at Full Energy Shield
  • +(10–20)% chance to avoid damage while Energy Shield Charge is active
  • Energy Shield Charge cannot be interrupted when Energy Shield is below (40–60)%
Arcane Shield
Require lv 45
Elemental Envoy
Require lv 45
Chain behind the Curtain
Require lv 45
  • +(10–15)% Max Energy Shield
  • +(30–40) Dexterity and Intelligence
  • +(24–28)% Erosion Resistance
  • Blur gains an additional effect: +1 Affliction inflicted per second for every Blur Rating
  • Gains (5–10) points of Blur Rating for every 3 m of movement
Confusion Elemental Belt
Require lv 45
  • +(6–8)% all stats
  • +(20–30)% Elemental Damage
  • Adds (45–55)% of Base Fire Damage of the skill to Base Ignite Damage when Strength is higher than Dexterity
  • Adds (55–65)% of Base Erosion Damage of the skill to Base Wilt Damage when Intelligence is higher than Strength
  • Adds (15–20)% of Base Lightning Damage of the skill to Base Shock Damage when Dexterity is higher than Intelligence
Breath of Grievance
Require lv 46
  • +(80–120)% gear Physical Damage
  • Adds (17–21) - (27–31) Physical Damage to the gear
  • +(20–30)% Attack Critical Strike Rating for this gear
  • +50% chance to inflict Elemental Ailment
  • +(40–50)% Critical Strike Rating on hit per Ailment on enemy
  • Each Ailment on target grants +(20–30)% Critical Strike Damage on hit
Resolution Steps
Require lv 46
Dragonblood Warshield
Require lv 46
  • +(10–12)% Max Life
  • +(10–12)% Max Energy Shield
  • +(12–16)% Attack and Spell Block Chance
  • +1% Block Ratio each time you Blocked recently, stacking up to 10 times
  • +(4–6)% Block Ratio
  • +20% chance to gain Dragon's Heart when Blocking. Lasts for 2 s
Wilted Ring
Require lv 46
  • +(50–60) Max Life
  • +(20–30) Max Energy Shield
  • +(30–40)% DoT Damage
  • +(10–50) Affliction inflicted per second
  • -30% Skill Radius
Windbreath Convergence
Require lv 46
  • +(60–80) Max Life
  • +(60–80) Max Energy Shield
  • +(15–20)% Elemental Resistance
  • -20% Movement Speed
  • +1 Max Channeled Stacks when equipped in the left Ring slot
  • +(10–14)% chance to avoid damage while channeling skills when equipped in the right Ring slot
Windbreath Dispersion
Require lv 46
  • +(60–80) Max Life
  • +(60–80) Max Energy Shield
  • +(15–20)% Elemental Resistance
  • -20% Cooldown Recovery Speed
  • +1 minimum channeled stacks when equipped in the left Ring slot
  • +(20–28)% chance to deal Double Damage while channeling when equipped in the right Ring slot
Manella's Mist
Require lv 47
  • +1 Erosion Skill Level
  • +(15–20) all stats
  • Adds (11–15) - (17–21) Erosion Damage to Attacks and Spells
  • +(15–20)% Wilt Damage
  • +1% Wilt Duration per 150 stats
  • Has a 5% chance to inflict Weaken when hitting an enemy inflicted with Wilt
Supremacy's Forge
Require lv 48
  • +(40–60)% gear Physical Damage
  • Adds (25–27) - (31–35) Physical Damage to the gear
  • +(20–25)% gear Attack Speed
  • +(800–1000) Armor
  • +1% Attack Damage for every 500 Armor
Repeated End
Require lv 48
  • Adds (66–72) - (90–96) Physical Damage to the gear
  • +(30–40)% Attack Critical Strike Rating for this gear
  • +25% Wilt chance
  • Adds (40–50)% of Main-Hand Weapon Damage to Base Wilt Damage
  • Wilted targets defeated by you explode on death, dealing 50% of their Max Life as Secondary Erosion Damage to Nearby enemies.
Void Reckoning
Require lv 48
  • +(40–60)% gear Physical Damage
  • +(20–24)% Attack Critical Strike Rating for this gear
  • +(60–80)% Skill Radius
  • +(50–100)% chance to ignore Armor when a hit inflicts Double Damage
  • Attack Skills: a +(15–20)% chance to deal Double Damage
Leaf Light
Require lv 48
  • Adds (15–21) - (25–32) Physical Damage to the gear
  • +(12–16)% gear Attack Speed
  • +1% Ailment Duration per 12 Dexterity
  • Adds 1 Base Ailment Damage for every 20 Dexterity
  • +1% Ailment Damage per 12 Intelligence
Fire Lord's Blade
Require lv 48
  • Adds (5–7) - (108–115) Lightning Damage to the gear
  • +(30–40) Dexterity
  • +(12–15)% gear Attack Speed
  • +(40–60)% Critical Strike Damage
  • +20% chance to gain Blur on defeat
  • +30% Blur Effect
Nomad Long Bow
Require lv 48
  • Adds (56–65) - (76–87) Fire Damage to the gear
  • Adds (57–65) - (75–87) Cold Damage to the gear
  • Adds (6–8) - (121–135) Lightning Damage to the gear
  • +(60–80)% Elemental Damage
  • Projectile Quantity +2
Glacial Abyss Arrow
Require lv 48
  • Adds (175–178) - (182–185) Cold Damage to the gear
  • +(20–25)% Cold Penetration
  • +(50–60)% Critical Strike Damage
  • +50% chance for Critical Strikes to Frostbite targets
  • +(36–48)% additional damage against Frostbitten enemies
  • Mind Blade
Splendid Feast
Require lv 48
  • Adds (17–21) - (27–31) Physical Damage to the gear
  • +(50–60) Strength
  • +40% gear Physical Damage
  • Converts 50% Physical Damage to Fire Damage
  • Adds 1% of Physical Damage as Fire Damage per 8 Strength
Fire Watcher
Require lv 48
  • Adds (107–113) - (126–133) Fire Damage to the gear
  • +(50–60)% Fire Damage
  • +(20–30)% gear Attack Speed
  • -99% additional Ignite Damage
  • +(200–240)% Critical Strike Rating against Ignited enemies
  • +(20–24)% Fire Penetration against Ignited enemies
Gravel
Require lv 48
  • +(120–150)% gear Physical Damage
  • +(25–30)% gear Attack Speed
  • +(1–2) Jumps
  • +(10–15)% additional damage per Jump
  • +1 Projectile Skill Level
  • -10% additional Attack and Cast Speed
Dumb Voice
Require lv 48
  • +30% gear Physical Damage
  • +(20–24)% Attack Critical Strike Rating for this gear
  • +(16–20)% gear Attack Speed
  • Adds 1% of Physical Damage as Lightning Damage per 1000 Evasion
  • +1 Critical Strike Rating per 750 Evasion
Oversight
Require lv 48
  • +2 Spell Skill Level
  • Every 4 s, gain following effects in turn: +80% Skill Radius, +60% Movement Speed
Supreme Throne
Require lv 48
  • +(1–2) Channeled Skill Level
  • Adds (37–47) - (53–63) Cold, Fire, Lightning, and Physical Damage to Spells
  • <Random Max/Min Channeled Stacks affix>
  • Gains 1 Throne at max channeled stacks, up to 10 stacks
  • 50% chance to lose (1–3) stacks of Throne on Non-Critical Strike. Interval: 0.3s
Elemental Sigh
Require lv 48
  • +(80–120)% Elemental Damage
  • +(16–20)% Elemental Resistance
  • +(24–30)% Attack and Spell Block Chance
  • +(1–4)% Elemental Resistance Penetration for every +5% Attack Block
  • +5% Critical Strike Damage for every +(4–12)% Spell Block
  • (-10–-5)% Block Ratio
  • Max Block Chance is set to +(60–70)%
Lightning Conductor Armor
Require lv 48
  • +(60–80)% gear Energy Shield
  • Adds Base (80–100) Shock Damage
  • +(10–15)% Lightning Damage
  • Settles Shock Damage 1 additional times on Critical Strike
  • Critical Strikes always Shock targets
Eye of the Kraken
Require lv 48
  • +(80–100) Max Life
  • +(40–60)% Projectile Damage
  • +(12–20)% Projectile Speed
  • Defeated Non-Elite enemies have a 50% chance to explode, dealing Secondary Erosion Damage equal to 50% of their Max Life
  • 50% chance to eliminate Non-Elite enemies within 10m when killing Elite enemies
Malevolent Hand
Require lv 48
  • +(40–50) Max Life
  • +(6–10)% Elemental Resistance
  • +30% curse effect
  • Restores (20–30) Life on defeat
  • (-12–-10)% additional damage taken from Cursed enemies
  • You can cast 1 additional Curses
King's Boon
Require lv 48
  • +(300–400)% gear Energy Shield
  • +(20–30)% Cold Resistance
  • Reaps 1 s of the DoT Damage when dealing DoT Damage. Interval: 6 s
  • -20% additional DoT Damage taken
  • +20% Movement Speed
  • More With Less
The Coward's Counterfire
Require lv 48
Hero's Gaze
Require lv 48
  • +(50–60) Max Life
  • +(4–6)% additional Attack Damage for every attack Blocked recently. Stacks up to 5 times
  • +(15–25) Strength
  • +(20–40)% Critical Strike Rating
  • +(45–50)% Fire Resistance
Sunset Ripple
Require lv 48
  • +(50–80) Max Life
  • +1 Main Skill Level
  • -20% additional Hit Damage
  • +(1–3)% Skill Radius for each enemy recently hit, up to 300% .
  • -30% Skill Radius if you haven't hit any enemy recently
Searing Finger Bone
Require lv 49
  • Adds (60–80) Base Ignite Damage
  • Adds (29–34) - (40–46) Fire Damage to Attacks and Spells
  • +(30–40)% Fire Resistance
  • +25% chance to Ignite targets
  • Cannot inflict Reap
Frosty Soul
Require lv 50
  • Adds (141–146) - (155–159) Cold Damage to the gear
  • +(25–35)% Attack Critical Strike Rating for this gear
  • +(30–35)% gear Attack Speed
  • +(20–30)% additional damage against Frozen enemies
  • +(1–2) additional Max Steep Strikes if you have recently inflicted Freeze
  • Inflicts (8–10) additional Frostbites on hit.
Abyss Watcher
Require lv 50
  • +(160–200)% gear Physical Damage
  • +(30–40)% Attack Critical Strike Rating for this gear
  • Adds 1% of Physical Damage as Erosion Damage on Critical Strike, up to 50 stacks. Lasts for 10 s
  • Critical Strikes ignore enemy Armor and Erosion Resistance
Frozen Will
Require lv 50
  • Adds (63–66) - (82–95) Physical Damage to the gear
  • +(20–30)% Attack and Cast Speed
  • +(40–60)% Cold Damage
  • +25% chance to inflict Frostbite
  • Converts 50% of Physical Damage to Cold Damage
  • Hitting a Freezen enemy triggers shattering
Traveler's Glance
Require lv 50
  • Adds (108–115) - (137–144) Physical Damage to the gear
  • +(20–30)% Attack Critical Strike Rating for this gear
  • +30% chance to Mark the target upon hitting an Elite
  • +(300–400)% Mark
  • +(20–24)% additional damage when defeating an Elite recently
Kingly Armor
Require lv 50
  • +(15–20)% Max Life and Max Energy Shield
  • Max Terra Quantity +1
  • +1 Main Skill Level
  • +(25–30)% Erosion Resistance
  • Terra Charge's Restoration Speed is set to 200% of the default value
  • +3% Movement Speed for each Terra Charge consumed recently, stacking up to 10 times
Robe of Judgment
Require lv 50
Cool Night
Require lv 50
  • +(160–180)% gear Evasion
  • +(180–200) gear Evasion
  • Blind enemies with max Affliction
  • -30% additional DoT Damage taken
  • +(40–50)% Erosion Resistance
Lethal Resonance
Require lv 50
  • +(140–160)% gear Evasion
  • +(15–20)% Attack and Cast Speed
  • +(40–50) Attack and Spell Critical Strike Rating
  • +(20–30)% Sentry Skill cast frequency
  • Max Sentry Quantity +1
  • +(12–15)% Erosion Resistance
Touch of the Dark Surge
Require lv 50
  • +(8–12)% Max Life, Max Mana, and Max Energy Shield
  • <Random bless affix>
  • <Random critical strike affix>
  • <Random damage affix>
  • <Random speed affix>
  • +(8–12)% Elemental Resistance
Steel Consecration
Require lv 50
  • +(180–200)% gear Armor
  • +(30–40)% Minion Max Life
  • +(4–6)% Minion Life Regain
  • Adds 1-2 Physical Damage to Attacks for every 100 Max Life of Minion
  • -60% Max Life
  • +(50–60) Strength
Glacier Traveler
Require lv 50
  • Adds (11–14) - (26–34) Physical Damage to Attacks
  • +(20–25)% Fire and Cold Resistance
  • +(30–40)% chance to inflict Frostbite
  • Converts 50% of Physical Damage to Cold Damage
  • +(40–60)% Ice Imbue's buff effect
Elemental Rain
Require lv 50
  • +(100–120) Max Life
  • +(30–36)% Armor
  • +(30–36)% Melee Damage
  • 0.8% Life Regeneration per second per stack of Tenacity Blessing owned
Traceless Pain
Require lv 50
  • +(45–50)% DoT Damage
  • +(12–20)% skill Duration
  • Reaps 5 s of the DoT Damage when dealing DoT Damage. The effect will only affect the same target once.
  • +(12–15)% Fire and Cold Resistance
Vortex Heart
Require lv 50
  • Adds (14–16) - (17–20) Physical Damage to Attacks and Spells
  • +(30–40)% Critical Strike Damage
  • +(40–50)% Critical Strike Rating
  • (-50–-40)% Skill Radius
  • Focused Strike
Truth
Require lv 50
  • +1 all skills' level
  • +(55–65) Strength
  • +(55–65) Dexterity
  • +(55–65) Intelligence
  • +250 Reflected Erosion Damage
Strange Snow
Require lv 50
  • +(50–70) Max Life
  • Regenerates (3–5)% Life per second
  • Consumes 20% of Max Life and inflicts 50 Affliction to Nearby enemies when at Full Life.
  • +(70–90)% Affliction effect
  • +(24–28)% Cold Resistance
Rat King's Megagon Dice
Require lv 50
  • +(25–35)% Critical Strike Damage
  • +(6–10)% additional max damage
  • (-10–-6)% additional min damage
  • Randomly triggers one of the following effects every 5 s for 5 s
    Lucky Critical Strike
    Unlucky Damage
    Lucky Damage
    Unlucky Critical Strike
Sigh of the Giant
Require lv 50
  • +(60–80) Strength
  • Adds (12–16) - (17–21) Physical Damage to Attacks
  • +(4–6)% Life Regain
  • +(16–24)% Erosion Resistance
  • Gains Giantism for 4 s every 8 s
Insulation
Require lv 50
  • Adds (1–4) - (54–58) Lightning Damage to Attacks
  • +(40–50) Dexterity
  • +(700–900) Evasion
  • +(25–35)% Lightning Resistance
  • +(1500–1800) Evasion when Defensive Skills are active
  • Immune to Shock while Defensive Skills are active
Strayed Healer's Waistguard
Require lv 50
  • +(10–12)% Max Life and Max Mana
  • +(16–20) all stats
  • +(15–25)% Erosion Resistance
  • +(30–50)% Wilt Damage if you have used a Restoration Skill recently
  • +20% chance to inflict an additional stack of Wilt if you have used a Restoration Skill recently
  • Damage dealt is guaranteed to inflict Wilt while a Restoration Skill is active
Infinity
Require lv 50
  • <Random T1 belt affix>
  • <Random T1 belt affix>
  • <Random T1 belt affix>
  • <Random six colors buff affix>
  • <Random Level 2 Core Talent>
Rat King's Escape Show
Require lv 51
  • +(1000–1200) gear Evasion
  • +(8–12)% Max Life
  • +(30–40)% Movement Speed
  • +(8–12)% Elemental Resistance
  • -20% additional Regain Interval if you have evaded recently
  • Master Escapist
Gloves of the Mage's Assistant
Require lv 52
  • +(30–40) Dexterity and Intelligence
  • +(20–25)% Cold and Lightning Resistance
  • +30% Shock chance
  • +10% chance to gain 1 stack of Focus Blessing when using an Attack Skill
  • +15% Attack Damage per stack of Focus Blessing owned
  • Attack Speed is set to (3–4) per second when Focus Blessing is active
Final Bastion
Require lv 52
  • +(320–360)% gear Armor
  • +(50–60) Max Life
  • +(30–35)% Fire Resistance
  • +10% Movement Speed
  • +(16–20)% additional Armor while standing still
  • Immune to Knockbacks
Thorn Shield
Require lv 52
  • +(120–150) Max Life
  • +(10–15)% Attack and Spell Block Chance
  • (120–150) Life restored on Block
  • Adds (220–250)% of Physical Damage of the Main-Hand Weapon to Base Bleed Damage
  • +(100–120)% Bleed Damage if you have Blocked recently
  • Reaps 1.5 s of Bleed Damage from enemies Nearby when Blocking. Cooldown: 6 s
Kaleidoscope
Require lv 52
  • +(70–80) Max Life
  • +(12–18)% Attack and Cast Speed
  • +(15–20) all stats
  • Gains the following buffs by turns. Each buff lasts for 4 s:
    +60% additional Erosion Damage
    +60% additional Elemental Damage
    +60% additional Physical Damage
Shadow of Thunderlight's Eyes
Require lv 53
  • +1 Lightning Skill Level
  • +(8–12)% Cast Speed
  • +(20–30)% Skill Radius
  • +(30–40) Dexterity
  • +2% Lightning Penetration per 1% Cold Penetration owned
Frantic Shadow
Require lv 53
  • Adds (157–167) - (175–185) Physical Damage to the gear
  • +(12–18)% gear Attack Speed
  • +(20–30)% Attack Critical Strike Rating for this gear
  • Shadow Quantity +1
  • 1% chance to gain +100% Attack Speed for 1 s when Shadows hit enemies
  • 20% chance to gain +40% Attack Speed for 2 s when Shadows hit enemies
  • 40% chance to gain +20% Attack Speed for 3 s when Shadows hit enemies
True Sight Armor
Require lv 54
  • +(140–160)% gear Energy Shield
  • +(50–70) gear Energy Shield
  • +(80–120) Max Mana
  • +(30–40) Intelligence
  • Adds (8–10)% of Missing Mana as Lightning Damage
  • +1 Skill Cost for every 100 Mana consumed
  • Restores 10% of Max Mana per second at Low Mana
Opening Heart
Require lv 54
  • +(120–140)% gear Evasion
  • +(25–35) Dexterity
  • +(65–75) Max Life
  • +(100–140)% Critical Strike Damage
  • Have Fervor
  • +30% additional damage against Nearby enemies
Divine Ember
Require lv 54
  • +(80–120)% gear Armor
  • (-20–-10)% additional Life
  • +(6–10)% Attack and Spell Block Chance
  • Adds Fire Damage equal to 0.6% of Max Life for every stack of Tenacity Blessing you have
  • You cannot restore Life or Mana if you have gained Focus Blessing or Agility Blessing recently
Darkchaser
Require lv 54
  • +(60–80) Max Life
  • +(700–900) gear Evasion
  • +(60–80)% gear Evasion
  • +(25–35)% Lightning Resistance
  • +30% Movement Speed
  • Gains 1 stack of Mass Enhancement Effect for every 3 m of movement. Loses all Mass Enhancement Effect when using Attack Skills
Ominous Gift
Require lv 55
  • Adds (28–32) - (47–53) Physical Damage to the gear
  • +(110–130)% gear Physical Damage
  • +(20–30)% Attack Critical Strike Rating for this gear
  • Adds (50–70)% of the damage of the Off-Hand Weapon to the Main-Hand Weapon
Chilly White
Require lv 55
  • +(30–50)% gear Physical Damage
  • Adds (6–7) - (9–10) Physical Damage to the gear
  • +(16–20)% gear Attack Speed
  • Adds (10–15)% of Physical Damage as Cold Damage
  • +1% Cold Penetration per 6 Frostbites on enemy when dealing damage
  • Converts 50% of Physical Damage to Cold Damage
Bow of Endless Dusk
Require lv 55
  • Adds (187–192) - (196–201) Physical Damage to the gear
  • +(14–18)% gear Attack Speed
  • +(15–20)% Attack Critical Strike Rating for this gear
  • (-40–-20)% additional Cooldown Recovery Speed
  • Adds 40% of Physical Damage as Fire, Cold, and Lightning Damage
  • -40% additional Spell Damage
Caesar's Resentment
Require lv 55
  • Adds (67–81) - (89–102) Physical Damage to the gear
  • +(25–30)% gear Attack Speed
  • +10% Critical Strike Damage Mitigation
  • (-300–-200) Attack Critical Strike Rating
  • +(200–300)% Critical Strike Damage
  • +(20–30)% additional Attack Damage on Critical Strike
Juggel's Joke
Require lv 55
  • +(20–30)% Attack Block Chance
  • Adds (243–255) - (266–288) Physical Damage to the gear
  • +(30–40)% Attack Critical Strike Rating for this gear
  • +(20–30)% gear Attack Speed
  • Converts 50% of Physical Damage to Fire Damage if you have Blocked recently
  • Converts 50% of Physical Damage to Cold Damage if you haven't Blocked recently
Unbreakable Armor
Require lv 55
  • +(60–80)% Defense
  • +(130–150) Max Life
  • +(20–30)% Fire and Cold Resistance
  • Adds 2% of Armor to Barrier Absorption
Lightless Vestment of Whispers
Require lv 55
  • +(60–80) gear Energy Shield
  • Regenerates (2–3)% Mana per second
  • Gains 1 stacks of Focus Blessing per second if Focus Blessing is consumed recently
  • +(26–28)% Erosion Resistance
  • (20–40)% chance to consume all Focus Blessing if you have more than 4 stacks of Focus Blessing when receiving Focus Blessing
  • Adds (40–44) - (45–50) Cold Damage for every stack of Focus Blessing consumed. Lasts for 1 s.
    +(30–50) Critical Strike Rating for every stack of Focus Blessing consumed. Lasts for 2 s.
  • Takes 4,000 Secondary Erosion Damage when Focus Blessing reaches its max stacks.
Thunder Manipulator
Require lv 55
  • +(180–220)% gear Evasion
  • Adds (3–5) - (44–47) Lightning Damage to Attacks and Spells
  • +(20–30)% Lightning Resistance
  • Settles Shock 2 additional times upon hitting Marked enemies
  • Mark Shocked enemies on hit
  • For marked enemies, gain 2% of the Lightning Damage on hit as the Base Shock Damage
Guild Guard Boots
Require lv 55
  • +(60–80) Max Life and Max Energy Shield
  • +(15–20)% Fire and Cold Resistance
  • +(20–30)% Movement Speed
  • +(10–20)% chance to gain a Barrier upon using a Defensive Skill
  • +(10–20)% chance to gain Lv.1 Reform when using Defensive Skills
  • +20% chance to gain Hardened Barrier when suffering Severe Injury. Lasts for 4 s
  • +20% chance to gain a 4 s Thrill Barrier upon inflicting Elemental Ailment
Glacier Caster Shield
Require lv 55
  • +(100–120)% gear Energy Shield
  • +(160–200) Max Mana
  • Regenerates (200–240) Mana per second
  • -99% Cooldown Recovery Speed for Defensive Skills
  • +2% Spell Critical Strike Rating for every (43–53) Max Mana
  • Adds (7–9) - (11–13) Cold Damage to Spells per 680 Mana recently consumed
Enchanted Spring Stone
Require lv 55
  • +(15–20)% Max Mana
  • +(80–100) Max Mana
  • +60% Mana Regeneration Speed
  • Cannot regenerate Life
  • Overflown Mana regeneration applied to Life
Warden's Breastpin
Require lv 55
  • +(40–50) Intelligence
  • +(20–30)% Minion Max Life
  • +(40–50)% Minion Damage
  • Your Minions can only deal Physical Damage
  • (80–100)% of Critical Strike Rating and Critical Strike Damage are also applied to Minions
Pale Mist's Embrace
Require lv 55
  • +(60–80) Max Life
  • +(10–15)% Elemental Resistance
  • +(40–50)% Skill Radius
  • (30–40)% of the increase/decrease on Skill Radius is also applied to Area Damage
Sage's Disciple
Require lv 56
  • +(100–120)% Elemental Damage
  • +(110–130)% Critical Strike Damage
  • +(10–15)% Intelligence
  • Max Sentry Quantity +1 for every 400 Intelligence
  • For every 30 Intelligence, adds 3 - 5 Fire Damage to Spells
  • +(5–8) Sentries that can be deployed at a time
  • Intelligence no longer provides bonus to Max Mana
Blind Vision
Require lv 57
  • +(120–140)% gear Evasion
  • +(60–70) Max Life
  • -10% additional Projectile Speed
  • 50% of the Projectile Speed bonus is also applied to Projectile Damage
  • Immune to Blinding
Chaos Abyss
Require lv 57
  • Adds (15–21) - (31–38) Erosion Damage to Attacks and Spells
  • +(15–25)% Attack and Cast Speed
  • +(15–20)% Erosion Resistance
  • -1% Erosion Resistance for enemies per stack of Wilt you've inflicted, up to -100%.
  • Cannot deal Wilt Damage
  • 10% chance to inflict 1 additional stacks of Wilt
Lone Walker's Boots
Require lv 57
  • +(30–40) Dexterity
  • +20% Movement Speed
  • +40% Movement Speed when no allies are Nearby
  • +(50–70)% Aura effect when affected by (6–8) or more Auras
  • Auras only take effect on self
The Coward's Choice
Require lv 57
  • +(1000–1200) gear Armor
  • +(160–180)% gear Armor
  • +(120–150) Max Life
  • +(20–25)% Attack and Spell Block Chance
  • +(30–50)% chance to gain 1 stack of Tenacity Blessing when Blocking
  • (6–8)% Missing Life restored on Block
Cycle of Reincarnation
Require lv 58
  • +(40–50)% gear Physical Damage
  • Adds (10–13) - (19–24) Physical Damage to the gear
  • +(60–70)% Critical Strike Damage
  • +(4–6)% Life Regain
  • Converts 100% of Mana Cost of Attack Skills to Life Cost
Twisted Branch
Require lv 58
  • 50% of the increase/decrease on Skill Radius is also applied to Projectile Speed
  • Adds (67–72) - (93–98) Physical Damage to Attacks and Spells
  • +(120–150)% gear Physical Damage
  • +1 Projectile Skill Level
  • +(40–50)% gear Attack Speed
Devouring Tide
Require lv 58
  • +(70–80)% gear Armor
  • +(110–130) Max Life
  • +(35–45)% Fire Resistance
  • +75% Critical Strike Rating each time an attack hits during Multistrike
  • Multistrikes deal (24–40)% increasing damage
  • Takes 400 Secondary Fire Damage per second for 4 s upon reaching the Max Multistrike Count. Stacks up to 4 times
Imperial Iron Sentry
Require lv 58
  • +(60–80)% gear Energy Shield
  • +(50–70) Max Life
  • Max Sentry Quantity +1
  • +(30–40)% Sentry Damage
  • +(20–30)% additional Sentry Cast Frequency if no Sentry Skills are used within 2 s
  • (1–2)% Life regenerated per second for each Sentry Skill used recently
Tide of the Styx
Require lv 58
  • +(140–160) Max Life
  • +(100–140) Attack and Spell Critical Strike Rating
  • Adds (9–11) - (13–15) Physical Damage to Attacks per 800 Life recently consumed
  • Restores 42% of Life every 4s when not at Full Life.
  • Non-Full Life state will be considered as Low Life
  • Cannot regenerate Mana
Arctic Ring
Require lv 58
  • +(25–35)% Cold Resistance
  • Adds (19–24) - (29–35) Cold Damage to Attacks and Spells
  • Converts 50% of Physical Damage to Cold Damage
  • +50% chance to inflict Frostbite
  • +(80–100)% damage against Frozen enemies
Blood Demon Flame Belt
Require lv 58
  • +16% Strength and Intelligence
  • +(15–25)% Max Life and Max Mana
  • +(70–90)% Mana Regeneration Speed
  • +1% Spell Damage per (90–100) Mana recently consumed
  • +1% Life Regeneration Speed per 540 Mana recently consumed
Polygonal Enclosure
Require lv 58
  • +(30–40) Strength and Intelligence
  • +(20–25)% Fire and Cold Resistance
  • +(10–15)% Attack and Cast Speed
  • +1 Beams
  • -20% additional Beam Length
Infatuation Dagger
Require lv 59
  • Adds (62–68) - (72–78) Erosion Damage to the gear
  • +(20–25)% Cast Speed
  • +(15–20)% Erosion Penetration
  • +(10–15) Affliction when hitting enemies afflicted by Wilt
  • Blinds enemies afflicted by Wilt on hit
Magnus' Guide
Require lv 60
  • Adds (19–23) - (27–31) Physical Damage to the gear
  • Adds (80–100)% of Main-Hand Weapon Damage to Base Ignite Damage
  • +50% Ignite chance for Fire Skills
  • +1 Max Ignite Effect
  • +(12–15)% Fire Penetration
Arminius' Confession
Require lv 60
  • Adds (160–167) - (178–186) Physical Damage to the gear
  • +(25–35)% Attack Critical Strike Rating for this gear
  • +(20–24)% gear Attack Speed
  • +20% chance to gain Blur on Critical Strike
  • While Blur is active, +(12–16)% Elemental Resistance Penetration
  • +(150–200)% Critical Strike Rating when Blur is active
Sun's Embrace
Require lv 60
  • +(60–80) Max Life
  • +(60–80)% Fire Damage
  • +1 Max Ignite Effect
  • Inflicts 1 additional stacks of Ignite.
  • +(30–40)% Cold Resistance
Varagon Shroud
Require lv 60
  • +(500–800) gear Armor
  • +(50–80) Max Life
  • Unable to gain Agility Blessing
  • Each stack of Tenacity Blessing owned: +5% Steep Strike chance, +5% Multistrike chance, and +4% Demolisher Charge Speed
  • +10% additional Attack Critical Strike Rating and +10% additional Attack Speed when Tenacity Blessing is at least at 10 stacks
  • Max Tenacity Blessing Stacks +1
Shadow of Thunderlight's Footsteps
Require lv 60
  • +(60–80) Max Life
  • +(500–600) gear Evasion
  • +100% Multistrike chance on the next Main Skill when using a Mobility Skill
  • -50% additional min damage
  • +(20–25)% Movement Speed
Exquisite Box
Require lv 60
  • +48% additional Cooldown Recovery Speed
  • <Random Defensive, Empower, or Restoration Skill Effect affix>
  • Trigger the skill of the third slot when taking Damage. Cooldown: 0.75 s.
  • Trigger the skill of the forth slot upon taking Damage. Cooldown: 0.75 s.
  • Triggers the skill of the fifth slot when dealing damage. Cooldown: 0.75 s.
  • -16% additional damage for Triggered Skills
Fatal Feast
Require lv 61
  • +(80–120)% gear Physical Damage
  • +(30–40)% Attack Critical Strike Rating for this gear
  • Adds (7–9) - (11–13) additional Physical Damage per stack of Agility Blessing
  • +(8–10)% Critical Strike Damage per stack of Agility Blessing
  • +(16–20)% Critical Strike Rating per stack of Agility Blessing
  • Max Agility Blessing Stacks +1
Last Words of Chaos
Require lv 61
  • +(2000–3000) gear Armor
  • +(40–60) Max Life
  • +(30–40)% Fire Resistance
  • +(30–40) Strength
  • +(3–4)% Skill Radius per 100 Strength
  • +2% chance to deal Double Damage per 150 Strength
Evil Spirit Armor
Require lv 62
  • +(100–150)% gear Evasion
  • +(12–18)% Erosion Resistance
  • Adds (8–12) Base Wilt Damage
  • +(20–24)% Wilt Damage
  • +(12–16)% Attack and Cast Speed if you have inflicted Wilt recently
  • Inflicts 2 additional stacks of Wilt on hit. Has a (2–3)% chance to remove all Wilt
Dark Spring
Require lv 62
  • +(120–150)% gear Energy Shield
  • +(20–30) all stats
  • Strength no longer provides bonus to Max Life
  • +1 Energy Shield for every 10 Strength
  • Immune to Wilt and Bleed when you have at least 1000 Strength
  • Adds 3 - 5 Fire Damage per 20 Strength when you have at least 1000 Strength
  • Adds Energy Shield equal to 0.5% of Armor and 0.5% of Evasion when you have at least 1500 Strength
Crimson King
Require lv 62
  • +(30–35)% Max Life
    +(30–35)% additional damage taken while having Energy Shield
  • Converts 100% of Mana Cost to Life Cost
  • Adds (10–12) - (13–15) Physical Damage per 800 Life recently consumed
  • -2% additional damage taken for every 5% of Missing Life
  • 1% Life Restoration per second for every 6% of Missing Life
  • +6% Critical Strike Rating and Critical Strike Damage for every 7% of Missing Life
Tyrant's Iron Fist
Require lv 62
  • +(40–50) Intelligence
  • +(80–100) Max Mana
  • +1 Skill Mana Cost for every 20 Max Mana
  • +5% Critical Strike Rating for every 60 Mana sealed
  • Every 125% Max Mana consumed grants a stack of buff to Nearby allied and enemy units: Restores 1% of Life per second for 5 s
Blade-dancer's Steps
Require lv 62
  • +(300–400)% gear Evasion
  • +(20–30)% Movement Speed if you have used a Mobility Skill recently
  • +(30–40)% additional damage for Mobility Skills
  • When defeating an enemy, you can consume 1 stacks of Agility Blessing to reset cooldown for Mobility Skills.
Heavy Soul
Require lv 62
  • +(200–300)% gear Armor
  • +(80–100) Max Life
  • +(8–12)% Attack and Spell Block Chance
  • -20% Movement Speed
  • (-16–-12)% additional damage taken when an Elite is Nearby
  • +(12–16)% chance to avoid damage, when there are common enemies Nearby
Howling Ring
Require lv 62
  • +(10–12)% Attack Speed
  • +(30–50)% Projectile Damage
  • +(12–20)% Projectile Speed
  • Projectiles Weaken targets on hit
  • <Random Split, Jump, or Barrage affix>
Embrace of Eternal Sleep
Require lv 62
Entanglement of the Immortal
Require lv 62
  • +(80–120) Max Life
  • +(20–30)% injury buffer
  • +(30–40)% Fire Resistance
  • Fire Damage taken also comes with (120–200) Ignite Damage
  • +50% Life Regeneration Speed when Ignited
Magnus' Calibration
Require lv 63
  • +(40–60) Strength
  • +(15–25)% Attack and Cast Speed
  • +(80–100)% Critical Strike Rating
  • (-20–-10)% Skill Cost
  • +1% Spell Damage for every 10 Strength
  • +1% Skill Radius per 15 Strength
Dangerous Dream
Require lv 64
  • +(28–32)% gear Attack Speed
  • +(28–32)% Attack Critical Strike Rating for this gear
  • Consumes 6% of current Life when you use Attack Skills
  • Adds (9–11) - (13–15) Physical Damage to Attacks per 800 Life recently consumed
  • +25% injury buffer
Farewell Desire
Require lv 64
  • +(120–150)% gear Physical Damage
  • +(20–30)% Attack Critical Strike Rating for this gear
  • +(15–25)% gear Attack Speed
  • +200% chance to Multistrike
  • +1 initial Multistrike Count
  • (15–30)% chance to obtain (1–3) Steep Strikes per attack in Multistrike
  • Spends 1% Life and Mana on defeat
Lens of the Mage's Assistant
Require lv 64
  • +(8–10)% Life Regain and Energy Shield Regain
  • +(12–20)% Projectile Speed
  • (30–40)% of bonuses or reductions to Cast Speed also apply to Attack Speed
  • Bonus and additional bonus to Spell Damage and also apply to Attack Damage
  • (-20–-10)% additional Attack Critical Strike Rating
Crossroad
Require lv 64
  • +(100–120)% gear Energy Shield
  • +(30–40) Max Life
  • +(36–48)% Ailment Duration
  • Converts 50% of Fire Damage against Ignited enemies to Erosion Damage
  • Converts 50% of Cold Damage against Frostbitten enemies to Erosion Damage
  • Converts 50% of Lightning Damage against Shock enemies to Erosion Damage
  • Inflicts Pain on Nearby enemies every 1 s for 3 s
Scarlet Omen
Require lv 64
Illusory Ocean Silk - Blood Rain
Require lv 64
  • +(15–20)% Max Life, Max Mana, and Max Energy Shield
  • Adds (35–38) - (42–45) Physical Damage to Attacks and Spells
  • -16% Life Regeneration Speed
  • +10% additional Armor
  • Triggers Lv. (20–29) Vulnerability Curse on hit. Cooldown: 1 s.
  • Converts (30–50)% of Erosion Damage taken to Physical Damage
Illusory Ocean Silk - Ash
Require lv 64
  • +(15–20)% Max Life, Max Mana, and Max Energy Shield
  • Adds (34–37) - (43–47) Fire Damage to Attacks and Spells
  • -40% Fire Resistance
  • Max Tenacity Blessing Stacks +1
  • Triggers Lv. (20–29) Scorch Curse on hit. Cooldown: 1 s.
  • Converts (30–50)% of Erosion Damage taken to Fire Damage
Illusory Ocean Silk - Thunder
Require lv 64
  • +(15–20)% Max Life, Max Mana, and Max Energy Shield
  • Adds (6–9) - (71–74) Lightning Damage to Attacks and Spells
  • -40% Lightning Resistance
  • Max Agility Blessing Stacks +1
  • Trigger Lv. (20–29) Electrocute Curse on hit. Cooldown: 1 s.
  • Converts (30–50)% of Erosion Damage taken to Lightning Damage
Illusory Ocean Silk - Wintry
Require lv 64
  • +(15–20)% Max Life, Max Mana, and Max Energy Shield
  • Adds (36–38) - (42–44) Cold Damage to Attacks and Spells
  • -40% Cold Resistance
  • Max Focus Blessing Stacks +1
  • Triggers Lv. (20–29) Biting Cold Curse on hit. Cooldown: 1 s.
  • Converts (30–50)% of Erosion Damage taken to Cold Damage
Illusory Ocean Silk - Unreal
Require lv 64
  • +(15–20)% Max Life, Max Mana, and Max Energy Shield
  • Adds (37–39) - (41–43) Erosion Damage to Attacks and Spells
  • +10% additional Regain Interval
  • +10% additional Evasion
  • Trigger Lv. (20–29) Corruption Curse on hit. Cooldown: 1 s.
  • +(3–5)% Max Erosion Resistance
Lethal Brilliance
Require lv 65
  • Adds (19–25) - (230–236) Lightning Damage to the gear
  • +(10–20)% gear Attack Speed
  • +(80–100)% Critical Strike Damage
  • Settles Shock Damage 1 additional times on hit
  • Adds (80–100)% of Lightning Damage of the Main-Hand Weapon to Base Shock Damage
Long Night
Require lv 65
  • Adds (268–279) - (285–296) Erosion Damage to the gear
  • +(40–50)% gear Attack Speed
  • +(40–50)% Attack Critical Strike Rating for this gear
  • Cannot inflict Wilt
Curtain Cutter
Require lv 65
  • Adds (29–33) - (37–41) Physical Damage to the gear
  • +(100–120)% gear Physical Damage
  • +(25–30)% gear Attack Speed
  • +(30–40)% Attack Critical Strike Rating for this gear
  • Shadows deal Double Damage
Imperial General
Require lv 65
  • +(120–150)% gear Physical Damage
  • +(30–40)% Attack Critical Strike Rating for this gear
  • +10% additional damage for Barrage Skills per 1 wave of Barrage
  • -60% Barrage Skill Wave Interval
  • +3 Total Waves for the Barrage Skill used for every 12 m of movement. Stacks up to 1 time
  • +100% Armor and Evasion while standing still
Jumble Ice
Require lv 65
Thunder Jawbone
Require lv 65
  • +(30–40)% Defense
  • +(12–20)% Projectile Speed
  • +1% Lightning Damage for every 400 Evasion
  • Settles Shock Damage 1 additional times on hit
  • Gains 1% of Lightning Damage hit as Base Shock Damage
Praise of Blood
Require lv 65
  • +(40–60) Strength
  • +(75–90) Max Life
  • +(20–30)% chance to Bleed
  • +(40–50)% Bleed damage
  • Bleeding targets defeated by you explode on death, dealing Secondary Physical Damage to Nearby enemies equal to (8–10)% of their Max Life
Shackled by Light
Require lv 65
  • +(80–100) Max Energy Shield
  • +(80–105) Attack and Spell Critical Strike Rating
  • Shadow Quantity +1
  • +(30–50)% Shadows Tracking Radius
  • -10% additional Shadow Damage
Ralph's Footsteps
Require lv 65
  • +(70–90) Max Life and Max Energy Shield
  • Fervor gains an additional base effect: +1% Movement Speed per 3 Fervor Rating
  • +1% Fervor Effect every 0.5 s while Fervor is active, up to 160 stacks. Each stack lasts for 100 s
  • (-70–-50)% additional Fervor Duration
  • +(35–45)% Lightning Resistance
Broken Sun Ring
Require lv 65
  • +(60–80) Max Life
  • +(40–50)% chance to obtain Steep Strike attempts
  • +1% additional Slash-Strike Skill Radius for every +1% Steep Strike chance increased
  • +(12–15)% additional damage for every 1 Max Steep Strikes a Slash Skill has
  • +(20–30)% Fire Resistance
  • +(800–1000) Armor
Thousand-Day's Victory
Require lv 66
  • +(120–160)% gear Physical Damage
  • Adds (27–33) - (45–51) Physical Damage to the gear
  • +(15–18)% Attack Critical Strike Rating for this gear
  • Adds (200–240)% of Physical Damage of the Main-Hand Weapon to Base Bleed Damage
  • +50% chance to deal double Bleed Damage
Reflection
Require lv 66
  • (-40–-20)% Minion Max Life
  • +(240–300)% Minion Damage
  • +(100–140)% Critical Strike Damage
  • (2–3)% Minion Life Regeneration per second
  • Damage bonus to Minions are also applied to you
  • Critical Strike bonus to Minions is also applied to you
  • +(14–18)% Block Ratio
Sky Devourer - Strength Armor
Require lv 66
  • +(80–100) Max Life
  • +(30–40) all stats
  • +(12–20)% Elemental Resistance
  • +(40–60)% Area Damage
  • +(40–60)% Skill Radius
Sky Devourer - Agile Armor
Require lv 66
  • +(80–100) Max Mana
  • +(30–40) all stats
  • +(12–20)% Elemental Resistance
  • +(40–60)% Area Damage
  • +(40–60)% Skill Radius
Sky Devourer - Insight Armor
Require lv 66
  • +(80–100) gear Energy Shield
  • +(30–40) all stats
  • +(12–20)% Elemental Resistance
  • +(40–60)% Area Damage
  • +(40–60)% Skill Radius
Legendary Soldier Spectacles
Require lv 66
  • +(20–30) Max Life
  • You have Paralysis
  • +1% Attack and Cast Speed for every 1% of Life lost
  • 0.5% additional Attack Damage for every 1% of Life lost
  • Euphoria
Hekate's Vision
Require lv 66
  • +(30–40)% Erosion Resistance
  • +(20–40) all stats
  • You can only cast 1 Curses
  • +20% additional damage dealt to Cursed enemies. -20% additional damage taken from Cursed enemies
  • +100% Max Curse Duration
  • +100% curse Skill Radius
Mistaken Authority
Require lv 66
  • +(80–100) gear Energy Shield
  • +(1–2) Lightning Skill Level
  • +(80–100)% Critical Strike Rating
  • +(10–15)% Spell Block Chance
  • Adds 1 - 5 Lightning Damage per 100 Max Energy Shield
  • (-20–-10)% additional Max Energy Shield
  • (-60–-40)% Sealed Mana for Electric Conversion
  • Immune to Shock
Restless Glacier
Require lv 66
  • +(8–12)% Max Mana
  • +(45–55) Intelligence
  • +(35–40)% Cold Resistance
  • +(20–30)% additional Cold Damage against Frostbitten enemies
  • Inflicts (8–10) additional Frostbites on hit.
Eternity
Require lv 66
Eternal Sun
Require lv 66
  • +(40–60) Max Life
  • +(20–40) Strength
  • +(50–60)% Fire Resistance
  • +30% Physical Damage
  • +1% additional Life Regeneration Speed, -0.5% additional Life Regain Interval for every 1% of Life lost.
Crimson Slash
Require lv 68
  • +(100–120) Max Life
  • +(15–20)% gear Attack Speed
  • +50% chance to Bleed
  • Adds (350–450) Base Bleed Damage
  • Reaps (2–3) s of the DoT Damage when inflicting Bleed. The effect has a 6 s cooldown against the same target.
Thunder Bone
Require lv 68
  • +(200–240)% gear Physical Damage
  • +(25–35)% Attack Critical Strike Rating for this gear
  • Adds (3–5)% of Physical Hit Damage to Base Shock Damage
  • Physical Damage always Shock targets
  • Ignores the Armor of Shocked enemies
  • Melee Attacks cannot inflict Bleed
Cursed Flame
Require lv 68
  • +(60–80)% gear Physical Damage
  • Adds (13–15) - (17–19) Physical Damage to the gear
  • +25% chance to Ignite targets
  • Adds (15–20)% of Physical Damage as Fire Damage
  • When Ignite is inflicted, Ignite spreads and +10% additional Ignite Damage taken by Nearby enemies
Fire Lord's Sin
Require lv 68
  • +(60–80)% gear Physical Damage
  • Converts 50% Physical Damage to Fire Damage
  • +(10–15)% additional Fire Damage at Low Life
  • +(50–60)% Skill Radius at Low Life
  • Max Tenacity Blessing Stacks +1
Mountain Howling
Require lv 68
  • +(80–100)% gear Physical Damage
  • Adds (26–29) - (32–36) Physical Damage to the gear
  • +(25–35)% gear Attack Speed
  • +50% chance to cause Knockbacks
  • +(50–80)% additional Knockback distance
  • +(20–30)% additional Attack Damage when no enemies are Nearby
  • -20% Movement Speed
Meteorite
Require lv 68
  • +(80–120)% gear Physical Damage
  • Adds (35–39) - (44–49) Physical Damage to the gear
  • +(30–40)% Attack Critical Strike Rating for this gear
  • Fixates Parabolic Projectile Split quantity to 3
  • (40–60)% of the increase/decrease on Skill Radius is also applied to Area Damage
  • +(80–100)% Skill Radius
Undercurrent
Require lv 68
  • Adds (169–174) - (183–188) Fire Damage to the gear
  • Adds (96–110) - (127–146) Fire Damage to Spells
  • +(80–100)% Skill Radius
  • +(1–2)% Attack and Spell Block per stack of any Blessing owned
  • <Random Fire Skill trigger affix>
  • When you have 3 types of Blessings, +30% Injury Buffer for yourself and Nearby enemies.
Sacred Wall
Require lv 68
  • +(16–20)% Max Life
  • +(8–12)% Attack and Spell Block Chance
  • +40% chance to gain (1–2) stacks of Tenacity Blessing when taking Elemental Damage
  • +(12–16)% Elemental Resistance
  • Blocks additional damage equal to (1–2)% of Max Life when at max Tenacity Blessing.
  • Changes the base effect of each stack of Tenacity Blessing to: -8% additional Physical Damage taken. When receiving Elemental Damage, consumes all Tenacity Blessing. Restores 2% of Max Life per stack of Tenacity Blessing consumed.
Torturer's Touch
Require lv 68
  • +(80–100) gear Energy Shield
  • +(12–15)% Elemental Resistance
  • +(16–20) Affliction inflicted per second
  • Reaps 0.5 s of the DoT Damage against Nearby enemy with full Affliction. The effect has a 0.5 s cooldown against the same target
  • Reaping removes enemy's Affliction
Archmage's Boots
Require lv 68
  • +(180–200)% gear Energy Shield
  • +(50–60)% Cold Resistance
  • +(14–18)% Max Mana
  • Lose 30% Mana per second
  • Gains 1 stack of a random Blessing per 6 s when not at Low Mana
  • +1% additional Spell Damage per 220 Max Mana owned
Mind Infusion
Require lv 68
  • +(60–80) Max Life
  • +(200–300)% gear Armor
  • +1 Minion Skill Level
  • +(20–30)% Movement Speed for Nearby allies and you
  • +(80–100)% Skill Cost
  • Max Synthetic Troop Minion Quantity +1
Magnus' Mindflame
Require lv 68
  • +(70–90) Max Life
  • +(6–10)% Strength
  • +(35–45)% Fire Resistance
  • +(8–12)% Fire Penetration
  • True Flame
Lightning's Judgment
Require lv 69
  • Adds (10–12) - (198–249) Lightning Damage to the gear
  • +(20–30)% gear Attack Speed
  • +(30–40)% Lightning Resistance
  • Critical Strike becomes Lucky if you have recently inflicted Shock
  • Lightning Damage becomes Lucky if you have recently inflicted Shock
Fleeting Regret
Require lv 70
  • +(80–120)% gear Physical Damage
  • Adds (12–14) - (18–20) Physical Damage to the gear
  • +(10–20)% Attack and Spell Block Chance
  • +(200–260)% Critical Strike Rating if you have Blocked recently
  • +(40–50)% Attack Speed if you have Blocked recently
Sorcerer's Bane
Require lv 70
  • +(12–15)% Strength
  • +(100–120)% Critical Strike Rating
  • +(16–20)% Fire Penetration
  • Adds 3 - 5 Fire Damage per (6–7) Strength
  • +(80–100)% Skill Radius when you have at least 500 Strength
Shadow of Thunderlight's Fury
Require lv 70
  • Triggers Lv. (25–35) Chain of Lightning when hitting an Elite with a Critical Strike. Interval: 0.2 s
  • +(80–100)% Spell Damage
  • +(120–180)% Critical Strike Rating
  • Your Critical Strike Damage is fixed at (200–300)%
  • 20% chance for Spells to ignore all Resistance on Critical Strike within 10 s.
  • +5% Cast Speed for every Critical Strike within 4 s, stacking up to 10 times
Dragon Breath Armor
Require lv 70
  • +(160–200)% gear Armor
  • +(20–30)% Max Life
  • +(30–40)% Fire Resistance
  • +(200–220)% Fire Damage
  • Converts 30% of Physical Damage taken to Fire Damage
  • You can only deal Fire Damage
  • You always receive +(400–500) Ignite Damage when there are enemies nearby
Undying Faith
Require lv 70
Heavyware
Require lv 70
  • +(600–800) gear Armor
  • +(30–50)% gear Armor
  • +(80–100) Max Life
  • +(20–25)% Erosion Resistance
  • +(30–35) Strength
  • +(10–15)% additional damage taken by enemies in proximity
  • (-15–-10)% additional damage dealt by enemies in proximity
Stellar Vestment of Eminence
Require lv 70
  • +(100–120) gear Energy Shield
  • +(15–20)% Elemental Resistance
  • +(55–65) Intelligence
  • -60% additional Barrage Wave Interval and -10% additional Barrage Skill Damage.
  • Barrage Skills +(12–15)% additional damage and -10% Skill Radius per wave of Barrage
Machine Lord
Require lv 70
  • +2 Minion Skill Level
  • Max Synthetic Troop Minion Quantity is fixed at 1
  • Adds 30% of Physical Damage as Cold, Fire, and Lightning Damage for Minions
  • The next Physical Damage dealt by Minions additionally +50% every 1 s
  • Minions +4% Elemental Resistance Penetration per 5% of Elemental Resistance they own
When Winter Comes
Require lv 70
  • +(50–65) Max Life
  • +20% Skill Cost
  • +(20–30)% Cold Resistance
  • +1 Barrage Skill Waves
  • Randomly -1% enemy Elemental Resistance or -4% enemy Armor per Barrage wave. Stacks up to 25 times. Lasts 1 s
Demonslayer's Heart
Require lv 70
  • +(2500–3000) Armor
  • +(80–90) Max Life
  • +(32–44)% Melee Damage
  • +(10–20)% Elemental Resistance
  • (10–15)% chance to gain 3 additional slashes when using Slash-Strike Skills
  • +1 Max Steep Strikes
Ardour
Require lv 70
Ghost Slaughter
Require lv 70
  • +(80–100) Max Life
  • Fervor gains an additional base effect: +1% Skill Area for every 2 points of Fervor Rating
  • Fervor gains an additional base effect: +1% Attack and Ailment Damage for every 2 Fervor Rating
  • Consumes (10–12)% of current Life and Energy Shield per second while Fervor is active
  • Loses Fervor at Low Life
Feline Steps
Require lv 70
God of Strength's Gift
Require lv 70
  • +(160–220)% gear Energy Shield
  • +(15–20)% Spell Block Chance
  • +(45–60) Strength
  • +1% Max Energy Shield for every 15 Strength
  • Adds 20% Strength as Dexterity
  • Adds 20% Strength as Intelligence
Blood Shield of Black Gorge
Require lv 70
  • +(180–240)% gear Armor
  • +(10–15)% Max Life
  • +(80–100)% Melee Skill Radius
  • +1% Melee Damage for every 8 Strength when Unarmed
  • +(60–80)% additional damage dealt by next attack every 2 s when Unarmed
Decayed Mind
Require lv 70
  • (-8–-6)% Sealed Mana
  • +(12–15)% Elemental Resistance
  • Max Synthetic Troop Minion Quantity +1
  • Adds (12–16)% of Physical Damage as Erosion Damage for Minions
  • Adds (10–15)% of Max Life to Minion Energy Shield
  • Converts 50% of Minion Physical Damage to Erosion Damage
Chaotic Ending
Require lv 70
  • +(20–30) all stats
  • +(8–10)% Max Life
  • +(8–10)% Max Energy Shield
  • <Random six colors buff affix>
  • <Random six colors buff affix>
  • <Random six colors buff affix>
Mother Goddess' Paddock
Require lv 70
  • +(20–30)% Defense
  • +(20–40)% Area Damage
  • Max Terra Quantity is set to 1
  • Max Terra Charge Stacks +2
  • (50–100)% chance to gain (1–3) charge stacks when using a Terra Skill
  • Reaps 3 s of DoT Damage from Nearby enemies 1 s after consuming max stacks of Terra Charge. Cooldown: 6 s
Guttural of the Drowned
Require lv 70
Light Hunter Belt
Require lv 70
  • +(80–100) Max Energy Shield
  • Converts 20% Life to Energy Shield
  • Energy Shield charge cannot be interrupted
  • -6% additional Energy Shield Charge Speed for every 5% Energy Shield currently owned
  • +(20–25)% additional Spell Damage at Low Life
Embrace of the Dark Surge
Require lv 70
  • +(80–90) Max Life
  • +(30–40)% Fire Resistance
  • +(30–40)% Lightning Resistance
  • Converts 50% of Physical Damage to Lightning Damage when Shocked
  • Converts 50% of Physical Damage taken to Fire Damage when Ignited
Azure Nightmare
Require lv 70
  • Obtained Buff: Corroded Mana
  • +(15–20)% Max Mana
  • +25% Erosion Resistance
  • +(40–60)% Mana Regeneration Speed
  • +50% chance to avoid Ailment
Steel Stagnation
Require lv 72
  • +(120–160)% gear Physical Damage
  • Adds (25–28) - (40–53) Physical Damage to the gear
  • +(50–80)% additional Area Damage for this skill when Demolisher Charge is consumed.
  • +50% Skill Radius
  • Demolisher Charge's Restoration Speed is set to 200% of the default value
Shackles of Evil
Require lv 72
  • Adds (8–10) - (16–21) Physical Damage to the gear
  • +(40–50)% gear Physical Damage
  • +(20–30)% gear Attack Speed
  • Attack Skill Projectile Quantity +2
  • +(10–20)% Dexterity
  • -1% additional Projectile Speed per 50 Dexterity
Elemental Whirl
Require lv 72
  • +(120–140)% gear Physical Damage
  • +(8–12)% gear Attack Speed
  • +(14–18)% Attack Critical Strike Rating for this gear
  • Adds (12–16)% Physical Damage as random Elemental Damage
  • +25% chance to cause Ailments
  • Adds (60–80)% of Physical Damage of the Main-Hand Weapon to Base Ailment Damage
  • +(6–8)% additional total damage per Ailment on the enemy
Endless Fortress
Require lv 72
  • +(100–120)% gear Energy Shield
  • +(20–30)% Cold and Lightning Resistance
  • +(6–10)% Attack and Spell Block Chance
  • +(20–30)% additional damage for Minions when they are at Low Life
  • Max Synthetic Troop Minion Quantity (-2–2)
  • Arcane
Sage's Insight
Require lv 72
  • +(60–80)% gear Energy Shield
  • +(80–120) gear Energy Shield
  • +1 Elemental Spell Skill Level
  • +(60–80)% Elemental Damage
  • +(30–40)% Cast Speed
  • -10% Elemental Resistance for 3 s when a Spell hit inflicts Fire Damage
  • -10% Elemental Resistance for 3 s when a Spell hit inflicts Cold Damage
  • -10% Elemental Resistance for 3 s when a Spell hit inflicts Lightning Damage
Valerie's Night Stroll
Require lv 72
  • +(100–150)% gear Evasion
  • +(500–800) gear Evasion
  • +10% chance to gain Blur on Critical Strike
  • +(30–40)% additional Projectile Damage while Blur is active
  • Refresh Blur upon gaining Blur; -20% Blur effect
Ice Breaker
Require lv 72
  • +3 Cold Skill Level
  • +(50–60)% Cold Resistance
  • +(3–5)% Max Elemental Resistance when Frostbitten
  • +50% chance to deal Double Damage to Frostbitten enemies when Frostbitten
  • +20% chance to Frostbite self when using a Cold Skill
Fallen Snow
Require lv 73
  • Adds (158–160) - (172–174) Physical Damage to the gear
  • +(25–35)% Attack Critical Strike Rating for this gear
  • Converts 50% of Physical Damage to Cold Damage
  • +(30–35)% chance to Multistrike
  • Multistrikes ignore Cold Resistance
  • +1% additional Attack Damage for every (3–5) points of Frostbite Rating the enemy has
Thunder Conqueror
Require lv 73
  • +(250–270)% gear Physical Damage
  • +(80–100)% Critical Strike Damage
  • +(20–30)% Shock chance
  • Converts 50% of Physical Damage to Lightning Damage
  • +(25–35)% damage for Channeled Skills per channeled stack
  • Max Channeled Stacks +1
Variel's Snicker
Require lv 74
  • +3 Main Skill Level
  • +(30–40)% Attack and Cast Speed
  • Gains Void Orb when using skills
  • +1 Void Orb Quantity for every piece of Legendary gear equipped, up to 5
  • Ignores enemy Armor, Elemental Resistance and Erosion Resistance when the Void Orb reaches its cap
Memory
Require lv 74
  • +(50–60)% Spell Damage
  • +(25–35)% Cast Speed
  • Adds (120–150)% of the skill's damage to Base Wilt Damage
  • +50% Wilt chance
  • Wilted targets defeated by you explode on death, dealing (80–100)% of their Max Life as Secondary Erosion Damage to Nearby enemies.
  • +(60–80)% Wilt Duration against Legendary enemy units
Severed Wrist
Require lv 74
  • +(120–160)% gear Physical Damage
  • +(20–25)% gear Attack Speed
  • +(200–240) Attack Critical Strike Rating
  • Projectile Quantity +(1–2)
  • +30% Movement Speed for 3 s on defeat
  • +(40–50)% additional damage for Main-Hand Weapons
Highest Glance
Require lv 75
  • +(80–100)% gear Physical Damage
  • Adds (19–23) - (27–31) Physical Damage to the gear
  • +(30–40)% Attack Critical Strike Rating for this gear
  • + (1–2) Steep Strikes for every 2 m moved
  • (-50–-40)% additional Sweep Slash Damage; +(60–80)% additional Steep Strike Damage
Tear Stains
Require lv 75
  • +(160–200)% gear Physical Damage
  • +(20–30)% Attack Critical Strike Rating for this gear
  • +(10–15)% Attack Damage per channeled stack
  • +(8–12)% Attack Critical Strike Damage per channeled stack
  • At max channeled stacks, you can eliminate enemies under 10% Life
Iron Earthshaker
Require lv 75
  • +(150–200)% damage
  • <Random Life, Mana, Energy Shield affix>
  • +(15–20)% additional Area Damage
  • -1% additional damage per 50% Skill Radius
  • +1% Skill Radius per 50 Mana Sealed
Imperial Might
Require lv 75
  • +50% Defense
  • Enlarges Physique upon killing an Elite
  • +(15–17)% additional Defense from Helmet, Gloves, and Boots per Legendary gear equipped
  • +(4–6)% Max Life and Max Mana per Legendary gear equipped
  • (-6–-4)% Elemental Resistance per Legendary gear equipped
  • Own Emperor's Wrath with at least (5–6) pieces of Legendary gear equipped
Starlit Blood
Require lv 75
Surging Inspiration
Require lv 75
  • +(145–160)% gear Energy Shield
  • +1 Max Mobility Skill Charges
  • While using Mobility Skills, triggers the next Main Spell Skill used 2 additional times
  • -30% Cooldown Recovery Speed for Mobility Skills
  • 100% of the increase/decrease on Movement Speed is also applied to Skill Radius
  • Movement Speed is fixed to 100% of the base value
Frozen Flame
Require lv 75
  • +(8–12)% Max Life and Max Energy Shield
  • Adds (34–36) - (44–46) Fire Damage to Attacks
  • +(40–60)% Attack Damage
  • +(50–80)% chance to trigger Lv. 20 Bull's Rage on hit. Cooldown: 4s
  • +(25–35)% Fire and Lightning Resistance
  • Cannot inflict Ignite
Burning Ice
Require lv 75
  • +(8–12)% Max Life and Max Energy Shield
  • Adds (35–37) - (43–45) Cold Damage to Spells
  • +(40–60)% Spell Damage
  • +(50–80)% chance to trigger Lv. 20 Frigid Transmission on hit. Cooldown: 4s
  • +(25–35)% Erosion and Cold Resistance
  • You cannot inflict Freeze
Fool's Crown
Require lv 76
  • +(6–10)% gear Armor
  • -99% additional Intelligence
  • Adds (92–108) - (122–138) Physical Damage to the Main-Hand Weapon
  • +(6–10) Strength
  • +(6–10)% Fire Resistance
Royal Cycle
Require lv 77
  • +(50–60)% Elemental Damage
  • +(15–20)% Elemental Resistance
  • +1% Fire Damage per (4–6) Strength
  • +1% Lightning Damage per (4–6) Dexterity
  • +1% Cold Damage per (4–6) Intelligence
  • +1% Elemental Damage per (4–6) of the highest stat among Strength, Dexterity, and Intelligence
Martyr's Staff
Require lv 77
Corrupted Bulwark
Require lv 77
  • +1 Max Life
  • +(750–850) Max Energy Shield
  • +1 Max Mana
  • +1 all stats
  • +2% additional Energy Shield Charge Speed for every 5% of Energy Shield lost
Eternal Undercurrent
Require lv 77
  • +1 Max Life
  • +1 Max Energy Shield
  • +(300–400) Max Mana
  • +1 all stats
  • -2% Aura effect for every +1% Sealed Mana
Void Embankment
Require lv 77
  • +1 Max Life
  • +1 Max Energy Shield
  • +1 Max Mana
  • +(140–160) all stats
  • +1% Elemental Resistance per 30 stats
Everlasting Flame
Require lv 77
  • +(40–60)% Strength
  • +1% Dexterity
  • +1% Intelligence
  • +1% Elemental Resistance
  • -5% additional Fire Damage taken when you have at least 800 Strength
  • -25% additional Fire Damage taken when you have at least 1500 Strength
Everlasting Cloud
Require lv 77
  • +1% Strength
  • +(40–60)% Dexterity
  • +1% Intelligence
  • +1% Elemental Resistance
  • -5% additional Lightning Damage taken when you have at least 800 Dexterity
  • -25% additional Lightning Damage taken when you have at least 1500 Dexterity
Winter is Near
Require lv 77
  • +1% Strength
  • +1% Dexterity
  • +(40–60)% Intelligence
  • +1% Elemental Resistance
  • -5% additional Cold Damage taken when you have at least 800 Intelligence
  • -25% additional Cold Damage taken when you have at least 1500 Intelligence
Double Rainbow
Require lv 77
  • +1% Strength
  • +1% Dexterity
  • +1% Intelligence
  • +(15–25)% Elemental Resistance
  • +(13–17)% additional damage and -5% additional damage taken when two Elemental Resistances are identical
Flaming Evil
Require lv 77
Frozen Path
Require lv 77
Fleeting Sky
Require lv 77
Cicada Shell
Require lv 77
Winter of Origin
Require lv 77
  • +(15–20)% Minion Attack and Cast Speed
  • +(20–40)% Cold Resistance
  • +(10–15)% Max Life
  • Changes the base effect of Focus Blessing to: +6% additional Minion Damage, -4% additional Summon Skill Cost
  • Own (4–6) additional stacks of Focus Blessing
  • +(10–20)% additional Cooldown Recovery Speed when you have no less than (5–7) stacks of Focus Blessing
  • Unable to gain Focus Blessing
King Lionheart's Ambition
Require lv 78
  • Adds (57–63) - (69–75) Physical Damage to the gear
  • +(140–160)% gear Physical Damage
  • Converts 50% Physical Damage to Fire Damage
  • +(30–40)% gear Attack Speed
  • Adds (30–40)% of Physical Damage of the Main-Hand Weapon to Base Ignite Damage per stack of Agility Blessing
  • +(10–20)% chance to gain (1–3) stacks of Agility Blessing when hitting an Ignited enemy
  • +(40–50)% Fire Damage against Ignited enemies per stack of Agility Blessing owned
Fiend Crown
Require lv 78
  • +(35–45)% Minion Attack Speed
  • +(20–25)% Minion Movement Speed
  • +20% Minion Elemental Resistance
  • (-10–-6)% Sealed Mana
  • +(100–120)% Minion Critical Strike Damage
  • Minions gain Lucky upon a Critical Strike
Miniature Void Sea
Require lv 78
  • +(30–50) gear Energy Shield
  • +10% Intelligence
  • Adds (8–12)% of Max Life to Minion Energy Shield
  • +(6–10)% Minion Damage for every additional Minion you have
  • +1% additional Cooldown Recovery Speed for every Minion you have
  • Trigger the Main Skill for every 5 m of movement. Interval: 3 s
  • Restoration Skills: -80% restoration effect
Circular Killing
Require lv 79
  • +(160–200)% gear Physical Damage
  • +(35–45)% Attack Critical Strike Rating for this gear
  • +(40–50)% Attack Speed when performing Multistrikes
  • Fervor gains an additional base effect: +2% Multistrike Chance for every point of Fervor Rating
  • Gains 1 stacks of Meditate per second while standing still
  • Upon reaching the cap of Meditate, Critical Strikes can lose no more than 10 Fervor Rating, with an interval of 3 s
Startled Birds
Require lv 80
  • Adds (142–152) - (178–192) Physical Damage to the gear
  • +(20–30)% Attack Critical Strike Rating for this gear
  • +2 Parabolic Projectile Splits if you have dealt a Critical Strike recently
  • +2 Projectile Skill Level
  • Parabolic Projectiles' trajectories are more scattered after splitting
Twilight Vestment
Require lv 80
  • +(60–80)% gear Energy Shield
  • +1 Persistent Skill Level
  • When Reaping, Energy Shield starts charging immediately
  • +(16–24)% Energy Shield Charge Speed
  • +(25–30)% Reaping Duration
  • +(8–12)% Elemental Resistance

Season 2(Blacksail) New Legendary Gear

Name Category & Drops Level Stats

Entanglement of The Immortal
Belt
limited-drop
62
  • +(80-120) Max Life
  • +(20-30)% Injury Buffer
  • +(30-40)% Fire Resistance
  • (120-200) Fire Damage taken also comes with Ignite Damage
  • +(50-50)% Life Regeneration Speed when Ignited

Eternal Sea Fog
Belt
limited-drop
10
  • +(8-12)% Defense
  • +(12-16)% Elemental Resistance
  • (-20 - -20)% Blur Effect
  • Blur gains an additional effect: +0.3% Movement Speed for every point of Blur Rating
  • +(60-60)% Movement Speed for (1-1)s when Blur is lost
  • +(50-50)% chance to gain Blur when evading

Darkchaser
DEX Boots
common-drop
54
  • +(60-80) Max Life
  • +(700-900) gear Evasion
  • +(60-80)% gear Evasion
  • +(25-35)% Lightning Resistance
  • +(30-30)% Movement Speed
  • Gains 1 stack of Mass Enhancement Effect for every (3-3)m of movement. Loses all Mass Enhancement Effect when using Attack Skills
  • (Mass Enhancement Effect: +10% additional Attack Damage. Stacks up to 5 times and lasts for 15s.)

Rat King's Escape Show
DEX Boots
limited-drop
51
  • +(1000-1200) gear Evasion
  • +(8-12)% Max Life
  • +(30-40)% Movement Speed
  • +(8-12)% Elemental Resistance
  • (-20 - -20)% additional Regain Interval if you have evaded recently
  • Master Escapist

Devouring Tide
STR Chest Armor
common-drop
58
  • +(70-80)% gear Armor
  • +(110-130) Max Life
  • +(35-45)% Fire Resistance
  • +75% Critical Strike Rating each time an attack hits during Multistrike
  • Multistrike deals (24-40)% increased damage with each strike
  • Takes 400 Secondary Fire Damage per second for (4-4)s upon reaching the Max Multistrike Count. Stacks up to (4-4) times

Starlit Blood
STR Chest Armor
common-drop
75
  • +(1000-1200) gear Armor
  • +(70-80) Max Life
  • +(10-10)% Injury Buffer
  • Gains (3-3) stacks of Impassioned at Low Life
  • Loses (1-2) stacks of Impassioned when leaving the Low Life state
  • Determined
  • Impassioned: Up to 10 stacks. Each stack lasts 5s, -10% additional skill cost, -10% additional Life Regain Interval, and +100% Damage.

Miniature Void Sea
INT Gloves
limited-drop
78
  • +(30-50) Gear Energy Shield
  • +(10-10)% Intelligence
  • Adds (8-12)% of Max Life to Minion Energy Shield
  • +(6-10)% Minion Damage for every additional Minion you have
  • +(1-1)% additional Cooldown Recovery Speed for every Minion you have
  • Trigger the Main Skill for every (5 - 5)m of movement. Interval: (3 - 3)s
  • (-80 - -80)% Empower Skill Effect

Eye of The Kraken
DEX Helmet
limited-drop
46
  • +(80 - 100) Max Life
  • +(40 - 60)% Projectile Damage
  • +(12 - 20)% Projectile Speed
  • Defeated Non-Elite enemies have a 50% chance to explode, dealing Secondary Erosion Damage equal to 50% of their Max Life
  • (50 - 50)% chance to eliminate Non-Elite enemies within 10m when killing Elite enemies

Hekate's Vision
INT Helmet
limited-drop
66
  • +(30-40)% Erosion Resistance
  • +(20-40) All Stats
  • You can only cast (1-1) Curses
  • +(20-20)% additional damage dealt to Cursed enemies. (-20 - -20)% additional damage taken from Cursed enemies
  • +(100-100)% Max Curse Duration
  • +(100-100)% Curse Skill Area

Divine Ember
STR Helmet
common-drop
54
  • +(80-120)% gear Armor
  • (-20 - -10)% additional Life
  • +(6-10)% Attack and Spell Block Chance
  • Adds Fire Damage equal to (0.6-0.6)% of Max Life for every stack of Tenacity Blessing you have
  • You cannot restore Life or Mana if you have gained Focus Blessing or Agility Blessing recently

Fool's Crown
STR Helmet
limited-drop
76
  • +(6-10)% gear Armor
  • (-99--99)% additional Intelligence
  • Adds (92-108) - (122-138) Physical Damage to the Main-Hand Weapon
  • +(6-10) Strength
  • +(6-10)% Fire Resistance

Guttural of The Drowned
Necklace
limited-drop
70
  • +(10-10)% Max Life
  • Any damage taken at Low Life is considered a Severe Injury
  • When Severely Injured, +(8-10)% additional damage for (2-2)s
  • Restores (5-10)% of Missing Life when suffering a Severe Injury
  • Prevents Severe Injuries from being fatal. Cooldown: (8-8)s

Rat King's Megagon Dice
Necklace
limited-drop
50
  • +(25-35)% Critical Strike Damage
  • +(6-10)% additional max damage
  • (-10 - -6)% additional min damage
  • Randomly triggers one of the following effects every 5s for 5s
  • Lucky Critical Strike/Unlucky Damage/Lucky Damage/Unlucky Critical Strike

Hero's Gaze
Ring
common-drop
48
  • +(50-60) Max Life
  • +(4-6)% additional Attack Damage for every attack Blocked recently. Stacks up to (5 - 5) times
  • +(15-25) Strength
  • +(20-40)% Critical Strike Rating
  • +(45-50)% Fire Resistance

Kaleidoscope
Ring
common-drop
52
  • +(70-80) Max Life
  • +(12-18)% Attack and Cast Speed
  • +(15-20) All Stats
  • Gains the following buffs by turns. Each buff lasts for 4s
  • +60% additional Erosion Damage/+60% additional Elemental Damage/+60% additional Physical Damage

Torchlight Infinite Legendary gears

Torchlight Infinite Guide