These items are introduced to the Blight leagues:
Icon | Name | Description |
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![]() | Altered Distant Memory Synthesised Map | 100% increased Experience gain Monster Level: 80 Map has (3–5) additional random Modifiers Map has (2–4) additional Synthesis Global Modifiers map item drop quantity +% [100] map item drop rarity +% [0] map pack size +% [25] |
![]() | Augmented Distant Memory Synthesised Map | 100% increased Experience gain Monster Level: 80 Map has (3–5) additional random Modifiers Map has (2–4) additional Synthesis Global Modifiers map item drop quantity +% [100] map item drop rarity +% [0] map pack size +% [25] |
![]() | Badge of the Brotherhood Turquoise Amulet | +(16–24) to Dexterity and IntelligenceYour Maximum Frenzy Charges is equal to your Maximum Power Charges (7–10)% increased Cooldown Recovery Rate of Travel Skills per Frenzy Charge (7–10)% increased Effect of Elusive on you per Power Charge (20–25)% chance to lose a Frenzy Charge when you use a Travel Skill (20–25)% chance to lose a Power Charge when you gain Elusive (Elusive initially grants 15% chance to Avoid All Damage from Hits, and 30% increased Movement Speed. The buff reduces its effect over time, removing itself at 0% effect. If you already have an Elusive buff, you cannot gain Elusive) |
![]() | Breathstealer Hydrascale Gauntlets | (100–150)% increased Armour and Evasion +(30–50) to maximum Mana +(10–16)% to all Elemental Resistances (5–10)% increased Attack and Cast Speed Create a Blighted Spore when your Skills or Minions Kill a Rare Monster (Blighted Spores last for 10 seconds and have a random Aura) |
![]() | Cold Iron Point Ezomyte Dagger | 30% increased Global Critical Strike Chance+3 to Level of all Physical Spell Skill Gems Deal no Elemental Damage |
![]() | Cortex Relic Chambers Map | 100% increased Experience gain Monster Level: 83 Map has (3–5) additional random Modifiers Map has (2–4) additional Synthesis Global Modifiers map item drop quantity +% [100] map item drop rarity +% [0] map pack size +% [25] |
![]() | Cowl of the Ceraunophile Solaris Circlet | Can have a second Enchantment Modifier +(20–30) to all Attributes (60–80)% increased Energy Shield (50–55)% reduced Fire Resistance (50–55)% reduced Cold Resistance Lightning Resistance is 75% (Attributes are Strength, Dexterity, and Intelligence) |
![]() | Cowl of the Cryophile Silken Hood | Can have a second Enchantment Modifier +(20–30) to all Attributes (60–80)% increased Evasion Rating (50–55)% reduced Fire Resistance Cold Resistance is 75% (50–55)% reduced Lightning Resistance (Attributes are Strength, Dexterity, and Intelligence) |
![]() | Cowl of the Thermophile Ezomyte Burgonet | Can have a second Enchantment Modifier +(20–30) to all Attributes (60–80)% increased Armour Fire Resistance is 75% (50–55)% reduced Cold Resistance (50–55)% reduced Lightning Resistance (Attributes are Strength, Dexterity, and Intelligence) |
![]() | Fortress Covenant Cobalt Jewel | Minions deal (35–45)% increased Damage Minions have +(10–12)% Chance to Block Attack Damage Minions have +(10–12)% Chance to Block Spell Damage Notable Passive Skills in Radius are Transformed to instead grant: Minions take 20% increased Damage |
![]() | Icefang Orbit Iron Ring | Adds 1 to 4 Physical Damage to Attacks+(20–30) to Dexterity 25% chance to Poison on Hit (40–60)% increased Damage with Poison You are Chilled when you are Poisoned Non-Chilled Enemies you Poison are Chilled Poisoned Enemies you Kill with Hits Shatter (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack) (Chill reduces Enemy Action Speed by 10% for 2 seconds) |
![]() | Machina Mitts Murder Mitts | (200–250)% increased Evasion and Energy Shield 1% of Damage dealt by your Mines is Leeched to you as Life (20–30)% reduced Recovery rate of Life and Energy Shield 5% increased Recovery rate of Life and Energy Shield per Power Charge Lose a Power Charge each second if you have not Detonated Mines Recently (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Recently refers to the past 4 seconds) |
![]() | Quickening Covenant Viridian Jewel | Minions have (12–16)% increased Attack Speed Minions have (12–16)% increased Cast Speed Minions have +(20–24)% chance to Suppress Spell Damage Notable Passive Skills in Radius are Transformed to instead grant: Minions have 25% reduced Movement Speed (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) |
![]() | Rewritten Distant Memory Synthesised Map | 100% increased Experience gain Monster Level: 80 Map has (3–5) additional random Modifiers Map has (2–4) additional Synthesis Global Modifiers map item drop quantity +% [100] map item drop rarity +% [0] map pack size +% [25] |
![]() | Rotting Legion Loricated Ringmail | Socketed Gems are Supported by Level 1 Meat Shield (100–140)% increased Armour and Energy Shield +(50–80) to maximum Life (5–8)% increased Damage per Raised Zombie 1% less Elemental Damage taken per Raised Zombie |
![]() | Siegebreaker Heavy Belt | +(25–35) to Strength(6–10)% increased maximum Energy Shield (6–10)% increased maximum Life +(17–23)% to Chaos Resistance Minions have 5% chance to Taunt on Hit with Attacks Your Minions spread Caustic Ground on Death, dealing 20% of their maximum Life as Chaos Damage per second (Enemies you Taunt can only target you, and deal 10% less damage to anyone else. Taunt lasts for 3 seconds) |
![]() | Sporeguard Saint's Hauberk | Trigger Level 10 Contaminate when you Kill an Enemy (200–250)% increased Armour and Energy Shield (7–10)% increased maximum Life +(17–23)% to Chaos Resistance Enemies on Fungal Ground you Kill Explode, dealing 5% of their Life as Chaos Damage You have Fungal Ground around you while stationary (Allies on your Fungal Ground gain 10% of Non-Chaos Damage as extra Chaos Damage. Enemies on your Fungal Ground deal 10% less Damage.) |
![]() | The Jinxed Juju Citrine Amulet | +(16–24) to Strength and Dexterity+(30–40) to Intelligence +(23–31)% to Chaos Resistance (5–10)% increased Effect of your Curses (5–10)% increased effect of Non-Curse Auras from your Skills 10% of Damage from Hits is taken from your Spectres' Life before you (The damage they take will be divided evenly between them) |
![]() | The Stampede Assassin's Boots | (100–150)% increased Evasion and Energy Shield (30–40)% increased Stun and Block Recovery (50–80)% increased Cooldown Recovery Rate of Travel Skills (30–40)% increased Mana Regeneration Rate while moving Your Movement Speed is 150% of its base value |
![]() | Torchoak Step Antique Greaves | (80–120)% increased Armour (20–30)% increased Totem Life 25% increased Movement Speed (30–50)% increased Totem Placement speed Totems Reflect 100% of their maximum Life as Fire Damage to nearby Enemies when Hit |
![]() | Triad Grip Mesh Gloves | (80–120)% increased Armour and Energy Shield Minions convert 25% of Physical Damage to Fire Damage per Red Socket Minions convert 25% of Physical Damage to Cold Damage per Green Socket Minions convert 25% of Physical Damage to Lightning Damage per Blue Socket Minions convert 25% of Physical Damage to Chaos Damage per White Socket Minions have (5–10)% chance to Freeze, Shock and Ignite (Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit) (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) |
![]() | Twisted Distant Memory Synthesised Map | 100% increased Experience gain Monster Level: 80 Map has (3–5) additional random Modifiers Map has (2–4) additional Synthesis Global Modifiers map item drop quantity +% [100] map item drop rarity +% [0] map pack size +% [25] |
![]() | Venopuncture Iron Ring | Adds 1 to 4 Physical Damage to Attacks+(20–30) to Strength Attacks have 25% chance to cause Bleeding (40–60)% increased Damage with Bleeding You are Chilled while you are Bleeding Non-Chilled Enemies you inflict Bleeding on are Chilled Bleeding Enemies you Kill with Hits Shatter (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) (Chill reduces Enemy Action Speed by 10% for 2 seconds) |
The Blight league and Hardcore Blight league are upcoming challenge leagues. They will launch on September 6, 2019.
In this league, the world is infested with Blight, and Sister Cassia tasks the player to defend her Purification Pump as it destroys the Blight’s fungal growths. Once agitated, the growth spawns roots that summon waves of monsters to defend it. These monster slowly follow a path along the roots and only stop to attack whatever is in its path, but are unusually tough. To assist with defending the pump, the player can summon Towers near the paths to attack and hinder the monsters. The Blight drops loot when the monsters are defeated, including including special Oils which are used to Anoint items, adding an implicit Enchantment to the item to create Blighted maps, improve your towers, or even allocate a notable passive skill from the skill tree, including special skills that can’t be allocated normally.
All characters and stashes will be moved to Standard league and Hardcore league respectively when the leagues end. Characters that die in the Hardcore Blight league are immediately moved to the permanent Standard league.
Accessories: | |
Armour: | |
Weapons: | |
Flasks: | |
Jewels | |
Maps |
Chris — “[We have] stratified the drop rates of Unique items so that some of them are more common (especially build-enabling ones), and powerful ones are still extremely rare. The drop rates of unique items are no longer proportional to their item type. A common unique ring is now as likely to drop as a common Unique weapon.”
The following unique items can only be created by using a vendor recipe. Using an Orb of Chance on its base item has no use.
Result | Recipes | Notes |
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Corrupted items cannot be used. |
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The sockets of ![]() Can no longer be crafted. |
The Goddess Unleashed |
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The Graceful Sword and Lithe Blade must not be Unique.
Can no longer be crafted. |
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Corrupted items cannot be used. |
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Corrupted items may be used. |
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5x ![]() |
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All four items need to have the same base type. |
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Vaal ![]() |
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Using three alternate art Berek rings will create an alternate art ![]() |
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