This is a list of best unique belts in PoE.
Item | Popularity | Price | Item Base | Item Level | Stats |
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0.8% | 1.0× ![]() |
Stygian Vise | 1 | Has 1 Abyssal Socket Has 1 Abyssal Socket 50% increased Effect of Socketed Jewels |
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1% | 1.0× ![]() |
Heavy Belt | 1 | +(25-35) to Strength Implicit Modifier magnitudes are tripled Level Requirement reduced by 100 (Hidden) Corrupted |
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0.1% | 0.6× ![]() |
Heavy Belt | 8 | +(25-35) to Strength +25 to Strength Adds 5 to 15 Physical Damage to Attacks 10% increased maximum Life +(10-20)% to Cold Resistance 25% increased Flask Life Recovery rate |
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<0.01 | 0.6× ![]() |
Leather Belt | 8 | +(25-40) to maximum Life +(20-30) to Strength +(20-30) to Intelligence +(10-20)% to Cold Resistance 0.4% of Physical Attack Damage Leeched as Life 0.4% of Physical Attack Damage Leeched as Mana |
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<0.01 | 5.0× ![]() |
Rustic Sash | 11 | (12-24)% increased Global Physical Damage +(20-30)% to Cold Resistance 20% increased Projectile Damage 30% reduced Flask Charges gained 60% increased Flask Effect Duration Deals 50 Chaos Damage per second to nearby Enemies |
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<0.01 | 4.8× ![]() |
Rustic Sash | 11 | (12-24)% increased Global Physical Damage Adds 5 to 10 Physical Damage to Attacks +(20-40) to maximum Life 0.2% of Physical Attack Damage Leeched as Life 50% increased Flask Charges gained during any Flask Effect 50% increased Mana Regeneration Rate during any Flask Effect |
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0.7% | 0.6× ![]() |
Cloth Belt | 16 | (15-25)% increased ![]() (6-8)% increased Quantity of Items found +20% to Fire Resistance 20% increased Flask Effect Duration -2 Physical Damage taken from Attacks |
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<0.01 | 0.6× ![]() |
Studded Belt | 16 | (20-30)% increased ![]() (25-40)% increased Global Physical Damage 50% increased Flask Charges gained +(20-25)% to all Elemental Resistances while you have at least 200 Strength |
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2% | 0.6× ![]() |
Heavy Belt | 20 | +(25-35) to Strength (15-25)% increased Global Physical Damage You take 30% reduced Extra Damage from Critical Strikes +(30-40) to maximum Life +(10-15)% to all Elemental Resistances Nearby Enemies are Intimidated |
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2% | 0.4× ![]() |
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22 | +(9-20) to maximum Energy Shield 10% increased Damage +(15-25) to Intelligence +(20-30) to maximum Energy Shield 20% increased maximum Energy Shield 50% increased Energy Shield Recharge Rate |
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<0.01 | 4.0× ![]() |
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22 | +(9-20) to maximum Energy Shield (20-25)% increased Damage +(10-15) to all Attributes (5-10)% increased Movement Speed Damage from Enemies Hitting you is Unlucky while you are Cursed with ![]() You are Cursed with Level 10 ![]() |
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<0.01 | 0.6× ![]() |
Rustic Sash | 25 | (12-24)% increased Global Physical Damage Adds (7-8) to (15-16) Fire Damage to Attacks Adds (5-6) to (12-14) Cold Damage to Attacks Adds 1 to (30-34) Lightning Damage to Attacks +(6-8)% to all Elemental Resistances 30% increased Elemental Damage with Attack Skills during any Flask Effect 10% increased Elemental Damage with Attack Skills |
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3% | 128.0× ![]() |
Heavy Belt | 30 | +(25-35) to Strength 5% increased Quantity of Items found +(20-40)% to Cold Resistance 1% increased Rarity of Items found per 15 Rampage Kills Rampage |
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<0.01 | 1.0× ![]() |
Leather Belt | 30 | +(25-40) to maximum Life (8-12)% increased maximum Life 2% of Life Regenerated per second Flasks do not apply to you Flasks apply to your Raised Zombies and Spectres |
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1% | 28.7× ![]() |
Studded Belt | 32 | (20-30)% increased ![]() (30-40)% more Maximum Physical Attack Damage (40-30)% less Minimum Physical Attack Damage Adds 1 to (15-20) Physical Damage to Attacks +(80-100) to maximum Life Gain 50 Life when you ![]() |
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<0.01 | 0.6× ![]() |
Cloth Belt | 37 | (15-25)% increased ![]() ![]() 20% increased Mana Regeneration Rate +(20-30)% to Fire Resistance 80% reduced ![]() 25% increased Light Radius |
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25% | 158.2× ![]() |
Leather Belt | 40 | +(25-40) to maximum Life +(40-55) to Strength +(40-55) to Dexterity +(50-60) to maximum Life (20-30)% increased Damage with Hits against Rare monsters When you Kill a Rare monster, you gain its Modifiers for 20 seconds |
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0.2% | 3.0× ![]() |
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44 | +(9-20) to maximum Energy Shield +300 to Evasion Rating +(75-80) to maximum Energy Shield +(10-15)% to all Elemental Resistances You have Phasing if Energy Shield Recharge has started Recently 6% chance to Dodge Attack Hits while Phasing 10% increased Movement Speed while Phasing |
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<0.01 | 0.6× ![]() |
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44 | +(9-20) to maximum Energy Shield Adds 1 to (30-50) Lightning Damage to Attacks 100% increased Shock Duration on you Shocks you cause are reflected back to you 60% increased Damage while Shocked 15% increased Movement Speed while Shocked |
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2% | 20.0× ![]() |
Rustic Sash | 44 | (12-24)% increased Global Physical Damage +(60-80) to maximum Life +(30-40)% to Cold Resistance 0.4% of Physical Attack Damage Leeched as Life 60% increased Flask Effect Duration 30% reduced Flask Charges gained during any Flask Effect 200% of Life Leech applies to Enemies as Chaos Damage 15% increased Movement Speed during any Flask Effect |
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<0.01 | 0.6× ![]() |
Cloth Belt | 45 | (15-25)% increased ![]() +15% to all Elemental Resistances (20-30)% increased Mana Recovery from Flasks (30-20)% reduced Flask Effect Duration Gain Soul Eater during any Flask Effect Lose Souls gained from Soul Eater when you use a Flask |
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0.1% | 0.8× ![]() |
Leather Belt | 48 | +(25-40) to maximum Life +(60-80) to maximum Life![]() ![]() Curse Enemies with Level 30 ![]() Take (100-200) Physical Damage when you use a Movement Skill You have no Armour or Maximum Energy Shield |
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5% | 3.0× ![]() |
Cloth Belt | 48 | (15-25)% increased ![]() Your Energy Shield starts at zero You cannot Recharge Energy Shield You cannot Regenerate Energy Shield You lose 5% of Energy Shield per second Life Leech effects are not removed at Full Life Life Leech effects Recover Energy Shield instead while on Full Life Gain (4-6)% of Maximum Life as Extra Maximum Energy Shield |
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0.3% | 38.4× ![]() |
Studded Belt | 48 | (20-30)% increased ![]() +(40-50) to Dexterity (25-40)% increased Global Physical Damage 50% increased Flask Charges gained +(20-25)% to all Elemental Resistances while you have at least 200 Strength (40-50)% increased Projectile Attack Damage while you have at least 200 Dexterity |
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0.2% | 25.0× ![]() |
Studded Belt | 48 | (20-30)% increased ![]() +(40-50) to Intelligence (25-40)% increased Global Physical Damage 50% increased Flask Charges gained +(20-25)% to all Elemental Resistances while you have at least 200 Strength (50-60)% increased Critical Strike Chance while you have at least 200 Intelligence |
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<0.01 | 0.6× ![]() |
Leather Belt | 50 | +(25-40) to maximum Life +(75-100) to maximum Life (66.7-75) Life Regenerated per second (8-10) Mana Regenerated per second -(25-15)% to all Elemental Resistances -(50-40) Physical Damage taken from Attacks 40% increased Armour while not Ignited, Frozen or Shocked |
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1% | 1.6× ![]() |
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52 | +(9-20) to maximum Energy Shield +(15-20) to all Attributes (5-10)% increased Movement Speed 50% increased Effect of Curses on you You are Cursed with Level 20 ![]() You count as on Low Life while you are Cursed with ![]() |
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<0.01 | 0.6× ![]() |
Heavy Belt | 52 | +(25-35) to Strength +(70-85) to maximum Life +(20-40)% to Fire Resistance +(20-40)% to Cold Resistance 1% of Attack Damage Leeched as Life against Chilled Enemies Ignites you inflict with Attacks deal Damage 35% faster Deal no Physical Damage |
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<0.01 | 2.0× ![]() |
Leather Belt | 53 | +(25-40) to maximum Life +(30-40)% to Cold Resistance Chill nearby Enemies when you Focus, causing 30% reduced Action Speed Focus has (15-25)% increased Cooldown Recovery Speed (50-70)% increased Damage with Hits and Ailments against Chilled Enemies <One Veiled Mod> |
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0.1% | 26.8× ![]() |
Cloth Belt | 60 | (15-25)% increased ![]() (10-15)% increased Attack and Cast Speed (15-20)% increased Energy Shield Recovery rate (15-20)% increased Life Recovery rate (15-20)% increased Cooldown Recovery Speed Debuffs on you expire (15-20)% faster |
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2% | 1.0× ![]() |
Leather Belt | 68 | +(25-40) to maximum Life +(60-80) to maximum Life (5-15)% increased Attributes Cannot be Frozen if Dexterity is higher than Intelligence Cannot be Ignited if Strength is higher than Dexterity Cannot be Shocked if Intelligence is higher than Strength 1% increased Damage per 5 of your lowest Attribute |
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<0.01 | 1.0× ![]() |
Heavy Belt | 68 | +(25-35) to Strength (20-30)% increased Cold Damage +(300-350) to Armour +(30-35)% to Fire Resistance +(30-35)% to Lightning Resistance 0.2% of Cold Damage Leeched as Life 10% chance to Freeze during any Flask Effect |
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<0.01 | 1.0× ![]() |
Heavy Belt | 68 | +(25-35) to Strength (20-30)% increased Fire Damage +(300-350) to Armour +(30-35)% to Cold Resistance +(30-35)% to Lightning Resistance 0.2% of Fire Damage Leeched as Life 10% chance to Ignite during any Flask Effect |
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<0.01 | 1.0× ![]() |
Heavy Belt | 68 | +(25-35) to Strength (20-30)% increased Lightning Damage +(300-350) to Armour +(30-35)% to Fire Resistance +(30-35)% to Cold Resistance 0.2% of Lightning Damage Leeched as Life 10% chance to Shock during any Flask Effect |
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<0.01 | 1.0× ![]() |
Heavy Belt | 68 | +(25-35) to Strength (20-30)% increased Global Physical Damage +(30-35)% to Fire Resistance +(30-35)% to Cold Resistance +(30-35)% to Lightning Resistance 0.2% of Physical Damage Leeched as Life 25% reduced Enemy ![]() |
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2% | 1.0× ![]() |
Vanguard Belt | 78 | +(260-320) to Armour and Evasion Rating (4-8)% increased maximum Life +(20-40)% to Cold Resistance 1% increased Attack Damage per 300 of the lowest of Armour and Evasion Rating (14-20)% chance to gain ![]() ![]() You have ![]() ![]() |
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0.2% | 1.0× ![]() |
Crystal Belt | 79 | +(60-80) to maximum Energy Shield +(45-55) to maximum Mana +(60-70) to maximum Energy Shield 0.2% of Attack Damage Leeched as Mana per Power Charge (20-25)% increased Elemental Damage with Attack Skills per Power Charge Chill Effect and Freeze Duration on you are based on 100% of Energy Shield |
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