PoE Unique Jewels List – Best Unique Jewels in PoE

This is the list of PoE Unique Jewels.

Contents

1. Jewels obtainable by random drop

Item Popularity Price Limit Radius Stats
Anatomical Knowledge Anatomical Knowledge 7.00% 7.0× Chaos Orb Chaos Orb N/A Large (1500) (6-8)% increased maximum Life
Adds 1 to Maximum Life per 3 Intelligence Allocated in Radius
Assassin’s Haste Assassin’s Haste 0.60% 0.5× Chaos Orb Chaos Orb 1 N/A 10% increased Mana Regeneration Rate
4% increased Movement Speed
4% increased Attack and Cast Speed
Brawn Brawn 5.00% 2.0× Chaos Orb Chaos Orb N/A N/A (4-6)% increased Dexterity
(4-6)% increased Strength
(15-10)% reduced Intelligence
Brutal Restraint Brutal Restraint 0.90% 756.1× Chaos Orb Chaos Orb 1 Large (1500) Denoted service of (500-8000) dekhara in the akhara of <Name>
Passives in radius are Conquered by the Maraketh
Historic
Brute Force Solution Brute Force Solution 0.40% 1.0× Chaos Orb Chaos Orb N/A Large (1500) +(16-24) to Intelligence
Strength from Passives in Radius is Transformed to Intelligence
Careful Planning Careful Planning 0.70% 1.0× Chaos Orb Chaos Orb N/A Large (1500) +(16-24) to Dexterity
Intelligence from Passives in Radius is Transformed to Dexterity
Cheap Construction Cheap Construction 0.10% 0.5× Chaos Orb Chaos Orb N/A N/A 10% reduced Trap Trap Duration
Can have up to 1 additional Trap Trap placed at a time
Clear Mind Clear Mind 2.00% 3.0× Chaos Orb Chaos Orb 1 N/A (20-30)% increased Mana Regeneration Rate
(40-60)% increased Spell Damage while no Mana is Reserved
Coated Shrapnel Coated Shrapnel 0.10% 0.5× Chaos Orb Chaos Orb N/A Small (800) Traps and Mines have a 25% chance to Poison Poison on Hit
Passive Skills in Radius also grant: Traps and Mines deal (2-3) to (4-6) added Physical Damage
Cold Steel Cold Steel 0.01% 0.5× Chaos Orb Chaos Orb N/A Large (1500) Increases and Reductions to Physical Damage in Radius are Transformed to apply to Cold Damage
Increases and Reductions to Cold Damage in Radius are Transformed to apply to Physical Damage
Collateral Damage Collateral Damage 0.01% 0.5× Chaos Orb Chaos Orb 2 Medium (1200) (10-15)% increased Global Physical Damage
With at least 40 Dexterity in Radius, Shrapnel Shot Shrapnel Shot’s
cone has a 50% chance to deal Double Damage
With at least 40 Dexterity in Radius, Shrapnel Shot Shrapnel Shot has 25% increased Area of Effect
Combat Focus Combat Focus 2.00% 1.9× Chaos Orb Chaos Orb 2 Medium (1200) (10-15)% increased Elemental Damage with Attack Skills
With 40 total Strength and Intelligence in Radius, Elemental Hit Elemental Hit and Wild Strike Wild Strike cannot choose Cold
With 40 total Strength and Intelligence in Radius, Elemental Hit Elemental Hit and Wild Strike Wild Strike deal 50% less Cold Damage
Combat Focus Combat Focus 2.00% 1.9× Chaos Orb Chaos Orb 2 Medium (1200) (10-15)% increased Elemental Damage with Attack Skills
With 40 total Intelligence and Dexterity in Radius, Elemental Hit Elemental Hit and Wild Strike Wild Strike cannot choose Fire
With 40 total Intelligence and Dexterity in Radius, Elemental Hit Elemental Hit and Wild Strike Wild Strike deal 50% less Fire Damage
Combat Focus Combat Focus 2.00% 1.9× Chaos Orb Chaos Orb 2 Medium (1200) (10-15)% increased Elemental Damage with Attack Skills
With 40 total Dexterity and Strength in Radius, Elemental Hit Elemental Hit and Wild Strike Wild Strike cannot choose Lightning
With 40 total Dexterity and Strength in Radius, Elemental Hit Elemental Hit and Wild Strike Wild Strike deal 50% less Lightning Damage
Conqueror’s Efficiency Conqueror’s Efficiency 3.00% 1.0× Chaos Orb Chaos Orb 1 N/A 3% reduced Mana Cost of Skills
4% increased Skill Effect Duration
2% reduced Mana Reserved
Conqueror’s Longevity Conqueror’s Longevity 0.10% 0.5× Chaos Orb Chaos Orb 1 N/A 3% chance to Avoid Elemental Ailments
8% increased Life Recovery from Flasks
2% chance to Dodge Attack Hits
Conqueror’s Potency Conqueror’s Potency 1.00% 0.8× Chaos Orb Chaos Orb 1 N/A 4% increased Effect of your Curses
8% increased Effect of Flasks on you
3% increased effect of Non-Curse Auras from your Skills
Dead Reckoning Dead Reckoning 0.40% 3.0× Chaos Orb Chaos Orb 1 Medium (1200) Minions have +(7-10)% to all Elemental Resistances
With at least 40 Intelligence in Radius, Summon Skeletons can Summon up to 15 Skeleton Mages
Divide and Conquer Divide and Conquer 0.20% 1.0× Chaos Orb Chaos Orb 1 Medium (1200) (10-15)% increased Attack Damage while holding a Shield
With 40 total Dexterity and Strength in Radius, Spectral Shield Throw Chains +4 times
With 40 total Dexterity and Strength in Radius, Spectral Shield Throw fires Shard Projectiles when Chaining
With 40 total Dexterity and Strength in Radius, Spectral Shield Throw fires 75% less Shard Projectiles
Efficient Training Efficient Training 11.00% 184.8× Chaos Orb Chaos Orb N/A Large (1500) +(16-24) to Strength
Intelligence from Passives in Radius is Transformed to Strength
Eldritch Knowledge Eldritch Knowledge 0.30% 1.0× Chaos Orb Chaos Orb N/A Medium (1200) 5% increased Chaos Damage per 10 Intelligence from Allocated Passives in Radius
Elegant Hubris Elegant Hubris 0.40% 21.3× Chaos Orb Chaos Orb 1 Large (1500) Commissioned (2000-160000) coins to commemorate <Name>
Passives in radius are Conquered by the Eternal Empire
Historic
Emperor’s Cunning Emperor’s Cunning 0.01% 165× Chaos Orb Chaos Orb 1 N/A 20% increased Global Accuracy Rating
3% increased Character Size
(4-6)% increased Dexterity
Emperor’s Mastery Emperor’s Mastery 0.01% 3200× Chaos Orb Chaos Orb 1 N/A 4% increased maximum Life
3% increased Character Size
5% increased Global Defences
(5-7)% increased Attributes
Emperor’s Might Emperor’s Might 0.01% 1050× Chaos Orb Chaos Orb 1 N/A 10% increased Damage
3% increased Character Size
(4-6)% increased Strength
Emperor’s Wit Emperor’s Wit 0.01% 640x Chaos Orb Chaos Orb 1 N/A 30% increased Global Critical Strike Chance
3% increased Character Size
(4-6)% increased Intelligence
Energised Armour Energised Armour 0.10% 0.6× Chaos Orb Chaos Orb N/A Large (1500) (15-20)% increased Armour
Increases and Reductions to Energy Shield in Radius are Transformed to apply to Armour at 200% of their value
Energy From Within Energy From Within 3.00% 10.0× Chaos Orb Chaos Orb N/A Large (1500) (3-6)% increased maximum Energy Shield
Increases and Reductions to Life in Radius are Transformed to apply to Energy Shield
Fertile Mind Fertile Mind 0.30% 1.0× Chaos Orb Chaos Orb N/A Large (1500) +(16-24) to Intelligence
Dexterity from Passives in Radius is Transformed to Intelligence
Fight for Survival Fight for Survival 3.00% 1.0× Chaos Orb Chaos Orb 2 Medium (1200) (10-15)% increased Cold Damage
With at least 40 Dexterity in Radius, Melee Damage
dealt by Frost Blades Frost Blades Penetrates 15% Cold Resistance
With at least 40 Dexterity in Radius, Frost Blades Frost Blades has 25% increased Projectile Speed
Fireborn Fireborn 0.01% 0.6× Chaos Orb Chaos Orb N/A Medium (1200) Increases and Reductions to other Damage Types in Radius are Transformed to apply to Fire Damage
First Snow First Snow 2.00% 1.0× Chaos Orb Chaos Orb 2 Medium (1200) (7-10)% increased Projectile Damage
With at least 40 Intelligence in Radius, Freezing Pulse Freezing Pulse fires 2 additional Projectiles
With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Freezing Pulse Damage if
you’ve Shattered an Enemy Recently
Fluid Motion Fluid Motion 0.20% 1.0× Chaos Orb Chaos Orb N/A Large (1500) +(16-24) to Dexterity
Strength from Passives in Radius is Transformed to Dexterity
Fortress Covenant 2.00% 504.1× Chaos Orb Chaos Orb 1 Medium (1200) Minions deal (35-45)% increased Damage
Minions have +(10-12)% Chance to Block Attack Damage
Minions have +(10-12)% Chance to Block Spell Damage
Notable Passive Skills in Radius are Transformed to
instead grant: Minions take 20% increased Damage
Fragile Bloom Fragile Bloom 0.01% 0.5× Chaos Orb Chaos Orb N/A N/A 2% of Life Regenerated per second
10% increased Damage taken
From Dust From Dust 1.00% 2.0× Chaos Orb Chaos Orb 1 N/A Summon 4 additional Skeleton Warriors with Summon Skeleton Summon Skeleton
+1 second to Summon Skeleton Summon Skeleton Cooldown
Frozen Trail Frozen Trail 2.00% 1.0× Chaos Orb Chaos Orb 2 Medium (1200) (7-10)% increased Projectile Damage
With at least 40 Intelligence in Radius, Frostbolt Frostbolt Projectiles gain 40% increased Projectile Speed per second
With at least 40 Intelligence in Radius, Frostbolt Frostbolt fires 2 additional Projectiles
Glorious Vanity Glorious Vanity 2.00% 168.0× Chaos Orb Chaos Orb 1 Large (1500) Bathed in the blood of (100-8000) sacrificed in the name of <Name>
Passives in radius are Conquered by the Vaal
Historic
Grand Spectrum Grand Spectrum 0.90% 9.6× Chaos Orb Chaos Orb 3 N/A Gain 200 Armour per Grand Spectrum Grand Spectrum
Grand Spectrum Grand Spectrum 0.90% 9.6× Chaos Orb Chaos Orb 3 N/A Gain 30 Mana per Grand Spectrum Grand Spectrum
Grand Spectrum Grand Spectrum 0.90% 9.6× Chaos Orb Chaos Orb 3 N/A 12% increased Elemental Damage per Grand Spectrum Grand Spectrum
Growing Agony Growing Agony 0.20% 0.5× Chaos Orb Chaos Orb 1 Medium (1200) (8-12)% increased Damage over Time
With at least 40 Dexterity in Radius, Viper Strike Viper Strike deals 2% increased Damage with Hits and Poison Poison for each Poison Poison on the Enemy
With at least 40 Dexterity in Radius, Viper Strike Viper Strike has a 10% chance per Poison Poison on Enemy to grant Unholy Might for 4 seconds on Hit
Hair Trigger Hair Trigger 0.01% 0.5× Chaos Orb Chaos Orb N/A N/A (15-25)% increased Trap Trap Damage
(40-60)% increased Trap Trap Trigger Area of Effect
Hazardous Research Hazardous Research 0.10% 0.8× Chaos Orb Chaos Orb 2 Medium (1200) (10-15)% increased Lightning Damage
With at least 40 Intelligence in Radius, Spark Spark fires Projectiles in a Nova
With at least 40 Intelligence in Radius, Spark Spark fires 2 additional Projectiles
(20-15)% reduced Spark Spark Duration
Healthy Mind Healthy Mind 1.00% 3.0× Chaos Orb Chaos Orb 1 Large (1500) (15-20)% increased maximum Mana
Increases and Reductions to Life in Radius are Transformed to apply to Mana at 200% of their value
Hidden Potential Hidden Potential 0.01% 1.0× Chaos Orb Chaos Orb 1 N/A (20-25)% increased Damage for each Magic Item Equipped
Hotfooted Hotfooted 0.01% 0.5× Chaos Orb Chaos Orb 1 N/A (10-15)% increased Movement Speed while Ignited
Inertia Inertia 0.50% 1.0× Chaos Orb Chaos Orb N/A Large (1500) +(16-24) to Strength
Dexterity from Passives in Radius is Transformed to Strength
Inevitability Inevitability 0.10% 0.5× Chaos Orb Chaos Orb 2 Medium (1200) (10-15)% increased Fire Damage
With at least 40 Intelligence in Radius, Magma Orb Magma Orb
has 10% increased Area of Effect per Chain Chain
With at least 40 Intelligence in Radius, Magma Orb Magma Orb fires an additional Projectile
Inspired Learning Inspired Learning 2.00% 1327.4× Chaos Orb Chaos Orb N/A Small (800) With 4 Notables Allocated in Radius, When you Kill a Rare monster, you gain 1 of its Modifiers for 20 seconds
Intuitive Leap Intuitive Leap 3.00% 10.0× Chaos Orb Chaos Orb N/A Small (800) Passives in Radius can be Allocated without being connected to your tree
Izaro’s Turmoil Izaro’s Turmoil 0.01% 1.0× Chaos Orb Chaos Orb N/A N/A (18-25)% increased Fire Damage
(18-25)% increased Cold Damage
2% chance to Ignite
2% chance to Freeze
Lethal Pride Lethal Pride 3.00% 386.5× Chaos Orb Chaos Orb 1 Large (1500) Commanded leadership over (10000-18000) warriors under <Name>
Passives in radius are Conquered by the Karui
Historic
Lioneye’s Fall Lioneye’s Fall 7.00% 168.0× Chaos Orb Chaos Orb N/A Medium (1200) Melee and Melee Weapon Type modifiers in Radius are Transformed to Bow Modifiers
Malicious Intent Malicious Intent 0.10% 0.5× Chaos Orb Chaos Orb N/A N/A 5% chance to Gain Unholy Might for 4 seconds on Melee Kill
Mantra of Flames Mantra of Flames 0.30% 1.0× Chaos Orb Chaos Orb 1 N/A Adds (3-5) to (8-12) Fire Attack Damage per Buff on you
Adds (2-3) to (5-8) Fire Spell Damage per Buff on you
Martial Artistry Martial Artistry 0.10% 0.5× Chaos Orb Chaos Orb 1 N/A (10-15)% increased Area of Effect while Unarmed
Might and Influence Might and Influence 0.01% 1.0× Chaos Orb Chaos Orb 1 Medium (1200) (10-15)% increased Global Physical Damage
With at least 40 Dexterity in Radius, Dual Strike Dual Strike deals Off-Hand Splash Damage
to surrounding targets
With at least 40 Dexterity in Radius, Dual Strike Dual Strike has a 20% chance
to deal Double Damage with the Main-Hand Weapon
Might in All Forms Might in All Forms 0.01% 0.5× Chaos Orb Chaos Orb N/A Medium (1200) Dexterity and Intelligence from passives in Radius count towards Strength Melee Damage bonus
Might of the Meek Might of the Meek 2.00% 13.0× Chaos Orb Chaos Orb N/A Large (1500) 50% increased Effect of non-Keystone Passive Skills in Radius
Notable Passive Skills in Radius grant nothing
Militant Faith Militant Faith 0.60% 45.0× Chaos Orb Chaos Orb 1 Large (1500) Carved to glorify (2000-10000) new faithful converted by High Templar <Name>
Passives in radius are Conquered by the Templars
Historic
<two random mods of devotion>
Omen on the Winds Omen on the Winds 0.40% 0.5× Chaos Orb Chaos Orb 2 Medium (1200) (15-20)% increased Damage with Hits against Chilled Enemies
With at least 40 Dexterity in Radius, Ice Shot Ice Shot has 25% increased Area of Effect
With at least 40 Dexterity in Radius, Ice Shot Ice Shot Pierces 3 additional Targets
Overwhelming Odds Overwhelming Odds 0.20% 0.5× Chaos Orb Chaos Orb 1 Medium (1200) (10-15)% increased Global Physical Damage
With at least 40 Strength in Radius, Cleave Cleave grants Fortify Fortify on Hit
With at least 40 Strength in Radius, Cleave Cleave has +1 to Radius per Nearby
Enemy, up to +10
Pitch Darkness Pitch Darkness 0.01% 0.5× Chaos Orb Chaos Orb N/A Medium (1200) (10-15)% increased Fire Damage
With at least 40 Dexterity in Radius, Burning Arrow Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy
With at least 40 Dexterity in Radius, Burning Arrow Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy
Poacher’s Aim Poacher’s Aim 0.20% 0.5× Chaos Orb Chaos Orb 1 N/A Projectiles Pierce Pierce an additional Target
10% increased Projectile Damage
Primordial Eminence Primordial Eminence 2.00% 7.0× Chaos Orb Chaos Orb N/A N/A Golems have (16-20)% increased Attack and Cast Speed
30% increased Effect of Buffs granted by your Golems
Golems have +(800-1000) to Armour
Primordial
Primordial Harmony Primordial Harmony 2.00% 27.9× Chaos Orb Chaos Orb N/A N/A Golem Skills have (20-30)% increased Cooldown Recovery Speed
Golems have (30-45)% increased Cooldown Recovery Speed
(16-20)% increased Golem Damage for each Type of Golem you have Summoned
Golems regenerate 2% of their Maximum Life per second
Primordial
Primordial Might Primordial Might 1.00% 40.0× Chaos Orb Chaos Orb N/A N/A (25-30)% increased Damage if you Summoned a Golem in the past 8 seconds
Golems Summoned in the past 8 seconds deal (35-45)% increased Damage
Golems have (18-22)% increased Maximum Life
Your Golems are aggressive
Primordial
Pugilist Pugilist 0.01% 0.5× Chaos Orb Chaos Orb N/A Large (1500) 1% increased Evasion Rating per 3 Dexterity Allocated in Radius
1% increased Claw Physical Damage per 3 Dexterity Allocated in Radius
1% increased Melee Physical Damage with Unarmed Attacks per 3 Dexterity Allocated in Radius
Pure Talent Pure Talent 0.70% 4.0× Chaos Orb Chaos Orb 1 N/A While your Passive Skill Tree connects to the Duelist’s starting location, you gain:
1% of Attack Damage Leeched as Life
While your Passive Skill Tree connects to the Ranger’s starting location, you gain:
7% increased Movement Speed
While your Passive Skill Tree connects to the Shadow’s starting location, you gain:
+0.5% to Critical Strike Chance
While your Passive Skill Tree connects to the Witch’s starting location, you gain:
0.5% of maximum Mana Regenerated per second
While your Passive Skill Tree connects to the Templar’s starting location, you gain:
Damage Penetrates 5% Elemental Resistances
While your Passive Skill Tree connects to the Scion’s starting location, you gain:
+25 to All Attributes
While your Passive Skill Tree connects to the Marauder’s starting location, you gain:
Melee Skills have 15% increased Area of Effect
Quickening Covenant 0.40% 4.0× Chaos Orb Chaos Orb 1 Medium (1200) Minions have (12-16)% increased Attack Speed
Minions have (12-16)% increased Cast Speed
Minions have (10-12)% chance to Dodge Attack Hits
Minions have (10-12)% chance to Dodge Spell Hits
Notable Passive Skills in Radius are Transformed to
instead grant: Minions have 25% reduced Movement Speed
Rain of Splinters Rain of Splinters 0.40% 1.0× Chaos Orb Chaos Orb 1 N/A (50-30)% reduced Totem Damage
Totems fire 2 additional Projectiles
Rapid Expansion Rapid Expansion 0.10% 0.6× Chaos Orb Chaos Orb 2 Medium (1200) (8-12)% increased Global Physical Damage
With at least 40 Strength in Radius, Ground Slam Ground Slam has a 35% chance
to grant an Endurance Charge when you Stun Stun an Enemy
With at least 40 Strength in Radius, Ground Slam Ground Slam
has a 50% increased angle
Reckless Defence Reckless Defence 0.01% 0.5× Chaos Orb Chaos Orb N/A N/A +(2-4)% Chance to Block Spell Damage
+(2-4)% Chance to Block Attack Damage
Hits have (140-200)% increased Critical Strike Chance against you
Ring of Blades Ring of Blades 0.10% 0.6× Chaos Orb Chaos Orb 1 Medium (1200) (10-15)% increased Global Physical Damage
With at least 40 Dexterity in Radius, Ethereal Knives Ethereal Knives fires Projectiles in a Nova
With at least 40 Dexterity in Radius, Ethereal Knives Ethereal Knives fires 5 additional Projectiles
Rolling Flames Rolling Flames 0.30% 0.6× Chaos Orb Chaos Orb 2 Medium (1200) (10-15)% increased Fire Damage
With at least 40 Intelligence in Radius, Fireball Fireball Projectiles gain Radius as they travel farther, up to +4 Radius
Shattered Chains Shattered Chains 0.01% 0.5× Chaos Orb Chaos Orb N/A Medium (1200) (10-15)% increased Cold Damage
With at least 40 Strength in Radius, 20% increased
Rarity of Items dropped by Enemies Shattered by Glacial Hammer Glacial Hammer
Soul’s Wick Soul’s Wick 0.01% 1.0× Chaos Orb Chaos Orb 1 N/A +2 to maximum number of Spectres
(50-40)% reduced Mana Cost of Raise Spectre Raise Spectre
Spectres have (800-1000)% increased Critical Strike Chance
Spectres have a Base Duration of 20 seconds
Spectres do not travel between Areas
Spire of Stone Spire of Stone 0.10% 0.5× Chaos Orb Chaos Orb 1 Large (1500) 3% increased Totem Life per 10 Strength Allocated in Radius
Totems cannot be Stunned
Spirit Guards Spirit Guards 0.01% 0.7× Chaos Orb Chaos Orb 2 Medium (1200) Minions deal (8-12)% increased Damage
With at least 40 Dexterity in Radius, Animate Weapon Animate Weapon can Animate up to 8 Ranged Weapons
Spirited Response Spirited Response 0.01% 0.5× Chaos Orb Chaos Orb 2 Medium (1200) (7-10)% increased maximum Mana
With at least 40 Intelligence in Radius, 10% of Damage taken gained as Mana over 4 seconds when Hit during Rallying Cry Rallying Cry for you and Allies
Spreading Rot Spreading Rot 2.00% 0.5× Chaos Orb Chaos Orb 2 Medium (1200) (7-13)% increased Chaos Damage
With at least 40 Intelligence in Radius, Blight inflicts Withered for 2 seconds
With at least 40 Intelligence in Radius, Blight has 50% increased Hinder Duration
Static Electricity Static Electricity 0.10% 0.5× Chaos Orb Chaos Orb N/A Large (1500) Adds 1 maximum Lightning Damage to Attacks per 1 Dexterity Allocated in Radius
Adds 1 to 2 Lightning Damage to Attacks
Steel Spirit Steel Spirit 0.01% 0.5× Chaos Orb Chaos Orb N/A Medium (1200) (7-10)% increased Projectile Damage
With at least 40 Dexterity in Radius, each Spectral Throw Spectral Throw Projectile gains 5% increased Damage each time it Hits
Sudden Ignition Sudden Ignition 0.10% 0.5× Chaos Orb Chaos Orb 1 Medium (1200) (10-15)% increased Fire Damage
With at least 40 Dexterity in Radius, Burning
Arrow can inflict an additional Ignite on an Enemy
Survival Instincts Survival Instincts 0.40% 0.5× Chaos Orb Chaos Orb 1 N/A +20 to Dexterity
+6% to all Elemental Resistances
Survival Secrets Survival Secrets 0.10% 0.5× Chaos Orb Chaos Orb 1 N/A 3 Mana Regenerated per second
10% increased Elemental Damage
Survival Skills Survival Skills 0.10% 0.5× Chaos Orb Chaos Orb 1 N/A 10% increased Global Physical Damage
+50 to Armour
Tempered Flesh Tempered Flesh 0.70% 2.0× Chaos Orb Chaos Orb N/A Medium (1200) -1 Strength per 1 Strength on Allocated Passives in Radius
+7% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius
Tempered Mind Tempered Mind 1.00% 1.0× Chaos Orb Chaos Orb N/A Medium (1200) -1 Intelligence per 1 Intelligence on Allocated Passives in Radius
+125 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius
Tempered Spirit Tempered Spirit 0.20% 1.0× Chaos Orb Chaos Orb N/A Medium (1200) -1 Dexterity per 1 Dexterity on Allocated Passives in Radius
+15 to Maximum Mana per 10 Dexterity on Unallocated Passives in Radius
The Anima Stone The Anima Stone 4.00% 85.0× Chaos Orb Chaos Orb 1 N/A Can Summon up to 1 additional Golem at a time
+1 to maximum number of Summoned Golems if you have 3 Primordial Items Socketed or Equipped
The Blue Dream The Blue Dream 0.01% 10.0× Chaos Orb Chaos Orb 1 Large (1500) Gain 5% of Lightning Damage as Extra Chaos Damage
Passives granting Lightning Resistance or all Elemental Resistances in Radius
also grant an equal chance to gain a Power Charge on Kill
The Blue Nightmare The Blue Nightmare 0.10% 250x Chaos Orb Chaos Orb 1 Large (1500) Gain 5% of Lightning Damage as Extra Chaos Damage
Passives granting Lightning Resistance or all Elemental Resistances in Radius
also grant Chance to Block Spell Damage at 35% of its value
Passives granting Lightning Resistance or all Elemental Resistances in Radius
also grant an equal chance to gain a Power Charge on Kill
The Golden Rule The Golden Rule 0.50% 1.0× Chaos Orb Chaos Orb 1 N/A (30-40)% increased Armour while Bleeding
Bleeding you inflict is Reflected to you
+1% to Chaos Resistance per Poison Poison on you
Poison Poison you inflict is Reflected to you
The Green Dream The Green Dream 0.10% 64.5× Chaos Orb Chaos Orb 1 Large (1500) Gain 5% of Cold Damage as Extra Chaos Damage
Passives granting Cold Resistance or all Elemental Resistances in Radius
also grant an equal chance to gain a Frenzy Frenzy Charge on Kill
The Green Nightmare The Green Nightmare 0.10% 220.3× Chaos Orb Chaos Orb 1 Large (1500) Gain 5% of Cold Damage as Extra Chaos Damage
Passives granting Cold Resistance or all Elemental Resistances in Radius
also grant Chance to Dodge Attack Hits at 35% of its value
Passives granting Cold Resistance or all Elemental Resistances in Radius
also grant an equal chance to gain a Frenzy Frenzy Charge on Kill
The Long Winter The Long Winter 0.50% 1.0× Chaos Orb Chaos Orb 2 Medium (1200) (10-15)% increased Cold Damage
With 40 Intelligence in Radius, Glacial Cascade Glacial Cascade has an additional Burst
With 40 Intelligence in Radius, 20% of Glacial Cascade Glacial Cascade Physical Damage
Converted to Cold Damage
The Red Dream The Red Dream 0.10% 36.5× Chaos Orb Chaos Orb 1 Large (1500) Gain 5% of Fire Damage as Extra Chaos Damage
Passives granting Fire Resistance or all Elemental Resistances in Radius
also grant an equal chance to gain an Endurance Charge on Kill
The Red Nightmare The Red Nightmare 0.20% 219.9× Chaos Orb Chaos Orb 1 Large (1500) Gain 5% of Fire Damage as Extra Chaos Damage
Passives granting Fire Resistance or all Elemental Resistances in Radius
also grant Chance to Block Attack Damage at 35% of its value
Passives granting Fire Resistance or all Elemental Resistances in Radius
also grant an equal chance to gain an Endurance Charge on Kill
The Vigil The Vigil 0.60% 1.0× Chaos Orb Chaos Orb 1 Medium (1200) (10-15)% increased Armour
With at least 40 Strength in Radius, Vigilant Strike Vigilant Strike
Fortifies you and Nearby Allies for 12 seconds
To Dust To Dust 0.80% 3.0× Chaos Orb Chaos Orb N/A N/A (20-10)% reduced Skeleton Duration
Minions deal (8-12)% increased Damage
(3-5)% increased Skeleton Movement Speed
(7-10)% increased Skeleton Attack Speed
(7-10)% increased Skeleton Cast Speed
Transcendent Flesh Transcendent Flesh 1.00% 75.0× Chaos Orb Chaos Orb N/A Medium (1200) -1 Strength per 1 Strength on Allocated Passives in Radius
1% additional Physical Damage Reduction per 10 Strength on Allocated Passives in Radius
+7% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius
Transcendent Mind Transcendent Mind 0.10% 64.2× Chaos Orb Chaos Orb N/A Medium (1200) -1 Intelligence per 1 Intelligence on Allocated Passives in Radius
Regenerate 0.4% of Energy Shield per Second for
every 10 Intelligence on Allocated Passives in Radius
+125 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius
Transcendent Spirit Transcendent Spirit 0.20% 75.0× Chaos Orb Chaos Orb N/A Medium (1200) -1 Dexterity per 1 Dexterity on Allocated Passives in Radius
2% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius
+15 to Maximum Mana per 10 Dexterity on Unallocated Passives in Radius
Unending Hunger Unending Hunger 19.00% 57.4× Chaos Orb Chaos Orb 2 Medium (1200) Minions have (6-8)% increased Area of Effect
With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 30 seconds on Kill
Unnatural Instinct Unnatural Instinct 2.00% 369.7× Chaos Orb Chaos Orb 1 Small (800) Allocated Small Passive Skills in Radius grant nothing
Grants all bonuses of Unallocated Small Passive Skills in Radius
Unstable Payload Unstable Payload 0.01% 0.5× Chaos Orb Chaos Orb N/A N/A (8-12)% Chance for Traps to Trigger an additional time
Volley Fire Volley Fire 0.10% 0.5× Chaos Orb Chaos Orb 3 Medium (1200) (7-10)% increased Projectile Damage
With at least 40 Dexterity in Radius, Barrage Barrage fires an additional 2 projectiles simultaneously on the first and final attacks
Warlord’s Reach Warlord’s Reach 0.20% 0.5× Chaos Orb Chaos Orb 1 N/A 8% increased Attack Damage
+1 to Melee Weapon and Unarmed Attack range
Watcher’s Eye Watcher’s Eye 26.00% 65.0× Chaos Orb Chaos Orb 1 N/A (4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
Weight of the Empire Weight of the Empire 0.01% 0.5× Chaos Orb Chaos Orb 2 Medium (1200) (8-12)% increased Global Physical Damage
With at least 40 Strength in Radius, Heavy Strike Heavy Strike has a 
20% chance to deal Double Damage
Wildfire Wildfire 0.40% 0.5× Chaos Orb Chaos Orb 1 Medium (1200) (10-15)% increased Fire Damage
With at least 40 Strength in Radius, Molten Strike Molten Strike fires 2 additional Projectiles
With at least 40 Strength in Radius, Molten Strike Molten Strike has 25% increased Area of Effect
Winter Burial Winter Burial 0.10% 0.5× Chaos Orb Chaos Orb 2 Medium (1200) (10-15)% increased Cold Damage
With at least 40 Strength in Radius, Glacial Hammer Glacial Hammer deals
Cold-only Splash Damage to surrounding targets
With at least 40 Strength in Radius, 25% of Glacial
Hammer Physical Damage Converted to Cold Damage
Winter’s Bounty Winter’s Bounty 0.01% 0.5× Chaos Orb Chaos Orb 1 Medium (1200) (10-15)% increased Cold Damage
With at least 40 Intelligence in Radius, Cold Snap Cold Snap grants Power Charges instead of Frenzy Frenzy Charges when Enemies die in its Area
With at least 40 Intelligence in Radius, Cold Snap Cold Snap’s Cooldown can be bypassed by Power Charges instead of Frenzy Frenzy Charges

2. Jewels obtainable by corrupting jewels

Item Popularity Price Limit Radius Stats
Ancient Waystones Ancient Waystones 0.01% 1.0× Chaos Orb Chaos Orb 1 N/A 60% reduced Mana Cost of Totem Skills that cast an Aura
Corrupted
Atziri’s Reign Atziri’s Reign 0.01% 1.0× Chaos Orb Chaos Orb 2 N/A (15-20)% increased Vaal Skill Effect Duration
Corrupted
Blood Sacrifice Blood Sacrifice 0.01% 0.5× Chaos Orb Chaos Orb N/A N/A Removes 1% of maximum Life on Kill
1% of maximum Mana gained on Kill
Removes 1% of maximum Energy Shield on Kill
Corrupted
Brittle Barrier Brittle Barrier 0.01% 0.6× Chaos Orb Chaos Orb N/A N/A 20% faster start of Energy Shield Recharge
10% increased Damage taken while on Full Energy Shield
Corrupted
Chill of Corruption Chill of Corruption 0.01% 1.0× Chaos Orb Chaos Orb 1 N/A 50% chance to gain an additional Vaal Soul per Enemy Shattered
Corrupted
Combustibles Combustibles 0.01% 0.6× Chaos Orb Chaos Orb N/A N/A 10% reduced Quantity of Items found
(20-30)% increased Burning Damage Burning Damage
Corrupted
Corrupted Energy Corrupted Energy 0.01% 1.0× Chaos Orb Chaos Orb 1 N/A With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield, and 50% of Physical Damage bypasses Energy Shield
Corrupted
Fevered Mind Fevered Mind 0.20% 3.0× Chaos Orb Chaos Orb N/A N/A (20-30)% increased Spell Damage
100% increased Mana Cost of Skills
Corrupted
Fragility Fragility 0.30% 1.0× Chaos Orb Chaos Orb N/A N/A -1 to Maximum Endurance Charges
Corrupted
Hungry Abyss Hungry Abyss 0.01% 1.0× Chaos Orb Chaos Orb 1 N/A With 5 Corrupted Items Equipped: Life Leech recovers based on your Chaos Damage instead
Corrupted
Mutated Growth Mutated Growth 0.01% 0.8× Chaos Orb Chaos Orb 1 N/A 10% increased Experience Gain for Corrupted Gems
Corrupted
Pacifism Pacifism 0.10% 0.5× Chaos Orb Chaos Orb N/A N/A -1 to Maximum Frenzy Frenzy Charges
Corrupted
Powerlessness Powerlessness 0.01% 0.5× Chaos Orb Chaos Orb N/A N/A -1 to Maximum Power Charges
Corrupted
Sacrificial Harvest Sacrificial Harvest 0.10% 1.0× Chaos Orb Chaos Orb 1 N/A (20-30)% chance to gain an additional Vaal Soul on Kill
Corrupted
Self-Flagellation Self-Flagellation 2.00% 1.0× Chaos Orb Chaos Orb 1 N/A (10-20)% increased Damage per Curse on you
An additional Curse can be applied to you
Corrupted
Vaal Sentencing Vaal Sentencing 0.01% 1.0× Chaos Orb Chaos Orb N/A N/A (80-120)% increased Vaal Skill Critical Strike Chance
Corrupted
Weight of Sin Weight of Sin 0.01% 0.7× Chaos Orb Chaos Orb N/A N/A (15-20)% increased Chaos Damage
15% reduced Movement Speed
Corrupted

3. Jewels obtainable as quest reward

PoE unique jewels Popularity Price
Survival Instincts Survival Instincts 0.40% 0.5× Chaos Orb Chaos Orb
Survival Secrets Survival Secrets 0.10% 0.5× Chaos Orb Chaos Orb
Survival Skills Survival Skills 0.10% 0.5× Chaos Orb Chaos Orb
Collateral Damage Collateral Damage 0.01% 0.5× Chaos Orb Chaos Orb
Fight for Survival Fight for Survival 3.00% 1.0× Chaos Orb Chaos Orb
First Snow First Snow 2.00% 1.0× Chaos Orb Chaos Orb
Frozen Trail Frozen Trail 2.00% 1.0× Chaos Orb Chaos Orb
Hazardous Research Hazardous Research 0.10% 0.8× Chaos Orb Chaos Orb
Inevitability Inevitability 0.10% 0.5× Chaos Orb Chaos Orb
Omen on the Winds Omen on the Winds 0.40% 0.5× Chaos Orb Chaos Orb
Overwhelming Odds Overwhelming Odds 0.20% 0.5× Chaos Orb Chaos Orb
Rapid Expansion Rapid Expansion 0.10% 0.6× Chaos Orb Chaos Orb
Ring of Blades Ring of Blades 0.10% 0.6× Chaos Orb Chaos Orb
Spreading Rot Spreading Rot 2.00% 0.5× Chaos Orb Chaos Orb
Violent Dead Violent Dead 0.01% 10× Chaos Orb Chaos Orb
Wildfire Wildfire 0.40% 0.5× Chaos Orb Chaos Orb
Assassin’s Haste Assassin’s Haste 0.60% 0.5× Chaos Orb Chaos Orb
Poacher’s Aim Poacher’s Aim 0.20% 0.5× Chaos Orb Chaos Orb
Warlord’s Reach Warlord’s Reach 0.20% 0.5× Chaos Orb Chaos Orb
Conqueror’s Efficiency Conqueror’s Efficiency 3.00% 1.0× Chaos Orb Chaos Orb
Conqueror’s Longevity Conqueror’s Longevity 0.10% 0.5× Chaos Orb Chaos Orb
Conqueror’s Potency Conqueror’s Potency 1.00% 0.8× Chaos Orb Chaos Orb

4. Jewels obtainable as a Labyrinth reward

Item Base Item Popularity Price Limit Stats
Emperor’s Cunning Emperor’s Cunning Viridian Jewel <0.01% 1x Exalted Orb Exalted Orb 1 20% increased Global Accuracy Rating
3% increased Character Size
(4-6)% increased Dexterity
Emperor’s Mastery Emperor’s Mastery Prismatic Jewel <0.01% 20x Exalted Orb Exalted Orb 1 4% increased maximum Life
3% increased Character Size
5% increased Global Defences
(5-7)% increased Attributes
Emperor’s Might Emperor’s Might Crimson Jewel <0.01% 6x Exalted Orb Exalted Orb 1 10% increased Damage
3% increased Character Size
(4-6)% increased Strength
Emperor’s Wit Emperor’s Wit Cobalt Jewel <0.01% 4x Exalted Orb Exalted Orb 1 30% increased Global Critical Strike Chance
3% increased Character Size
(4-6)% increased Intelligence

5. Jewels limited to Beta

Item Limit Radius Stats
Dark Thoughts Dark Thoughts N/A Large (1500) If at least 70 Intelligence is Allocated within the Radius, Enemies can have an additional Curse
Selfless Leadership Selfless Leadership N/A Small (800) Passives in Radius apply to Minions instead of you
Cannibalistic Habits Cannibalistic Habits 1 N/A Recover 2% of your Maximum Life when you Consume or Destroy a Corpse
Coated Weapons Coated Weapons N/A Medium (1200) If at least 70 Dexterity is Allocated in Radius, gain 5% of Physical Damage as Extra Chaos Damage
Controlled Energy Controlled Energy 1 N/A (20-30)% increased Spell Damage while your Energy Shield is Full
5% chance to Dodge Spell Damage while your Energy Shield is Full
Mantra of Force Mantra of Force 1 N/A Adds (3-5) to (8-12) Physical Damage per Buff on You
Miser of Misery Miser of Misery 1 N/A +3 Life gained for each Elemental Ailment on Enemies hit by your Attacks
+3 Life gained for each Elemental Ailment on Enemies hit by your Spells
Specialised Specialised 1 N/A 4% increased Attributes per allocated Keystone
Stimulated Growth Stimulated Growth 1 N/A (10-15)% increased Life Regeneration rate when on full Energy Shield
Surplus Surplus 1 N/A (15-25)% increased Spell Damage while not on Low Mana
10% reduced Mana Cost while not on Low Mana
Wisdom of the Path Not Taken Wisdom of the Path Not Taken N/A Small (800) +4 Intelligence for each Unallocated Passive in Radius
Sturdy Growth Sturdy Growth N/A Medium (1200) If at least 70 Strength is Allocated in Radius, 15% increased Life Recovery rate
Vampire’s Might Vampire’s Might N/A N/A (20-10)% reduced total Recovery per second from Life Leech
(25-30)% increased Damage while Leeching
Zerphi’s Youth Zerphi’s Youth N/A N/A With 5 Corrupted Items Equipped: Gain Soul Eater for 10 seconds on Vaal Skill use
Corrupted
Projected Force Projected Force 1 N/A +4 to Unarmed Range

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